They are NOT bots!
Inde
Please refrain from political debates. Thank you.
Studio Ghibli
While I'll certainly be the first to admit how discussion did range a little, as one of the posters did say, the political and economic situation of China is one of the issues behind bot-farming.
It wasn't one of the best discussions, no, but I still think it raised a lot of valid points about -why- bot-farming is there, and some real information behind bot-farming, as opposed to the misinformation some people are picking up in sensationalistic articles about the poor videogame sweatshop workers.
It wasn't one of the best discussions, no, but I still think it raised a lot of valid points about -why- bot-farming is there, and some real information behind bot-farming, as opposed to the misinformation some people are picking up in sensationalistic articles about the poor videogame sweatshop workers.
Inde
Yes but flaming, calling people ignorant/idiots/etc is not essential to this thread. If the politcal discussion can not stop then this thread will be closed.
Wessels
Quote:
Here's my solution, and let me be the first to tell you that it's a very obvious one. They should just crack hard down on both sides, providers and consumers. And I mean HARD. Ban all involved accounts, by the thousand if that's what it takes. Monitor every IP address ever used to play a banned account and sets up a new account, and be quick out of the gate to smack them down again if they pick up their bad habits. Again and again and again until they give up. Who cares if they're Chinese, American, French or martians? Who cares about their living conditions? None of that should even come into the discussion. It's just a matter of ANet upholding their EULA. |
Also : it will be very hard to enforce this bit of the EULA . It is against the EULA for me to purchase gold from the net but do you know what it would involve to "discover" I have done so ?? Say they used the amount of gold in storage as criteria .I could always say I sold a very rare item. The amount of monitoring that would have to be involved would be so expensive it would far outdo the damage ( or apparent damage ) caused by pro-farmers .
Technically and practically unworkable...
No ,the only way to solve it is - as you put in 1st paragraph- rethink the entire economical structure of the game and as you correctly pointed out : this won't happen . Thus ensuring the companies selling gold they'll remain in business for an indefinite period of time to come ...
shinja
As noted before, the wages these folks are paid is actually above what farm workers make out there, its not bad money, and its easy 'work'.
With regards to 12 hour days, I assure you plenty of US citizens work that as well, and around the world people in different industries do not enjoy an 8 hour day as a regular thing. Most people who are 'big shots' in their chosen career path work well over the 'standard' 8.
'Sweatshop like conditions' is insulting to people who -really- have horrible working conditions around the world. Its a propagana piece.
While I dont particularly care for the ...subculture of it I guess for lack of better word, at least in GW it affects people personally on a very small scale compared to say, Everquest. Instancing means we do not have to deal with camp stealing and a host of other worries associated with these folks.
Some games are quite successful in building their business model with considerations for this type of activity, check out Secondlife for an example.
There is little Anet can do to stop this kind of thing, the only thing WE the players can do is... dont purchase their items with real cash. They would not do it if there was not a market for it.
With regards to 12 hour days, I assure you plenty of US citizens work that as well, and around the world people in different industries do not enjoy an 8 hour day as a regular thing. Most people who are 'big shots' in their chosen career path work well over the 'standard' 8.
'Sweatshop like conditions' is insulting to people who -really- have horrible working conditions around the world. Its a propagana piece.
While I dont particularly care for the ...subculture of it I guess for lack of better word, at least in GW it affects people personally on a very small scale compared to say, Everquest. Instancing means we do not have to deal with camp stealing and a host of other worries associated with these folks.
Some games are quite successful in building their business model with considerations for this type of activity, check out Secondlife for an example.
There is little Anet can do to stop this kind of thing, the only thing WE the players can do is... dont purchase their items with real cash. They would not do it if there was not a market for it.
Fay Vert
It was a bit flamey, so respect to the mods
Though I am sure most readers were entertained, nobody was really offended, and there was some good stuff amongst the diatribe
Though I am sure most readers were entertained, nobody was really offended, and there was some good stuff amongst the diatribe
Cjlr
Ah, the newest guise of offsourcing.
