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Originally Posted by Shagsbeard
Got to agree with that. Why are these things so sought after? Each guild needs one and only one ever.
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Well, you'll want another sigil for your smurf guild, and you need another sigil if you want to change halls...but otherwise, whatever. They're pretty one shot.
They're so sought after because they're rare, and that's really all there is to it. Sigils drop at a fairly fixed rate of one per twelve minutes - the duration of a Hall of Heroes match. It's actually a bit lower than that, given that sometimes an opposing team doesn't join wasting 10 minutes, or the wait time is a bit greater, or a henchie gets a drop. Whatever. For our purposes the drop rate is 5 per hour. The game has been out approximately four weeks now, giving us 28 days worth of drops, which gives us roughly 3,360 sigils in the Guild Wars universe. A bit lower, really, but the point is the same.
Now, how many guilds are there? Whether they want to GvG or not, how many of those want a guild hall? All of them you say? Exactly. I couldn't give you exact numbers, but I wouldn't be surprised if there were tens of thousands of guilds in the game right now, ranging from the large, organized operations to small groups of friends, to single characters who just want their own cape and island home. The supply simply cannot meet the demand for halls, in other words, and the price flies up because of it. Now, couple that with the fact that you have entire guilds bidding for sigils, not just individuals, and you have the market that you see today.
The fundamental problem is that unlike all other items, the supply of sigils is not proportional to the number of players in the game. 100,000 players generate 100,000 players worth of PvE loot - 1,000,000 players generate 1,000,000 players worth of PvE loot, so that's all in proportion and thus is self correcting. Sigils, on the other hand, have that steady supply of around a hundred per day that is inflexible with the number of players in the game. Which is why the sigil market was flat during the BWEs, but is booming now - the supply has not changed while demand has.
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Originally Posted by Soul Monarch
A.Nets only real mistake here was in assuming that halls would be mainly for GvG combat, when in reality everyone and their pet donkey just wants one because they're "cool." I'm not surprised that there is such a huge demand for Sigils.
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Agree completely - I'd say that everyone who actually 'needs' a guild hall for its basic function, initiating GvG combat, got one a while ago. It's the PvE guilds, the casual guilds, the solo players stroking their egos who are driving the sigil market now. I wouldn't call this their mistake, though - I'm sure they know that people want guild halls just to hang out in. I'd lay the mistake entirely on making the supply of sigils so inflexible.
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Originally Posted by chalt2
If they are not being horded then where are they?
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Being used to buy guild halls. There are simply not enough sigils out there to meet the demand, and even though they're hitting the market nearly as fast as they're found there are still people looking to buy.
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Originally Posted by chalt2
I can understand your personal economy for the Sigils and trading for runes and whatnot but what about the guys on Ebay that have 4 or 5 to sell and the bidding starts @ $30 real money.
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Which is of course a perfect example of sigils being won and promptly hitting the market. They aren't being hoarded, they're being sold one way or another. Certainly, the number of players actually acquiring sigils and selling them is a small fraction of the game population, but that is largely irrelevant as long as they find their way into use somewhere.
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Originally Posted by chalt2
On that note though how many are you holding on to?
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Zero. I've been selling sigils faster than I can get them - they never sit in my stash longer than 24 hours. My guildies are the same way - they hit the town after a long Hall hold and cash out those sigils for weapon upgrades, superior runes, or just more gold for 15k armor and second characters. Or, in general, the kinds of things that those PvE guilds should be pharming in abundance. While there are plenty of people bitching about the price, I've encountered plenty of people who were happy to trade in some superiors, unidentified rare armors, and piles of gold for a sigil.
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Originally Posted by iotc247
What if i dont like pvp that much? Then what?
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Go and buy one. The popular currency is unidentified rare armors - PvP players need them to unlock superior runes on PvP characters and will trade generously for them. Hell, the PvP types who buy the armors will likely even sell any superior rune you might have gotten back to you.
Peace,
-CxE