Nerf to Item Drops

codemonkey

Frost Gate Guardian

Join Date: Jun 2005

NH

The Wizard Ninjas [TWN]

Quote:
Originally Posted by ManadartheHealer
I agreed with your post (except for one letter )
Yeah, those tricky "words that sound the same" always get me Maybe I meant to actually want to _SEE_ the results of his efforts (not quoted cited mateerial )

CodeMonkey

Shadow_Avenger

Krytan Explorer

Join Date: May 2005

Stolen Dreams

R/Me

I would actually Like to know what class's can actually solo areas that still reward XP, I mean solo, as in no henchmen.
I know warriors can.
But so far, rangers, monks, necromancers and mesmers cant. Not tried elementalist.
I mean areas that still reward XP, as in more than 0.
It is my conclusion that if it is just warriors that do this, there should be more warrior killing mobs, or Just make the game so you dont need henchmen at all.
Loot drops don't bother me in the slightest, I play, I explore and I enjoy the game, what I find is a bonus, not a must have, got to get.

codemonkey

Frost Gate Guardian

Join Date: Jun 2005

NH

The Wizard Ninjas [TWN]

For everyone who doesn't get drops there are people that are getting plenty. Maybe you guys are just playing the game wrong? ;-) I've played a few nights since the patches and I've noticed nothing wrong. I still get items, I still have fun.

Maybe its because I don't count every drop, every purple item, or get overly enthusiastic about what a monster drops. I play the game, complete quests, map out new areas, and constantly day in The Wilds Mission. I take anything I've gathered later on and id/salvage it. All seems right with the world...

CodeMonkey

free4all

Krytan Explorer

Join Date: May 2005

Yeah...I don't think they should nerf that way. I mean, when a character reaches the end of the game and does FoW and UW drops over and over because that's the only thing entertaining enough for them, do the drops lessen there? I should hope not!
Their system as we understand it is poor implemented and needs a bit of tweaking.

codemonkey

Frost Gate Guardian

Join Date: Jun 2005

NH

The Wizard Ninjas [TWN]

Quote:
Originally Posted by free4all
Yeah...I don't think they should nerf that way. I mean, when a character reaches the end of the game and does FoW and UW drops over and over because that's the only thing entertaining enough for them, do the drops lessen there? I should hope not!
Their system as we understand it is poor implemented and needs a bit of tweaking.

Issue:

a) The system is "poor" by your standards; which may meet the same standards as the few that post on the board (maybe not the other 80% of the customer base).

b) Its your opinion, because mine differ's.

c) You don't understand they're system. Your making guesses based on what you in your experience has seen. That understanding can be flawed, you recall when humans thought the sun revolved around the earth? Without scientific proof (i.e. the source code, sitting down with developers) you really are shooting blanks in the dark.

CodeMonkey

C-Tzar

Krytan Explorer

Join Date: May 2005

North AL, USA

E/Mo

Quote:
Originally Posted by Shadow_Avenger
I would actually Like to know what class's can actually solo areas that still reward XP, I mean solo, as in no henchmen.
I know warriors can.
My E/N can solo some lv 20+ mobs.

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

OK, i just (well hours ago, but it took so long to finish) set out from camp rankor with a full group of henchmen and made my way through snake dance.
I then proceeded through dreadnoughts drift and into lornars pass.
After getting approximately 1/4 of the way into lornars, i gave up.

Why did i give up after such a long and time consuming journey?
The reason is all i got from drops was plain staffs, rods and a couple of defenders apart from the usual remnants and jawbones.

Any coloured items at all? YES i got a coloured item....what was it?
A stupid blue longbow with max damage of 21 and no salvageable parts.

Anybody who has travelled through snake dance and further north will understand the massive amount of work and coordination it takes to get through. So why, after being told to "play the game normally" is the loot still poor?

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

Warriors can still solo with effectively no issues - just slap on top-flight damage reduction gear and even a lot of level 24 mobs deal 0 damage per hit.

Elementalists can still blitz out Flesh Golem packs.

Monks are still fairly effective soloers in controlled environments.

But really, if you want to solo, play a WaMo. They're just built for it.

