Flying siege weapons, battleships, cannons, the whole number.
It's a great idea.
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Originally Posted by RTSFirebat
Now people say what about the lag and frame loss... well I say hard luck and go get a better computer.
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| in a 10v10 battle... or 15v15 battle, 20 or 30 people running about the screen is hardly going to result in that much lag... we already can have about 20 mobs on the screen with no lag. |
| In old Ascalon I ran about the map and got about 30 Earth Elements following me about before I blasted them... no lag, no fuss. |
People are just scared of new ideas...
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Originally Posted by Ancalagon06
Perhaps they already thought of this, but, I really think Arena.net should take the next logical step in the PvP section.
Make a true massively PvP map. 32 people to each side. A plethora of siege equipment. Tunnels that you can "unlock" to go under the enemie's walls by gathering rare red iris flowers (yeah, I know, a weird item, but it'd work) to give to a collector so he'd turn it into an explosive to blast open the jammed shut door. Well, there are other ways to go about it, but, seriously, a 64 man battle would ROCK. I'd love to see a Aeromancer-Monk team of 32 people go head to head with War/Necs and Mesmers. With observation mode on the way, it would be awe inspiring to watch. |