Sensationalist dreck that pulls at your heartstrings and mourns the squalor of the poor sweatshop workers establishes no context whatsoever. A crappy job to us in [cultural] North America or Western Europe is by no means a crappy job in India, China, or Mexico. There, working conditions are far below the standards we accept (and demand) as "minimal" - hence, lower costs for operating there.
Having to pay workman's comp, pensions, high wages and the like to all the greedy schmoes down at the factory is after all expensive, and drives up overhead and consequently prices. We aren't willing to actually pay those prices, so... Get the Chinese to do it! They'll work for peanuts! Largely this refers to secondary industries, but to a larger and larger extent quaternary industries (dealing in information, as opposed to physical products) are also being relocated "offshore".
How does this have anything to do with farming bots? I'm getting to that. The "sweatshop" bots allow us - gamers - to evade the more repetitive or just plain boring portions of game and skip straight to the rewards.
Here's where it gets a little fuzzy. With no formal mathematical education, I will now attempt to model the reasons behind "ebaying". I warn you, I'm pulling numbers out my ass left and right. For now let's assume that your goal is in-game currency - 'g', for gold:
Obtain in-game = How much you want / your rate of earning (virtual income)
T-O = G / G/hour
Obtain via third party = cost of item in $ / your rate of earning (real income)
T-E = C / $/hour
Now we all know that playing video games is usually more fun than working. So divide each side by F, for fun factor. Presumably, this will be greater for obtaining in-game than working in order to pay for the ebaying, but you never know.
T-O = (G / G/hour) / fun
T-E = (C / $/hour) / fun
Then, throw in a risk factor. Ebaying is against the EULA, after all. If anyone actually read the EULA and translated the legalese, they'd know that. Or the people on the forums can tell you. So, toss in an 'r' for the Ebaying risk factor.
T-E = (C / $/hour) / fun * risk
Time for some made-up numbers! You want 200k. You can earn 4k/hour in-game. Third party sites offer 200k for $5. You make $10/hour working. Playing the game is five times as fun as your job. You have a 50% of getting your account banned. A lower number is better.
T-O = (200 / 4/hour) / 5
T-E = (5 / 10/hour) / 1 * 0.50
T-O = 10
T-E = 1/4
T-O : T-E = 10 : 1/4 = 40 : 1
So in that case you'd ebay. Oversimplified? Yeah, definately. And innacurate. But it's a rough idea. Very rough...
The point of all that? Not too much I can think of at the moment. But I had fun writing it, even if you didn't have fun reading it. So flame away, but be mindful of how long it took me to write (way too long, by the way).
EDIT: fixed a couple glaring typos. But I bet there's still some.
EDIT 2: saw Inde's warnings from earlier... *ducks*
Sensationalist dreck that pulls at your heartstrings and mourns the squalor of the poor sweatshop workers establishes no context whatsoever. A crappy job to us in [cultural] North America or Western Europe is by no means a crappy job in India, China, or Mexico. There, working conditions are far below the standards we accept (and demand) as "minimal" - hence, lower costs for operating there.
Having to pay workman's comp, pensions, high wages and the like to all the greedy schmoes down at the factory is after all expensive, and drives up overhead and consequently prices. We aren't willing to actually pay those prices, so... Get the Chinese to do it! They'll work for peanuts! Largely this refers to secondary industries, but to a larger and larger extent quaternary industries (dealing in information, as opposed to physical products) are also being relocated "offshore".
How does this have anything to do with farming bots? I'm getting to that. The "sweatshop" bots allow us - gamers - to evade the more repetitive or just plain boring portions of game and skip straight to the rewards.
Here's where it gets a little fuzzy. With no formal mathematical education, I will now attempt to model the reasons behind "ebaying". I warn you, I'm pulling numbers out my ass left and right. For now let's assume that your goal is in-game currency - 'g', for gold:
Obtain in-game = How much you want / your rate of earning (virtual income)
T-O = G / G/hour
Obtain via third party = cost of item in $ / your rate of earning (real income)
T-E = C / $/hour
Now we all know that playing video games is usually more fun than working. So divide each side by F, for fun factor. Presumably, this will be greater for obtaining in-game than working in order to pay for the ebaying, but you never know.
