Minimum XP

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Shadow_Avenger
Krytan Explorer
#1
Please introduce a minimum xp of 6or 8, No more 0xp for a kill.
Seeing as gaining Levels is not an issue and dishing out xp is not a problem, Introducing a min xp reward for a kill makes sence. With a min of 8xp even in a full group you would atleast gain 1 xp.

Why.

For me, I like to go back to areas, Kryta is an example, but I will go out solo, maybe take healer henchman only. Now even at lvl 20 and the right skills equiped it is still possible to get killed by the various lvl 13-18 mobs that lerk about. Some reward atleast means killing them is worth while.
It alas contributes to lowering death pens without just teleporting to a town.

Some players want to see uber weapons and uber damage, simple, go back to Ascalon at lvl 20 and hunt the charr on mass without henchmen, I like killing zones like this as they make a change to the pace, instead of being out numbered by higher level mobs, and doing little damage to these mobs.
If these low level mobs rewarded even 5xp, they would be worth killing.
They are easy money and craft materials atm. It could also open up a few new high level quest.
How about the The northwall Mission for lvl 20 party, instead of finding the invasion force, you had to decimate it. Returning to ascalon after the fire isle chain missions, returning to your homeland.

Every little bit of XP helps when you are earning skill points after ascention.
Sure FoW and UW are really good xp, but sometime players log on when their guild buddies aren't online, or they just want a hack / slash session for an hour or so.

It is this try of gameplay that the so called 'farmers' enjoy, if you can form low level areas, where the loot isn't uber, but you do gain xp, it would give these players something to do.
As it stands A.net are slowly going through every areas with creature of greater than 15 levels non viable solo targets. This is to slow the wealth of players, but it also eliminates a facet of GW gameplay.
Have a min XP and bring back this facet of gameplay to the lower items/cash drop areas.
Put some 'Serious sam' style missions there, where you are seriously outnumbered, but you have the power, you can kill stuff in 1 or 2 hits when you are lvl 20. Chain lighting will fry 3 charr in one spell. Degen of 10 will kill them in seconds, they have a real fight when a necro has 3-4 lvl 16 horrors as melee support.

Put in a min xp per kill and make the above possible and more viable.
Aniewiel
Aniewiel
Smite Mistress
#2
I agree to an extent. It's amazing how a char, even at level 20, can get 'banged up' by monsters 5 levels underneath! An experience point per kill at least gives a token. Seeing "0XP" is about as depressing as it gets.
Epinephrine
Epinephrine
Master of Beasts
#3
So mentally add 1?

It takes 20,000 XP to gain a skill point. Human players will see basically no advantage from putting in a minimum XP.

The problem here is bots. It would be easy to make a bot run low level (like Fort Ranik or something) areas and kill enemies for the 8XP. A bot can do runs all day and just build XP. Want 100 skill points? Just bot them; while you are at work you are gaining skill points. ANet has made a very smart move by having 0 XP, and I commend them for thinking ahead.
Aniewiel
Aniewiel
Smite Mistress
#4
Ah very true, Epinephrine. I hadn't considered people cheating. *sighs* I always forget about them since it's a foreign concept to me.
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Shadow_Avenger
Krytan Explorer
#5
Quote:
Originally Posted by Epinephrine
So mentally add 1?

It takes 20,000 XP to gain a skill point. Human players will see basically no advantage from putting in a minimum XP.

The problem here is bots. It would be easy to make a bot run low level (like Fort Ranik or something) areas and kill enemies for the 8XP. A bot can do runs all day and just build XP. Want 100 skill points? Just bot them; while you are at work you are gaining skill points. ANet has made a very smart move by having 0 XP, and I commend them for thinking ahead.
How would this effect my game?
If you punsh the community due to a few, then you are on a downward spiral.
What does it matter in the grand scheme of things if you do get all 200 skill points?
What does it matter if a player has 1000 plat in bank and 1000 plat on there character?
How does it effect the game? How does it affect my game time?
Answer not on bit.
They have put in traders for all the different goods, max weapons are 2 a penny anyway. The only people who will buy them either have spare cash or are too low level to use them 100% effectively.
Runes, etc etc are all being controlled in game through traders.

If a player has all the skills, and 1000 plat doesn't mean that he is,
A/ Godly,
B/ Clever,
C/ A good guy to group with.
D/ Does not make you a skilled player. (infact having all skills increases your chances to make crappy builds.)

GW is not about finding that uber item as it does not exist.

