Scaper-X's Severed Scalps & Soulless Spirits
Scaper-X
Since the first one was both burried and in the closed Ventari's Sell section, I decided to repost.
http://www.rpgtraders.net/guildwars/...p?shopid=27062
The above link is to my RPGTraders Shop, Severed Scalps & Soulless Spirits. It has the most up-to-date list of my available items. However, I'll copy them here for those too lazy to click the link. Note: the site is MUCH EASIER TO READ.
--<({SCAPER-X's})>--
SEVERED SCALPS & SOULLESS SPIRITS
Serving All Customers: Living, Dead, & Undead
Welcome To My Lair Of Dark Commerce!
News & Updates
Some shop items can also be found in auctions I've started.
Check my profile for those available. Shop will be fully updated weekly.
Keep checking back and post your offers: the shop is reviewed daily!
Thanks for your interest!
[SERVICES]
Specific Item Requests
- Weapons
- Shields
- Equipment
- Crafting Materials
- Expert Salvage Kits
- Runes Of Holding
- Most Anything!
Tours & Rushes (Temporarily On Hold)
- Ascalon City to Lion's Arch
- Lion's Arch to Henge Of Denravi
- Henge Of Denravi to Amnoon Oasis
- Amnoon Oasis to Droknar's Forge
- Most Map Points Available
Quest & Mission Aid
- Most Quests & Missions Available
[UPGRADE COMPONENTS]
Axe Upgrades
- Axe Grip Of Enchanting: Enchantments last 10% longer
Bow Upgrades
- Bow Grip Of Enchanting: Enchantments last 10% longer
- Bow Grip Of Shelter: Armor +4 (vs. physical attacks)
- Shocking Bow String: Lightning Damage
- Vampric Bow String: Life Stealing: 1; Health Regeneration -1
Hammer Upgrades
- Fiery Hammer Haft: Fire Damage
- Furious Hammer Haft: Double Adrenaline on hit (Chance: 6%)
- Hammer Grip Of Giantslaying: Damage +12% (vs. giants)
- Hammer Grip Of Hammer Mastery: Hammery Mastery +1 (12% chance while using skills)
- Hammer Grip Of Tenguslaying: Damage +18% (vs. Tengu)
- Hammer Grip Of Warding: Armor +4 (vs. elemental attacks)
- Hammer Grip Of Defense: Armor +4
Staff Upgrades
- Hale Staff Head: Health +10
- Staff Wrapping Of Shelter: Armor +4 (vs. physical attacks)
- Staff Wrapping Of Warding: Armor +4 (vs. elemental attacks)
Sword Upgrades
- Fiery Sword Hilt: Fire Damage
- Sword Pommel Of Swordsmanship: Swordsmanship +1 (11% chance while using skills)
[RUNES]
Elementalist Runes
- Elementalist Rune Of Minor Earth Magic (x2): Improves Earth Magic
- Elementalist Rune Of Minor Water Magic (x3): Improves Water Magic
- Elementalist Rune Of Major Earth Magic (x2): Improves Earth Magic; Health -50
Mesmer Runes
- Mesmer Rune Of Minor Fast Casting (x2): Improves Fast Casting
- Mesmer Rune Of Minor Domination Magic: Improves Domination Magic
- Mesmer Rune Of Minor Illusion Magic: Improves Illusion Magic
- Mesmer Rune Of Minor Inspiration Magic (x2): Improves Inspiration Magic
- Mesmer Rune Of Major Domination Magic (x2): Improves Domination Magic; Health -50
- Mesmer Rune Of Major Inspiration Magic (x2): Improves Inspiration Magic; Health -50
- Mesmer Rune Of Superior Inspiration Magic: Improves Inspiration Magic; Health -75
Monk Runes
- Monk Rune Of Minor Divine Favor (x2): Improves Divine Favor
- Monk Rune Of Minor Protection Prayers (x2): Improves Protection Prayers
- Monk Rune Of Minor Smiting Prayers (x2): Improves Smiting Prayers
- Monk Rune Of Major Divine Favor: Improves Divine Favor; Health -50
