Trade System Terribly Flawed
MACSIMUS
As anybody who as been at least as far as lions arch knows that Really good items go for well over 100k. The character is set to carry 100k max. This has caused many problems for me as well as many others who trade in lions arch. In order to pay amounts over 100k you have to rely on the worlds worst and flawed system. The honor system. You either have to give your weapon with the first 100k gold transfer and hope that the person your dealing with is good enough to continue to payment while u store the first 100k. Or if your the customer pay 100k in some cases with no item because tradered refuse to give items at first transaction for fear that the person will run off with a rare weapon for only 100k. Some people have said to add items with the 100k. BAH i say to that. In most cases if ur selling something thats worth 100k to that person they don't have anything that would make up the difference in price. Now what i propose is that there be a direct deposit system from storage to storage or that wat ever amount you put that goes over 100k gets automatically deposited into storage. Im not sure why 100k was set as a limit. Perhaps they never thought people would ever charge/pay more than that for weapons and other goodies. Whatever the case may be this needs to be fixed as soon as possible i have lost many sales as because people dont trust i will give them them the weapon, and to be perfectly honest they have no reason too. Ive had friends pay 100k to get a 200k+ item and upon paying the first 100k the person exits GW and leaves 100k richer with out losing merchanidise. So many people in the game have been screaming for a solution and today i thought with the new look of the the trade window that the problem was fixed I was mistaken. Almost guys but not quite. Fix this issue and i think guild wars will finally be perfect P.S. Sorry for writing a book here guys
spiritofcat
Well people shouldn't be needing more than 100k, that's why ArenaNet set that limit.
The reason that people ARE needing more is because of inflation. Once ArenaNet implement some more Gold Sinks and no one has that sort of money the prices will drop.
The reason that people ARE needing more is because of inflation. Once ArenaNet implement some more Gold Sinks and no one has that sort of money the prices will drop.
MACSIMUS
I disagree completely. Whether people should or should not need more than 100k doesnt matter at the moment the fact is they DO need it. This rune trader was a very nice hit to the people over pricing Sup runes, however the issue still remains with weapons and and upgrades of weapons. They are costly, why, because they are rare and those who have it reserve the right to charge whatever they please because they went through the trouble of finding it. And those who wanna buy it just want it with out the work of hitting the hard areas with a group and hope that by some luck u get a sweet drop. I have seen many suggestions for gold sinks that sound great, and i wish it would solve the problem but im not so sure it will. Like with diablo even when the patch fixed the duping problem WEAPONS were just as rare and still in great demand and those who held them controled the enconomy. I can't even begin to imagine the amount of changes that would need to be made to bring down inflation enuff that the rarest things would be 100k at most. The rarity of items would have to be bashed. Good drops way more frequent. Traders for weapons parts and wat not. These are the only things i can think of that could solve the problem and to me thats not solving the problem at all. That just takes away from the fun of hunting for something good and getting that feeling of accomplishment when doing a mission and gettin a sweet drop. Having everything avaliable at a merchant cheapens the games. Im not saying the prices arent rediculously out there cause they are, but quite frankly its the nature of the beast. Those who have the good stuff will charge alot for it cause some feel they put alot of time into the game for something that rarely comes around and if someone wants it who hasnt put in half the effort as another they should have to pay with gold or items rather than time and effort. Its a trade off and it may not seem fair. I know it isnt the real world but either way its business. Virtual business true but business none the less. I think the gold should be allowed to transfer from from storage to storage at least for now until sinks have been implemented and proven to bring down the economy. Cause for the time being and i imagine for a while to come people will still charge alot for stuff and people who want it bad enuff will go for it and will continually get ripped off. This is only gonna make many people lose the taste for this game b4 the sinks come in to save the day
Bazooka
I think you probably have some really good,well thought out points here, but your lack of punctuation has caused me to ignore this post. Sorry my eyes my eyes. It burns!
Tarrant
Quote:
Originally Posted by Bazooka
I think you probably have some really good,well thought out points here, but your lack of punctuation has caused me to ignore this post. Sorry my eyes my eyes. It burns!
|
Like most MMO's, the economy favors those who get in early and level up fast, which both bypasses inflation on the way up and benefits from it at the top. At least with the truncated level cap (compared to others), those suffering on the way up won't be struggling teenagers for long. There's still the issue of the early birds having more rare items, but that's to be expected.
