Minimum XP

Shadow_Avenger

Krytan Explorer

Join Date: May 2005

Stolen Dreams

R/Me

Please introduce a minimum xp of 6or 8, No more 0xp for a kill.
Seeing as gaining Levels is not an issue and dishing out xp is not a problem, Introducing a min xp reward for a kill makes sence. With a min of 8xp even in a full group you would atleast gain 1 xp.

Why.

For me, I like to go back to areas, Kryta is an example, but I will go out solo, maybe take healer henchman only. Now even at lvl 20 and the right skills equiped it is still possible to get killed by the various lvl 13-18 mobs that lerk about. Some reward atleast means killing them is worth while.
It alas contributes to lowering death pens without just teleporting to a town.

Some players want to see uber weapons and uber damage, simple, go back to Ascalon at lvl 20 and hunt the charr on mass without henchmen, I like killing zones like this as they make a change to the pace, instead of being out numbered by higher level mobs, and doing little damage to these mobs.
If these low level mobs rewarded even 5xp, they would be worth killing.
They are easy money and craft materials atm. It could also open up a few new high level quest.
How about the The northwall Mission for lvl 20 party, instead of finding the invasion force, you had to decimate it. Returning to ascalon after the fire isle chain missions, returning to your homeland.

Every little bit of XP helps when you are earning skill points after ascention.
Sure FoW and UW are really good xp, but sometime players log on when their guild buddies aren't online, or they just want a hack / slash session for an hour or so.

It is this try of gameplay that the so called 'farmers' enjoy, if you can form low level areas, where the loot isn't uber, but you do gain xp, it would give these players something to do.
As it stands A.net are slowly going through every areas with creature of greater than 15 levels non viable solo targets. This is to slow the wealth of players, but it also eliminates a facet of GW gameplay.
Have a min XP and bring back this facet of gameplay to the lower items/cash drop areas.
Put some 'Serious sam' style missions there, where you are seriously outnumbered, but you have the power, you can kill stuff in 1 or 2 hits when you are lvl 20. Chain lighting will fry 3 charr in one spell. Degen of 10 will kill them in seconds, they have a real fight when a necro has 3-4 lvl 16 horrors as melee support.

Put in a min xp per kill and make the above possible and more viable.

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

I agree to an extent. It's amazing how a char, even at level 20, can get 'banged up' by monsters 5 levels underneath! An experience point per kill at least gives a token. Seeing "0XP" is about as depressing as it gets.

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

So mentally add 1?

It takes 20,000 XP to gain a skill point. Human players will see basically no advantage from putting in a minimum XP.

The problem here is bots. It would be easy to make a bot run low level (like Fort Ranik or something) areas and kill enemies for the 8XP. A bot can do runs all day and just build XP. Want 100 skill points? Just bot them; while you are at work you are gaining skill points. ANet has made a very smart move by having 0 XP, and I commend them for thinking ahead.

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

Ah very true, Epinephrine. I hadn't considered people cheating. *sighs* I always forget about them since it's a foreign concept to me.

Shadow_Avenger

Krytan Explorer

Join Date: May 2005

Stolen Dreams

R/Me

Quote:
Originally Posted by Epinephrine
So mentally add 1?

It takes 20,000 XP to gain a skill point. Human players will see basically no advantage from putting in a minimum XP.

The problem here is bots. It would be easy to make a bot run low level (like Fort Ranik or something) areas and kill enemies for the 8XP. A bot can do runs all day and just build XP. Want 100 skill points? Just bot them; while you are at work you are gaining skill points. ANet has made a very smart move by having 0 XP, and I commend them for thinking ahead.
How would this effect my game?
If you punsh the community due to a few, then you are on a downward spiral.
What does it matter in the grand scheme of things if you do get all 200 skill points?
What does it matter if a player has 1000 plat in bank and 1000 plat on there character?
How does it effect the game? How does it affect my game time?
Answer not on bit.
They have put in traders for all the different goods, max weapons are 2 a penny anyway. The only people who will buy them either have spare cash or are too low level to use them 100% effectively.
Runes, etc etc are all being controlled in game through traders.

If a player has all the skills, and 1000 plat doesn't mean that he is,
A/ Godly,
B/ Clever,
C/ A good guy to group with.
D/ Does not make you a skilled player. (infact having all skills increases your chances to make crappy builds.)