- Monk Rune Of Major Healing Prayers (x2): Improves Healing Prayers; Health -50
- Monk Rune Of Superior Healing Prayers: Improves Healing Prayers; Health -75
Necromancer Runes
- Necromancer Rune Of Minor Blood Magic: Improves Blood Magic
- Necromancer Rune Of Minor Curses: Improves Curses
- Necromancer Rune Of Minor Soul Reaping (x4): Improves Soul Reaping
- Necromancer Rune Of Major Death Magic: Improves Death Magic; Health -50
- Necromancer Rune Of Major Soul Reaping: Improves Soul Reaping; Health -50
Ranger Runes
- Ranger Rune Of Minor Beast Mastery: Improves Beast Mastery
- Ranger Rune Of Major Beast Mastery (x2): Improves Beast Mastery; Health -50
- Ranger Rune Of Major Marksmanship: Improves Marksmanship; Health -50
- Ranger Rune Of Major Wilderness Survival: Improves Wilderness Survival; Health -50
- Ranger Rune Of Superior Wilderness Survival: Improves Wilderness Survival; Health -75
General Runes
- Rune Of Minor Vigor (x9): Increases maximum Health (+30)
- Rune Of Major Vigor (x3): Increases maximum Health (+40)
- Rune Of Superior Vigor: Increases maximum Health (+50)
Warrior Runes
- Warrior Rune Of Minor Absorption (x4): Reduces damage from attacks
- Warrior Rune Of Minor Hammer Mastery: Improves Hammer Mastery
- Warrior Rune Of Major Axe Mastery (x2): Improves Axe Mastery
- Warrior Rune Of Major Absorption (x2): Reduces damage from attacks
- Warrior Rune Of Major Hammer Mastery: Improves Hammer Mastery; Health -50
- Warrior Rune Of Major Strength (x2): Improves Strength; Health -50
[DYE]
Colors
- Red: 10
- Orange: 33
- Yellow: 30
- Green: 20
- Blue: 16
- Purple: 18
- Silver: 8
- Black: 8
[EQUIPMENT]
Weapons
- Cruel Short Sword Of Enchanting: Slashing Damage: 15-22 (req. 9 Swordsmanship); Damage +12% (while enchanted); Lengthens Deep Wound duration on foe; Enchantments last 13% longer
- Falchion: Slashing Damage: 15-22 (req. 12 Swordsmanship)
- Fiery Dragon Sword: Fire damage: 15-21 (req. 11 Swordsmanship)
- Fiery Dragon Sword: Fire damage: 14-20 (req. 7 Swordsmanship)
- Insightful Inscribed Staff Of Warding: Energy +10; Chaos Damage: 11-22 (req. 12 Domination Magic); Improves skill recharge using Inspiration Magic skills (Chance: 18%); Energy +3; Armor +6 (vs. elemental attacks); Two-handed
- Sundering Ball Hammer Of Shelter: Blunt Damage: 15-27 (req. 7 Hammer Mastery); Armor penetration +10% (Chance: 5%); Armor +4 (vs. physical attacks); Two-handed
- War Hammer: Blunt Damage: 18-34 (req. 10 Hammer Mastery); Two-handed
Off-Hand Items
- (none presently)
Shields
- (none presently)
[CRAFTING MATERIALS]
Common
- Bolts Of Raw Cloth: 158
- Bones: 53
- Feathers: 19
- Granite Slabs: 139
- Iron Ingots: 851
- Piles Of Glittering Dust: 525
- Plant Fibers: 124
- Scales: 249
- Shells: 242
- Tanned Hide Squares: 149
- Wood Planks: 149
Rare
- Bolts Of Cotton: 0
- Bolts Of Linen: 3
- Bolts Of Silk: 6
- Clay Bricks: 0
- Fibrous Tangles: 0
- Fur Squares: 21
- Globs Of Ectoplasm: 0
- Leather Sqaures: 22
- Lumps Of Charcoal: 0
- Monstrous Claws: 2
- Monstrous Eyes: 0
- Monstrous Fangs: 0
- Rolls Of Parchment: 34
- Rubies: 0
- Sapphires: 1
- Spiritwood Planks: 0
- Steel Ingots: 68
[MISCELLANEOUS]
Tool Kits
- Normal Salvage: 5
- Expert Salvage: 5
- Identification: 5
Other
- Celestial Sigil: 1 (see comments)
- Platinum: 65
- Gold: 867
Questions, complaints, compliments?