The base cause of inflation is, as many have noted, a shortage of money sinks. No repairs to make, no ammo or food or healing potions to buy, no big-ticket mounts or housing, no trading fees (not that I'm arguing for them), skills are typically quest rewards, and relatively few inventory slots to fill.
RTSFirebat
Quote:
Originally Posted by Bazooka
I think you probably have some really good,well thought out points here, but your lack of punctuation has caused me to ignore this post. Sorry my eyes my eyes. It burns!
|
Orginal poster... only a dumbass would spend 100K plus on a single item in this game.
There are people who are doing all they can to create inflation. Selling things like Superior Runes for 100K is ****ing crazy.
I play 2 hours a day... meaning I can farm about 1000K a day... give or take my luck... why would I spend the better part of two week making gold only to spend it on a single item.
You nuts.. the gold cap is there for a good reason. Same as the level cap.
There no need for it to be bigger.
Needless to say once new gold sinks are added in the game things will improve... the Ale added into the game is a clear sign of things to come hopefully.
Night
Inflation only occurs when people over spend. No gold cap shouldn't be raised. If someone decides they need to pay 200k to have some item, Caveat Emptor. Either that or learn restraint. If everyone stops paying outrages amounts of gold for ridiculus over priced gear, you will see the 100k+ pricing drop.
I find it downright hilarious that people blame ANet for inflation. Tell me where in print anywhere that anything states you have to pay a minimum amount for any item or you get some type of punishment? Inflation has only 1 thing to blame, the person willing to pay some crazy amount for an item. A buyer who pays 100K + for any items needs to simply look in the mirror at themselves to find the culprit.
I find it downright hilarious that people blame ANet for inflation. Tell me where in print anywhere that anything states you have to pay a minimum amount for any item or you get some type of punishment? Inflation has only 1 thing to blame, the person willing to pay some crazy amount for an item. A buyer who pays 100K + for any items needs to simply look in the mirror at themselves to find the culprit.
Talesin Darkbriar
As several succinctly mentioned above; if you are spending 100k on anything, the problem isn't the trade system - but rather your own stupidity.
MACSIMUS
Well for all you nay sayers out there you need to take the time to look at what your saying, analyze it then realize your words have nothing to back them up. I must retract my statement about rune traders hitting rune sales hard. If anyone has seen the price of a Sup Vigor rune at the trader, or tryed to offer yours, you will seee that trader offers you at times up to 60k for your Sup Vigor. I ve seen them at the trader for almost 90k to buy. Now how in the world can you expect that a price of 90k from a trader which is set by Arena net to be 90k is ok, but then to spend more than 100k on a max bow or sword +15% no condition + 30 health and other stats not to go over 100k. PLEASE!!!!! dont not try to tell me your suggesting that these 2 items are in the same price range cause if you are quit the game now, and business school if your in it. That only suggests to me you have no concept of supply and demand. Go check it out. Major vigors were being sold by people for 8-10k,and now at the trader i've seen them go as high as 13k+ at times, if anyting the rune trader is helping to reinforce inflated prices charging the same price or more than what people were charging in the first place. Thats all im saying.
Tyrent Frath
fact, superior fire has gone down.
fact, inflation is the buyers stupidity, fueled by the sellers greed.
fact, this is just incoherent whining, its a game in case anyone didnt notice.
fact, inflation is the buyers stupidity, fueled by the sellers greed.
fact, this is just incoherent whining, its a game in case anyone didnt notice.
ManadartheHealer
Question to the OP-Only once have I seen a single item go for over 100k (sigils during like a 1wk period). Now, no items should go for over 100k. Period. So why raise the amount of money we are able to pay? That increases inflation simply because inflation can be increased.
MACSIMUS
Fact, Sup fire did go down/
Fact, Sup vigor did not
Fact, Major vigor did not
Fact, Vigor runes are the most saught after runes. Why??? because they can be used by all.
So basically they lowered what was in less damand because that is a rune for a particular proffesion. Vigor runes cost as much as they ever did so your point has not been made. You did give it the good old college try and for that i commend you. Close, but no cigar
Fact, Sup vigor did not
Fact, Major vigor did not
Fact, Vigor runes are the most saught after runes. Why??? because they can be used by all.
