I just pre-ordered, so the February BETA was my first. Not super-new to MMORPGs (I played FFXI for a good amount of time, and I participated in the WOW beta).. anyway, I'm pretty impressed with the game (and glad there is free monthly subscription! yay!), but just some things I'd like to suggest, and not sure if these have already been covered elsewhere:
1. Town Maps
Yes, there is a map of the overall area (and the smaller windowed map); and yes, there is a mini-map in the corner.. But it would be nice to be able to zoom in on the large map, or perhaps be able to click a button to access an individual town map (these could be requested for from some sort of official npc, or we could already have the map once we visit the area). This way, we can see the layout of an area in full.
It would also be nice for it to show markers (green markers, for example) for where party members are. I was in a party with a friend, and we had split up. When trying to regroup, I had no idea where he was. I could hear the "ping" noise on my mini-map, but we had strayed too far from each other, so I could not see the ping until running around aimlessly.
If it is also possible, there could be a different color (maybe orange or something) for a "shared marker" that party members could move around. This way party members could designate a meeting point if they split up, or are all trying to go somewhere.
This individual map could also have a numbered/lettered grid, so that instead of telling other party members "I'm somewhere in the Southwest.", they could say, "I'm standing in/around B7." and members could find other members more easily.
This would be especially useful in the common areas/towns, where there are a lot of people, and sometimes I can not find the individual I am looking for.
2. Area Switching Confirmation/Notification
When in a party, it is a bit annoying when one member will walk into a new area, and I am not yet ready to leave. There have been instances where I was about to pick up an item, or finish a fight, and I would be teleported into the next area because another party member strayed off and explored further.
I suggest that there could be, perhaps, a notification message when one person enters a new area that could pop up. It could maybe say, "A team member is now entering a new area. Are you ready to enter?" and then perhaps a countdown of, maybe 20 seconds -- as well as a "YES" button which would instantly teleport you into the new area. If the other members did not hit yes, then they would be able to continue what they were doing for whatever remaining time.
3. Targetting
When I target onto something (by using the TAB button or similar), such as a person in a town - it would be nice if you could double-click the name of the target (that appears at the top, centered on the screen, in red) and have your character run to the target. This is mainly for in common areas/towns where crowds of people are gathered, and I am trying to find a certain person.
4. Personalized emotes
When having a person targeted, typing an emote such as "/clap" would then print the text, "[My_Name] claps for [Targetted_Name]" or similar. Same with other emotes such as /cheer, /jump, etc. Maybe also include the super-personalized "/emote [text_here]" which would allow characters to type any text emote they want. So "/emote is sleepy." would print "Galatea Nereid is sleepy."
Other emote suggestions: /rest (lay down or lounge) /hug (this could be a text-only), /smile, /cry, /angry, /poke, etc.
5. An auction house / trading post
Some sort of trading post or auction house where players can place items up for sale (and others to bid/purchase/barter for/etc) would be nice. Or a separate zone area just for trading, so that all the "LOOKING FOR THIS, SELLING THAT" spam won't clog up the regular town talk. Or a separate chat box for trading (as there are for whispers, guilds, parties).
6. Clearer Explanations in the Tutorial Area
As Lamaros mentioned -- more detailed info about Salvaging, Identifying, etc. Maybe have someone in the town who can act as a guide to where certain NPCS are (crafters/outfitters/etc).
7. Collectors' Requests
Maybe also add the requests of Collectors into the quest area, or somewhere. I would always forget which collector wanted which item, and what town they were nearby.
8. Non-portable Storage Area
Since we've got bags and sometimes quest items that you don't need at the moment, extra tools, etc.. there should be a place to store them in (like a locker type thing) that can house objects that you don't need at the moment. These would only be accessible from towns, and maybe random outposts.
Hmmmm. Yeah.
Oh, another thing which may be more of a bug really - but my character has gotten 'stuck' quite a number of times in random little corners and invisible walls in the tutorial area because Gwen would be standing there ever so innocently, blocking my path. I'd have to wait for her to eventually be silly and skip around before I could walk out, and sometimes she wouldn't do so for a few minutes.
Anyway, most importantly, I'm hoping for a storage area, town maps, more emotes, and a trading post.
That's my two cents.