Peace,
-CxE

Studio Ghibli

Studio Ghibli

Wilds Pathfinder

Join Date: Apr 2005

Gaelic Storm

Codemonkey,

The reason is that I've -never- had to count my drops before this, farming or otherwise. I could run missions regularly and not have to be bothered with the fact that the loot table has run dry. If anything, the only thing I was aware of back then (about loot) was that I was always running out of room. Now, I'm lucky if I can fill up one window of my inventory--because it's all crap, and they're even scarce with that.

Five raven staffs, a handful of collectibles, and some white salvage gear.

EVEN if I'm only running a mission to complete it.

IE: Not farming! I'm with a group of eight, we're running the mission!

In other news, just spent about thirty minutes in the Fissure before we all died. Not a damn drop for me.

I'm playing the game normally. I used to get a lot better loot than this. And I'm not talking about TEN MAJOR VIG RUNES or something out of this world. I'm just talking about a nice assortment of goodies that fill up my inventory and make me go, "YAY. LEWT."

Don't get that anymore. Makes me sad.

Kevralyn

Pre-Searing Cadet

Join Date: May 2005

Meh. I'm a mo/e and get nothing for drops. Oh plenty of Whitemantle Badges, and hides (Thunderkeep), and misc BS items that I don't give a crap about. Everyone else gets smiting rods/staffs, holy rods/staffs. wtf. I haven't had a good drop in about 3 missions. Even just running around solo I can't get good drops. This sucks

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

Quote:
Originally Posted by Kevralyn
Meh. I'm a mo/e and get nothing for drops. Oh plenty of Whitemantle Badges, and hides (Thunderkeep), and misc BS items that I don't give a crap about. Everyone else gets smiting rods/staffs, holy rods/staffs. wtf. I haven't had a good drop in about 3 missions. Even just running around solo I can't get good drops. This sucks
You misinterpreted my post.

No coloured items except for a cheap bow <50gp. Giants bracers/boots...all plain. Protective icon...plain. Shields...plain.

OH sorry, i forgot to mention the alpine seed, lol

goku19123

Frost Gate Guardian

Join Date: Mar 2005

Superior runes exist?

Questioning it, because of the 3 times I have been through the game, I have yet to unlock one.

Uzul

Uzul

Krytan Explorer

Join Date: Jun 2005

Arctic Tundra

Pints N Quarts [PsQs]

my monk/warrior can solo 20+ mobs if they dont get too big... depends what i face - mesmer groups can get harder but mostly anything else can be done with the right set. shield of judgement with high smiting is pretty sweet.
i tested kryta today - solo - and had 2 golden salvage items (ghoul collar and corrupted orr) but both were majors [luckily 2 warrior runes i hadn't unlocked yet] - the drakes got higher air magic which means i cant take 12-16 of them anymore but that's a good thing - after all a drake is a weaker dragon and that air-dmg was hilarious. i stopped killing them cause it was too easy. anyhow - the drakes gave me nothing special: so i started helping people out with the mission and went to southern shivers to test some new ideas.

i haven't experienced a pure "no-drops-anymore" but mostly i tried to xplore with a new char i made - i soloed 90% and i had nothing special that dropped but i don't mind it cause overall i had gold from every mob and got some materials from the items - i still enjoy the adventures alone (with good xp and every drop for me)
#
last journey from temple to sanctum was with henches - and they got my quest item [royal papers]
too bad the crafter near fishermans had no armor for me >_<

squakMix

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by Shadow_Avenger
Hmm, if you are playing a monk, a mesmer or even a Necro THEY DO NOT HAVE AOE, so forgive me for say less agro is actual a plus for every other class that plays PvE. Every update is across the board, they have not yet actually singled out 1 class, but make changes that will actually benifit all.
Monks, mesmers AND necromancers have aoes... I don't understand what you're talking about.

dansamy

Chasing Dragons

Join Date: May 2005

Lost in La-La Land

LFGuild

Mo/Me

Quote:
Originally Posted by Ensign
Er, remember that they just nerfed all farming of the same area repeatedly, right? There goes your 'farm the collectables myself' idea. I was trying to pick up some seeds for a collector earlier tonight and after a few runs the aloes stopped dropping altogether. Rather maddening when there aren't exactly alternative sources of the things.......