So basically they lowered what was in less damand because that is a rune for a particular proffesion. Vigor runes cost as much as they ever did so your point has not been made. You did give it the good old college try and for that i commend you. Close, but no cigar
Tyrent Frath
Ok, wasn't going to reply, but since I don't feel like writing my paper right now...
The superior fire rune comment was made to show that rune sale prices have gone down, not to say the economy was perfect. If you look at *most* (seeing as how the only ones still going for >20k are absorbtion, swordsmanship and vigor) superior runes, their prices have gone significantly down.
Maybe you didn't read the entire post either so ill do a little puppet show...
Puppet #1 (seller)-WTS Superior Vigor 150k!!!
(5 mins later)
Puppet #1-WTS Superior Vigor, price at 100k
(another 5 mins pass)
Puppet #1-WTS Superior Vigor, 75k, amazing price!!!
(seller gets frustrated and sells to rune trader)
20 mins later more people sell to rune trader because no1 will buy at that price and price drops to 40k at trader.
Puppet #2-WTS Sup. Vigor!!! 50k
Puppet #3-price at trader is 40k idiot.
Puppet #2-WTS Sup. Vigor!!! 30k
And the GW world is saved from inflation once again.
The superior fire rune comment was made to show that rune sale prices have gone down, not to say the economy was perfect. If you look at *most* (seeing as how the only ones still going for >20k are absorbtion, swordsmanship and vigor) superior runes, their prices have gone significantly down.
Maybe you didn't read the entire post either so ill do a little puppet show...
Puppet #1 (seller)-WTS Superior Vigor 150k!!!
(5 mins later)
Puppet #1-WTS Superior Vigor, price at 100k
(another 5 mins pass)
Puppet #1-WTS Superior Vigor, 75k, amazing price!!!
(seller gets frustrated and sells to rune trader)
20 mins later more people sell to rune trader because no1 will buy at that price and price drops to 40k at trader.
Puppet #2-WTS Sup. Vigor!!! 50k
Puppet #3-price at trader is 40k idiot.
Puppet #2-WTS Sup. Vigor!!! 30k
And the GW world is saved from inflation once again.
MACSIMUS
First of all no one sells it for 150k. Price at trader is not 40k try again. Think before you talk mister puppet master. You should probably just go back to writing your paper instead of writing silly posts. You need to fine tune your skills in the art of sarcasm because quite frankly your sorely lacking. GW saved from inflation hahahah. Its very refreshing to see those with such blinde hope, it has a certain boyish charm to it. NOW!!!! before all of you start thinking im an advocate for these crazy prices im not at all. All im saying is that this is the way GW works as of now. Implementing gold sinks to reduce the amount of gold people have is a great idea. Prices in time, a looong time from now may drop but, relative to the amount of gold people have the prices will still be very high. By the way i loved the puppet show. Maybe this time you could team up with someone and perform some sort of interpretive dance or free verse poety. Im a huge fan of the arts
Tyrent Frath
I never said it was, I said it would be if enough people refused to buy at such high prices and people began selling to the rune trader. Oh, I actually saw someone sell an Unid' Sup. Vigor for that yesterday, and the entire city (droknars forge if i remember correctly) flamed them for contributing to the inflation until they (both seller and buyer) left the city and hopefully uninstalled their game.
Since you need to brush up on your comprehensive reading, I'll put it in simpler words; My little puppet show was not something that HAS happened, it's something that WOULD happen if no one bought things for such extravagant prices. Absolutely nothing should be worth more than 100k, that is why the cap was there, and that is why ANet is going to institute gold sinks.
Now my post is over. This is the point where you go to your modem, and disconect all of the little cables so I never have to explain myself to you again.
Since you need to brush up on your comprehensive reading, I'll put it in simpler words; My little puppet show was not something that HAS happened, it's something that WOULD happen if no one bought things for such extravagant prices. Absolutely nothing should be worth more than 100k, that is why the cap was there, and that is why ANet is going to institute gold sinks.
Now my post is over. This is the point where you go to your modem, and disconect all of the little cables so I never have to explain myself to you again.
