Skills - Quick Shot
Guild Wars Guru
You can view this database entry at: http://www.guildwarsguru.com/skill/400-quick-shot/.
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You may add your comments in this thread.
Zizou R
Where do you get the Quick Shot Elite skill? It sounds like a very useful skill for pvp.
Amnisac
Don't bother. I got it and I never use it. Use Tiger's Fury instead.
But if you still really want it look here:
http://www.xennon.co.uk/eliteskills/
But if you still really want it look here:
http://www.xennon.co.uk/eliteskills/
Zizou R
But still where did u get it? Would be nice to know.
StrongBow
Quote:
Originally Posted by Zizou R
Where do you get the Quick Shot Elite skill? It sounds like a very useful skill for pvp.
Boss "Maxine ColdStone" in Perdition Rock.
stoned bob
me and a friend looked everywhere in perdition rock I mean we didnt leave 1 spot unexplored, and we didnt find him took us like 2 hours
Draken
the boss patrols and on top of that doesnt always spawn so it is not easy to find.
stoned bob
w00t he doesnt always spawn ?! so he is there ?!! so we killed everyone when he aint even there
stoned bob
finally got it BUT IT IS 2 TIMES FASTER!!!!!! and it can even be blocked and evaved so I dunno but called shot seems alpot better even though it uses 5 more enegry(wich is like 3 for me with 11 expertise)
Thomasuwoo
On the topic of spawns in Pedtion rock. Maxine will spawn and wander over a huge radius. It's easy to tell if she's spawned because she'll be dropping spirits like crazy wherever she goes. The other solo boss I've sen here has obsidian flesh. Any otehrs that like to spawn here?
Del12
The two Coldstone people, one warrior, one ranger, alternate spawning i believe. One has obsidan flesh, other quick shot. They walk very fast and recommend going north out of the town, then around island clockwise to run into them.
StandardAI
Why does every fansite list a wrong description for this skill?
cookiehoarder
This skill is pretty useful if you have the right spirits/preperations on. Currently I'm testing a build. It's mainly a damage build and I do about 30-90 damage on monks, which is what I'm usally aiming at.
Dark_Seph
I just found him, wondering around with NPCs and Bloop there he be!
Lord Garofoli
Whats so great about this skill? It seems just like called shot!
AceSnyp3r
Well I haven't been able to really try it out (since I don't have the skill yet) but I think it's entirely different from Called Shot. Notice it says it shoots an arrow 3 times faster than normal, it doesn't shoot an arrow THAT MOVES 3 times faster than normal. This leads me to believe that for the one shot, you'll pull and fire the bow 3 times faster, something like when you fire a Concussion Shot. Can someone confirm/deny this for me?
Shadow_Avenger
It is a useless skill, disables skills for 2 seconds so even though it is faster you get a pen for using it. It does not extra danage, it doesn't interupt. Very useless and see no reason to ever us it when the space can be used for a much more useful skill.
Mind Wallaby
Quick Shot doesn't disable your skills. The description on this site is out of date. The real description is:
Quick Shot: (5 / 1 / 1) Elite Bow Attack. Shoot an arrow 2 times faster than normal.
Couple this with Tiger's Fury and Quickening Zephyr and you can fire about 1.5 times a second, you really have to try it to see how good it can be.
Quick Shot: (5 / 1 / 1) Elite Bow Attack. Shoot an arrow 2 times faster than normal.
Couple this with Tiger's Fury and Quickening Zephyr and you can fire about 1.5 times a second, you really have to try it to see how good it can be.
Shadow_Avenger
You are correct, was sure it was 2 seconds delay. Must have been wrong, but for a elite, posion arrow, barrage and mel arrows are far superior. I have nearly all the elite skills for ranger, and quick shot ranks along side oath shot and marksmans wager in usefulness as elite skills. If they were not elite skills then they would be good and worthwhile but as elites they are not worth it.
Lil Miss Muffet
rofl what are u talking about?? u seriosly think that marks wager and oath shots r bad elites?? hah oath shot IMO is the easily the second or third best elite in the game (nothing can top poison arrow sry)
Armada Hunter
This skill sucks, especially for an elite skill.
Eskimo Bob
Yes I found this elite useless. You know what elite I also found useless in organized pvp? Poison arrow. Ohhh so you poisoned them? Mended.
Archaeus
Quick shot is for PvP burst damage IMO, due to the hefty energy costs of not only spamming the skill, but keeping up with whatever other hexes (Mark of Rodgort+flaming string+quickshot could be potent), enchantments (Judge's Insight, Conjure Element) or preparations (Kindle/ignite) you decide to stack with it.
