Please introduce a minimum xp of 6or 8, No more 0xp for a kill.
Seeing as gaining Levels is not an issue and dishing out xp is not a problem, Introducing a min xp reward for a kill makes sence. With a min of 8xp even in a full group you would atleast gain 1 xp.
Why.
For me, I like to go back to areas, Kryta is an example, but I will go out solo, maybe take healer henchman only. Now even at lvl 20 and the right skills equiped it is still possible to get killed by the various lvl 13-18 mobs that lerk about. Some reward atleast means killing them is worth while.
It alas contributes to lowering death pens without just teleporting to a town.
Some players want to see uber weapons and uber damage, simple, go back to Ascalon at lvl 20 and hunt the charr on mass without henchmen, I like killing zones like this as they make a change to the pace, instead of being out numbered by higher level mobs, and doing little damage to these mobs.
If these low level mobs rewarded even 5xp, they would be worth killing.
They are easy money and craft materials atm. It could also open up a few new high level quest.
How about the The northwall Mission for lvl 20 party, instead of finding the invasion force, you had to decimate it. Returning to ascalon after the fire isle chain missions, returning to your homeland.
Every little bit of XP helps when you are earning skill points after ascention.
Sure FoW and UW are really good xp, but sometime players log on when their guild buddies aren't online, or they just want a hack / slash session for an hour or so.
It is this try of gameplay that the so called 'farmers' enjoy, if you can form low level areas, where the loot isn't uber, but you do gain xp, it would give these players something to do.
As it stands A.net are slowly going through every areas with creature of greater than 15 levels non viable solo targets. This is to slow the wealth of players, but it also eliminates a facet of GW gameplay.
Have a min XP and bring back this facet of gameplay to the lower items/cash drop areas.
Put some 'Serious sam' style missions there, where you are seriously outnumbered, but you have the power, you can kill stuff in 1 or 2 hits when you are lvl 20. Chain lighting will fry 3 charr in one spell. Degen of 10 will kill them in seconds, they have a real fight when a necro has 3-4 lvl 16 horrors as melee support.
Put in a min xp per kill and make the above possible and more viable.
S