MACSIMUS
HAHAah dude no need to get so worked up. I'm very aware that it didn't happen but enjoyed the show nonetheless. Anyhow dude im sure your disappointed to hear that my modem cables are still connected and as for the flaming of that person who wanted to sell the sup rune GOOD!!!!!. These prices blew me away when i first saw it when i hit lions arch. But they are what they are and people are very willing to pay that much for those kinds of things and constantly spam willing to pay 200k + or godly or what not. By the time sinks are implimented and actually work the expansion will be out. Alls im saying is whether they should or they shouldn't doesn't matter at the moment they are and they will for a long time to come i imagine. When people are more than willing to spend that much its very hard to fix the problem of over pricing weapons unless you make merchants for weapons parts and upgrades like they did with runes. And i dont know how you feel about that but, think that would take it too far.
eA-Zaku
Macsimus, your posts are incredibly hard to read. Cheerio!
KingKryton
how the **** do these people get 200k??????????????
CHEATERS?
CHEATERS?
eA-Zaku
You either work your way up there by farming/hoarding gold bit by bit, or you stumble upon a lucky find, like say that gold salvage item turned into a superior vigor, and you sell it off for lots of cash thanks to inflation.
Volarian
Just the simple fact that someone is complaining about the amount of cash a player can carry being TOO little for an item being sold..........IS FREAKING laughable.
I don't care what a player THINKS something is worth, or that another player may be willing to pay it "because they don't wanna hit the hard areas....".....hmm you're in Lions Arch......allot of players there are NOWHERE near the hard areas you speak of so that argument is moot.
Explain WHY you NEED that much money in THIS game at THIS time?? There is no explanation, therefore the patch to limit or hamper farmers was right on. Secondly the amount we carry is just fine, the problem is your pricing....that's what needs balancing.
As I've said in another post about a similar subject, "Because someone's willing to pay" or "Because if I don't, someone else will"...are LEMMING excuses for being LAME. Whether a player is willing to pay doesn't matter, the only reason they are willing to pay is because they know every a-hole around won't sell it for less so they've given up hope and tried to toil away and save....which they shouldn't have to. Play the game and if you get a drop in the appropriate building of your character then all is right in the world. A player just getting to LA #1 Shouldn't have found a high level upgrade/rune, nor should they have one equipped or really be able to afford the pricey ones you find on the vendor...unless they spent allot of time mapping out all of the areas and selling more than salvaging, #2 The flaw is the ability of your characters to share inventory, so your ascended build might be able to pass down a nice weapon/armour/item to a newer build you have but I know that wasn't the intent of ANET either.
It's just plain stoopid funny....
I don't care what a player THINKS something is worth, or that another player may be willing to pay it "because they don't wanna hit the hard areas....".....hmm you're in Lions Arch......allot of players there are NOWHERE near the hard areas you speak of so that argument is moot.
Explain WHY you NEED that much money in THIS game at THIS time?? There is no explanation, therefore the patch to limit or hamper farmers was right on. Secondly the amount we carry is just fine, the problem is your pricing....that's what needs balancing.
As I've said in another post about a similar subject, "Because someone's willing to pay" or "Because if I don't, someone else will"...are LEMMING excuses for being LAME. Whether a player is willing to pay doesn't matter, the only reason they are willing to pay is because they know every a-hole around won't sell it for less so they've given up hope and tried to toil away and save....which they shouldn't have to. Play the game and if you get a drop in the appropriate building of your character then all is right in the world. A player just getting to LA #1 Shouldn't have found a high level upgrade/rune, nor should they have one equipped or really be able to afford the pricey ones you find on the vendor...unless they spent allot of time mapping out all of the areas and selling more than salvaging, #2 The flaw is the ability of your characters to share inventory, so your ascended build might be able to pass down a nice weapon/armour/item to a newer build you have but I know that wasn't the intent of ANET either.
It's just plain stoopid funny....
Volarian
P.S. When you can buy Sup Runes from a vendor...Vigor included.....for far less than 100k.....good luck to ya. Yes I know it's dependent upon supply etc. but still 86k more reasonable.
(sorry for the extra post).
(sorry for the extra post).
MACSIMUS
Blah sorry for the huge blocks of text =P. I love how people say this shouldn't be worth that much or this shouldn't be this. It cracks me up cause what u don't to understand is that at the moment wat should or shouldnt be doesn't matter. Only thing that does matter is WHAT IS.
Inflated prices not being helped by the rune trader, as i said in previous post 13k for major vigor then and today 16k. Hahaha they used to sell for 8-10k by people. I don't agree with the prices they are crazy but they are what they are and to say it doesn't matter people are willing to spend is just.....i dont even know wat to call it.