T-O = (G / G/hour) / fun
T-E = (C / $/hour) / fun
Then, throw in a risk factor. Ebaying is against the EULA, after all. If anyone actually read the EULA and translated the legalese, they'd know that. Or the people on the forums can tell you. So, toss in an 'r' for the Ebaying risk factor.
T-E = (C / $/hour) / fun * risk
Time for some made-up numbers! You want 200k. You can earn 4k/hour in-game. Third party sites offer 200k for $5. You make $10/hour working. Playing the game is five times as fun as your job. You have a 50% of getting your account banned. A lower number is better.
T-O = (200 / 4/hour) / 5
T-E = (5 / 10/hour) / 1 * 0.50
T-O = 10
T-E = 1/4
T-O : T-E = 10 : 1/4 = 40 : 1
So in that case you'd ebay. Oversimplified? Yeah, definately. And innacurate. But it's a rough idea. Very rough...
The point of all that? Not too much I can think of at the moment. But I had fun writing it, even if you didn't have fun reading it. So flame away, but be mindful of how long it took me to write (way too long, by the way).
EDIT: fixed a couple glaring typos. But I bet there's still some.
EDIT 2: saw Inde's warnings from earlier... *ducks*
Big Tony
All ebay gold-buyers are supporting slavery!
Studio Ghibli
.. an easier way to say what Cjilr tried to demonstrate is that, to some people, even their spare time is worth money, and it's simply more effective to feed the system than to waste that time.
I had a friend, a weight-trainer, who felt this way.
But, yeah, what he said.
Sensational dreck.
I had a friend, a weight-trainer, who felt this way.
But, yeah, what he said.
Sensational dreck.
Saider maul
first off The argument is right on both sides.
They are chines farmers but 1 farmer can only make so much. thus they run AI. ( BOTS ). The ai is smart enough to follow a program with one error requiring the help of a true intellegance, The ai can't target the drops the enemy has left. so that 1 person is manning 5-6 stations,.. cleaning up after them. This is more like manufacturing and all workers are volintarily working there. true alot of small "work shops" as they like to call themselves did have long hours in poor living conditions. Most of that has changed and turned into a more corperate aspect of manufacturing gold.
I still see lil reason for concern. Why?
1: anet claims skill is rewarded vs time played.
2: anet claims the mods or elite items gained serve lil advantage over others.
3: being this said where will it make one persons game play better then anothers having enough gold to buy anything in the game.lol
I do not agree in this theory all though the added recharge or buffs gained can make the characters action/reaction and % casting success up to 38% better over anothers.
granted alot of collector items can do similar effects and get in the close ball park of DPS or DOT of the elite equiped character. It Will not be its equal in equal players hands.
Basically what i'm getting at is if gold makes no difference in the game to how well its played then why raise so much cain over people farming gold for those who chose to have it?
It can't be morals People condone selling tested junk unid items on here.
I say just get over the inevitable and play the game.
They are chines farmers but 1 farmer can only make so much. thus they run AI. ( BOTS ). The ai is smart enough to follow a program with one error requiring the help of a true intellegance, The ai can't target the drops the enemy has left. so that 1 person is manning 5-6 stations,.. cleaning up after them. This is more like manufacturing and all workers are volintarily working there. true alot of small "work shops" as they like to call themselves did have long hours in poor living conditions. Most of that has changed and turned into a more corperate aspect of manufacturing gold.
I still see lil reason for concern. Why?
1: anet claims skill is rewarded vs time played.
2: anet claims the mods or elite items gained serve lil advantage over others.
3: being this said where will it make one persons game play better then anothers having enough gold to buy anything in the game.lol
I do not agree in this theory all though the added recharge or buffs gained can make the characters action/reaction and % casting success up to 38% better over anothers.
granted alot of collector items can do similar effects and get in the close ball park of DPS or DOT of the elite equiped character. It Will not be its equal in equal players hands.
Basically what i'm getting at is if gold makes no difference in the game to how well its played then why raise so much cain over people farming gold for those who chose to have it?
