Mission: Vizunah Square

Imaginos

Jungle Guide

Join Date: Jun 2005

Is this mission required to be done in order to leave the cantha area to get to the luxons?

If not please post what needs to be done.


The Viz mission totally sucks and I don't think it is doable with henchmen. The AI for the henchmen is just too stupid and they are too weak, they die too easy.

After having sat around for near an hour looking for some monks we were forced to try with the henchmen. The opposing team consisted of all henchmen too and by the time we got to Togo for the first cutscene 2/3 the first group was dead and not rezzed at all. We of course failed the mission.

It is also VERY STUPID that you can not rez anyone who has died on the other team that is working with you to win this stupid mission.

/SIGH

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Its not possible to do with henches.

My friend has been locked at the mission for over 3 hours today with henches. Mainly because the healer hench has sig of devotion with no divine favor. Gj Anet.

Lampshade

Lampshade

Wilds Pathfinder

Join Date: Jun 2005

USA

Xen of Onslaught

wow who thought that one up?

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

Quote:
Originally Posted by twicky_kid
...the healer hench has sig of devotion with no divine favor. Gj Anet. HARRRR, HARRR

Imaginos

Jungle Guide

Join Date: Jun 2005

Quote:
Originally Posted by twicky_kid
Its not possible to do with henches.

My friend has been locked at the mission for over 3 hours today with henches. Mainly because the healer hench has sig of devotion with no divine favor. Gj Anet. Soo do you have to do this mission to get to the luxon's area?

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Quote:
Originally Posted by Imaginos
Soo do you have to do this mission to get to the luxon's area? No idea.

Anet needs to give a clear explaination and a game online game manual that is up to date. Instead they release a strat guide we have to buy that will be obsolete within 2 weeks.

I think this is the only complaint about the support from Anet. They really do not explain the mechanics of the game very well.

Hockster

Hockster

Banned

Join Date: Jul 2005

The mission is definately henchable. You have to complete it in order to access other areas of the map that are closed off prior to completion.

There are also areas that require a player to actually do the quest and ask to be admitted to the next outpost.

Traveller

Traveller

Wilds Pathfinder

Join Date: Jul 2005

Finland

League of Extraordinary Explorers [LOST] (my one man guild)

Me/

The Vizunah mission is alright until the very last battle. The hordes of Afflicteds just keep coming and coming dozens at a time, making it impossible for the hench healer to keep up. And naturally Togo and Mhenlo behave like standard NPC's you have to keep alive rushing all over the place.

Niroth

Ascalonian Squire

Join Date: Jun 2005

Just finished it. Both me and the other guy had 7 henchies with us and only had 1 or 2 deaths the entire time. Were were slow of course and only got the first reward... but it was doable.

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

I was able to get to the second to last group with henchies before I got a group later today to beat it. Now I'm outside the city... Arborstone is my current mission. :]

Lavvaran

Ascalonian Squire

Join Date: Jan 2006

Polish Legions Guild Wars Team

W/

Only after Square? Really? Hmm... I've done it (came out to be easy as piss with human players actually ) and still can't get to the areas outta Kaineng. I assume you've done other missions too then

Juicey Shake

Juicey Shake

Jungle Guide

Join Date: Jun 2005

CA

in it for the trimmmm

R/

Tip: wells: ROCK, rangers: ROCK!

did it with 3 barrage rangers, 1 ss/MoP nec, 1 wells nec, 1 tank, 2 monks, and I was the only barrager with a pet, 'cause I love my lvl 20 moa.

and we rolled the mission in ~25 minues, got both crosses on the icon + standard and the 'elite' or whatever [aka: new bonus] completed because of how fast we did it. COOL BEANS.

Wells + balling + barrage = a whole big explosion of you winning.

Sab

Sab

Desert Nomad

Join Date: Dec 2005

Yup, henchable. It kinda helps when you realise it's a 2-team map (2x8 players), and you have to work with the other team to win. Sometimes you won't have another team with you (cancelled during the countdown most likely), in that case, map back and try again.