Please leave a comment!
Character List
Reiah Tsak
Aether Dunbarrin
Monty Python
Sir Scaper X
Guild
Agony Guild - Website
Alpha Test Guild
Status: Guild Wars Alpha Tester
Feel free to drop me a whisper in-game!
Last Updated: 05/25/05 @ 12:38 a.m. EST - v2.17
Hrm. Noticing that some of the tallies are woefully out of date. I'll update soon.
-- Scaper-X
http://www.rpgtraders.net/guildwars/...p?shopid=27062
The above link is to my RPGTraders Shop, Severed Scalps & Soulless Spirits. It has the most up-to-date list of my available items. However, I'll copy them here for those too lazy to click the link. Note: the site is MUCH EASIER TO READ.
--<({SCAPER-X's})>--
SEVERED SCALPS & SOULLESS SPIRITS
Serving All Customers: Living, Dead, & Undead
Welcome To My Lair Of Dark Commerce!
News & Updates
Some shop items can also be found in auctions I've started.
Check my profile for those available. Shop will be fully updated weekly.
Keep checking back and post your offers: the shop is reviewed daily!
Thanks for your interest!
[SERVICES]
Specific Item Requests
- Weapons
- Shields
- Equipment
- Crafting Materials
- Expert Salvage Kits
- Runes Of Holding
- Most Anything!
Tours & Rushes (Temporarily On Hold)
- Ascalon City to Lion's Arch
- Lion's Arch to Henge Of Denravi
- Henge Of Denravi to Amnoon Oasis
- Amnoon Oasis to Droknar's Forge
- Most Map Points Available
Quest & Mission Aid
- Most Quests & Missions Available
[UPGRADE COMPONENTS]
Axe Upgrades
- Axe Grip Of Enchanting: Enchantments last 10% longer
Bow Upgrades
- Bow Grip Of Enchanting: Enchantments last 10% longer
- Bow Grip Of Shelter: Armor +4 (vs. physical attacks)
- Shocking Bow String: Lightning Damage
- Vampric Bow String: Life Stealing: 1; Health Regeneration -1
Hammer Upgrades
- Fiery Hammer Haft: Fire Damage
- Furious Hammer Haft: Double Adrenaline on hit (Chance: 6%)
- Hammer Grip Of Giantslaying: Damage +12% (vs. giants)
- Hammer Grip Of Hammer Mastery: Hammery Mastery +1 (12% chance while using skills)
- Hammer Grip Of Tenguslaying: Damage +18% (vs. Tengu)
- Hammer Grip Of Warding: Armor +4 (vs. elemental attacks)
- Hammer Grip Of Defense: Armor +4
Staff Upgrades
- Hale Staff Head: Health +10
- Staff Wrapping Of Shelter: Armor +4 (vs. physical attacks)
- Staff Wrapping Of Warding: Armor +4 (vs. elemental attacks)
Sword Upgrades
- Fiery Sword Hilt: Fire Damage
- Sword Pommel Of Swordsmanship: Swordsmanship +1 (11% chance while using skills)
[RUNES]
Elementalist Runes
- Elementalist Rune Of Minor Earth Magic (x2): Improves Earth Magic
- Elementalist Rune Of Minor Water Magic (x3): Improves Water Magic
- Elementalist Rune Of Major Earth Magic (x2): Improves Earth Magic; Health -50
Mesmer Runes
- Mesmer Rune Of Minor Fast Casting (x2): Improves Fast Casting
- Mesmer Rune Of Minor Domination Magic: Improves Domination Magic
- Mesmer Rune Of Minor Illusion Magic: Improves Illusion Magic
- Mesmer Rune Of Minor Inspiration Magic (x2): Improves Inspiration Magic