It can't be morals People condone selling tested junk unid items on here.
I say just get over the inevitable and play the game.
Mystic Memory
$250 US Dollars is not alot of money in China...
1 USD roughly is 8 Yuan.
Many people in China make 3000 Yuan a month (yes I know, in American standards that is lower than a McDonalds Worker, but price for many things in china is cheaper as well i.e. 1 yuan for a call as opposed to 25 or 50cents a call)
And especially 12 hours a day...
its because outside of the cities some of the country people are very poor.
But I dont think ANET really has a way to stop this.
1 USD roughly is 8 Yuan.
Many people in China make 3000 Yuan a month (yes I know, in American standards that is lower than a McDonalds Worker, but price for many things in china is cheaper as well i.e. 1 yuan for a call as opposed to 25 or 50cents a call)
And especially 12 hours a day...
its because outside of the cities some of the country people are very poor.
But I dont think ANET really has a way to stop this.
Haggard
Studio Ghibli
Mystic Memory,
Could you please identify where you're citing this information from? My sources show me that the lower-class average income is X>1000$, and that the three-thousand dollar number being used is a pretty decent sum of money, especially for the work involved.
It's not rich, no, but it's enough to live semi-decently.
- edit -
Here are my updated numbers from 2004 figures:
Average per capita income for the richest group was 29,600 yuan (US$3,600) last year.
But the figure for the poorest 20 per cent was only 7,400 (US$890) yuan.
A survey conducted by the local statistics bureau among 2,000 urban families in Beijing showed that the overall average per capita income of Beijing's residents was 15,600 yuan (US$1,900) last year, 12.6 per cent higher than in 2003.
Could you please identify where you're citing this information from? My sources show me that the lower-class average income is X>1000$, and that the three-thousand dollar number being used is a pretty decent sum of money, especially for the work involved.
It's not rich, no, but it's enough to live semi-decently.
- edit -
Here are my updated numbers from 2004 figures:
Average per capita income for the richest group was 29,600 yuan (US$3,600) last year.
But the figure for the poorest 20 per cent was only 7,400 (US$890) yuan.
A survey conducted by the local statistics bureau among 2,000 urban families in Beijing showed that the overall average per capita income of Beijing's residents was 15,600 yuan (US$1,900) last year, 12.6 per cent higher than in 2003.
Riceboi
Haggard
I'm glad I made someone's day.
On a more serious note, I can barely stand farming all day for my own in-game benefit.. imagine doing it as a job..
On a more serious note, I can barely stand farming all day for my own in-game benefit.. imagine doing it as a job..
LoKi Foxfire
If a large majority of these gold farmers are from China why not just ban the entire nation from playing the game? Without going into political analysis of China, if they are basically using what amounts to slave labor inside the game why not just block the entire country from logging in?
Then again, proxies do wonders against these types of things.
Then again, proxies do wonders against these types of things.
Diablo???
Quote:
Originally Posted by LoKi Foxfire
If a large majority of these gold farmers are from China why not just ban the entire nation from playing the game?
|
Studio Ghibli
.. because it doesn't amount to slave labor.
To us, it seems that way. To us, the pay seem awful. To us, the concept of a sweatshop is awful.
But -VIDEOGAME- sweatshops are not that bad.
They make somewhere in the ballpark of three-thousand dollars/year. If my numbers are correct, that's a pretty semi-comfortable number for a Chinese urbanite, even more considering (1) the alternatives (2) and what's involved.
The idea of a sweatshop conjures up something awful, children slaving over whatever their craft might be, poor pay, bad food, and men with guns watching their every move.
These sweatshops are real.
Do not belitte the plight of those poor folk involved in those sweatshops by accepting the comparison between those and videogame sweatshops--which are twenty-something Chinese people who either have a lot of free-time on their hands or enjoy playing videogames.
That having been said, the reason they simply can't ban an entire country is because (1) that isn't fair (2) and they'd simply, as you pointed out, utilize proxies. In fact, I think spot bans are circumvented in that particular manner.