I managed to hench this with another guy (who also henched).

Denny Pace

Denny Pace

Academy Page

Join Date: Jul 2005

Good Eye Sniper [GeS]

While it's henchable (preferably, you'll take real monks with you), this mission is a great example of one of the things I'm not liking about Factions so far. Rather than show some true creativity, Anet has taken to the path of throwing wave upon wave of Afflicted, materializing out of nowhere, against us. It's not like the Afflicted are challenging in any way. It's simple battle grind, nothing more.

When talking to some of my guildmates about helping out in this mission, one replied 'I'd love to, but I just got a call from my doctor and he'd like to remove my liver.' Another one replied, 'Yeah, as soon as I finish pulling my fingernails off.'

'Nuff said....

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

A battle grind has been every part of PvE so far practically... large battles are somewhat more fun though

Lost a completion to the mhenlo-doesnt-move bug, mission was pretty fun (with 8 people). With 2 teams I'd expect it's somewhat less interesting.

SisterMercy

SisterMercy

Krytan Explorer

Join Date: Mar 2005

Sisters of Mercy

Quote:
Originally Posted by twicky_kid
No idea.

Anet needs to give a clear explaination and a game online game manual that is up to date. Instead they release a strat guide we have to buy that will be obsolete within 2 weeks.

I think this is the only complaint about the support from Anet. They really do not explain the mechanics of the game very well. Actually, when Chapter 1 came out, we didn't have A.net holding our hands through the missions either. That's part of the joy of a totally new chapter: discovering new things. In some ways, wanting all the spoilers is almost like wanting to be ran through the missions.

OTOH, Sig of Devotion + no DF will need to be fixed.

So far, these missions go pretty well with a minion army.

Imaginos

Jungle Guide

Join Date: Jun 2005

Quote:
Originally Posted by LuxA
Yup, henchable. It kinda helps when you realise it's a 2-team map (2x8 players), and you have to work with the other team to win. Sometimes you won't have another team with you (cancelled during the countdown most likely), in that case, map back and try again.

I managed to hench this with another guy (who also henched). What is your primary class?

As a warrior taking the henchmen over and over, they don't survive.

Sab

Sab

Desert Nomad

Join Date: Dec 2005

Quote:
Originally Posted by Imaginos
What is your primary class?

As a warrior taking the henchmen over and over, they don't survive. Mesmer - Clumsiness, Ineptitude, Images of Remorse, Power Return, Inspired Hex, Drain Enchantment, Mend Ailment, Resurrect

As a Warrior I'm not too sure, maybe bring Watch Yourself and Shields Up to buff the henchies? Condition removal is nice to have, along with spike damage and an interrupt.

Anyways, make sure the other team has at least one active player, the mission is very difficult with only one team. If, by the time you make it down to Togo everybody there is dead, just restart and hope for a second team.

Traveller

Traveller

Wilds Pathfinder

Join Date: Jul 2005

Finland

League of Extraordinary Explorers [LOST] (my one man guild)

Me/

How can you tell if there's a second team somewhere? Do you meet them at the point where Mhenlo and Togo meet (after first big battle) and have their little chat? Or do you not meet them until the very end, at the final big battle?

Sab

Sab

Desert Nomad

Join Date: Dec 2005

Apparently the second team spawns by Togo. Ideally they should all be alive by the time you get down there, if you see half a dozen "Corpse of such-and-such," that's your cue to map back and restart the mission. Or, you can just talk in Local Chat to check if there's somebody present.

Traveller

Traveller

Wilds Pathfinder

Join Date: Jul 2005

Finland

League of Extraordinary Explorers [LOST] (my one man guild)

Me/

Well, usually there's just corpses of various henchmen. Maybe I really should re-start as long as there really is a second team available.

Cygnus_Zero

Krytan Explorer

Join Date: Aug 2005

N/Me

I did it last night with 4 henches, and the real people. I tried Battery at 1st with a full group and we died. Then couldn't get a good group and switched to Echo SS and it made life much easier.

