If you are not familiar with Magic: the Gathering CCG (collectible card game) then there are aspects of this post you may not understand.
My friends and I have been fairly serious gamers since a young age, Magic the Gathering was a game some of us were able to get very good at, to the point of being among the highest rated Magic online players in the world.
I quit Magic a year ago due to the cost - Playing Limited (Magic's purest form) is too pricey even winning 80% or more of your matches (you must buy digital cards to play in limited events).
Now that many of us have started playing guildwars were shocked by the similarities between the two games.
Skill in Magic the Gathering: putting together powerful combination-based decks based on the cards (spells) available to you, and based on the situation your facing. Then look for further ways to exploit your combo's or react to what your opponent is doing with some kind of counter, until one of you is reduced to zero life.
Skill in Guild Wars: Eerily similar. While Guild Wars adds alot more than any card game could, the core of the game requires the same set of gaming skills... A wide variety of situational spells, of which you can only select a limited amount for each encounter, coupled with real-time reactions to what your opponent (s) are doing.
Any other Magic players feel like their taking knowledge acquired from that game and applying it to dominate the PVP aspect of this one?
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