BTW, there is NO "best" ranger elite. None is "superior" to another, because each has its own place in a build, depending on what the build is meant for.
BTW, there is NO "best" ranger elite. None is "superior" to another, because each has its own place in a build, depending on what the build is meant for.
AceSnyp3r
It's almost free to spam really, if you have points in expertise (and if you're a ranger, you should) it only costs about 2-3 energy. By the time I can fire it again, I've already regenerated the cost.
Scaphism
Quote:
Originally Posted by AceSnyp3r
It's almost free to spam really, if you have points in expertise (and if you're a ranger, you should) it only costs about 2-3 energy. By the time I can fire it again, I've already regenerated the cost.
It's not hard to calculate the energy cost, but it's not free.
The method of spamming quick shot mentioned here is under Quickening Zephyr while running Tiger's Fury.
Assume 14 in Expertise, so each Quick Shot costs 2 energy.
Under QZ quick shot will cost 3 energy.
With QZ and TF running you can fire once every second.
That costs 3 energy per second.
Normally you regen 1 energy per second (3 pips of energy=1 energy/second) but with a zealous bow up you give up a pip to gain 1 energy on hit.
Now you're gaining 1 energy per hit and 2 energy every 3 seconds, assuming every quick shot hits. (The equivalent of 5 pips).
Add that up, and you're still losing energy every time you use quick shot.
Energy output: 9 pips (1 energy per second =3 pips, 3 energy per second =9 pips)
Energy input: 5 pips (assming every arrow hits- which it wont)
All that occurs before the cost for tiger's fury is taken into account, which is at 14 expertise is still 6 energy every 5-10 seconds, depending on your Beast Mastery attribute. I'll leave it up to you to decide what's optimal for your needs, or what's even possible given your energy constraints, but spamming quick shot certainly isn't "almost free."
The method of spamming quick shot mentioned here is under Quickening Zephyr while running Tiger's Fury.
Assume 14 in Expertise, so each Quick Shot costs 2 energy.
Under QZ quick shot will cost 3 energy.
With QZ and TF running you can fire once every second.
That costs 3 energy per second.
Normally you regen 1 energy per second (3 pips of energy=1 energy/second) but with a zealous bow up you give up a pip to gain 1 energy on hit.
Now you're gaining 1 energy per hit and 2 energy every 3 seconds, assuming every quick shot hits. (The equivalent of 5 pips).
Add that up, and you're still losing energy every time you use quick shot.
Energy output: 9 pips (1 energy per second =3 pips, 3 energy per second =9 pips)
Energy input: 5 pips (assming every arrow hits- which it wont)
All that occurs before the cost for tiger's fury is taken into account, which is at 14 expertise is still 6 energy every 5-10 seconds, depending on your Beast Mastery attribute. I'll leave it up to you to decide what's optimal for your needs, or what's even possible given your energy constraints, but spamming quick shot certainly isn't "almost free."
CKaz
So Tigers Fury, a stance, does get an expertise effect?
I thought it was attack skills, preps and traps (only)?
I was guessing this included the pet attacks, touch attacks from other classes and other similiar oddities outside the typical bow/wpn attacks.
But I wasnt sure about stances. Ritual included?
Back to Quick Shot though-
no penalty or limitation, so use with preperation, enchantment, etc desired
its not tied to an attribute so you didnt have to pump anything to power up
maybe some of you can dis this but if you're not pumping that line (wilderness or marksmenship) for others or even have this as a secondary it gives you an option to do some mixing where you might not be able to otherwise
Quote:
Originally Posted by Scaphism
I thought it was attack skills, preps and traps (only)?
I was guessing this included the pet attacks, touch attacks from other classes and other similiar oddities outside the typical bow/wpn attacks.
But I wasnt sure about stances. Ritual included?
Back to Quick Shot though-
no penalty or limitation, so use with preperation, enchantment, etc desired
its not tied to an attribute so you didnt have to pump anything to power up
maybe some of you can dis this but if you're not pumping that line (wilderness or marksmenship) for others or even have this as a secondary it gives you an option to do some mixing where you might not be able to otherwise
Quote:
All that occurs before the cost for tiger's fury is taken into account, which is at 14 expertise is still 6 energy every 5-10 seconds, depending on your Beast Mastery attribute. I'll leave it up to you to decide what's optimal for your needs, or what's even possible given your energy constraints, but spamming quick shot certainly isn't "almost free."
AceSnyp3r
My mistake, wasn't aware QZ was being used, which will make TF and QS considerably more expensive, and isn't at all necessary really. In any case though, I stand corrected, if you're using a fast bow and really hard-core spamming, then it is far from free.