Everyone says oh its these people with the good items charging up the @$$. Blah Blah. As of yet these is no solution,t he rune trader didnt really hit the rune market like i thought it would. Thought that was the first line in gold sinks but it really isnt, cause people still sell sup vigors for the same thing and people stll buy them. I would love to see the economy go down of but by the time that happens the expansion will be out.
In the mean time poor noobs hording gold and stuff will continually get scammed and it sucks for them cause they work hard for it. And that in turn will make them lose taste for the game. In diablo gold was worthless so it was always trade for trade with items. You couldnt get scammed the same way. But gold being something saught after makes peoples greed fly off the handle.
I just say introduce those gold sinks fast to try to help or allow more gold to be transfered in the mean time, because whether they should or shouldnt they will and they are and people are getting boonked every day and that sucks for them. And please dont say they deserve it if their willing to pay that much cause they are just rolling with the punches.
Inflated prices not being helped by the rune trader, as i said in previous post 13k for major vigor then and today 16k. Hahaha they used to sell for 8-10k by people. I don't agree with the prices they are crazy but they are what they are and to say it doesn't matter people are willing to spend is just.....i dont even know wat to call it.
Everyone says oh its these people with the good items charging up the @$$. Blah Blah. As of yet these is no solution,t he rune trader didnt really hit the rune market like i thought it would. Thought that was the first line in gold sinks but it really isnt, cause people still sell sup vigors for the same thing and people stll buy them. I would love to see the economy go down of but by the time that happens the expansion will be out.
In the mean time poor noobs hording gold and stuff will continually get scammed and it sucks for them cause they work hard for it. And that in turn will make them lose taste for the game. In diablo gold was worthless so it was always trade for trade with items. You couldnt get scammed the same way. But gold being something saught after makes peoples greed fly off the handle.
I just say introduce those gold sinks fast to try to help or allow more gold to be transfered in the mean time, because whether they should or shouldnt they will and they are and people are getting boonked every day and that sucks for them. And please dont say they deserve it if their willing to pay that much cause they are just rolling with the punches.
CtrlAltDel
whats selling for over 100k, 'cause im never seeing it
and whoever paying it is getting ripped off
and whoever paying it is getting ripped off
MACSIMUS
Weapons Like Swords and bows mostly with +15% no condition +30 health and other mods sell for WELL over 100k.
EmperorTippy
Quote:
Originally Posted by KingKryton
how the **** do these people get 200k??????????????
CHEATERS? |
i have 400k spread across 3 characters and storage and i got it mostly by buying black dye for 2.5 - 3k and holding on to it until the price went up to were the trader was paying like 4k for it. Doing this actually keeps inflation down cause i wont sell until the prices on items get higher and my adding to the market lowers the prices.
BTW i have never farmed after i got 2plat
P.S. I have never got any drop worth over 10k and that was a major vigor which i sold for 10k to somedude
Drakron
Quote:
Originally Posted by Volarian
P.S. When you can buy Sup Runes from a vendor...Vigor included.....for far less than 100k.....good luck to ya. Yes I know it's dependent upon supply etc. but still 86k more reasonable.
(sorry for the extra post). |
Even if the Rune trader have run out almost nobody is going to pay twice as much as the trader going rate, they rather wait until it goes back in stock.
Sure I would pay more that trader price for a out of stock rune if it price was within limits, twice its not within limits and I am not going to pay for such a exorbitant price that is 86k for a rune.
What is driving such high prices is the worthless gold and the lack of aceptable options, we started with dyes and moved to runes ... next thing that becames inflated to hell is going to find a trader.
Truth is that there must be gold sinks, the ale is a good idea but there is more that must be intruduced so people cannot easy find thenselves with +50k, that will keep prices down and if farmer players continue with wanting exorbitant prices ... trader will fix that.
Tactical-Dillusions
Quote:
Originally Posted by MACSIMUS
Weapons Like Swords and bows mostly with +15% no condition +30 health and other mods sell for WELL over 100k.
|
I have no use for the uber swords/shields etc and i gave (apparently from the inflated prices on here) well over 1 million golds worth of weapons to people for FREE! No nonsense, just give them away.
My brother got at least 20 gold and purple items from me for free in one occasion. All of them from ascension areas and southern shiverpeaks.
I give runes away too.
I went to ascalon and shouted out "first person to team with me gets 10 runes for free".
