Anyway link has been fixed. Nor did i say that I find it bad, just that she ain't there just out of the goodness of their heart. Which I imho have nothing against, since for once that is bussiness.
The point of more characterslots is for me not the point about skill, since I consider that moot anyway. But because you want to experience the different problems from all sides. If you play through the game with a monk or a warrior it is an entirely different experience as it is different to play through diablo 2 with a druid or a warrior. On top of that the point about not being finished with another char doesn't matter seeing that on some occasions people just prefer playing character x or y, ergo i have moments that i prefer to play with my ele and nuke everything to smittereens (I know its somewhat exagerated seeing that i'm mostly outdmged by other stuff and preffered as a flashbot or warder) or moments that i prefer to stay back and concentrate on keeping my mates healthy or be the leader with my warrior and keeping aggro (or yelling killroy while heading into combat

) or... point is that I have the option to play as x or y so have the choice to play the role I am in the mood for in stead of being limitted in my choices. Playing a mm as an ele or monk sure is a lot harder or impracticle as a necro...
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Quote:
Originally Posted by Naqser
What disadvantages? There are no whatsoever disadvantages with merging, don't come say the slot issue, if yu have prophesies you have 4 slots, if you have factions you have 4 slots, if you merge them you get 6 slots and you get to travel between chanta and tyria as much as you like, if you only got factons you can only stay in chanta, if you only have prophesies you can only stay in tyria. Furher on it IS a stand alone game, anet/ncsoft has said so and who knows better than the developers themselves?
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a)
faction = 4
prophecies is 4
4 + 4 = 8 != 6
b) storagespace which is also direclty related to characterslots
c) less new content then for the new person.
--> we already have access to 6 professions namely the coreprofessions. We already have access to certain skills. We already paid for some of the enemies within cantha (ergo some are mere copies of monsters in tyria which is a consequence of reusing graphics and making small alterations).
d) chapterwise buildup to me inherently implied access with your previous chars to future content and the general understanding of future chapters to be expansions for a previous owner. Not a necessity but an option to expand your game not use them seperately...
e) can go on even more... by for example losing the ability to be part of 2 guilds, one luxon other kurzich,...
I never stated that the game has no standalone abilities, but that doesn't mean that for people that already own a previous instalment it is a mere expansion. And just stating hey its x because y stated it is like that will not convince me to just blindly accept it.