Effigy
Jungle Guide
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The low heal is deceptive because you're effectively negating twice the amount of damage as is healed. If RoF triggers on a 35 dmg packet...
SB/RI is meant to be a team build. One person using it isn't going to do much, but having multiple hexers spamming a target can do a lot of...
Nice build, Spazzer. Only thing I might do is change Guardian for CoP. Guardian is decent, but CoP is just hax on boon prot.
Self-heals are only important in situations where the group is split, possibly without monk support, as Lightning said. If you have 2-3 monks...
I definitely miss boon prot. They can keep the DBoon nerf, I just wish they'd unnerf the Inspiration skills.
Average drops do seem a bit nerfed, but there are some upsides: 1. Better drop rate for gold items, rare materials, dyes, etc. 2. You can now...
I imagine a linebacker build would be effective for shutdown.
Sig of Rejuv is great now, yes. I was also giving BLight another look after the change to Deny. Certainly gives you more defense against hex...
BoA is dead. Long live Tiger Stance!
Veil is still better in most situations unless you're running NR or something.