So I ask again,
How does it effect the game? How does it affect my game time?
Epinephrine
Epinephrine
Master of Beasts
#6
Quote:
Originally Posted by Shadow_Avenger
If you punsh the community due to a few, then you are on a downward spiral.
I don't view it as punishing anyone, it's the way the game works. They are worth 0 XP because you can defeat them with no difficulty, thus 0 XP. Rewarding XP for something trivial is pointless.

We often punish everyone for the sake of a few. That's the way the world works. I explained the rationale behind the 0XP, you don't have to agree that it's a good idea, but ANet is not going to change it - it's a decision they made to fight botting. Be thankful you get drops - I figure creatures shouldn't drop anything if you gain 0 XP, for pretty much the same reason.

Quote:
Originally Posted by Shadow_Avenger
(infact having all skills increases your chances to make crappy builds.)
Lol... you are clueless. Having all the skills allows you the flexibility to make bad builds. It doesn't negatively affect your builds unless you are a dumbass who uses random skills.

Quote:
Originally Posted by Shadow_Avenger
So I ask again,
How does it effect the game? How does it affect my game time?
Umm, it keep you from getting XP for pointless kills. So I guess it prevents you farming for XP in wimpy areas, and thus eliminates forms of botting. I thought I explained that.
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Rajamic
Wilds Pathfinder
#7
Quote:
Originally Posted by Shadow_Avenger
How would this effect my game?
What does it matter if a player has 1000 plat in bank and 1000 plat on there character?
How does it effect the game? How does it affect my game time?
Answer not on bit.

So I ask again,
How does it effect the game? How does it affect my game time?
It completely screws up the game's economy. If it weren't for bots farming, we wouldn't have had people selling sigils and runes of vigor for 100K+ gold, because few if anyone would've had that much gold to buy with.

While XP is a smaller issue (you can't sell XP to someone), there still is a problem with your idea: I level my character to 10, so he's pretty much invulnerable to anything right outside Ascalon town (particularly a Wariior with an absorbtion rune and high-end armor from Ascalon). Set up a bot to kill a few things out there over and over, turn it on, and come back in a few days at level 20.
E
EF2NYD
Wilds Pathfinder
#8
heh imagine a level 20 in pre-searing
Sekkira
Sekkira
Forge Runner
#9
I went through the fire temple corridor and dragons gullet recently with my level 20 N/Me. Taking on 3-4 level 10 hydra's is a real pain and is a real close fight. Not to mention 3 abominations are close to impossible. What annoyed me is I did die a few times, but I couldn't lower my DP, so it became harder and harder, eventually it got to a point where 2 hydras could own me entirely and at the point they start coming in fours, it's not even worth wasting your energy on to take down half life of one before getting killed.
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Dralon
Academy Page
#10
Quote:
Originally Posted by Sekkira
I went through the fire temple corridor and dragons gullet recently with my level 20 N/Me. Taking on 3-4 level 10 hydra's is a real pain and is a real close fight. Not to mention 3 abominations are close to impossible. What annoyed me is I did die a few times, but I couldn't lower my DP, so it became harder and harder, eventually it got to a point where 2 hydras could own me entirely and at the point they start coming in fours, it's not even worth wasting your energy on to take down half life of one before getting killed.
I guess you will have to take henchmen there with you then. Why not, you aren't splitting xp anyway and if you are there by yourself so you can get all the loot and cash, that is one thing arena net wants to cut down on anyway.
Algren Cole
Algren Cole
Banned
#11
it would take one hell of a programmer to write a bot that would actually kill things...

and why should you recieve XP for killing things that are 8 levels below you? where's the challenge in that?
Sekkira
Sekkira
Forge Runner
#12
Quote:
Originally Posted by Dralon
I guess you will have to take henchmen there with you then. Why not, you aren't splitting xp anyway and if you are there by yourself so you can get all the loot and cash, that is one thing arena net wants to cut down on anyway.
No they don't. They want to cut down on botting. Their PR has said it themselves, they have nothing against farming and if you want to, by all means, go ahead. Not in those exact words though.