Want an easy way to beat farming? ;P
THIS IS A SUGGESTION THAT I DO NOT CONDONE. BUT I BET IT WOULD WORK. :P
Legalize what people are dealing with illicitly.
While I don't like the idea of it, it'd work. Just have Anet start selling pre-builts and monies and various randoms for real cash. Just have the price high enough to not be common but low enough to undercut the farmers.
It's, in essence, what people I know say to do about the drug problem. Legalize drugs. Set standards on it. Set a decent price on it.
- edit -
Beyond that, just build a better mousetrap?
I'm not entirely sure why people farm for Guild Wars. There's no real uberitem in the typical sense. No Sword of Dragonslaying +5 or anything. Just various cool-looking items which provide no real gameplay bonus besides making you look cool.
To us, it seems that way. To us, the pay seem awful. To us, the concept of a sweatshop is awful.
But -VIDEOGAME- sweatshops are not that bad.
They make somewhere in the ballpark of three-thousand dollars/year. If my numbers are correct, that's a pretty semi-comfortable number for a Chinese urbanite, even more considering (1) the alternatives (2) and what's involved.
The idea of a sweatshop conjures up something awful, children slaving over whatever their craft might be, poor pay, bad food, and men with guns watching their every move.
These sweatshops are real.
Do not belitte the plight of those poor folk involved in those sweatshops by accepting the comparison between those and videogame sweatshops--which are twenty-something Chinese people who either have a lot of free-time on their hands or enjoy playing videogames.
That having been said, the reason they simply can't ban an entire country is because (1) that isn't fair (2) and they'd simply, as you pointed out, utilize proxies. In fact, I think spot bans are circumvented in that particular manner.
Want an easy way to beat farming? ;P
THIS IS A SUGGESTION THAT I DO NOT CONDONE. BUT I BET IT WOULD WORK. :P
Legalize what people are dealing with illicitly.
While I don't like the idea of it, it'd work. Just have Anet start selling pre-builts and monies and various randoms for real cash. Just have the price high enough to not be common but low enough to undercut the farmers.
It's, in essence, what people I know say to do about the drug problem. Legalize drugs. Set standards on it. Set a decent price on it.
- edit -
Beyond that, just build a better mousetrap?
I'm not entirely sure why people farm for Guild Wars. There's no real uberitem in the typical sense. No Sword of Dragonslaying +5 or anything. Just various cool-looking items which provide no real gameplay bonus besides making you look cool.
Gli
Quote:
Originally Posted by Studio Ghibli
I'm not entirely sure why people farm for Guild Wars. There's no real uberitem in the typical sense. No Sword of Dragonslaying +5 or anything. Just various cool-looking items which provide no real gameplay bonus besides making you look cool.
|
Studio Ghibli
I stand corrected.
Peewee
I am afraid that this is the sad truth. Chinese 'gamers' are working in sweatshop conditions (one report suggested that 50 PCs were in the same room, with no ventilation, and temperatures were as high as 45 degrees celcius)
Essentially the bots they program require some input, so these people are hired and work at rates below the poverty line (in some situacions)
In China there is essentialy 2 cultures. There is the rich westernised east coast, and the poor 3rd world north west. The poorer migrate to the city in the hope of work, and riches, but find themselves in a situacion where they become exploited because they have to work for peanuts or nothing at all.
The solution is to never ever buy gold for any game. There is simply no excuse. To an extent this includes power leveling, as this is often a second service offered by the company, and while it may not rely on such sweat shops is facilitates it.
As an individual i can only advise that you do not buy gold, do not use power leveling services, unless you made an agreement with somebody in game, and do your best to petition against adverts for such services being displayed on fan sites.
PC Gamer, a UK PC magazine recently took a stand against such adverts, and no longer gets any revenue from it, but magazines and fan sites still advertise these things. I understand that often these adverts are what finance fan sites and even magazines. But imo how can a fan site claim to support the game while at the same time facilitate such companies.
If you think such practises are wrong then write to your favorite magazine, start a petition on that Fan Site you frequent, and stop the adverts.
