Congrats... i made a resilence build 3 (or more) months ago 2 weaks before the w/n grenths build....
Use axe and interupts (deep wound) for better results... use one strength shield +2 stance +3 hexed, i will survive will be good to... this way you dont need alkar to help you...
To prove in the trade forum i have a post from me buying 2 shields +2 stance +3 hexed and at time of w/n build a +20 hexed axe...
my build is good agaisnt all casters, bad against more tham 2 warriors at
same time... warriros is the bad point from this build...
More tips send me a PM... but at all its the same build...
P.S. Is good see people think builds... not copy and past from the others... good work...
P.S I have a ele and just now a rit furnace solo build... amazing builds...
W/R Solo Grenths/SF
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Quote from ibbo: 'thanks dude oh and 1 more question but skill...does it give u regen for the skills are casted on u at the time of putting on m.r or is it every hex/condition placed on u while it is on so u get regen for new thing out on u then lose the regen for when it wares of u?' End quote.
Melandru's resilience gives you regen from however many hexes/conditions you have at that time. For example, if an ice golem casts rust on you, and you then use Melandru's resilience, you get +3 health regeneration and +1 energy regeneration. If a golem then casts deep freeze on you, that would be 2 hexes, meaning you get +6 health regeneration and +2 energy regeneration. The hexes/conditions do not have to be on you when you use Melandru's resilience for them to take effect.
Well, i hope that answered you're question.
Melandru's resilience gives you regen from however many hexes/conditions you have at that time. For example, if an ice golem casts rust on you, and you then use Melandru's resilience, you get +3 health regeneration and +1 energy regeneration. If a golem then casts deep freeze on you, that would be 2 hexes, meaning you get +6 health regeneration and +2 energy regeneration. The hexes/conditions do not have to be on you when you use Melandru's resilience for them to take effect.
Well, i hope that answered you're question.

B
not a hard build, i just cant pull it out, i can only kill with the prospector on my tail, oterwise i get killed.
MR only gives +3 rengen on heath which is not enough, bleeding, angustie, syphon, conjure phantasm,its just not enough, it only equals bleeding and shyphon the other just forget it! YOU will have a hp degen....
Yes you always got rust and deep freeze and certaintly deep wounds, but you wont get them at all time, and obvious you will get attacked also.
Anyway, congratz, you pulledd it out!
MR only gives +3 rengen on heath which is not enough, bleeding, angustie, syphon, conjure phantasm,its just not enough, it only equals bleeding and shyphon the other just forget it! YOU will have a hp degen....
Yes you always got rust and deep freeze and certaintly deep wounds, but you wont get them at all time, and obvious you will get attacked also.
Anyway, congratz, you pulledd it out!
Have you killed anything INSIDE SF, yes i see the screeny of you standing there but you can clear ALL of GF with any warrior build using the prospect, priest healer tricks...
I actually cleared all of GF with my necro using the tricks... but killing inside SF is another story.... yet to see a screen of dead SF bosses
I actually cleared all of GF with my necro using the tricks... but killing inside SF is another story.... yet to see a screen of dead SF bosses
Melandru's Resilience is a wonderful skill. With not even a mega-pumped attribute set into it, it's a very useful elite stance when fighting especially the non-melee types, who just use conditions and hexes constantly. MR gives so much life and mana. I love the skill; it's simply a great elite in my opinion.
But unfortunately, I don't see it being nearly enough here.
Out of curiosity, I ran the build above, even with the items. Did it a few times over the past few days, testing, testing and trying. I don't see this working very well. The drain is more than the healing can handle, and between all those heals, the damage doesn't come--resposites are great, but do jack all to the wanding folks. Reposites only work on the Herders and Carvers. Nearly everything else is ranged and so you have to resort to weak sword attacks, which do very low damage overall. Even doing enough to over-come a +/-3 life siphon, is a challenge. The DS is run near constant, but it doesn't save you. It prevents knockdown, which is useful, but other wise it doesn't save this build due to the kind of damage being absorbed.
Also something funny to note, the Dwarf healers will heal baddies if they're the only ones hurting.... might want to not drag important last-men-standing near him while you're fighting. It really, really sucks watching that Ice Golem go back to full health after a proper Heal Other is cast on him.
I'd really like to see this in-game, or a video of it. I tried contacting the original poster, but the character doesn't seem to exist anymore. I'd like to see this build work. It's a wonderful setup. I just don't see it working here in Greniths. But I would love to be proved so wrong that it hurts.
-- If willing, my in-game-contact-name: Malveaux Highlander or Malveaux le Fou or Malveaux LeShaman. I'd really like to see it work (ie: let me run off, die, watch you do your magic). I'll even pay to see it, if it's proper.
Cheers!
But unfortunately, I don't see it being nearly enough here.
Out of curiosity, I ran the build above, even with the items. Did it a few times over the past few days, testing, testing and trying. I don't see this working very well. The drain is more than the healing can handle, and between all those heals, the damage doesn't come--resposites are great, but do jack all to the wanding folks. Reposites only work on the Herders and Carvers. Nearly everything else is ranged and so you have to resort to weak sword attacks, which do very low damage overall. Even doing enough to over-come a +/-3 life siphon, is a challenge. The DS is run near constant, but it doesn't save you. It prevents knockdown, which is useful, but other wise it doesn't save this build due to the kind of damage being absorbed.
Also something funny to note, the Dwarf healers will heal baddies if they're the only ones hurting.... might want to not drag important last-men-standing near him while you're fighting. It really, really sucks watching that Ice Golem go back to full health after a proper Heal Other is cast on him.
I'd really like to see this in-game, or a video of it. I tried contacting the original poster, but the character doesn't seem to exist anymore. I'd like to see this build work. It's a wonderful setup. I just don't see it working here in Greniths. But I would love to be proved so wrong that it hurts.
-- If willing, my in-game-contact-name: Malveaux Highlander or Malveaux le Fou or Malveaux LeShaman. I'd really like to see it work (ie: let me run off, die, watch you do your magic). I'll even pay to see it, if it's proper.
Cheers!
Hi guys,
I use this W/R build as well and it is perfect, i like it!!!
But I need an sword or axe, with +20% vs Dwarves or +20% while hexed
Does anyone know where i can find that upgrade for my sword or axe.
I like to solo with my warrior and i think the hardest place for soloing is SF, because of al the casters, so that's why i like this W/R build so much.
So I hope that anyone can help me out with finding an upgrade for my axe or sword??????
Thank guys
I use this W/R build as well and it is perfect, i like it!!!
But I need an sword or axe, with +20% vs Dwarves or +20% while hexed
Does anyone know where i can find that upgrade for my sword or axe.I like to solo with my warrior and i think the hardest place for soloing is SF, because of al the casters, so that's why i like this W/R build so much.
So I hope that anyone can help me out with finding an upgrade for my axe or sword??????
Thank guys
While hexed sword: http://gw.gamewikis.org/wiki/Denos_Makaluum
While hexed axe: http://gw.gamewikis.org/wiki/Buk_Dirayne
Try the auctions for an upgrade, see link at top right of this page.
While hexed axe: http://gw.gamewikis.org/wiki/Buk_Dirayne
Try the auctions for an upgrade, see link at top right of this page.
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It's going on my page 