Recently I did the Lothar´s run (south to north) and I noticed there were two altars set in a place that seen to be designed for groups to get rid of Death Penalty of the very long (and hard) map.
Also I noticed there are two altars in Old Ascaron map and realized they were put there for a reason, to help players.
But I play in european servers that, unless Rus Corp is playing, simply dont get favor at all (we been about two days without favor) so such altars purpose (help players) is preverted by the current "Worlds at War" concept, players are simply forced into PvP in order to play PvE as it was meant to be played (just a notice, in gold drops I end up with about 1.5 plat from the run, with those altars I would end up with subtancial less gold) from what seens design.
Altars sould be a gold sink and they are not, at least not for europe server players that dont even realize the altars purpose most of the time.
I can understand that Guild Wars is trying to force PvP, unfortunatly favor is a preversion of normal PvE play ... they really cannot expect a new player that just come out of pre-searing to go to Tombs with a PvP character and win, european players look at the altars in the maps as decoration ... not as a map playing aid that serves as a gold sink.
Also we can look at the PvP "improvemnts", with this new update they simply removed the PvE aspect for PvP players ... they say its to reduce grind but honestly they simply altered grind ... PvP can now select if they want PvE and PvP grind or just PvP grind.
Worlds at War is a error as implemented, it hurts PvE part of the game and makes ingame features fail to funtion as they sould.
Lets take that new quest for example, in order to be activated you need your server to have favor but new player will simply miss that quest at first if they dont have favor when they get there ... in fact the day the quest was inplemented that place was full of very confused players that had no idea were the quest was.
Some might say "oh its just bonus quests" but really, I am a lv20 character that done almost all quests in game and I have nothing left besides farming ...lets not have any illusions that this game end game is farming or PvP.
I do hope the next update will remove the PvP aspect of PvE as the last one did removed the PvE aspect of PvP but somehow I doubt that ... PvE players are simply not as vocal about their area of the game as the PvP players are and PvP is what makes this game being played in the long run.
D

" to some Europeans, that it's getting a little out of hand.