I have noticed on overwhelming annimosity to the players that seem to have no other purpose or goal in this game other than to joing a group to quit on them.
Start penalizing them for it.
Examples:
4v4 TA, RA, and such if you leave you lose 200 faction
8v8 HA, and others like it to come you lose 300 faction and teammates that remain split the lost faction automatically so theyre not at a complete loss.
12v12 and all alliance battles your guild loses 10 alliance standing(which costs 5000 faction to get) Players that do this get their name posted in Guild/alliance status as a quitters and was the reason for the Standing point loss! guild's with a negative standing will get warned once then will be terminated. to prevent smurf guilds for this purpose
or for each person that leaves in a battle their team get's 20 point's toward the win. No rage quitting FTW because whoever leaves get's no faction. so if plyers quit it's still balanced.
Yet I truly believe the players quitting should be penalized because it is affecting so many other players' enjoyment of the game.
Quitting can be determined by Logging out, mapping out, or any other creative way they will find around it other than an Err-7, code 007 or someting like that.
Yes it's supposed to be a war. yet we can do without the weak resorting to childish tactics to gain control.
Please add or sign if you you agree or dissagree. Maybe we'll get ANET's attention on this matter
S


