
how about....harder missions & bigger parties for them ?
AviX
StandardAI
Originally Posted by Lalii
"All of us"? Some of us have beaten the game. Many infact. Some of us play PvP. And some of us still don't have a problem with grind, level caps, or enjoyability. Please stop making assumptions that we don't know what we're talking about.
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xaanix
Sol Invictus
ThundrGod
Old Dood
Lalii
Originally Posted by StandardAI
You've beaten the game how many times?
Your reply: "Well... Uhm... Uh I havn't beaten it yet but like um... my friends brother has and he's said that there's no grind so there!!!11111111!" Be honest, you don't know what we're talking about when we talk about grind, so don't argue against something you don't know anything about. |
Mr. Matt
eventhorizen
Originally Posted by StandardAI
Actually, it hints that I know the reality of this game. Last saturday I was doing a rush with Karma and Fianna, two of the best guilds in guildwars, karma is one of the best guilds at doing these runs, and it was just so unbearable doing the desert a 3rd time. Now we did it in the most optimized way possible so I find it unrealistic that new guilds that aren't as capable or don't have a real history are going to be able to do it as fast as us, or as bearable as we did it. Please don't make any posts in regards to unlocking or grind if you have yet to ascend twice. Only guilds with a deep history like n0 for example can stand the grind, but a majority of the people who bought this game for whatever reason really can't stand beating the game four or more times. We were all under the impression it was skill over time played, I see you want us to grind for 500 hours but in reality we were all under the impression we'd be able to have a girlfriend, a job, and be in a top guild at the same time. You on the other hand think that time played should compensate for a lack of ones skill, which is fine but that wasn't what was printed on our boxes.
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asdar
Ninna
Originally Posted by asdar
I think you're whack on most of your PvE assumptions but maybe that's a reverse generalization.
I think what every max level PvE character wants, and many lower level characters are dungeons, or what passes for them in GW. |
Uzul
Uzul
Originally Posted by Mr. Matt
There's nothing 'wrong' with the 'heart' of Guild Wars. The only time I'm not 'happy' with it is when I come into a forum and read all the whining from minorities trying to get the game changed to fit their own particular style, at the expense of the majority who don't come to forums to whinge and whine. And then it's not the heart of the game I'm unhappy with, just the people who play it. Thank god for henchmen, is all I can say.
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RMThompson
Unik
RMThompson
Zelnox
Originally Posted by Ninna
I love dungeons
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eventhorizen
Lalii
Originally Posted by Unik
Why some of us are pissed and are complaining is quite easy, we were marketed a game and sold a different one, I would be curious to see the reaction of some if people were forced to pve with one certain type of character with no flexibility and why not toss in no customisation as dye or anything else. Could you just enjoy the game? Better yet what if in order to pve you had to go trough a couple of months of pvp, how about then? And don’t forget this will repeat when expansions come out every six months.
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Mak
Ripper
DarkAynjil
Originally Posted by CtrlAltDel
I stopped reading your 'i want this to be diablo 3' post after the 'raise the level cap' line.
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Storn
Look individual skills dont make a character, any character. Its skill combos, how you use them, when you use them, and how they operate in a group. You might have 8 uber skills sitting on your bar, only to realise you couldnt swat a fly at a yard, let alone nuke a monk in HoH. You might have 8 average skills, but theyre complemenary and when used correctly when the opportunity arises you completely fk up one, two, maybe even the whole opposing team if your trully skilled. |
Rumina Kiran
Loviatar
Originally Posted by Ripper
the energy cost for skills to change when I up my expertise. like the damage and duration do...
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Ba Ne
Snowman
Diplo
Originally Posted by Lalii
I'd been following the development from the start and it meets every expectation I had. Now considering this is the first MMORPG I've played (and bought my computer for) I don't have a lot to compare it to as far as other games go, except from watching and listening to my friends play others like WoW and such.
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Ellestar
Originally Posted by eventhorizen
If you hang around with a good Guild, which I dont, then you could have absolutly no skill at all and still win.
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Darkest Dawn
Indeed, I'm happy with level 20 cap right now, and the fact we gain skill points for every XP bar we fill after that. |
Winds of Blood
Keesa
Originally Posted by Diplo
I think this is the crux of the issue. Too many people here have played every other MMORPG under the sun and expect 'Guild Wars' to play exactly like all the rest. I think it's only people (like you) who approach it with a fresh perspective and without the baggage of past experiences, that really appreciate what 'Guild Wars' is all about. It's meant to be different - it's meant to be played different. It is not just another by-numbers MMORPG whose play-style is indistinguishable from all the others.
Before complaining about all the things 'Guild Wars' is not, people should first truly understand what 'Guild Wars' is. |
Keesa
Originally Posted by Darkest Dawn
Do we only gain skill points, or also attribute points? I'm just curious since I got a character to level 20 for the first time on Sunday.
Thanks! |
codemonkey
Originally Posted by goldfinger
God, I hate the idea of raising the level cap... you know why? I bought it at launch and have yet to hit it. I am the casual gamer who simply can not make time to really powergame on this, yet I find myself advancing at a rate that has me feeling very fulfilled and comfortable despite other people doing so faster.
A higher cap will come in due time, the only real MMO style idea I would care to see is large scale pvp. |
Darkest Dawn
Originally Posted by Keesa
Just skill points. However! If you missed these, there are two quests you can do which give bonus attribute points. I believe they've been detailed pretty well in the Tyrian Explorers' League forum. If you didn't, please disregard.
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Luggage
Originally Posted by StandardAI
You've beaten the game how many times?
Your reply: "Well... Uhm... Uh I havn't beaten it yet but like um... my friends brother has and he's said that there's no grind so there!!!11111111!" Be honest, you don't know what we're talking about when we talk about grind, so don't argue against something you don't know anything about. |
codemonkey
Originally Posted by Luggage
ne/me: beaten, now ne/mo, most ne/me elites that i care for
wa/ne: fully infused - the old way, getting wa elites and finishing next me/e: fully infused - the old way, getting e elites and finishing next mo/me: going to the wilds... some insta pvps that I have deleted unlocked about half the sups i want, mostly through playing. farmed a little fleshgolems with my ne/me before the nerf to get 30-40 plat to play with could use another slot for pvp only could use a bigger guild for elite-hunting, pugs suck mostly and henches kill to fast - but with the new soc system this should be solved. but i'm leveling my monk now. On the other hand i have no guild pushing me to get team-build fitted chars to camp the HoH or climb the GvG ladder... |
Aria Marisel
Santosh
Luggage
Originally Posted by codemonkey
Dood. You've logged some hours online eh? Your cable modem must be smoking with network traffic
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