any suggestions/build ideas for the R/W class vs the W/R
strengths weaknesses of both?
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Originally Posted by lzlz
PVP requires tactics and strategy, not just attack a target blindly without studying what skills your foes are using and their weakness. After certain practices, you will be able to tell the build your foes are using and their weakness within seconds, and change your tactics accordingly.
It certainly does take tactics and strategy, although you don't really get those 2 behind r/w hammer. The ranger part is not at all for the running away/evading etc, the 2 main reason for r/w 1) 24/7 TF (which a warrior can't rly do) 2) Bigger energy pool (handy for hammer attacks) The 2 advantages will result in an almost constant knocking down, but with way smaller dmg then a warrior can. If the ranger brings a pet 2, with call of haste, he gets in enourmous amounts of small hits (-> prot spirit/rof is useless vs it) In other words. The "bunny thumper" is not suited for instant high dmg attacks, as would be the case in spike teams for instance, but for a presure dmg team. With a constant degen of some sort, and 2 monks sitting on their ass half the time, well, you do the math. |
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Originally Posted by PrincessAki
I will say R/W is fun to play in Random Arena. You will be able to kill many warriors who are new to this game. Afterall, IMO Ranger with bows will be much stronger (at least much higher damage) than a Ranger with Melee weapons.
Warriors are not what Thumpers are designed to target, casters are. Quote:
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Warriors are not what Thumpers are designed to target, casters are.
I didn't say Warriors are the target of Thumpers. Aren't we comparing the builds between W/R and R/W only? Both Warriors and Thumpers are attacking the casters. But W/R will be much more effective than R/W to kill a caster, especially with your argument that R/W doesn't need any evade/block skills 70 base AL with no shield with no evade/block skills and you are planning to kill a caster..... |