GW is not about finding that uber item as it does not exist.

So I ask again,
How does it effect the game? How does it affect my game time?

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by Shadow_Avenger
If you punsh the community due to a few, then you are on a downward spiral.
I don't view it as punishing anyone, it's the way the game works. They are worth 0 XP because you can defeat them with no difficulty, thus 0 XP. Rewarding XP for something trivial is pointless.

We often punish everyone for the sake of a few. That's the way the world works. I explained the rationale behind the 0XP, you don't have to agree that it's a good idea, but ANet is not going to change it - it's a decision they made to fight botting. Be thankful you get drops - I figure creatures shouldn't drop anything if you gain 0 XP, for pretty much the same reason.

Quote:
Originally Posted by Shadow_Avenger
(infact having all skills increases your chances to make crappy builds.)
Lol... you are clueless. Having all the skills allows you the flexibility to make bad builds. It doesn't negatively affect your builds unless you are a dumbass who uses random skills.

Quote:
Originally Posted by Shadow_Avenger
So I ask again,
How does it effect the game? How does it affect my game time?
Umm, it keep you from getting XP for pointless kills. So I guess it prevents you farming for XP in wimpy areas, and thus eliminates forms of botting. I thought I explained that.

Rajamic

Wilds Pathfinder

Join Date: May 2005

IA

Chronicles of Heroes [CoH]

R/Me

Quote:
Originally Posted by Shadow_Avenger
How would this effect my game?
What does it matter if a player has 1000 plat in bank and 1000 plat on there character?
How does it effect the game? How does it affect my game time?
Answer not on bit.

So I ask again,
How does it effect the game? How does it affect my game time?
It completely screws up the game's economy. If it weren't for bots farming, we wouldn't have had people selling sigils and runes of vigor for 100K+ gold, because few if anyone would've had that much gold to buy with.

While XP is a smaller issue (you can't sell XP to someone), there still is a problem with your idea: I level my character to 10, so he's pretty much invulnerable to anything right outside Ascalon town (particularly a Wariior with an absorbtion rune and high-end armor from Ascalon). Set up a bot to kill a few things out there over and over, turn it on, and come back in a few days at level 20.

EF2NYD

Wilds Pathfinder

Join Date: Jun 2005

heh imagine a level 20 in pre-searing

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

I went through the fire temple corridor and dragons gullet recently with my level 20 N/Me. Taking on 3-4 level 10 hydra's is a real pain and is a real close fight. Not to mention 3 abominations are close to impossible. What annoyed me is I did die a few times, but I couldn't lower my DP, so it became harder and harder, eventually it got to a point where 2 hydras could own me entirely and at the point they start coming in fours, it's not even worth wasting your energy on to take down half life of one before getting killed.

Dralon

Academy Page

Join Date: May 2005

Stillwater, OK

R/Mo

Quote:
Originally Posted by Sekkira
I went through the fire temple corridor and dragons gullet recently with my level 20 N/Me. Taking on 3-4 level 10 hydra's is a real pain and is a real close fight. Not to mention 3 abominations are close to impossible. What annoyed me is I did die a few times, but I couldn't lower my DP, so it became harder and harder, eventually it got to a point where 2 hydras could own me entirely and at the point they start coming in fours, it's not even worth wasting your energy on to take down half life of one before getting killed.
I guess you will have to take henchmen there with you then. Why not, you aren't splitting xp anyway and if you are there by yourself so you can get all the loot and cash, that is one thing arena net wants to cut down on anyway.

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

it would take one hell of a programmer to write a bot that would actually kill things...

and why should you recieve XP for killing things that are 8 levels below you? where's the challenge in that?

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Quote:
Originally Posted by Dralon
I guess you will have to take henchmen there with you then. Why not, you aren't splitting xp anyway and if you are there by yourself so you can get all the loot and cash, that is one thing arena net wants to cut down on anyway.
No they don't. They want to cut down on botting. Their PR has said it themselves, they have nothing against farming and if you want to, by all means, go ahead. Not in those exact words though.

Oh, and btw, check this shiznit out:

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by Algren Cole
it would take one hell of a programmer to write a bot that would actually kill things...

and why should you recieve XP for killing things that are 8 levels below you? where's the challenge in that?
Umm, not really. So many easy ways to kill things. Balthazar's Aura, ZF, heal spam. You don't even have to target an enemy, just tell it to run to point A, activate BA, ZF, spam a heal every 4 seconds until out of energy, wait till enegy recovers, run to point B, repeat...