Iras K
I've been testing a build with Quick Shot and I've got very good results. As someone said before, it does like 30-90 to the monks (rarely 90, more like 70) but anyways, I've put 3 rangers with short bows and zealous strings to spam quick shot under favorable winds with a mix of preparations and we usually got 8-10% (meaning we kill fast) when we get into Tombs.
Don't understimate quick shot, actually, don't understimate any elite. Probably Anet staff knows a lot of explotable combos (That's why they are elite skills) that we simple mortals haven't figured out yet.
Don't understimate quick shot, actually, don't understimate any elite. Probably Anet staff knows a lot of explotable combos (That's why they are elite skills) that we simple mortals haven't figured out yet.
lawman
Quote:
Originally Posted by Iras K
...I've put 3 rangers with short bows and zealous strings to spam quick shot under favorable winds with a mix of preparations and we usually got 8-10% (meaning we kill fast) when we get into Tombs.
i've been testing out differnent bows with the quick shot skill, and honestly i don't think it matters what bow you use, (in way of attack speed) It tried using a shortbow and a horn bow with quick shot. The only difference i noticed between the two were the flight times. So with that in mind, I believe that the composite spec bows, will probably be the most effective since, it has decent range and has the fastest flight time. Keep in mind this is only for builds that use quickshot as its only bow attack (other than distracting shot)
I've also noticed that all the bow attacks skills that have no time on them are dependant on the bow's attack speed, anything with a time, ie. quickshot 1 sec, distracting shot and concussion shot 3/4 sec, ignores the bows attack rate and only uses it range and flight time
i've been testing out differnent bows with the quick shot skill, and honestly i don't think it matters what bow you use, (in way of attack speed) It tried using a shortbow and a horn bow with quick shot. The only difference i noticed between the two were the flight times. So with that in mind, I believe that the composite spec bows, will probably be the most effective since, it has decent range and has the fastest flight time. Keep in mind this is only for builds that use quickshot as its only bow attack (other than distracting shot)
I've also noticed that all the bow attacks skills that have no time on them are dependant on the bow's attack speed, anything with a time, ie. quickshot 1 sec, distracting shot and concussion shot 3/4 sec, ignores the bows attack rate and only uses it range and flight time
Mind Wallaby
I've compiled some timing information on Quick Shot here. Data for hornbows and longbows are coming soon.
With QZ and TF you can fire Quick Shot 1.5 times per second. A Zealous bowstring will reduce the cost per shot to 2 energy, so that's an average 3 energy lost per second, or an equivalent -9 pips of energy regen. Add your normal 2 pips of energy regen and you get a net regen of -7 pips.
TF is a significant drain, 6 energy every 10 seconds or about -2 pips. This is part of the reason I prefer using Frenzy with Quick Shot, which costs only 3 energy every 8 seconds or slightly more than -1 pip (the main reason I prefer Frenzy, of course, is that you can keep it up constantly).
If you only use TF and no QZ, though, Quick Shot costs only 1 energy every 1.5 seconds, which is sustainable for a much longer time (not quite as long as Barrage, but long enough to last through most fights).
With QZ and TF you can fire Quick Shot 1.5 times per second. A Zealous bowstring will reduce the cost per shot to 2 energy, so that's an average 3 energy lost per second, or an equivalent -9 pips of energy regen. Add your normal 2 pips of energy regen and you get a net regen of -7 pips.
TF is a significant drain, 6 energy every 10 seconds or about -2 pips. This is part of the reason I prefer using Frenzy with Quick Shot, which costs only 3 energy every 8 seconds or slightly more than -1 pip (the main reason I prefer Frenzy, of course, is that you can keep it up constantly).
If you only use TF and no QZ, though, Quick Shot costs only 1 energy every 1.5 seconds, which is sustainable for a much longer time (not quite as long as Barrage, but long enough to last through most fights).
Mercury Angel
For those unaware, Kindle Arrows grants you a fire attack you can toss Conjure Flame on with, which means no need for a fiery bowstring.
You can setup Conjure Flame before the fight so that the energy costs you nothing, and get somewhere around +28-32 fire damage per shot together depending on how you do your attributes.
The entire combo is very taxxing on the energy, but the damage is very good. You can kill an unhealed person in a matter of seconds.
It's not a solo-effort though, and there're other combos.
Skills like Winnowing and Barbs don't care how much power you have, they'll add additional damage per hit regardless.
Quick Shot is for when more attacks = better, and there're numerous skills that add a set amount of damage per hit to use with it.