Peace,
-CxE
That was exactly my point. I need to farm the items to give to the collectors or I need gold to buy them from other players. Either way, it still means I have to farm to get what I need. And they took that availability away from me. I stand by my previous statement that I (and probably many others) do not farm to become wealthy. I farm to maintain a stream of income to finance all of my characters' needs.

Shadow_Avenger

Krytan Explorer

Join Date: May 2005

Stolen Dreams

R/Me

Quote:
Originally Posted by squakMix
Monks, mesmers AND necromancers have aoes... I don't understand what you're talking about.
Monk AOE, is local, and has nowhere near as many as elementalist, I play a monk. (have a M/W lvl 18 atm)
Necro AOE, hits 3 enemies or is a curse, hmm, a curse that does very very little damage. (have a lvl 20 ascended N/E with nearly all skills unlocked)
Mesmers have Chaos storm, like with a monk this does not come close to the AOE of a elementalist and they have nowhere near the damage absorbtion abilities of a warrior.
Even rangers have AOE but soloing is virtually imposs as they don't have the damage absorbtion. (have a lvl 20 ascended R/M with nearly all skills unlocked)

If you actually want to see effect AOE spells use elementalist. Their AOE do from 80-180 damage to all targets, fire off 3-5 of them and you can devestate large groups, infact the bigger the group the better for elementalist. No other class can do this.
Monks are very good damage dealers agains undead, but average against all others. Nerco and Mesmer are average damage dealers.
Monk, Necro, and Mesmer and support role classes, solo in high level areas with out henchmen is just not possible.
Take a mesmer out against a group and see what happens, when more than 3 attack you are dead.
Take a monk out against anything other than undead and you are dead.
Same with a necromancer

PLEASE NOTE I mean against like level monsters. Soloing post searing Ascalon with a ascended character does not count. Solo against monsters that actually reward XP.

Uzul

Uzul

Krytan Explorer

Join Date: Jun 2005

Arctic Tundra

Pints N Quarts [PsQs]

Quote:
Originally Posted by Shadow_Avenger
Monk, Necro, and Mesmer and support role classes, solo in high level areas with out henchmen is just not possible.
disagree - up to 4 blessed griffons at once, all giving 168xp, acivara tengus (2-3 if not too many wise ^^), trolls. there is lots of post-ascension stuff one can kill alone...

arredondo

arredondo

Wilds Pathfinder

Join Date: May 2005

Lol, you guys are too funny. I'm still farming as a pure Mesmer like a madman. All these criticisms since the last update aren't affecting my daily haul.

I just got a Gold max-damage lightening hammer with +5 armor today among other purples and blues. I farmed the same spot solo (no henchies) 10+ times, and got drops every single time.

Farming still works... you guys need to change spots, change skills, change professions or something, but it works.

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

Quote:
Originally Posted by arredondo
Lol, you guys are too funny. I'm still farming as a pure Mesmer like a madman. All these criticisms since the last update aren't affecting my daily haul.

I just got a Gold max-damage lightening hammer with +5 armor today among other purples and blues. I farmed the same spot solo (no henchies) 10+ times, and got drops every single time.

Farming still works... you guys need to change spots, change skills, change professions or something, but it works.
Well said, I have changed my strategy after each patch also, and I'm still getting the same amount of daily haul.

Akshara

Akshara

Krytan Explorer

Join Date: May 2005

Quote:
For everyone who doesn't get drops there are people that are getting plenty. Maybe you guys are just playing the game wrong?
Seems many of you are missing the point. If you go out on a quest run solo or with henchmen, and do more than one quest before returning for the reward, and run into the same creatures repeatedly while doing so, all drops stop.

We're not playing the game any differently than we always have. And we're not searching for hidden farming spots and applying advanced farming techniques to mine items to sell. We're playing the game normally, and experiencing this.

I used to do a mission or a run of quests and come back with my backpack, pouch, and both upgraded bags full of stuff, often having to drop items or salvage them before returning because my inventory was full. Now I'm lucky to fill up the backpack and pouch on a two hour quest run or mission.

