And by PVE i don't mean those campaign missions which can be beaten by henchies. I mean missions which are somewhat difficult.
Lets have a look at some of the places which are worth going to PVE wise.
UW: You can make tons of money and can be soloed. E/mo and Me/MO can also solo it but are much less effective than an invici Monk. Me/N? Sorry, i would rather take a N/Me for more efficiency.
FoW: Same as above, parts of it can be soloed and lots of money made in the process. Solo FoW as E or ME primary? Nop, not worth it. Roll a 55 MO instead
Tombs: Why in gods name bring any of these 2 classes when a B/P group can complete it in a much shorter and easier time. Warriors also have a damn hard time finding a group here as well. Why bring a warrior when necro minions are much better tanks, why bring an ele for "DPS" when rangers plow through and don't suffer from the AoE nerf. Half the damn ele skills aren't nearly as effective as they used to be. ALthough i do agree that having 10 mobs sit into a firestorm + meteor shower is kinda stupid, their new AI however makes Eles pointless. Mesmers.... eh...what are hey gonna do? Shut down those dryders?
SF: Again, same problem as above but to a lesser extent. Eles and Mes are the step child.
I seriously hope that Factions will have some more balanced PVE maps. I realise that Mesmer is a very situational class but damn... don't make that completely pointless in PVE.
PS: Eles and Mes kinda suck for solo farming as well, so all us who rolled an ele and mes have to get a ranger or necro going for some PVE action
h