I kept my promise and gave them the runes. Why not?
Why the hell people want to spend a vast amount of time building up gold, only to give it to someone for a weapon that gives them a % increase on a weapon is beyond my thinking.
I do what i can to drive inflation down but it seems there are few like me. "You don't need gold" i hear you thinking...that's right. I have an ample amount from trying to find the best weapon for MYSELF and i even have fully infused armour that i purchased from droknars forge.
Emperortippy, ample meaning just over 200k.
If ANet wanted to take a % of my gold income, i would be happy. Taxation may be a good idea infact although i know many would disagree.
People who pay for items that they would eventually find themselves are just shooting themselves in the foot and making the situation worse for themselves as well as others and playing right into the hands of the greedy.
How many times have i sold an item through player to player trade? Maybe a dozen times, mostly when i was under level 10.
The majority of those times, i charged 1gp for whatever it was and the most i sold something for was last week. It was a major swordsmanship rune for 100 gold in temple of the ages.
Oops, another long post. Can't remember the topic now, lol
EDIT - sinkhole idea
Heres a small idea, henchmen cost gold to hire for missions/adventures but ALL loot goes to the player/players.
If the henchmen hiring cost is reflective of the area played, a new sinkhole could be added to the economy and keep the players happy by getting some good stuff.
I may yet enjoy the "attentions" of Alesia on my travels, besides fixing the annoyance of this latest patch for so-called farming.
Thoughts on this sinkhole anyone?
Tyrent Frath
Quote:
Originally Posted by MACSIMUS
As of yet these is no solution,t he rune trader didnt really hit the rune market like i thought it would. Thought that was the first line in gold sinks but it really isnt, cause people still sell sup vigors for the same thing and people stll buy them.
|
Superior Fire (pre-patch) was sold for upwards of 50k.
Superior Fire (post-patch) not sold for over 15k.
Other superior runes have been hit hard too, so unless you expected a flawless patch, I have no clue what your expectations were.
BTW, sinkhole idea is good, I like the idea of paying henchies.
Drakron
I dont, henchman are not a good option and need I remind you they already take a cut from drops and gold in the missions?
They are already a sinkhole and in fact destroy far more gold that traders do since players are not getting drops and not getting a bigger amount of money because there is a henchman taking his cut.
Henchman exist so players have a option of going solo since the district is dead or because there are not enough players to fill a group, forcing the players to team up is absurd.
Taxes are also bad, it eventual forces people to farm because the game decides it wants 10gp from a player ... I am sure you are all happy to pay your real life taxes.
Again, the effective sink holes is making things player want and are destroyed, ale is making people spend a lot of gold so they can get a screen effect and a special animation ... its burning more gold that any tax or henchman payment would.
They are already a sinkhole and in fact destroy far more gold that traders do since players are not getting drops and not getting a bigger amount of money because there is a henchman taking his cut.
Henchman exist so players have a option of going solo since the district is dead or because there are not enough players to fill a group, forcing the players to team up is absurd.
Taxes are also bad, it eventual forces people to farm because the game decides it wants 10gp from a player ... I am sure you are all happy to pay your real life taxes.
Again, the effective sink holes is making things player want and are destroyed, ale is making people spend a lot of gold so they can get a screen effect and a special animation ... its burning more gold that any tax or henchman payment would.
Shadowdaemon
You think ale is good? then try out one of my GODLY stone summit crack pipes, i'll trade it to you for a mere 200k.
Eclair
Quote:
Originally Posted by Tactical-Dillusions
I have found many dozens of gold items with fantastic stats but i just salvaged them or sell them direct to the merchants.