Regardless of what some of you think, the drop rate has changed. If you haven't noticed yet, then you're either partying with others, doing only one quest at a time, taking short jaunts through the environment, never dying and having to redo a zone, or applying advanced farming techniques in specific hard to find areas.

arredondo

arredondo

Wilds Pathfinder

Join Date: May 2005

No, it is you who is missing the point. I'll repeat what I said above:

"Farming still works... you guys need to change spots, change skills, change professions or something, but it works."

If it isn't working for you but is working for others, then you are the one that needs to adjust. I've been solo farming half the afternoon and not ONE time did I not get full drops from I mob I've killed. Find a new spot or something that works for you, or change your tactics/skill set... just don't try to say that it's all universally nerfed because it isn't.

Galatea

Galatea

Core Guru

Join Date: Feb 2005

The Drifters [DRFT]

E/Me

Quote:
Originally Posted by Howling Wind
They didn't nerf item drops, all the update did was make it harder to farm solo and for alot of the cases its by putting in lots of magic casters in the groups of melee, now its really difficult to farm at riverside. Apart from nerfing the ability to farm I don't think there is any effects on drop rates.
I haven't gone farming since the update, but I've heard from others that it's not just item drops that have been possibly 'nerfed'. There are more obvious changes, such as pathways to certain farming spots being blocked by things like trees that never existed before.

Akshara

Akshara

Krytan Explorer

Join Date: May 2005

Quote:
just don't try to say that it's all universally nerfed because it isn't.
<sigh>... ok, whatever man. Guess the hundreds of reports from others who are experiencing the "all drops stop" issue too are just imaginary. Even Ensign has experienced the problem, and he is not a noob or playing the game wrong.

I don't need to change my spot or skills, because I'm not a farmer and don't have a spot, and my skill set works just fine. I'm just playing the game like normal, going through quests and missions, often with a couple of henchmen or solo when I can handle it.

The last three nights, I've gone out on normal quest runs in Kryta and the Maguuma Jungles, doing three or four at a time and taking around two to three hours to do them, and returned with less than a backpack/pouch full of salvageable or low level items. That's a big difference from when I used to do this and would have run out of inventory half way through.

Whether you want to believe it or not, Anet did introduce anti-bot farming elements into the game with this last patch, and one of the side effects is what many of us are experiencing here. It's not about finding a better spot or re-zoning. Once the drops stop, it doesn't matter where you go or even if you log out and back in again, the drops eventually stop everywhere. The only fix seems to be to turn in a reward for a quest, complete a mission, or just wait long enough and then they start working again.

Some lvl 20s have reported going back to Ascalon and other earlier missions to help low lvl players, and not getting a single drop for their efforts. I experienced this the other night helping someone get through the Nolani mission, and got hardly any drops at all except for a few salvage items and a charr hide. That isn't the way it used to be, and has nothing to do with finding a better farming spot or not, or coming up with a new formula for farming creatures effectively.

Hysteria

Frost Gate Guardian

Join Date: Apr 2005

Farming still is profitable in the right areas. I like to switch areas each time not because of the possible dynamic dropping, but mainly out of boredom of monotiny. Im still finding nice weapon drops and have even slavaged more than a few superior runes. One thing to note is that I seem to get better weapon drops when I solo certain missions but that might just be coincidence .

Akshara

Akshara

Krytan Explorer

Join Date: May 2005

As an example, the other night I headed out into Kryta to do a quest and took only a couple of henchmen so that I'd get a larger share of gold and drops along the way. So we run into the Ettins, get overwhelmed and die. After resurrection we go back and do them again, run into more Ettins a little farther and die again. So I head back to town and grab another henchman, then go back out.

This time we go through the newly instanced Etins fine... but after just a short while they stop dropping altogether... no items, no gold, nothing. This continued for the entire quest, and there were a lOt of Ettins along the way.