- Mesmer Rune Of Major Domination Magic (x2): Improves Domination Magic; Health -50
- Mesmer Rune Of Major Inspiration Magic (x2): Improves Inspiration Magic; Health -50
- Mesmer Rune Of Superior Inspiration Magic: Improves Inspiration Magic; Health -75
Monk Runes
- Monk Rune Of Minor Divine Favor (x2): Improves Divine Favor
- Monk Rune Of Minor Protection Prayers (x2): Improves Protection Prayers
- Monk Rune Of Minor Smiting Prayers (x2): Improves Smiting Prayers
- Monk Rune Of Major Divine Favor: Improves Divine Favor; Health -50
- Monk Rune Of Major Healing Prayers (x2): Improves Healing Prayers; Health -50
- Monk Rune Of Superior Healing Prayers: Improves Healing Prayers; Health -75
Necromancer Runes
- Necromancer Rune Of Minor Blood Magic: Improves Blood Magic
- Necromancer Rune Of Minor Curses: Improves Curses
- Necromancer Rune Of Minor Soul Reaping (x4): Improves Soul Reaping
- Necromancer Rune Of Major Death Magic: Improves Death Magic; Health -50
- Necromancer Rune Of Major Soul Reaping: Improves Soul Reaping; Health -50
Ranger Runes
- Ranger Rune Of Minor Beast Mastery: Improves Beast Mastery
- Ranger Rune Of Major Beast Mastery (x2): Improves Beast Mastery; Health -50
- Ranger Rune Of Major Marksmanship: Improves Marksmanship; Health -50
- Ranger Rune Of Major Wilderness Survival: Improves Wilderness Survival; Health -50
- Ranger Rune Of Superior Wilderness Survival: Improves Wilderness Survival; Health -75
General Runes
- Rune Of Minor Vigor (x9): Increases maximum Health (+30)
- Rune Of Major Vigor (x3): Increases maximum Health (+40)
- Rune Of Superior Vigor: Increases maximum Health (+50)
Warrior Runes
- Warrior Rune Of Minor Absorption (x4): Reduces damage from attacks
- Warrior Rune Of Minor Hammer Mastery: Improves Hammer Mastery
- Warrior Rune Of Major Axe Mastery (x2): Improves Axe Mastery
- Warrior Rune Of Major Absorption (x2): Reduces damage from attacks
- Warrior Rune Of Major Hammer Mastery: Improves Hammer Mastery; Health -50
- Warrior Rune Of Major Strength (x2): Improves Strength; Health -50
[DYE]
Colors
- Red: 10
- Orange: 33
- Yellow: 30
- Green: 20
- Blue: 16
- Purple: 18
- Silver: 8
- Black: 8
[EQUIPMENT]
Weapons
- Cruel Short Sword Of Enchanting: Slashing Damage: 15-22 (req. 9 Swordsmanship); Damage +12% (while enchanted); Lengthens Deep Wound duration on foe; Enchantments last 13% longer
- Falchion: Slashing Damage: 15-22 (req. 12 Swordsmanship)
- Fiery Dragon Sword: Fire damage: 15-21 (req. 11 Swordsmanship)
- Fiery Dragon Sword: Fire damage: 14-20 (req. 7 Swordsmanship)
- Insightful Inscribed Staff Of Warding: Energy +10; Chaos Damage: 11-22 (req. 12 Domination Magic); Improves skill recharge using Inspiration Magic skills (Chance: 18%); Energy +3; Armor +6 (vs. elemental attacks); Two-handed
- Sundering Ball Hammer Of Shelter: Blunt Damage: 15-27 (req. 7 Hammer Mastery); Armor penetration +10% (Chance: 5%); Armor +4 (vs. physical attacks); Two-handed
