Time ban on leavers

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Crisis54
Ascalonian Squire
#1
I seriously think that if you leave the pvp games, you shouldn't be allowed to pvp for 5 minutes. I HATE IT when we join a 12 vs 12 and people leave within the first 2 minutes. They just go back and retry again wasting everybody's time. Really annoys me.

Here is what I think should happen.

-If a player does not enter the PvP arena successfully (stuck on decompressing or whatever), then that player shall incur NO penalty. They can rejoin another battle. If player does not enter the game within 1 1/2 minutes, that player is replaced by a henchman of the same job.

-If player successfully enters the game but leaves during ANY time of play, then that player shall incur a 5 minute penalty. This means that ALL his characters are banned from participating in PvP for 5 minutes. He/she can not form groups or even join any till the 5 minute penalty is up.

This 5 minute penalty will clock down whether you ARE or ARE NOT in-game. So if you have to go eat, eat for 6 minutes and then you can come play again. If your computer crashes, fix it in 6 minutes and then come play again. This will hopefully discourage people from quitting intentionally.
As for err7, unless Anet can monitor who receives it and gives no penalty, I think this penalty should go to EVERYONE. Quitters can simply disconnect thier cord and be back quickly.
Also, quitters will be replaced by a henchman of the same job.
Cybah
Cybah
Banned
#2
at least a hench should join if anyone parts the game
Rilder
Rilder
Frost Gate Guardian
#3
Yea this is getting serious, one person dies and suddenly its rage quit fever, nobody cares if you get faction even if you lose, infact I bet 90% of all of losses are due to these morons who leave, I've had some pretty close near comebacks but these morons are gone so we have no chance... sure were gonna get those "WAAA error 7 makes me lose 10-20 minutes of game time" well if you truly got error 7 then you should be patient enough" at leat make it so you lose like 1k faction each time you leave in 12v12 so if you dont wanna lose hard work you'll stay
Aeris Gainsboroughe
Aeris Gainsboroughe
Frost Gate Guardian
#4
I too think that something needs to be done about all these "leavers". I think it should not only aply to the 12Vs12 but also all PvP. People like the ones who leave all teh time give pvpers a bad name. A name which keeps alot of people away from pvp. I rarely ever pvp only because I hate people like that. So people need to learn to settle down and take the good with the bad(take teh wins with the losses). And I think that adding a penalty for leaving will do exactly that. And for PvE I think adding a henchman in there place would be best. Only because some places take hours and if someone really has to go they shouldn't get a penalty for it. Allthough people should think before they enter an area where it will take a few hours. The whole thing there is that about 50% of people arn't smart enough to think ahead and plan their time wisely.
The Real Roy Keane
The Real Roy Keane
Wilds Pathfinder
#6
What about people like me, who suffer frequent and frustrating err7's? Should our misery be compounded with bans?
ubrikkean
ubrikkean
Lion's Arch Merchant
#7
Quote:
Originally Posted by The Real Roy Keane
What about people like me, who suffer frequent and frustrating err7's? Should our misery be compounded with bans?
or you could just suck it up and deal with a 5 min wait as suggested in the topic post... which would start as soon as you disconnected, not when you next logged on... 5 mins isnt a long time
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Crisis54
Ascalonian Squire
#8
Quote:
Originally Posted by The Real Roy Keane
What about people like me, who suffer frequent and frustrating err7's? Should our misery be compounded with bans?
Should we be punished? People who want to play the game. 90% of the people who leave don't get errors. 90% is probably being generous. Here is what I think should happen.

PvE- If you are not in the mission within 1 1/2 minutes, a hench of the same job is replaced. No time ban on player.

If player leaves while in the mission, hench is replaced and ban on player for 5 minutes.

PvP- If you are not in the match within 1 1/2 minutes (depending on type of pvp), a hench of the same job is replaced. No time ban on player.

If you leave during the match, player is put in time-out for 5 minutes for his account. Cannot join ANY PvP matches.
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Cjlr
Wilds Pathfinder
#9
Don't be an ass, man. If someone errs out, they should not be punished. It's that simple.
SilentAssassin
SilentAssassin
Wilds Pathfinder
#10
isn't there a possibility for A.net to see a difference between an error or just ppl that quit ?

dunno, but there should be done something about this, especially in 12v12 this is really important because it changes the total game
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Crisis54
Ascalonian Squire
#11
Quote:
Originally Posted by Cjlr
Don't be an ass, man. If someone errs out, they should not be punished. It's that simple.
Ok, but the other 11 people should. Yeah, that makes ALOT of sense..........
Pandora's box
Pandora's box
Jungle Guide
#12
Calm down. This is a testcase for Arenanet too. Most of you probably read the forum posts of pve players who object to do 12 vs 12 missions to complete a pve level. Even if its not really a deathmatch but only about gathering 500 points to win... Banning leavers would only make this worse: Players who already dont like to play these matches become completely stuck this way. The lesson we can learn is: PvP is for dedicated PvP players only!
Dawnspire
Dawnspire
Ascalonian Squire
#13
What happens when there is a penatly for leaving, so then people just go AFK until the battle is over? The pentalty will do some prevention, I agree, but you cant stop all the morons.
SilentAssassin
SilentAssassin
Wilds Pathfinder
#14
no but you can try your best to keep the morons think twice before leaving
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Evan The Cursed
Frost Gate Guardian
#15
That's actually a better idea than a penalty of another sort.

I mean the only valid excuse for leaving early is if you have an emergency or have to go somewhere.

So a 5-20 minute ban (from alliance battles only). So they're not banned from the whole GAME or anything, just where they're likely to cause trouble.

Of course this is under the assumption that Anet knows how to discern the difference between someone who leaves or quits and someone who gets an err7 or the like.
Misa
Misa
Krytan Explorer
#16
Quote:
Originally Posted by SilentAssassin
no but you can try your best to keep the morons think twice before leaving
I agree.

It's very annnoying when ppl leaves even before the battle starts.
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Phrozenflame
Lion's Arch Merchant
#17
Anet can easily recognise who got error 7, who warped out, who closed the gw window...

with appropriate TCP/IP packet data, it is possible, so they kick those who left intentionaly.
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Eet GnomeSmasher
Banned
#18
I get ERR 7's on occassion but I don't mind at all if I have to wait 5 minutes to be able to join a PVP battle again. This would discourage idiots from repeatedly quitting. A lot of these idiots quit because they want to save time and join another battle real quick. But if they have to wait 5 minutes it might make them think twice. I say they should flag repeat offenders and make the time penalty double after a certain amount of quits.
neoteo
neoteo
Banned
#19
wow , this is the best idea for punishment on leaving a team that i ever seen.

i say 10 min , not just pvp , everything , you if leave you stay in coma or something.

/signed
snikerz
snikerz
Krytan Explorer
#20
another way is a system like battlefield when someone TK's someone you have the option as a team punishing them.

so my idea is if someone leaves the rest of the team has the option of voting a player punishment, soon as 50% vote, that player will be punished next time he plays.