"i need to go." *IDLE* --- annoying freeloaders

exploding flowers

Academy Page

Join Date: Jun 2005

so i'm in a mission. 10 minutes into it one of our guys say "i need to go" and the group says "ok then". another 10 minutes go by and that person's name still haven't left the party list. so we ask "are you still there? can you help us?"-- no replies. so we continue on to finish the mission without that guy's help.

next mission area, new group. simillar thing happens. the idle person says "i have lag"; he doesn't move, he doesn't leave, and our party completes the quest without him.

next outpost. new group. traveling to another mission area. 5 minutes into the it and one guy says "i have to go pretty soon", so then i said "ok then, we'll go back to outpost and get another person", and he says "no keep going".

i then told him we need another person there to help us travel and we didn't want another dead weight. he then says "dont kick me or ill hack you". i then rushed my team back into town to dump him and got another person.

really. wtf.

these freeloaders need to stop. there's two more instances where this was about to happen to my team yet again, but by that time i was already well aware (and too angry) to let these guys have their way.

ANET, we need the vote kick system.

Mr. Matt

Mr. Matt

Krytan Explorer

Join Date: May 2005

R/Mo

I vehemently disagree with the idea of a vote-kick system.

Myodato

Myodato

Lion's Arch Merchant

Join Date: May 2005

WOR

Mo/

Any sort of vote kick system is open to being abused as much as used. If it's that bad, go back to town and start again.

Idiots, freeloaders and noobs are just as likely to want to boot someone as genuine players.

Tetris L

Tetris L

Jungle Guide

Join Date: May 2005

Germany

Servants of Fortuna

I admit I've done it too.

But ... I REALLY had to go (wife came home, baby was crying) and I had fought at least 70% through the mission, so I felt it was fair that I got my share of the reward.

Even though I agree that freeloaders suck, I also see the problems about a kick vote, as it can easily be abused. There might be other ways. GW could automatically track when somebody's idle/afk for a longer time and cut his XP reward accordingly.

Alodarn

Alodarn

Academy Page

Join Date: Jun 2005

E/Me

I was a bit miffed the other day we had a rocking group going, and soon as we down this boss about 3/4 of the way though the other EL was gone ... luckly it wasn't a big problem, as we still managed to complete it without her.

Wish I had brough another capture signet, but I thought two would be enough ...

However, when I go though this mission again, to get the elite I missed, I'll stick it out.

silvertemplar

Lion's Arch Merchant

Join Date: May 2005

Me/N

Heh, i actually really had lag too, and all i cold do is stand in one place watching my text take 1+ minute to go through.

But yes, i agree some form of "remove dead-weight" from the party is needed, not only because of freeloading. Our team had this incident:

We were fighting our way to thirsty river, at one stage a member said "afk" , we didn't care we were only trying to zone into thirsty river. Somewhere we all died...except the "afk" sucker. Guess what happens? Yes, that is correct..NOTHING. We're all dead, we cant trigger a team-rez and the 'afk' person show no sign of returning and we were actually in front of the entrance, just had to make on more push....We had to restart the map...

How it must work, i dunno, people dont like the vote-kick effect , but a simple "idle-out after x minutes" would suffice in above scenario although wouldnt stop freeloaders. Heck even a "loose-group" effect if you are outside a certain radius of your group would work too [although would kill the profitable Lornars' Pass runs :P]

Ollj

Ollj

Jungle Guide

Join Date: May 2005

So there was the guy idling in the firstr dragons lair.
of course he died, and soon he left.
an then in the second dragons lair another ine idled, again some team died.

i left that sucking group pretty fast!

Asplode

Asplode

Desert Nomad

Join Date: May 2005

Chicago, IL

Rebel Rising [rawr]

Some other guy's "instance split" suggestion post (the address of which I don't have ;p) seems like the perfect solution to a problem like this.

Mr. Freeloader comes back, looks around, discovers his teammates have moved to another instance and he's all alone in this one a few minutes later, and cries :P

FelineFury

FelineFury

Academy Page

Join Date: May 2005

Quote:
Originally Posted by Mr. Matt
I vehemently disagree with the idea of a vote-kick system.
And i vehemently disagree with the idea of doing all the work for someone too lazy to help and otherwisely nothing but deadweight.