- War Hammer: Blunt Damage: 18-34 (req. 10 Hammer Mastery); Two-handed
Off-Hand Items
- (none presently)
Shields
- (none presently)
[CRAFTING MATERIALS]
Common
- Bolts Of Raw Cloth: 158
- Bones: 53
- Feathers: 19
- Granite Slabs: 139
- Iron Ingots: 851
- Piles Of Glittering Dust: 525
- Plant Fibers: 124
- Scales: 249
- Shells: 242
- Tanned Hide Squares: 149
- Wood Planks: 149
Rare
- Bolts Of Cotton: 0
- Bolts Of Linen: 3
- Bolts Of Silk: 6
- Clay Bricks: 0
- Fibrous Tangles: 0
- Fur Squares: 21
- Globs Of Ectoplasm: 0
- Leather Sqaures: 22
- Lumps Of Charcoal: 0
- Monstrous Claws: 2
- Monstrous Eyes: 0
- Monstrous Fangs: 0
- Rolls Of Parchment: 34
- Rubies: 0
- Sapphires: 1
- Spiritwood Planks: 0
- Steel Ingots: 68
[MISCELLANEOUS]
Tool Kits
- Normal Salvage: 5
- Expert Salvage: 5
- Identification: 5
Other
- Celestial Sigil: 1 (see comments)
- Platinum: 65
- Gold: 867
Questions, complaints, compliments?
Please leave a comment!
Character List
Reiah Tsak
Aether Dunbarrin
Monty Python
Sir Scaper X
Guild
Agony Guild - Website
Alpha Test Guild
Status: Guild Wars Alpha Tester
Feel free to drop me a whisper in-game!
Last Updated: 05/25/05 @ 12:38 a.m. EST - v2.17
Hrm. Noticing that some of the tallies are woefully out of date. I'll update soon.
-- Scaper-X
Mirai Arianos
ill give you 500g for the furious hammer haft
<~~~ign
<~~~ign
Tsunami
i'll give you 800 gold for furious hammer haft.
IGN: Jarlaxle Baenre X
IGN: Jarlaxle Baenre X
Mirai Arianos
1k for the furious hammer haft
<~~~ign
<~~~ign
Tsunami
1.5K for furious hammer haft.
KuTeBaka
Quote:
- Gold: 867 um, who would want to buy gold or platinum?
Dr.thug1230
howm much for ea raw cloth?
ddhjn
WTB
Tanned hide square 10 each, wood 8 each, fur square 250 each
IGN: the fryguy, ddhjn ddhjn
Tanned hide square 10 each, wood 8 each, fur square 250 each
IGN: the fryguy, ddhjn ddhjn
Count Feanor
How much do you want for the steel ingots? Or how much for 27 of them?
Count Feanor
Oh, and can I have the platimum?
Fye Duron
5k - Monk Rune Of Superior Healing Prayers: Improves Healing
IGN - Fye Duron
IGN - Fye Duron
JnC
6k for super healing rune
Seroki Bowman
ill give 500g Each for major Marksmanship Rune and Wilderness Rune
CoCantz
Sup Vigor - 20k
Sigil - 20k
IGN: Jarhtz Boz Mahpin
Sigil - 20k
IGN: Jarhtz Boz Mahpin
HellFireRaiser
Sigil - 25k
Major absorb -5k
Major vig - 5k
Red dye
Major absorb -5k
Major vig - 5k
Red dye
CoCantz
Sigil - 27k
IGN: Jarhtz Boz Mahpin
IGN: Jarhtz Boz Mahpin
striderkaaru
i'll take the platinum at 500 gold each.
Bloodlust Warrior
ow much per charcoal
HellFireRaiser
i just talked to him on aim, he said he doesnt play anymore and is no longer selling stuffs
man............
man............
The Primeval King
too bad.. i would have bought 60 platinum for 100 gold
d archangel of hell
putting in a request for axe grips, +30hp and 10/10 sunering, but before u buy them could u run price over with me, thx