Sholtar

Frost Gate Guardian

Join Date: Jun 2005

Brethren of Arms

Mo/W

My main problem with this idea is simple. You just know that somebody with way too much time on their hands is going to get to level 20 pre-searing, and that's just wrong.

Mormegil

Krytan Explorer

Join Date: May 2005

The 0xp policy was a tough blow for all the botters.

One more thing that shows you how these devs are experienced and careful even in the smallest aspects of the game.

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by Epinephrine
Umm, not really. So many easy ways to kill things. Balthazar's Aura, ZF, heal spam. You don't even have to target an enemy, just tell it to run to point A, activate BA, ZF, spam a heal every 4 seconds until out of energy, wait till enegy recovers, run to point B, repeat...

you're talking about hooking and subclassing the game itself...as opposed to just putting in API calls that tell the computer what buttons to push in what order....the bot now has to search out mobs(yes they are in the same general area...but that general area is made up of thousands of points/locations). You don't have to target...that would be true for most classes adn the botters could just use these classes....but you still have to be in the general vicinity of a mob....which would require a far more extensive knowledge of hooking/subclassing than the macro bots we've been seeing.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Quote:
Originally Posted by Sholtar
My main problem with this idea is simple. You just know that somebody with way too much time on their hands is going to get to level 20 pre-searing, and that's just wrong.
That'd be hilarious.

Linkie

Lion's Arch Merchant

Join Date: Mar 2005

Norway

P/W

I can see myself farming quite a few of the undead spots in Kryta with my monk.

Shadow_Avenger

Krytan Explorer

Join Date: May 2005

Stolen Dreams

R/Me

ORIGINALLY POSTED BY Epinephrine
Quote:
Lol... you are clueless. Having all the skills allows you the flexibility to make bad builds. It doesn't negatively affect your builds unless you are a dumbass who uses random skills.
Alas it seems you are clueless, humour is a gift, you seem to lack, it can as you say make lots of different builds, it can for the inexperianced player create lots of options which can lead to crappy builds.

As for it screwing the economy, hmm, those who actually read the post would have also noted that I did actually state that everything has traders now, and prices are regulated through this, so is the economy.

So I ask again how will it effect my game?

Bots as Algren Cole posted are not exactly feesable in xp hunting, especially as they do add some randomisation the areas, not alot, but alittle.

Orinignally posted by Algren Cole
Quote:
and why should you recieve XP for killing things that are 8 levels below you? where's the challenge in that?
The challage is simple, go and fight 7 Tengu solo, without henchmen, they are only lvl 13. Go do the northwall without henchmen and kill all the Charr, they are only level 8 instead of running to complete mission. There is challange in these things and no reward xp wise. Go solo antheas Ashes without henchmen. There are lots of quests, and areas that do pose a challange if you solo, and dont take henchmen.

Go fight the undead rangers in packs of 4 with posion arrows solo without henchmen, yeah, they only level 13 and worth no xp.

If you read the original post, it actually stated doing these areas solo without henchmen. I'm not saying taking on 50 charr in a group of 6 lvl20 wouldn't be fun or a challage either. Hence the 'serious sam' which is a FPS which is based on chucking as much as possible at the player and have the AI have 1 objective kill the player. A fun FPS with 30+ creatures coming at you fast, constantly, it is a adrenaline rush and a test of twitch gamers reactions.

The mechanics of GW mean that no matter how high or low a level creature you are fighting, it will always hit and you will take damage, unless you in a stance. Warriors are the only class able to use absorbtion runes and get AC high enough for 0 damage to occur on a hit.
As such.
Warriors are for wimps, warriors are the easiest class, slap on the best armour and a superior rune and most of the low level stuff is a walk in the park. Play with anyother class and it becomes a challage. Go fight 8 stone summit, they only lvl 9-10 in the northern shiverpeaks, wait till them sages slap empathy on you. (posted this before all you W/ ?? claiming how good you are and how easy it is.)