I have no use for the uber swords/shields etc and i gave (apparently from the inflated prices on here) well over 1 million golds worth of weapons to people for FREE! No nonsense, just give them away. My brother got at least 20 gold and purple items from me for free in one occasion. All of them from ascension areas and southern shiverpeaks. I give runes away too. I went to ascalon and shouted out "first person to team with me gets 10 runes for free". I kept my promise and gave them the runes. Why not? Why the hell people want to spend a vast amount of time building up gold, only to give it to someone for a weapon that gives them a % increase on a weapon is beyond my thinking. I do what i can to drive inflation down but it seems there are few like me. "You don't need gold" i hear you thinking...that's right. I have an ample amount from trying to find the best weapon for MYSELF and i even have fully infused armour that i purchased from droknars forge. Emperortippy, ample meaning just over 200k. If ANet wanted to take a % of my gold income, i would be happy. Taxation may be a good idea infact although i know many would disagree. People who pay for items that they would eventually find themselves are just shooting themselves in the foot and making the situation worse for themselves as well as others and playing right into the hands of the greedy. How many times have i sold an item through player to player trade? Maybe a dozen times, mostly when i was under level 10. The majority of those times, i charged 1gp for whatever it was and the most i sold something for was last week. It was a major swordsmanship rune for 100 gold in temple of the ages. Oops, another long post. Can't remember the topic now, lol EDIT - sinkhole idea Heres a small idea, henchmen cost gold to hire for missions/adventures but ALL loot goes to the player/players. If the henchmen hiring cost is reflective of the area played, a new sinkhole could be added to the economy and keep the players happy by getting some good stuff. I may yet enjoy the "attentions" of Alesia on my travels, besides fixing the annoyance of this latest patch for so-called farming. Thoughts on this sinkhole anyone? |
MACSIMUS
Lets meet up some where i have space in my storage that needs to be filled by you generosity
MACSIMUS
Quote:
Originally Posted by Tyrent Frath
I gave you a perfect example before, and you didn't seem to get the clue.
Superior Fire (pre-patch) was sold for upwards of 50k. Superior Fire (post-patch) not sold for over 15k. Other superior runes have been hit hard too, so unless you expected a flawless patch, I have no clue what your expectations were. BTW, sinkhole idea is good, I like the idea of paying henchies. |
P.S. Paying henchies is good just change the name to mercinaries so it'll make more sence when u have to pay them
pionata
I got my superior fire for 12k before the patch...
Whats' messed up currently is that most major runes cost less than the minor ones...
Whats' messed up currently is that most major runes cost less than the minor ones...
spikydude
I dont have super duper weapons nor a superior vigor rune, and my character does just as well as other characters out there. I know that inflation is huge right now, but I'll choose not to buy stuff that go for over 100k, that's just pure stupidity, ill go on living with what I have and Im pretty happy with that!
Im sure that ANet is aware of this. I dont doubt that some gold sinks will be implemented to solve this.
Im sure that ANet is aware of this. I dont doubt that some gold sinks will be implemented to solve this.
Tyrent Frath
Quote:
Originally Posted by MACSIMUS
it woulda been smart to bash Vigors too since they are the most commonly sold rune since they go for everyone.
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MACSIMUS
Im not unsatisfyed at all. I said fromt he start because of this the trade system should be allowed to transfer from storage to storage. I just check out sup fire yesturday and this morngin yesturday was 36 play and today went down to 29 plat. I remember someon saying something about them being 14 plat.
I took their word for it and decided to check. Maybe that was then but now they are as i said above. SO once again as i've said 1000 times rune traders havent really done anything other than use us as guinea pigs to set officail price listings.
I took their word for it and decided to check. Maybe that was then but now they are as i said above. SO once again as i've said 1000 times rune traders havent really done anything other than use us as guinea pigs to set officail price listings.
Galatea
Quote:
Originally Posted by Drakron
We can, last I time I checked it was about 14k.
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i checked superior vigor around 11pm pst last night, and it was 100 platinum exact at the trader.
Drakron
Lion's Arch but I am not suprised it reached 100k now, there was already a camp of 5-6 players and it was out of stock when I look at it that was about 2-3 hours after the patch.
Maej
Quote:
Originally Posted by MACSIMUS
Inflated prices not being helped by the rune trader, as i said in previous post 13k for major vigor then and today 16k. Hahaha they used to sell for 8-10k by people. I don't agree with the prices they are crazy but they are what they are and to say it doesn't matter people are willing to spend is just.....i dont even know wat to call it.
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If I had a problem with items selling for WAY too high then I would either add more items to the economy or take away more gold. Which is what the rune trader does. Its creating Runes (items) and selling them in exchange for a variable amount of gold (or removing gold from the economy).
My magic 8 ball tells me that arenanet is thinking the following:
"We are taking these steps to improve the game for all players, so that people using bots to farm gold cannot generate a huge influx of new gold into the economy, which increases prices for everyone and encourages other players to engage in repetitive farming just to keep up."
the magic 8 ball goes on to tell me that we "can expect to see the first meaningful changes towards this goal next week."