Go kick while in mission!!

arnansnow

arnansnow

Jungle Guide

Join Date: Jun 2005

DOOM

E/N

I agree that there needs to be a something like Vote-kick, but vote-kick can be abused.

There were a couple huge posts excatly like this one.
http://www.guildwarsguru.com/forum/s...ad.php?t=23631
http://www.guildwarsguru.com/forum/s...ad.php?t=15509

Drakron

Krytan Explorer

Join Date: May 2005

Problem with the kick system is the abuse, imagine you have a "res plz" rusher that is party leader ... can you guess what will happen to the monk?

FelineFury

FelineFury

Academy Page

Join Date: May 2005

Quote:
Originally Posted by Drakron
Problem with the kick system is the abuse, imagine you have a "res plz" rusher that is party leader ... can you guess what will happen to the monk?
While i understand the argument, i can't seem to give it credit. Abuse is all around us. There is abuse in politics, abuse at car driving even abuse for cutting the toilet line. Must we stop the evil toilet lines because ppl might abuse it?

Sereng Amaranth

Sereng Amaranth

Desert Nomad

Join Date: Jun 2005

The Amazon Basin [AB]

Well if its done, it must be unanimous. In the AFK instance, this would be justified. But if 2-6 people don't like someone just because they stink, the last character that actually has respect for human kind would defeat the kick.

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

Quote:
Originally Posted by Sereng Amaranth
Well if its done, it must be unanimous. In the AFK instance, this would be justified. But if 2-6 people don't like someone just because they stink, the last character that actually has respect for human kind would defeat the kick.
I would agree that it should be a unanimous vote. It would be similar to skipping the cutscenes. If one person doesn't go for it, it doesn't happen. But if the possibility is there that a person/freeloader will get voted out of the group, that might go a long way towards punishing the exploiters.

That said, there are always going to be scammers/freeloaders/jerks in any game out there. Putting even a small measure of fear into them (as in the vote kick system) helps but won't eliminate the problem.

Azreal911

Frost Gate Guardian

Join Date: May 2005

Thornhill, ON, CAN

Quote:
Originally Posted by silvertemplar
But yes, i agree some form of "remove dead-weight" from the party is needed, not only because of freeloading. Our team had this incident:

We were fighting our way to thirsty river, at one stage a member said "afk" , we didn't care we were only trying to zone into thirsty river. Somewhere we all died...except the "afk" sucker. Guess what happens? Yes, that is correct..NOTHING. We're all dead, we cant trigger a team-rez and the 'afk' person show no sign of returning and we were actually in front of the entrance, just had to make on more push....We had to restart the map...
Hahahah I'm really thinking you where in my group, soooo close to the entrance but that one guy wouldn't die cause he afked in the beginning and things got hairy so we made a run for it. I was playing on the weekend saturday as Teclis.

Garrett

Garrett

Academy Page

Join Date: Apr 2005

Triple X {XXX}

Mo/

From my experience with vote - kick systems, they don't work very well at all.
The reason for this IMO is that if someone initiates a vote, many people will vote yes without knowing the situation or not caring either way and wanting to get rid of the little vote box.

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

Quote:
Originally Posted by Garrett
From my experience with vote - kick systems, they don't work very well at all.
The reason for this IMO is that if someone initiates a vote, many people will vote yes without knowing the situation or not caring either way and wanting to get rid of the little vote box.
Given how closely this game requires teams to play, it's not a given that people don't know what's going on. From my experience, players are talking to one another when there's a problem with a player.

Maybe the originating player would be given a dialog box and fill in a reason for wanting to kick/ban the player?

Either way, players know what's going on with their team. Most people wouldn't vote 'yes' just because.

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

I've never had this problem until the other day with the Iron Mines of Moladine (not sure if I spelled that correctly), the guy that claimed to know the whole mission, I'm assuming so that he could get into our group, went afk about 25% of the way through. He didn't come back until we were about to fight Markis, when he noticed we were going to lose, he called us a bunch of nasty names and then left. He waited to leave until we all died.

I can only assume he was trying to get this mission done without helping at all, and when he noticed it wasn't going to happen, he got quite rude. He was our second warrior, there were many times where we needed him. This is also quite a long mission. In no way is it fair for us to continue with someone that is afk for so long.