Oh, and btw, check this shiznit out:
Epinephrine
Epinephrine
Master of Beasts
#13
Quote:
Originally Posted by Algren Cole
it would take one hell of a programmer to write a bot that would actually kill things...

and why should you recieve XP for killing things that are 8 levels below you? where's the challenge in that?
Umm, not really. So many easy ways to kill things. Balthazar's Aura, ZF, heal spam. You don't even have to target an enemy, just tell it to run to point A, activate BA, ZF, spam a heal every 4 seconds until out of energy, wait till enegy recovers, run to point B, repeat...
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Sholtar
Frost Gate Guardian
#14
My main problem with this idea is simple. You just know that somebody with way too much time on their hands is going to get to level 20 pre-searing, and that's just wrong.
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Mormegil
Krytan Explorer
#15
The 0xp policy was a tough blow for all the botters.

One more thing that shows you how these devs are experienced and careful even in the smallest aspects of the game.
Algren Cole
Algren Cole
Banned
#16
Quote:
Originally Posted by Epinephrine
Umm, not really. So many easy ways to kill things. Balthazar's Aura, ZF, heal spam. You don't even have to target an enemy, just tell it to run to point A, activate BA, ZF, spam a heal every 4 seconds until out of energy, wait till enegy recovers, run to point B, repeat...

you're talking about hooking and subclassing the game itself...as opposed to just putting in API calls that tell the computer what buttons to push in what order....the bot now has to search out mobs(yes they are in the same general area...but that general area is made up of thousands of points/locations). You don't have to target...that would be true for most classes adn the botters could just use these classes....but you still have to be in the general vicinity of a mob....which would require a far more extensive knowledge of hooking/subclassing than the macro bots we've been seeing.
Sekkira
Sekkira
Forge Runner
#17
Quote:
Originally Posted by Sholtar
My main problem with this idea is simple. You just know that somebody with way too much time on their hands is going to get to level 20 pre-searing, and that's just wrong.
That'd be hilarious.
L
Linkie
Lion's Arch Merchant
#18
I can see myself farming quite a few of the undead spots in Kryta with my monk.
S
Shadow_Avenger
Krytan Explorer
#19
ORIGINALLY POSTED BY Epinephrine
Quote:
Lol... you are clueless. Having all the skills allows you the flexibility to make bad builds. It doesn't negatively affect your builds unless you are a dumbass who uses random skills.
Alas it seems you are clueless, humour is a gift, you seem to lack, it can as you say make lots of different builds, it can for the inexperianced player create lots of options which can lead to crappy builds.

As for it screwing the economy, hmm, those who actually read the post would have also noted that I did actually state that everything has traders now, and prices are regulated through this, so is the economy.

So I ask again how will it effect my game?

Bots as Algren Cole posted are not exactly feesable in xp hunting, especially as they do add some randomisation the areas, not alot, but alittle.

Orinignally posted by Algren Cole
Quote:
and why should you recieve XP for killing things that are 8 levels below you? where's the challenge in that?
The challage is simple, go and fight 7 Tengu solo, without henchmen, they are only lvl 13. Go do the northwall without henchmen and kill all the Charr, they are only level 8 instead of running to complete mission. There is challange in these things and no reward xp wise. Go solo antheas Ashes without henchmen. There are lots of quests, and areas that do pose a challange if you solo, and dont take henchmen.

Go fight the undead rangers in packs of 4 with posion arrows solo without henchmen, yeah, they only level 13 and worth no xp.

If you read the original post, it actually stated doing these areas solo without henchmen. I'm not saying taking on 50 charr in a group of 6 lvl20 wouldn't be fun or a challage either. Hence the 'serious sam' which is a FPS which is based on chucking as much as possible at the player and have the AI have 1 objective kill the player. A fun FPS with 30+ creatures coming at you fast, constantly, it is a adrenaline rush and a test of twitch gamers reactions.

The mechanics of GW mean that no matter how high or low a level creature you are fighting, it will always hit and you will take damage, unless you in a stance. Warriors are the only class able to use absorbtion runes and get AC high enough for 0 damage to occur on a hit.
As such.
Warriors are for wimps, warriors are the easiest class, slap on the best armour and a superior rune and most of the low level stuff is a walk in the park. Play with anyother class and it becomes a challage. Go fight 8 stone summit, they only lvl 9-10 in the northern shiverpeaks, wait till them sages slap empathy on you. (posted this before all you W/ ?? claiming how good you are and how easy it is.)
Algren Cole
Algren Cole
Banned
#20
lol...last night I redid northern wall for the bonus....when we got to the char part of the quest I told the rest of my team to run and I'd stay back and fight.

barbed trap + flame trap + dust trap + Favorable Winds + Ignite Arrows + Spamming Tigers Fury....the char didn't last too long.

but I can see your point...altheas ashes would be very very difficult to solo...even as a lvl20