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

lol...last night I redid northern wall for the bonus....when we got to the char part of the quest I told the rest of my team to run and I'd stay back and fight.

barbed trap + flame trap + dust trap + Favorable Winds + Ignite Arrows + Spamming Tigers Fury....the char didn't last too long.

but I can see your point...altheas ashes would be very very difficult to solo...even as a lvl20

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

Perhaps something could be instituted that, if you're X number of levels above the monsters in the area, the number of henchmen you can schlep along is reduced. Besides, they're not much good other than as meatshields anyhow given their low levels.

Aracos79

Aracos79

Krytan Explorer

Join Date: Jun 2005

The Great Southwest

Shadowstorm Mercenaries

E/

While I find 0 xp frustrating sometimes as well, anything ANet does to screw over cheaters, hackers, or botters, is 100% fine with me. I'll live with my 0 xp if it makes them even the tiniest bit more miserable.

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by Aracos79
While I find 0 xp frustrating sometimes as well, anything ANet does to screw over cheaters, hackers, or botters, is 100% fine with me. I'll live with my 0 xp if it makes them even the tiniest bit more miserable.

so if they took gold and purple weapons as well as runes out of the game you'd be fine with that?

Aracos79

Aracos79

Krytan Explorer

Join Date: Jun 2005

The Great Southwest

Shadowstorm Mercenaries

E/

Forgive my poor humor for a moment, but I get so FEW purple and gold drops, that I'd hardly notice them if they were gone.

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

LOL, Aracos79!

KaPe

Lion's Arch Merchant

Join Date: Jun 2005

So, you'd get 20 exp for killing monster above your level and 6 for squashing a bug that couldn't even touch you? Sounds fair.

Shadow_Avenger

Krytan Explorer

Join Date: May 2005

Stolen Dreams

R/Me

Quote:
Originally Posted by KaPe
So, you'd get 20 exp for killing monster above your level and 6 for squashing a bug that couldn't even touch you? Sounds fair.
The point is there are no creatures that cannot touch you.
(read game mechanics / AC for details of possible exceptions due to specific builds / ac max outs, but even these max outs are on a timer so would offer invunerability for a limited time only.)
You only get 20xp for the creature higher than you because you have henchmen with you, if you could kill it without them you would get 100+ xp.
Also you need upto 22,000 xp to earn a skill point, at 6xp a kill it is definately not an instant thing.

Ikinsey

Ikinsey

Academy Page

Join Date: May 2005

Cali

Mercanaries of Xero

N/Mo

Frankly, If NCsoft does their job and keeps the botters out of the game we got nothin' to worry about.

Divinitys Creature

Divinitys Creature

Krytan Explorer

Join Date: Apr 2005

Somewhere between the Real World and Tyria ;P

The Gothic Embrace [Goth]

Quote:
Originally Posted by Sekkira
No they don't. They want to cut down on botting. Their PR has said it themselves, they have nothing against farming and if you want to, by all means, go ahead. Not in those exact words though.

Oh, and btw, check this shiznit out:
Funny picture, where is it from? Is there some cryptic link to this thread that I am missing? Heh heh it would be funny without that guy in the corner too.

KaPe

Lion's Arch Merchant

Join Date: Jun 2005

"The point is there are no creatures that cannot touch you.
"

Not really. I don't think "killing" me in 100 blows counts as "touching". Hell, you can destroy entire Charr "army" in first mission with high level Elementalist(or someone with good AOE).

Schorny

Wilds Pathfinder

Join Date: Apr 2005

The game is not ment to be played solo.

But the DP thing is really an issue. But a very minor one - because normally you don't die in low level areas. And in the desert and after that all enemies give XP. So the "no xp thing" is only a 'problem' if you really go to low level areas. And 1 xp would really mean nothing. If you kill 500 enemies in the low level areas, like the tengus (which are not so low level) then you gained 500xp. Is that really worth the time? No.

But playing Nolani all over again (by just opening the front door) you easily kill 20-30 charrs within 1 minute or two. A bot can easily play this, because you don't need much to do. 20 xp in 1 minute is not terrible good, but if a bot plays it, he can gain all xp he want.