Maybe if they create like a bubble around the mission group, if any player is out of that bubble for X minutes, then they get kicked automatically and replaced with a henchmen from that same profession. If it kicks my monk, I don't want Stefan showing up. This would then require someone who went afk to run back to the group in order to not be kicked. If you just only do kick idle players after X minutes, then you will have afkers that set a timer and wait just a little bit before that time goes off, then they quick move around or do whatever to get the timer to stop, and proceed to go afk again.

I wouldn't mind a vote kick option, but I know that in other games with it, it is very abused.

But something that goes along with this issue, please replace people with henchmen who quit mid-mission. During that mission that I spoke of, when we began fighting Markis, someone died almost right away, this person had died before, but looking at how the fighting was going, assumed we would not win and quit at that moment.

Golgotha

Golgotha

Krytan Explorer

Join Date: May 2005

Rt/

Quote:
Originally Posted by Drakron
Problem with the kick system is the abuse, imagine you have a "res plz" rusher that is party leader ... can you guess what will happen to the monk?
If he's the party leader and wants to suicide the entire party, then so be it. The pro's FAR outweigh the cons.

Sereng Amaranth

Sereng Amaranth

Desert Nomad

Join Date: Jun 2005

The Amazon Basin [AB]

When every team member is almost required to fight so the mission can be completed, I don't think that people would vote 'yes' to just get rid of a window. If they do, then they don't deserve to be on a team anyway.

FelineFury

FelineFury

Academy Page

Join Date: May 2005

If the guy is't fighting, it's the same as if he isn't there right. Kicking him dosen't change that so maybe you need to go back to town anyway.

NoChance

Frost Gate Guardian

Join Date: May 2005

it was mentioned above, but the instance splitting is truely a great idea:

where any player can vote to split the instance into two parts. each player then choses one of the two instances to enter (i.e. either with the split initiator or not).
of course, the split initiator can decide not to allow any specific player into his/her new instance (thus getting rid of a-holes). in any case, the two instances are duplicates of the original, so that the quest/mission may continue as before (with perhaps henchies replacing the players who didn't end up in that instance).

(of course, any loot dropped for a certain player follow that player into the instance)

i did a quick search for this idea and didn't find the thread.. but the idea is great and whoever thought of it should be working for Anet!

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by NoChance
it was mentioned above, but the instance splitting is truely a great idea:

where any player can vote to split the instance into two parts. each player then choses one of the two instances to enter (i.e. either with the split initiator or not).
of course, the split initiator can decide not to allow any specific player into his/her new instance (thus getting rid of a-holes). in any case, the two instances are duplicates of the original, so that the quest/mission may continue as before (with perhaps henchies replacing the players who didn't end up in that instance).

(of course, any loot dropped for a certain player follow that player into the instance)

i did a quick search for this idea and didn't find the thread.. but the idea is great and whoever thought of it should be working for Anet!
http://www.guildwarsguru.com/forum/s...ad.php?t=23631

Yes Anet, hire IxChel I really want an insider in our guild

I agree, it's one of the better ways to deal with groups with differing goals. It solves more than just issues of "jerks", it also allows for solving other issues - I did Blood and Smoke witha group awhile back, and when we finished a few of us wanted to go to the leggings collector south of there, afterall, we were almost there anyway. Well, 3 people said they didn't want to , so we are down to 3 players when they zone back to town - instance splitting could solve this type of situation - those who want to continue in one, those after another quest or back to town in another. Sometimes you finish up one goal, why disband? Well, if you now have two places to head it is worth thinking about how to get around that. The option to split parties would be good for much of PvE in which you may share a quest with the whole party, and a second or third quest with only some of them.

kenris

Ascalonian Squire

Join Date: May 2005

Chaos Horde

R/Mo

ive never had a problem with something like this until yesterday, in thunderhead keep
first at the start one of our monks rushes ahead, attacks a group alone, and dies
so we kill the group, res him, and continue
this happens again, we tell him to stop and to stay with the group
this time he just sits there, waits for us to kill a group, then runs in to pick up anything that dropped for him
this continued until we got to the part where we have to defend the keep
then, after someone told him that this part would be impossible without the help of everyone in the group, he decided to come up with the rest of us and do something
only problem, he wanted to be on the ballistas, when we already had someone assigned to both, now he never asked to use them, he just ran up there and started firing
well anyway he got killed
i was the only one that noticed, and i refused to res him
he either got disconnected, or just decided to leave after being dead for at least 10 minutes
and we continued to complete it without him