Thanks for starting this thread, its an important issue, not just for people playing the game, and the developers of such games, but as you can see for people on the other side of the world.
Essentially the bots they program require some input, so these people are hired and work at rates below the poverty line (in some situacions)
In China there is essentialy 2 cultures. There is the rich westernised east coast, and the poor 3rd world north west. The poorer migrate to the city in the hope of work, and riches, but find themselves in a situacion where they become exploited because they have to work for peanuts or nothing at all.
The solution is to never ever buy gold for any game. There is simply no excuse. To an extent this includes power leveling, as this is often a second service offered by the company, and while it may not rely on such sweat shops is facilitates it.
As an individual i can only advise that you do not buy gold, do not use power leveling services, unless you made an agreement with somebody in game, and do your best to petition against adverts for such services being displayed on fan sites.
PC Gamer, a UK PC magazine recently took a stand against such adverts, and no longer gets any revenue from it, but magazines and fan sites still advertise these things. I understand that often these adverts are what finance fan sites and even magazines. But imo how can a fan site claim to support the game while at the same time facilitate such companies.
If you think such practises are wrong then write to your favorite magazine, start a petition on that Fan Site you frequent, and stop the adverts.
Thanks for starting this thread, its an important issue, not just for people playing the game, and the developers of such games, but as you can see for people on the other side of the world.
shadowfell
Quote:
Originally Posted by Gli
Not entirely true. I'm sure at least some of the eBay gold buyers have done so with the intention of buying a 700,000 gold HoD sword.
|
Sereng Amaranth
Quote:
Originally Posted by eSe
some games tp a char 2 jail and ask question or make them move in certain places bots cant do but not sure if this will work in this case since this game is global and not everyone knows english
|
natuxatu
they just need to get rid of the bots as far as A.net goes that should be their main concern not the sweatshops.
HawkofStorms
Quote:
Originally Posted by Peewee
I am afraid that this is the sad truth. Chinese 'gamers' are working in sweatshop conditions (one report suggested that 50 PCs were in the same room, with no ventilation, and temperatures were as high as 45 degrees celcius)
. |
Studio Ghibli
I'd like to read this report for the sake of veracity, considering I agree with Hawk there.. and it runs contrary to everything I've read.
Gli
Quote:
Originally Posted by shadowfell
Let me know when a gold HoD appears out of magical thin air
|
A 700,000 gold HoD sword, gold being the monetary unit?
A (700,000 gold) HoD sword.
A HoD sword costing 700,000 gold;
Sagius Truthbarron
Quote:
Originally Posted by Peewee
I am afraid that this is the sad truth. Chinese 'gamers' are working in sweatshop conditions
|
This is what Gaile Gray said to me about these comments on fan sites:
Quote:
Originally Posted by Gaile Gray
Hello, [name],
Thanks for getting in touch. I'm sorry to hear that you've read such racist commentary on our fan forums. I have not seen that sort of thing myself, and I hope that I do not see it! It is not possible or reasonable for us to take account action based on what a person says in a fansite forum. Racist comments within the game that are reported to us will be investigated and, if they are found to be accurate, action can and will be taken on game accounts. Thanks for your concern, and for your support of Guild Wars. Regards, Gaile Gray Community Relations Manager Guild Wars |
Quote:
Originally Posted by me
It has come to my attention that many American players seem to think on an unfounded basis that ALL Chinese people who play the game are "Botting" or that they are "Child Labor Slaves".
This has taken on great presidence on fan forums, I was wondering what your view on this mattter is. |
ExDeity
Since when was GWGuru a site for debating child labor laws in foreign countries?
This has little to do with guild wars specifically. Better off working in sweatshops earning peanuts than dying of starvation doing nothing.
This has little to do with guild wars specifically. Better off working in sweatshops earning peanuts than dying of starvation doing nothing.
aron searle
Quote:
The solution is to never ever buy gold for any game. There is simply no excuse. To an extent this includes power leveling, as this is often a second service offered by the company, and while it may not rely on such sweat shops is facilitates it. |
God Apprentice
Quote:
Originally Posted by Poison Ivy
And...how do you know this?
|
Blaster The Warrior
i think this is pathetic they ruin the game for us normal players
Fay Vert
How long has this been going on for now? ANet doesn't seem to care about it.