Swarnt Brightstar

Swarnt Brightstar

Krytan Explorer

Join Date: May 2005

Mongolia!... But sadly Florida

Rulers of Mythology <ROM>

R/Mo

2 things I have to say

1)this is insanely funny

2)just give us a bit of xp when we go to help out friends when they're at ascalon, c'mon, how happy do you think I am when after getting mauled by charr (at lvl 20) I still get-wait let me guess-0xp. Maybe only give us xp to work off the DP then when you have 0DP then get xp to work it off.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Quote:
Originally Posted by Divinitys Creature
Funny picture, where is it from? Is there some cryptic link to this thread that I am missing? Heh heh it would be funny without that guy in the corner too.
No, I just uploaded a random picture

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

Quote:
Originally Posted by Ikinsey
Frankly, If NCsoft does their job and keeps the botters out of the game we got nothin' to worry about.
You know, that's about the dumbest thing anyone has written on this forum in a long time. You obviously have NO idea what it takes to produce, code and maintain a game, do you?

Do us all a favor and read up on the problems and difficulties of producing a game and -then- speak up again.

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by Shadow_Avenger
Alas it seems you are clueless, humour is a gift, you seem to lack, it can as you say make lots of different builds, it can for the inexperianced player create lots of options which can lead to crappy builds.
Look. You said that increasing options increases your chances to make crappy builds, as an argument that more options = weaker. That is wrong, only if you cobble junk together is that true - what it does do is improve your flexibility, and allow you new builds which is good. You were wrong, or mispoke, and I mocked the idea that more skills could be a bad thing - it would only be daunting to someone who had no idea how to build a character.

Quote:
Originally Posted by Shadow_Avenger
So I ask again how will it effect my game?
The answer has been posted several times. It would encourage repetitive farming of easy low level areas for experience. Since killing in many areas can be done without the slightest effort it would allow botting more easily. This botting would render pointless the skill point system, and would probably result in blank accounts being for sale with all skills unlocked on ebay. This is bad for ANet, as they have stated that they will try to prevent cheats, botting, and sale of in game items/characters. Anything bad for ANet is bad for GW overall. Will it affect you? I don't know, you seem pretty selfish, it's all about whether you get experience, even if it is to the detriment of the community, so it probably won't affect you. It will affect many others though, and that's why it won't happen.

Quote:
Originally Posted by Shadow_Avenger
Bots as Algren Cole posted are not exactly feesable in xp hunting, especially as they do add some randomisation the areas, not alot, but alittle.
No, Algren Cole is wrong. It doesn't take any skill with bot design to make a bot that can kill simple enemies. Provided none of the skills need targetting simply running X feet in a direction into a zone and firing off spells will get some aggro on you and will wipe out some foes. You don't have to kill everythin, you don't even have to kill anything on every run - if 80 % of the time when you run a given route into a mission you end up with a train of (lets say) 8 Charr or Grawl or something on you, stop, fire off PBAoE stuff, then warp to town and repeat it is perfectly efficient as far as the botter is concerned. It doesn't have to involve anything complex, killing all the foes or anything like that - just killing regularly enough to gain experience at an appreciable rate.

Quote:
Originally Posted by Shadow_Avenger
The challage is simple, go and fight 7 Tengu solo, without henchmen, they are only lvl 13. Go do the northwall without henchmen and kill all the Charr, they are only level 8 instead of running to complete mission. There is challange in these things and no reward xp wise. Go solo antheas Ashes without henchmen. There are lots of quests, and areas that do pose a challange if you solo, and dont take henchmen.
There will be tough areas for any build to solo. So you don't run a bot in those areas, you pick easy ones for your build. As for doing these things, it's academic with the right builds. I can solo altheas ashes with a necromancer easily - I only have to be able to kill a few to get an army started, and the density of enemies is easily enough to get my force rolling. Examples of what might be hard for one character can be easy with another. Easy kills shouldn't be worth experience - I don't learn anything from it, and learning is what experience represents - that's why you don't get any. A lvl 20 character learns nothing by fighting a level 8 charr, or even a horde of them. If you don't learn you don't gain experience. A grandmaster won't get any better stomping me in chess, or even stomping 200 of me. You don't get any better beating foes that are beneath you.

Quote:
Originally Posted by Shadow_Avenger
The mechanics of GW mean that no matter how high or low a level creature you are fighting, it will always hit and you will take damage, unless you in a stance.
Umm, except that any monk or */monk can negate the damage through enchaantments. Or that an elementalist can negate the damage by casting, or a necromancer can just gain it back faster than they can deal it through steals and such. Sure, they deal damage, but if you can keep your healing rate above their damage rate while killing them you can take anything. There are so many ways for a player to exceed the ability of the foes to hurt them that it is unarguable.