ive always wondered why some people would attack me when i took me low level monk into one of the missions around droknars, saying i was just there to leach off of everyone else, i had never seen any of the low lvl characters ive let into my groups for those missions do that, they have always tried to help the group as best as they could
but now, after seeing what this lvl 16 monk did, i understand

anyway
i say we do need some way to get rid of these players
yes if a vote kick system was added in, it would be abused
BUT the thing your not realizing is that the current system is being abused also
and there is no way at all to stop this abuse currently, without restarting whatever it was you were doing
so add in a vote kick system
or maybe a way to just leave that group and continue from where you were, pretty sure someone suggested this before
but whatever it is, something really needs to be done to stop this

The Destroyer

Frost Gate Guardian

Join Date: Jun 2005

The ones that stand still at the beggining of the map are the ones I use my warrior to aggro a group to and drop the aggro off on them and watch them die! If they are helping they might as well be dead.

womble

Ascalonian Squire

Join Date: Jun 2005

A vote kick system is a good idea, form what I hear. I don't think unanimous is a good idea, though; these jerks seem to operate in pairs often enough. Maybe unanimity (3 votes) in a 4 person team, 4 votes needed in a 6-person team and 5 in an 8-person.

I don't think the instance-split would be terribly useful and it would be far more open to abuse than a vote-kick system.

noot

Ascalonian Squire

Join Date: Jul 2005

Sherwood Park, Canada

Killer Engineer Guys [KeG]

Rather than a vote-kick system, perhaps some sort of "feedback" system should be used, and strongly encouraged. Abuse would be outweighed by normal people leaving positive feedback. I have played with a lot of people I added to friend's list etc, and were generally very nice people. most people would certainly result in a + rating from me, and I would assume the system would work fairly well. negative feedback could even require a reason or something...

EDIT: That way, before inviting someone to party, you can view feedback etc. Ebay style

banishd

Frost Gate Guardian

Join Date: Jul 2005

Ivy League [IVY]

Mo/

i do that all the time, i join a mission 5-10 minutes later i afk, come back 20-30 minutes later with the group yelling at me
then a few minutes later mission complete.


PvE is boring enough so this is a great way to get through the game

IxChel

IxChel

Lion's Arch Merchant

Join Date: Apr 2005

http://sof-guild.com/

Servants of Fortuna

Mo/R

Quote:
Originally Posted by Mr. Matt
I vehemently disagree with the idea of a vote-kick system.
A suggested "kick" method that has minimal abusive potential:
Dispute Resolution via Splitting Instances

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

Yep, the split party option is a good one and one that I hope AN explores a bit. Something needs to be done about the leechers. It's not fair to those of us who have little to no time to play to have to schlep some freeloading butthead around who only wants to move through the game to get the best stuff.

Sereng Amaranth

Sereng Amaranth

Desert Nomad

Join Date: Jun 2005

The Amazon Basin [AB]

i zoned back to the city earlier today when someone said they were going afk and i couldn't do anything about it...i whispered to the rest of the party to meet in a specific district and start it again

i suggest everyone do this to the freeloaders until the votekick feature is enabled


banishd, i bet you're a real fun guy to hang out with irl

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

Quote:
Originally Posted by Sereng Amaranth
i zoned back to the city earlier today when someone said they were going afk and i couldn't do anything about it...i whispered to the rest of the party to meet in a specific district and start it again

i suggest everyone do this to the freeloaders until the votekick feature is enabled
I've done this too and it works. It's just sort of a pain in the keester to even HAVE to do it. I just hope AN institutes SOMETHING.

Quote:
banishd, i bet you're a real fun guy to hang out with irl
LOL!

hellraisin

Frost Gate Guardian

Join Date: May 2005

evil idea. if the freeloader is afk, get him killed and use rebirth to move him, use as meat shield. it's probably way too much work. so nvm.

Sierra

Academy Page

Join Date: Mar 2005

TX, US

Raging Tempest

Quote:
Originally Posted by banishd
i do that all the time, i join a mission 5-10 minutes later i afk, come back 20-30 minutes later with the group yelling at me
then a few minutes later mission complete.