Muse of Shadows
Quote:
Originally Posted by Fay Vert
How long has this been going on for now? ANet doesn't seem to care about it.
|
cherikku
Just how are these "farmers" ruining the game? I'd see it as a plus because it adds more population to the game thus making the game more lively, interesting (for some), and a reassurance that the game is not fading. Ultimately, when you see these farmers disappear then you know that GW is pretty much dead. If no one is playing GW then there is no reason for these "farmers" to farm gold. Leave them be and they wont bother you.
Peace out.
Peace out.
Phaern Majes
Quote:
Originally Posted by Sagius Truthbarron It has come to my attention that many American players seem to think on an unfounded basis that ALL Chinese people who play the game are "Botting" or that they are "Child Labor Slaves". This has taken on great presidence on fan forums, I was wondering what your view on this mattter is. |
Continuing on.....
Just because a majority of botters/workers may orginate from areas in Asia (and I'm not saying they do for sure) doesn't mean the entire population is in on it. The problem is that it only takes a few to ruin it for the many. So a few indiscrete groups can give a bad name for an entire area. Really though, when you are talking about the issue of botting or sweatshop, they should never be labled as a Chinese problem. They shouldn't be labled as a Korean problem, an European problem, or an American problem. Yes I understand why certain areas have a higher rate of it than others. That does not mean it happens only in that area, nor does it mean the problem originates from that area.
I've always thought the problem wasn't people selling gold, but rather that people BUY gold. People selling are really just trying to make a living. Personally I have a hard time not liking someone just because they are trying to earn a living. However, I have no qualms disliking the person who can sit there and waste 100's of dollars on in-game gold. Its not even the fact that they are getting an in-game boost. Its more the fact that they are willing to waste so much money on something that isn't real. This is an example of consumerism at its worst. Which brings me to my next point. These consumers are usually American.
I'm not pointing that out because I hate all American players and think they should be banned, as I myself am an American player. I'm just pointing out how alot of you seem to be taking the high horse and accusing other areas of issues that I believe originate here in America. You have to see how hypocritical it is, that we say "Botting is bad.", then we log into Ebay and buy 100's of dollars worth of GW gold. With that said let me restate that I in no way believe that all American players buy gold. Nor do I believe all Chinese players bot/game for profit. I just think that the former is more inexcusable than the latter, regardless of which region is doing it.
Haggard
They don't ruin the game, just don't buy gold off ebay and you'll be fine
Besides, bot farming has only caused one nerf to my knowledge, that of the griffons. Tbh, i can live without them.
Besides, bot farming has only caused one nerf to my knowledge, that of the griffons. Tbh, i can live without them.
Seissor
The ppl in elonas are not chinese farmers, they are programmed bots. I believe that farmers do exist but these arent at the ones at elonas.
Ppl run to areas/places and pathfind, everyone is different. I run to the merchant one way, someone else runs another.
These monks in elonas all have the same or one of 3 paths they track, how many human players walk into a freaking wall for 10 mins before they wind up at the merchant?
Ive also offered them ecto, money and shards free and they dont do anything. They are bots, not people farmers. But I do believe ppl farmers exist.
Ppl run to areas/places and pathfind, everyone is different. I run to the merchant one way, someone else runs another.
These monks in elonas all have the same or one of 3 paths they track, how many human players walk into a freaking wall for 10 mins before they wind up at the merchant?
Ive also offered them ecto, money and shards free and they dont do anything. They are bots, not people farmers. But I do believe ppl farmers exist.
Haggard
^ If people farmers didn't exist, then the entire of deldrimor war camp, temple of ages etc would be a hallucination.
Sagius Truthbarron
The one in the background is running into the wall, most of these were running around the box in circles before all stopping at the same place.
After this screenshot was taken, 5 more came in and started slamming into the wall on my right, and then zinged into the same spot.
Not bots?