You can setup Conjure Flame before the fight so that the energy costs you nothing, and get somewhere around +28-32 fire damage per shot together depending on how you do your attributes.
The entire combo is very taxxing on the energy, but the damage is very good. You can kill an unhealed person in a matter of seconds.
It's not a solo-effort though, and there're other combos.
Skills like Winnowing and Barbs don't care how much power you have, they'll add additional damage per hit regardless.
Quick Shot is for when more attacks = better, and there're numerous skills that add a set amount of damage per hit to use with it.
cookiehoarder
Armada is an ignorant and foolish ranger :/ This is one of my favorites among elites. Just to make a point, whenever you see "Shadow Of Twilight" win the Hall of Heros it's because he uses a group that spams quick shot with a spirit combo. I also use it for PvE and hit for around 30-40 each shot with my combo.
As someone said above, there is no "Superior" elite, one elite is not better then the next. The elite you use and prefer is the elite that best suits your build. The only Ranger elite that I see as somewhat "Useless" is "Barrage". I never used it that often, just for killing Charr in the beginning. People like Armada that believe a certain elite "Sucks" bring a bad name to Rangers.
As Iras K said he had good results. Rarely 90, more like 70. I have been lucky and hit 90. But the majority is 60-70. Which in my opinion is not bad at all.
As someone said above, there is no "Superior" elite, one elite is not better then the next. The elite you use and prefer is the elite that best suits your build. The only Ranger elite that I see as somewhat "Useless" is "Barrage". I never used it that often, just for killing Charr in the beginning. People like Armada that believe a certain elite "Sucks" bring a bad name to Rangers.
As Iras K said he had good results. Rarely 90, more like 70. I have been lucky and hit 90. But the majority is 60-70. Which in my opinion is not bad at all.
Lirael Abhorsen
why does everyone think that just because a skill doesnt have immediate applications it isnt a good skill? ive fought plenty of rangers that use quick shot and they are quite effective at killing. the first time i fought one i was thinking to myself, i need to get that skill. even though i dont have the skill yet i want to get it. anyway, the creators wouldnt make a skill elite if it didnt make for some devastating combinations...hence the meaning of 'elite.'
Swarnt Brightstar
Nice, I JUST saw that you wrote "they are alternating" just spent a few hours looking...
Edit:Hmm.... I cant find the boss....
Edit:Found the boss, although the boss wasnt patrolling! Cant get a pic though...
Edit:Hmm.... I cant find the boss....
Edit:Found the boss, although the boss wasnt patrolling! Cant get a pic though...
Zeru
Quote:
Look at any Mind * elite, look at Ether Prodigy, life transfer, etc. There are lots of crappy elites.
Barrage definitely isn't bad; it's uses are limited but buffed it packs some major killing power on the altar if you can shutdown the seeders with debil/distract.
lawman
the only way that i can see you being able to use quick shot with QZ and TF almost indefiniately is if you get a necro to cast blood ritual on you.. the extra 5 pips of energy regen can dramatically increase the number of spamming shots you can let out before you "dry up"..
Rajamic
Ether Prodigy is no worse than any other enchantment in the game. +4 energy regen constantly for minimal exhaustion and a hit of damage every time you cast it that is based on your current mana (something you can control to some degree) are not detrimental factors. Think of how you could combine Ether Lord with this in emergencies to prevent the damage hit!
But like all enchantments, it is largely worthless thanks to the farming nerfs and Nature's Renewal.
But like all enchantments, it is largely worthless thanks to the farming nerfs and Nature's Renewal.
heist23
ah, nature's renewal. the bane of (most) spellcaster's skills. let's not get into this argument here, please.
please?
please?
assassin of the god
try this, get a high vamp short bow and use this skill and get a necro to use order of the vampire and/or order of pain. in pvp this results in insane amonts of dmg and life stealing(especilly if u use tigers fury). the only bad thing is u run out of energy pretty fast.
zigzag
All elites are elites for a reson. All elites are good, for exsample hundred blades was not an elite, but now it is because the stack way!! to well with iw.
anyway quick shot works good with a ranger way better the poison arrow and barage. With expertise this costs like 3 mana plus mana regen and its about 1 and add a zeolous bow string no mana at all.
also how about a quick shot and insenderary arrows thers an other exsample about stacked elites
anyway quick shot works good with a ranger way better the poison arrow and barage. With expertise this costs like 3 mana plus mana regen and its about 1 and add a zeolous bow string no mana at all.
also how about a quick shot and insenderary arrows thers an other exsample about stacked elites