PvE is boring enough so this is a great way to get through the game
I hope you step in doggy poo.


Some sort of kick-option would be nice. I think a unanimous vote would work most of the time. Usually it's going to be one person that needs getting rid of. Maybe it's just my luck but the quality of PUGs has diminished rapidly, because you'll have at least one rude arse idiot. I do not join PUGs anymore unless a guildmate will come with me. At least then it may be bearable. Safey in numbers I say. I've been playing my monk a lot lately, so that's probably a lot to do with my negativity regarding PUGs at the moment.

Dan Mega

Academy Page

Join Date: May 2005

Chicago

R/N

There is still an easier way. If someone is idle for a certain amount of time, don't give the rest of the party a "kick" option.

Instead give them the option of Pk'ing the other player and looting their body for GP/armor/weapons/etc. Kicking those that go afk might solve the party's immediate problem, but what about the next one? If they've been stripped naked of all their possessions (minus whats in their storage) it would REALLY teach them a lesson.

silvertemplar

Lion's Arch Merchant

Join Date: May 2005

Me/N

Quote:
I think a unanimous vote would work most of the time.
Yes until one of the voters decide to IDLE instead of VOTING...haha...deadlock? I can see it already:

Leader: "Everyone vote this freeloader off now!"...10 minutes later
Leader: "Pinky!! Vote damnit!! we can't kick him if you don't vote!..where are you..pinky??!"
Leader: "Ok everyone, lets vote Pinky off !!"
Freeloader: "Hey i'm baaacck, why didn't we move? what's going on"
Leader: "We're trying to vote YOU off!!, wait..while you're here vote Pinky off ..come on people quickly now"
Freeloader: "Oops, sorry brb"
Leader: "....you didn't vote !! %%#%%^"

arnansnow

arnansnow

Jungle Guide

Join Date: Jun 2005

DOOM

E/N

Quote:
Originally Posted by Dan Mega
There is still an easier way. If someone is idle for a certain amount of time, don't give the rest of the party a "kick" option.

Instead give them the option of Pk'ing the other player and looting their body for GP/armor/weapons/etc. Kicking those that go afk might solve the party's immediate problem, but what about the next one? If they've been stripped naked of all their possessions (minus whats in their storage) it would REALLY teach them a lesson.
That's a bit extreme. Maybe make it so that after a certain time AFK, then the AKFer automatically transfers an amount of money over to each player.

Jaythen Tyradel

Jaythen Tyradel

Jungle Guide

Join Date: Apr 2005

Quote:
Originally Posted by Dan Mega
There is still an easier way. If someone is idle for a certain amount of time, don't give the rest of the party a "kick" option.

Instead give them the option of Pk'ing the other player and looting their body for GP/armor/weapons/etc. Kicking those that go afk might solve the party's immediate problem, but what about the next one? If they've been stripped naked of all their possessions (minus whats in their storage) it would REALLY teach them a lesson.
No, sounds like a way for people to PK and steal stuff just for fun. Griefing and all that.

Idle people that have not moved for X amount of time or X distance from group for X amount of time in a mission should be autokicked by the computer. Replacement with a NPC Henchman should be available.

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

How about an option that if a player is X number of "zones" away from the rest of the group, they get dropped?

Or if their char remains "idle" for X minutes, they are auto-dropped?

Either might also work since no 'vote' is required.

Boubou

Lion's Arch Merchant

Join Date: Apr 2005

Quebec, Canada

L'ordre [LO]

Mo/W

It's funny, yesterday I was doing Thuderhead keep.. and someone went afk after the 3rd or 4th group.. his name was pinky something We all died and start the mission again (without that person, of course).. and I received a telephone and the person asked me to come pretty quick.. i decided to try to finish the mission, everyone was telling me we're almost there.. almost there... and finally when we got to the fort.. they told still a bit.. man, it was 20 minutes ago the person asked me to come... instead of going afk I decided to quit, it would not be fair to stay in the group, even if I were pretty far in the mission.

I just hope these people managed to finish the quest without me (I was one of the two E/Mo healer!!).

I wish the ANet will do something against this kind of abuse, someone want to finish the game, fine.. but fight for it, don't let the other work for you. At the end, you will ask, what's next to do, I "completed" the missions, i'm not interested in PvP, this game sucks