Originally Posted by Neonin
Ignoring all other issues, I'd have to say one of the reasons Europe doesn't win favour as much as America and Korea is that Europe is made up of multiple districts with multiple languages, and native Italians/French/Germans/Spanish tend to stick to their own regions. This means the large group of skilled players we have is split between the regions and often never the twain shall meet, whereas American and Korean skilled players all play in the same districts. This makes it more likely for them to meet up and team up. The language barrier, unfortunatly, segregates the European community.
|
Originally Posted by Creston
Guild Wars needs a match making service. PUG groups and such should not have to face off against quality PvP guilds such as SB, n0, or any of the top Korean guilds. If you have fame 1, you should not have to fight someone with fame 8000, because odds are you're going to get slaughtered.
Hopefully Anet will wake up one day, and realize that while losing is pretty much guaranteed at some point in PvP, nobody wants to go up against a team that rapes them so bad they'll just lose all fun in playing. Let the top guilds play each other, and let the lower tiered people play the other lower tiered people. Creston |
The Asian cultures are far more family / group oriented compared to united states individualism. As for cheating, Gw is one of the most cheat resistant games by design if they find ways around have the tools to quickly fix and ban people (as in recent Ascension bug) and the more randomizing to fight bot problems.
In Final Fantasy XI, good japanese parties are far more numerious then good american parties due to there culture and working together where americans tend to be me me me.
As to people losing interest, Gw is going to wax and wane. You have the initial "new" that draws the people to the newest game out there.
If your only in to PvE and you beat the game twice, your likely to put the game away until the next expansion (which by the hint about stuff in the upcoming patch notes about ascension stuff and not forgotten in the work to prolong interest).
I only see Gw suffering if an competitor can come up with a competing product that can match Gw (which I don't see at this time). Just issuing a price drop on the game would get a flood of new people too.
I personaly gladly pay $50 for my PvE. I've spent this much on other non-pvp games and usually beat them and move on.