ok i just posted this in another forum.. its a build i'd like to think i thought up... i just wanna see if you guys can give me some feed back on this.. so far it seems really solid and i'd like to see more of these in hoh spike groups..
Profession: n/mo
Name:ham sandwich part
Type: pvp
Category: extremely tough blood spiker
Attributes:
blood: 12+1+3
healing prayers: 12
soul reaping: whatevers left(should be 3)+1
Skills Set:
1) shadow strike: 50dmg +50 dmg if above 50% life
2) dark pact: 51 dmg, 10% life sac
3) vamp gaze: 63 dmg
4) demonic flesh: 208 health for 62 secs 10% life sac(+13 seconds)
5) mending: +3 regen sec
6) healing breeze: +8 regen sec for 10 seconds(+ 2 sec from 20% ench)
7) offering of blood: 21 energy for 20% life sac
8) res sig: duh
equipment:
tormentors armor : for the high def(70) and put a sup vig(50 health) in it.
blood req staff with: 20/20 recharge/fast cast, 20% enchantment time
summary: basically this build relys on enchants to stay alive longer(alot longer) while getting beat on by 1-2 opponents while you kill one of them.
strategy: unlike some blood spiker builds awaken the blood is not needed here though it would be nice it would mess the whole build up. anyways here goes: at the beginning of the match get demonic flesh, mending and healing breeze up then cast oob to max you energy pool. run out find a target any target cast shadow strike, pact, gaze, pact, healing breeze, oob, demonic( if its recharged)gaze, pact, pact, gaze... rinse/repeat.... now that takes about 9.5 sec to take an opponent down 493 health all the while you should be around 500-600 health with a limit up around 700 and this is with a warrior smashing on you... believe after playing around with this build for a while i got it perfected you will absolutely pwn anyone except migraine/denial mesmers(only if they're focused on you) and/or hammer warriors...
but if you focus on them they will run believe me nobody like to see their life bar cut waaaay down.
notes: remember you need to maintain demonic and healing breeze(when needed.. preferably always... since its a good cover ench with low recharge time) and use oob to keep the spiking up... remember get casters 1st since their health pool is generally low and can be killed quickly.. if you see someone rezing focus on them since they'll generally be distracted for 3-8 secs
i dont know if this build has been released yet but i like it and i figured it out myself without these forums
credit: me, myself and all my victims
s
