My ranger, Props to Vanquisher of Idiot Savants for the help.
Neo-LD
For a quick shot build like this, I think the best attribute layout is
11+3 Expertise
10+2 Marksmanship
9+1 Wilderness
4+1 Beastmastery (though the +1 doesnt do anything )
However, Id love to have an 8 or 9 second TF, as opposed to my 7. But this would require 7 or 9 BM, and I dont know what to lower because all the other attributes are very important to the build as well. Seems like the others are necesary, and high level TF is just an indulgence. Thoughts?
11+3 Expertise
10+2 Marksmanship
9+1 Wilderness
4+1 Beastmastery (though the +1 doesnt do anything )
However, Id love to have an 8 or 9 second TF, as opposed to my 7. But this would require 7 or 9 BM, and I dont know what to lower because all the other attributes are very important to the build as well. Seems like the others are necesary, and high level TF is just an indulgence. Thoughts?
theclam
Coming from a Monk, let me just say that a bad self-heal like Troll Unguent probably isn't worth it, especially since Rangers are usually a low priority target. What I would recommend instead, since you aren't using a secondary at all, is to go R/Mo and use Smite Hex. You don't have to put any points into Smiting Prayers to use it and it only takes 5 energy and 1 second to cast. Removing something like Backfire would help me a lot more than healing yourself.
Neo-LD
Better off using remove hex because of way better recharge. But taking a step back, there are about 10 ranger skills that go well in my (and other peoples) quick-shot build, so I dont think there will be room anyways.
Ender Ward
Nothing really beats Quickshot + Tiger's Fury for pure damage output, if you have buff stacked arrows. Assuming you learn to time it correctly.
And if your Tiger's Fury is at 8 seconds, use a Dual Shot in the period of time where you're not under it's affect and it's stil recharging.
Quickening Zephyr + Quickshot + Tiger's Fury is even better, but, is detrimental to your own team's casters. You also won't be able to keep it up for long even with zealous.
And if your Tiger's Fury is at 8 seconds, use a Dual Shot in the period of time where you're not under it's affect and it's stil recharging.
Quickening Zephyr + Quickshot + Tiger's Fury is even better, but, is detrimental to your own team's casters. You also won't be able to keep it up for long even with zealous.
Neo-LD
Quote:
Originally Posted by Ender Ward
Nothing really beats Quickshot + Tiger's Fury for pure damage output, if you have buff stacked arrows. Assuming you learn to time it correctly.
No one has ever took the time to explain exactly what the "timing" is...I dont usually play a QS ranger but this thread has inspired me to try one out, and this "timing" might be useful to know So what is it?
Raiddinn Beatdropper
I may not be leet enough being only in a top 100 guild, but the whole leave the monks to die thing is just strange to me.
By that logic, shields up on a warrior would be worthless because he should be using his entire char for damage, even if the whole enemy team is like 8 rangers for instance?
Take care of your monks so they can take care of you I say.
Tsunamii Starshine
By that logic, shields up on a warrior would be worthless because he should be using his entire char for damage, even if the whole enemy team is like 8 rangers for instance?
Take care of your monks so they can take care of you I say.
Tsunamii Starshine
Ender Ward
Quote:
Originally Posted by Neo-LD
and this "timing" might be useful to know So what is it?
While you're under Tiger's Fury, hit quickshot just as your character is drawing to fire a normal attack. This normal attack will then immidiately be followed by the quickshot. There will be a slight pause afterwards, and your character will begin drawing the next normal attack ... you know what to do next.
Tiger's Fury is essential to this, so get it to 8-9 seconds. Use Dual Shot while it recharges. Buff stack your arrows to take advantage of the rate of fire.
Tiger's Fury is essential to this, so get it to 8-9 seconds. Use Dual Shot while it recharges. Buff stack your arrows to take advantage of the rate of fire.
Enigmatics
It's quite tedious to accomplish though, i've seen several barrage bots complain about the 1 second recharge on barrage.
Ender Ward
It doesn't act like Barrage. Barrage is too slow to activate.
The quickshot timing is not tedious at all. Becomes second nature after an hour of play or so.
The quickshot timing is not tedious at all. Becomes second nature after an hour of play or so.
Enigmatics
Is it? they both have 1 second cooldowns; I assumed the way to use them was related.
Corwin
Quote:
Originally Posted by Ender Ward
Nothing really beats Quickshot + Tiger's Fury for pure damage output, if you have buff stacked arrows. Assuming you learn to time it correctly.
And if your Tiger's Fury is at 8 seconds, use a Dual Shot in the period of time where you're not under it's affect and it's stil recharging.