Galatea

Galatea

Core Guru

Join Date: Feb 2005

The Drifters [DRFT]

E/Me

So -- I checked other forums too and came across this, with other player's experiences:
http://forums.gwonline.net/showthrea...1&page=1&pp=10

While the current system will be successful in killing drops for bots, it is penalizing other players, whether they are farming or not. Those that need to repeatedly kill for items for collectors, or who are doing a run of quests, or just want to explore, or those that have to repeat the mission because they have failed numerous times, or decided to go back in to do the bonus, whatever - drops are stopping for those people, too.

Definitely a problem.

dansamy

Chasing Dragons

Join Date: May 2005

Lost in La-La Land

LFGuild

Mo/Me

After about 2-3 hours today of just exploring with henches, I netted one purple and about 1k gold, including the crappy items that dropped that I sold to the merchant. Drops are definitely drying up.

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Maybe the monsters wisened up and decided that carrying money they would never lose is just asking for them to be mugged? I mean, seriously, why would some dead archer guy need 115 gold?

eA-Zaku

eA-Zaku

Krytan Explorer

Join Date: May 2005

To get him some skeleton ho's.

Creston

Lion's Arch Merchant

Join Date: May 2005

I spent a grand total of TWO DAYS trying to find items needed for the collector's.

"This game is not about grinding!"

And yet, when I want to find 5 of one item to trade to a collector, I have to continuously kill the same monster over and over and over again in the hopes that that item drops. And now they've made it so that after about ten of them (which gives you one of the item you're looking for, if you're lucky) they simply stop dropping.

Arenanet, you might as well throw out the collectors, because you've turned them into the ultimate grind. Nice going.

So everyone who farmed before this now has tons of money, items, loot etc, can buy the top range armor, what have you.
Everyone else can't get any of that anymore, because I can't even imagine HOW MANY hours you have to play now to get your 75K for your top armor, when all that drops is white white white white white and then it stops. It's like a government endorsed monopoly! Too many players have money now, let's have everyone else never make money again.

"This update was universally appreciated". Yeah, sure it was. I just love getting 0 xp, 0 skills and now 0 loot from all these mobs I have to grind my way through on my way to the next town, it just makes fighting them SO EXCITING.


Creston

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Quote:
Originally Posted by Creston
I spent a grand total of TWO DAYS trying to find items needed for the collector's.
I stopped after I read that. Why? Collectors suck.

Dazzler

Dazzler

Krytan Explorer

Join Date: May 2005

E/Me

Quote:
Originally Posted by C-Tzar
My E/N can solo some lv 20+ mobs.
What is a good strategy to solo with an E?

I find that I do not live long enough to cast all my AoE spells.

And also what skills are ppl using to solo as a Me?

I am a E/Me and I get smashed hard if I try to solo against more than 1-2 monsters at a time--and since mobs usually come in groups > 2 that means I get smashed hard.

Mebbe I am not taking the right skillz. I equp alot of AoE ele spells + ward against melee + earth armor, but I still get pwned before I can get off all my spells.

Any tips appreciated.

Galatea

Galatea

Core Guru

Join Date: Feb 2005

The Drifters [DRFT]

E/Me

I went exploring in Snake's Dance a few hours ago, trying to collect five frosted wing things for a collector. I went with two henchmen (one to heal, and one to tank), since I knew I couldn't take on the monsters myself. Most of the monsters dropped nothing (henchmen probably took the drops), and only a few of them dropped gold. I cleared out the monsters I needed to kill for the item (about 25 of them, at least, plus a boss), and walked out with 400 gold, maybe 3 worthless items to sell to the merchant, and one purple item that wasn't even unidentified. I only got 1 of the item I need, but I'm afraid the drops will be even less if I keep hitting the same area.

Quote:
Originally Posted by ManadartheHealer
I stopped after I read that. Why? Collectors suck.
Actually, some collectors reward you with really good items.

Check Lion's Arch trade spam, and you'll see uninformed masses bidding up to 85k+ for a Max Damage Staff with +10 Energy, 20% skill recharge, and 20% casting speed improvement. They think it's some rare drop, but it's a collector's item from later in the game. With that knowledge, if they wanted the staff that bad and didn't have access to the collector, I would think they'd spend no more 5k.

