Platemail - worst armor in the game now?

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R
Rhuobhe
Wilds Pathfinder
#1
The factions weekend shows Dreadnaughts Armor as below:


And Prophecies platemail's stats are:


I dont know if its a bug or if they plan on upgrading plate at a later time, but as it stands there is no reason why anyone should use platemail.

I would feel bad if things didnt change and I had a set of 15K plate - would be a complete waste of money.
t
tuperwho
Wilds Pathfinder
#2
Wow, very interesting. Good thing I was planning on upgrading my 1.5k plate with new looking armor come factions anyway. I will be curious to see if it stays this way. Also, wonder what the Luxon equivalent is, and if it's the same way.
Savio
Savio
Teenager with attitude
#3
From the armors I can see ingame, they're most likely planning on upgrading the old armors. Being as Gladiator's + Knight's boots was the best option hands down right now, it at least tries to change the situation. There needs to be more use in Platemail or Knight's, though; otherwise +health and +energy armors will win out.
Fluffyx
Fluffyx
Krytan Explorer
#4
Any armor besides Glads was pretty much inferior to begin with. You have more energy and close to or higher damage reduction using the global on knights/ascalon type boots. But I do hope they balance it out, this was something I feared before the betas. That they would make the prophecies armor useless in the new game. Lets hope it doesnt stay.
Bleidd
Bleidd
Frost Gate Guardian
#5
It would be nice but in all honesty it doesn't matter to me. My Warrior shall remain in full plate armour. It makes every victory that much sweeter when you don't have every statistical advantage going for you.
T
The Flash
Frost Gate Guardian
#6
where can you get that dreanoughts kurzick?

i havent been online for 3 months
E
Eclair
Desert Nomad
#7
Quote:
Originally Posted by The Flash
where can you get that dreanoughts kurzick?

i havent been online for 3 months
Factions Preview Weekend, they have it at the 15k crafter I believe.
Sekkira
Sekkira
Forge Runner
#8
Yeah, the problem they have there if they don't change it is imbalance. People who have factions have a distinct advantage over people who only have prophecies, which goes against what ArenaNet have preached about expansions since before release of the game.
T
The Flash
Frost Gate Guardian
#9
correct me if im wrong...so faction is an expansion and faction will have different world and you cant join faction and prophecy character right?
Sientir
Sientir
Lion's Arch Merchant
#10
Quote:
Originally Posted by The Flash
correct me if im wrong...so faction is an expansion and faction will have different world and you cant join faction and prophecy character right?
If I understand you correctly, you are somewhat incorrect. Factions is a "stand alone" product, in that you do NOT have to have Guild Wars: Prophecies to be able to play it. You can add the Factions key to your Prophecies account (as I understand the merging to function), which will give you 2 new character slots as well as allow your existing characters access to Cantha.
stickyballs
stickyballs
Banned
#11
Quote:
Originally Posted by Sekkira
Yeah, the problem they have there if they don't change it is imbalance. People who have factions have a distinct advantage over people who only have prophecies, which goes against what ArenaNet have preached about expansions since before release of the game.
Yeah, but Factions players do already have the advantage of choice or 8 classes. But, this is only a preview weekend. Still, Prophecies/Factions players will have an advantage w/ access to 2 more classes, a bunch more skills, new armor w/ diff. stats over just Prophecies players.

EDIT: went overboard
Sekkira
Sekkira
Forge Runner
#12
Quote:
Originally Posted by stickyballs
Yeah, but Factions players do already have the advantage of choice or 8 classes. But, this is only a preview weekend. Still, Prophecies/Factions players will have a superior advantage w/ access to 2 more classes, a bunch more skills, new armor w/ diff. stats over just Prophecies players.
Factions only players only get 'core' skills from the original 6 proffessions and all skills from the Assassin and Ritualist as well as Cantha only armour. Prophecies only players get all skills from the original 6 proffessions and original armour.

http://support.plaync.com/cgi-bin/pl...& p_topview=1

http://support.plaync.com/cgi-bin/pl...& p_topview=1

Direct quote from the second link:
Question
Will I remain competitive if I do not buy the expansion packs? Will I be able to compete with and against others if I have only some of the Guild Wars chapters?
Answer
Yes. Purchasing the newer chapters of Guild Wars will not make you strictly more powerful. You will have access to many more strategic options, due to the expanding nature of the skills, abilities, items and professions that you enjoy with each chapter. It would be similar to building a deck in Magic: The Gathering®: The more cards you own, the more different playing decks that you can choose from to use in the game. When you buy the chapters of Guild Wars, you will acquire a larger collection of skills and abilities from which to build your skill set, but you will not gain more power. So if you purchase a chapter and your friend does not, you will still be able to play competitively against and with one another.


The difference in armour there if not changed suggests otherwise of what's bolded.
stickyballs
stickyballs
Banned
#13
This is going off-topic. But more choices or options, gives you an advantage.
Sekkira
Sekkira
Forge Runner
#14
it doesn't make you distinctly more powerful though.
stickyballs
stickyballs
Banned
#15
I went a little overboard w/ what I said. But I *never* said distinctly more powerful.
Ensign
Ensign
Just Plain Fluffy
#16
Now? Platemail has always been trash. The OP makes just as much sense if you forget about factions entirely and just look at chapter 1 armors.

That said, the new armors in the expansion looking like that is encouraging. It means they might go back and revamp the original armors, to give us some actual, legitimate choices when talking to that armorsmith.

Peace,
-CxE
Sekkira
Sekkira
Forge Runner
#17
No, you didn't. I was just stating that *broken record* +5 advantage in this armour without any drawback is imbalanced.
Age
Age
Hall Hero
#18
Quote:
Originally Posted by Ensign
Now? Platemail has always been trash. The OP makes just as much sense if you forget about factions entirely and just look at chapter 1 armors.

That said, the new armors in the expansion looking like that is encouraging. It means they might go back and revamp the original armors, to give us some actual, legitimate choices when talking to that armorsmith.

Peace,
-CxE
I hope so for the sake of Knights and Ascalon armor and do make Censor armor worth looking at like Judges.
Formina
Formina
Frost Gate Guardian
#19
Elementalist Armour is also imbalanced - The armour crafter in House Zu Heltzer crafts armours which give +10 against elemental damage, and another +10 against a specific element, which is better than what we currently get as an Elementalist. (+15 against a specific element only.)
JiggyFly
JiggyFly
Lion's Arch Merchant
#20
I hope they do change some of the original armors like Platemail, because I do believe Gail said in her last lttle meeting that she thought it was unfair that one piece of armor does the same as the whole set. Which to me looks like the ever popular Knights/Ascalon + Gladitors combo will be out the window. Which turns the tables to the new armors even more.