Quickening Zephyr + Quickshot + Tiger's Fury is even better, but, is detrimental to your own team's casters. You also won't be able to keep it up for long even with zealous. Okay, I don't have Quick Shot yet, so I'm a little confused. It seems like Barrage would be as good or better for damage output. They both cost 5 energy, both recharge in 1 second - however, Barrage gets a damage bonus and Quick Shot doesn't, right?
Seems like that would make Barrage better in this circumstance even for single targets, and much better for grouped targets.
EDIT:
I forgot to mention I'm running a Ranger/Elementalist and using Conjure Fire for my damage buff, rather than Kindle or another prep.
And if your Tiger's Fury is at 8 seconds, use a Dual Shot in the period of time where you're not under it's affect and it's stil recharging.
Quickening Zephyr + Quickshot + Tiger's Fury is even better, but, is detrimental to your own team's casters. You also won't be able to keep it up for long even with zealous. Okay, I don't have Quick Shot yet, so I'm a little confused. It seems like Barrage would be as good or better for damage output. They both cost 5 energy, both recharge in 1 second - however, Barrage gets a damage bonus and Quick Shot doesn't, right?
Seems like that would make Barrage better in this circumstance even for single targets, and much better for grouped targets.
EDIT:
I forgot to mention I'm running a Ranger/Elementalist and using Conjure Fire for my damage buff, rather than Kindle or another prep.
Ender Ward
Yes, but Quickshot activates 2x faster, that's what make the skill so good. Barrage on the other hand, activates like a normal attack skill, say a Penetrating Attack or Power Shot.
Quickshot is alot like Distracting Shot. It activates so fast it follows the normal attack very quickly, and so you're able to output more arrows in the same period of time.
You can even do better, you can start drawing the normal attack and hit Quickshot. As the normal attack completes and the Quickshot animation is in progress, hit Distracting Shot. You'll fire off all three in very rapid succession.
And the nice thing about buff stacking, is that your Distracting Shot may do "only" 15 damage, but stil carries the buffs and so does ok damage.
Since it's hard to interrupt a Monk's 1 second spells, especially with a bow, a neat trick to getting a skill disabled with Distracting Shot is this:
Make one sequence of normal + Quickshot attack a couple of time, you should have the monk down to 1/2 life. Now make your next sequence a normal + Quickshot + Distracting Shot chain.
The monk will just start his heal once the next normal attack and quickshot hits, so your distracing arrow will land right as he's executing the spell, about half the time. It doesn't work all the time, but I disable Healing Touch/Orison of Healing/Healing Breeze often enough to try.
Ofcourse you're stil unlikely to get Reversal of Fortune disabled, but things like Mark of Protection or Shield of Regeneration I do managed to knock out sometimes.
Quickshot is alot like Distracting Shot. It activates so fast it follows the normal attack very quickly, and so you're able to output more arrows in the same period of time.
You can even do better, you can start drawing the normal attack and hit Quickshot. As the normal attack completes and the Quickshot animation is in progress, hit Distracting Shot. You'll fire off all three in very rapid succession.
And the nice thing about buff stacking, is that your Distracting Shot may do "only" 15 damage, but stil carries the buffs and so does ok damage.
Since it's hard to interrupt a Monk's 1 second spells, especially with a bow, a neat trick to getting a skill disabled with Distracting Shot is this:
Make one sequence of normal + Quickshot attack a couple of time, you should have the monk down to 1/2 life. Now make your next sequence a normal + Quickshot + Distracting Shot chain.
The monk will just start his heal once the next normal attack and quickshot hits, so your distracing arrow will land right as he's executing the spell, about half the time. It doesn't work all the time, but I disable Healing Touch/Orison of Healing/Healing Breeze often enough to try.
Ofcourse you're stil unlikely to get Reversal of Fortune disabled, but things like Mark of Protection or Shield of Regeneration I do managed to knock out sometimes.
Ender Ward
Quote:
Originally Posted by Corwin
Quote:
Seems like that would make Barrage better in this circumstance even for single targets, and much better for grouped targets.
Barrage is not too bad for PvE farming with Judge's Insight or Conjure. But for PvP, where you want to gank a single target asap, I'm not a fan of it. And it's definitely quite inferior to Quickshot in my experience. But you have to stack those buffs to take advantage of Quickshot. Quote:
I see. That's where my inexperience with quick shot was showing, then. Nice.
Quote: Barrage is not too bad for PvE farming with Judge's Insight or Conjure. But for PvP, where you want to gank a single target asap, I'm not a fan of it. And it's definitely quite inferior to Quickshot in my experience. But you have to stack those buffs to take advantage of Quickshot.
I suppose I also should have mentioned that most of my experience is in PvE. I'm learning PvP now, though it's been a bumpy ride so far Quote:
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