Razorcraft

Pre-Searing Cadet

Join Date: Jun 2005

I need a superior vigor rune in order to counteract the -75 health hit I took with a superior air rune. They cost 100,000 gold or just under that if players ever sell them.

There is no way under the current system that I have the time available to do this. The drops have been 'nerfed'. To the point that this game is completely different than it was a week or two ago.

While I understand the need to stop farmers who sell gold and items on e-bay, the decision to have diminishing returns on drops has to be one of the worst solutions I have heard.

E-bay has a program you can get into that stops selling of virtual property.

If someone hands people not in their guild a LOT of cash or superior runes for nothing? They are probably farming. They should check on those people. Not make it to where some of us feels like we may as well not even bother.

goku19123

Frost Gate Guardian

Join Date: Mar 2005

The solution to the problem is so simple.

Make all the rune drops an insanely high percentage, so they drop like rain during a storm.

No one has to grind for unlocks.
Prices fall back to within reason.
Everyone walks away happy.

Dazzler

Dazzler

Krytan Explorer

Join Date: May 2005

E/Me

then people will complain it is too easy to get runes.

They already think it is too easy since we can buy from the Rune Trader.
Just as they do not like the new SoC system as it is too easy.

I personally like the SoC system now as it is not frustrating anymore

Studio Ghibli

Studio Ghibli

Wilds Pathfinder

Join Date: Apr 2005

Gaelic Storm

To clarify,

This thread isn't about "nerf to farming." It's about the overall "nerf to item drops." This is when I'm playing the game how ArenaNet demands I play the game, as opposed to farming (which I enjoy as much as combing a beach for seashells ).

I spent at least two hours tonight running the Underworld with a random PUG. Well, I was the PUG, as they were a guild--and I was only switching to my monk to move a Superior Strength over to my Warrior. Since they invited me though, I decided "WHY THE HELL NOT. I'VE HEARD LEWT IS NICE IN THE UNDERWORLD."

So, yeah, at least two hours later.

1) about a plat and a half of raw gold (or roughly 15 separate gold drops, assuming at least/at most 100 gold per drop, though I think the average was actually 127)
2) 7 demonic remains (common drop)
3) 1 demonic fang
4) 1 vial of blue dye
5) 1 holy rod (common)
6) 1 smiting staff of fortitude (+21 health)
7) 1 glob of ectoplasm
8) 8 piles of glittering dust (4 each time)

So.. about twenty-nine drops in at least two hours. About one drop every four minutes.

And all of it as worthless as ANYTHING I COULD'VE GOTTEN ANYWHERE ELSE.

Just thought you'd like to know how much I love this update. I've never actually spent this little time on Guild Wars thanks to it.

KuTeBaka

Wilds Pathfinder

Join Date: May 2005

actually, ive noticed a increase of item drops, never been through a mission without at lesat one purple. did anyone else in your group get the good drops in UW?

Studio Ghibli

Studio Ghibli

Wilds Pathfinder

Join Date: Apr 2005

Gaelic Storm

You'd think so.

Unfortunately, no.

The only.. worthwhile drop was, uh, some bow?.. an eternal bow?.. but even that was white without any mods on it.

As far as I noticed (and I've been eagle-eyed as of late, as this stuff has been really bothering me), everyone else managed roughly the same drop-haul as me: lots of worthless poop.

In fact, there was one person who actually netted less than I did. I was complaining to them and she spoke up and said, "Well, at least you're getting glittering dust."

- edit -

I've noticed some people not finding a change in drops.

Some even write that there seems to be an increase in drops.

This is another reason I have this thread up.

I'm trying to find out what's going on with them that's not happening with us.

My only idea is that these people (like you) who argue drops are the same or--in fact--even better are people who didn't normally paid attention to drops prior to this whole "HOMG DROPPED NERFS" claim.

- edit #2 -

Woops!

Failed to notice.

Also pulled a 15-22 flamberge--with no mods.

Over two hours.

And ONE BLUE.

Alderman Sweet

Academy Page

Join Date: Jun 2005

W/E

My backpack has a lot more air in it lately. Considering the widespread unhappiness, I imagine Anet will start increasing the drops pretty soon.