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by Ikinsey
Frankly, If NCsoft does their job and keeps the botters out of the game we got nothin' to worry about.

am I the only person on this forum that realizes this is an impossible dream? You've got a better shot of becoming Brad Pitt than you do of having ArenaNet stop botters.

Epinephrine...you obviously have very little experience programming.....if a character were to run out into the middle of a field where char or grawl are and fire off AoE spells to aggro there's no way in hell the character could stand there long enough to kill everything without doing any type of healing/movement....not to mention at this point you haven't even targeted anything yet...you're standing in a field firing off spells without a target...how efficient is that going to be? A Bot isn't efficient if it dies every 2 minutes.

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

Quote:
Originally Posted by Algren Cole
am I the only person on this forum that realizes this is an impossible dream? You've got a better shot of becoming Brad Pitt than you do of having ArenaNet stop botters.
While I hate to think you're right, I do appreciate the Brad Pitt part. LOL!

Shadow_Avenger

Krytan Explorer

Join Date: May 2005

Stolen Dreams

R/Me

Quote:
The answer has been posted several times. It would encourage repetitive farming of easy low level areas for experience. Since killing in many areas can be done without the slightest effort it would allow botting more easily. This botting would render pointless the skill point system, and would probably result in blank accounts being for sale with all skills unlocked on ebay. This is bad for ANet, as they have stated that they will try to prevent cheats, botting, and sale of in game items/characters. Anything bad for ANet is bad for GW overall. Will it affect you? I don't know, you seem pretty selfish, it's all about whether you get experience, even if it is to the detriment of the community, so it probably won't affect you. It will affect many others though, and that's why it won't happen.
Spoken like a true fanboy. I have been playing these types of games for years, and having a low level creature that gives me 6xp does not encourage me to kill it more than a creature that rewards me 100xp simple maths.
Botting is a minority not a majority, those that bott and get caught get banned, simple. It would still not effect my game, in fact all the botting, that has happened hasn't affected my game, or my time playing the game one bit, other that the improvements that A.net have made to even out the economy. Which they would have had to do sooner or later reguardless of player botts or not. It would not be bad for A.net to set a min xp, as they openly encourage xp gain, they want you to max out your character, they want you to play till you get all your skills unlocked. It would not increase the speed at which people will gain skills, 6-8xp for a kill = alot of kills for one skill, when there are better places to do the same thing.
Your whole arguement revolves around botting. I don't know how or want to know how to bott, I play the game simple as that. Having all the skills seems fairly pointless to me, having a good selection for your fav class is worth while, but All the PvP templates are actually very deadly if you use them with skill. They all offer different skills and elite skills to use.
People will bott if they want to, just as there will always be players who cheat. Rewarding 6-8xp per kill for low level creatures will not stop or encourage it.
And what makes you think people won't sell their accounts on Ebay anyway?? Its a big business these days that goes hand in hand with and online Rpg game. Thats why Sony have endorsed in through there website and offer secure trading for a commission for EQ and EQ2. Its a multi million dollar industry already.

Speaking of sales of accounts and items, It seems that it is already a growing event, and NCsoft don't like it.
Taken from Guildwars site.
Quote:
We have also undertaken direct action to deal with the increasing number of auctions of in-game items for real-world currency. It is strictly against the policies of Guild Wars and NCsoft to allow such sales, and we will continue diligently to close such auctions.

Ikinsey

Ikinsey

Academy Page

Join Date: May 2005

Cali

Mercanaries of Xero

N/Mo

Quote:
Originally Posted by Aniewiel
You know, that's about the dumbest thing anyone has written on this forum in a long time. You obviously have NO idea what it takes to produce, code and maintain a game, do you?

Do us all a favor and read up on the problems and difficulties of producing a game and -then- speak up again.
I AM a game designer thank you very much, and it doesn't matter how much effort it takes they've said time and time again how they are going to keep this game free of cheats and so they have to stick to that not to mention the fact that the ammount of work doesnt matter: they need to do it to keep their PAYING customers happy. I'm not syaing I don't appreciate it but it can be compared to an appreciation for a resauraunt serving your food. (granted you pay after but if it was some sort of resauraunt where you paid in advance.)

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Quote:
Originally Posted by Algren Cole
am I the only person on this forum that realizes this is an impossible dream? You've got a better shot of becoming Brad Pitt than you do of having ArenaNet stop botters.
Arena net has already stopped botters.