Arwen Granger

Arwen Granger

Krytan Explorer

Join Date: Dec 2005

Melbourne, Australia

Mo/Me

One more thing. When you start, make sure you shout out to the other team NOT to rush and NOT to skip the first movie. Otherwise Togo will NOT move and he and Mhenlo will get stuck after you finish off the first battle.

gabrial heart

gabrial heart

Wilds Pathfinder

Join Date: Jan 2006

Las Vegas

Beautiful Peoples Club [LIPO]

Mo/Me

So, the deal with this mission is the first group goes in and while at the cut scene the second group comes in and joins up (sort of)?

So if one random person comes in with an all hench group the second group is screwed?

This would explain why I've done this 10 times and get different ppl by togo (or master tofu...LOL) and why most of the time we get slammed at the last group...

Anyway not really sure how the 2 groups end up being together, but this sucks when someone in front of your group goes in with hench and we all get raped!

Well99

Frost Gate Guardian

Join Date: Jan 2006

Nix Guild (NG)

N/E

Shoot 2nd team is dead time I get there.Two times I went with people and we didnt even get to one because Togo died.I tried with hench but cant get pass 3.
It is really silly because there are so many quirts to it.I did it one time and finished one and the 2 monks took off.Well we got hit by a mob and so fought.2 monks kept going.If I hadnt bought the game already I would not buy the game.
PVE is suppose to let you use a little strategy they have taken most that out with the mobbing.Oh well
Change that too 4 times..lol...working on record without trying..)

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by Avarre
A battle grind has been every part of PvE so far practically... large battles are somewhat more fun though

Lost a completion to the mhenlo-doesnt-move bug, mission was pretty fun (with 8 people). With 2 teams I'd expect it's somewhat less interesting. I like the constant combat.

I went through it with just 8 people. (the other team (all npcs) was slaughtered before we got there. It made the mission very challenging and exciting. I hope that the game doesn't lose momentum.

Beat_Go_Stick

Beat_Go_Stick

Wilds Pathfinder

Join Date: Feb 2006

I concur. I went through it with a group of 8 and never saw another group in there...beat it with expert rewards just the same tho. Minions ftw!

Takeko Nakano

Takeko Nakano

Wilds Pathfinder

Join Date: Aug 2005

Great Britain

W/P

I think the problem with the mission is thus.

1. If you skip the cutscene, Mhenlo and Togo get bugged and won't move.
2. If the other team dies, same thing happens. You can't res people on the other team.

I've e-mailed ANet, but I hope they're already working on a solution.

kicks66

Krytan Explorer

Join Date: Jun 2005

London

[Cape]

E/

i did this with henchies at lvl 13, the other team was a lvl 20 with all henchies as well, only had about 3 deaths, i loved the whole mission and didnt find it too hard (my new mesmer)

Xasew

Krytan Explorer

Join Date: Sep 2005

Storm Bearers[SB]

I went all missions and most of the quests with only henchies&starter armor and when I reached Vizunah was only lvl 12...
But with an Assassin it's impossible, because no one will take me into their group and with henchies it's impossible. Even now with better armor people still won't take me because of my lvl(what do u people do to have lvl 20?).

Eclair

Desert Nomad

Join Date: Apr 2005

Quote:
Originally Posted by Xasew
I went all missions and most of the quests with only henchies&starter armor and when I reached Vizunah was only lvl 12...
But with an Assassin it's impossible, because no one will take me into their group and with henchies it's impossible. Even now with better armor people still won't take me because of my lvl(what do u people do to have lvl 20?). did you do all your 2ndary professions quests?
Try going back and doing some of the missions that you didin't get all the bonuses on.

Takeko Nakano

Takeko Nakano

Wilds Pathfinder

Join Date: Aug 2005

Great Britain

W/P

Quote:
Originally Posted by Xasew
what do u people do to have lvl 20? Do the quests on the starting island, as well as on the mainland. They give loads of XP, so you should level up quickly. The 15 attribute point quests are a must.

Xasew

Krytan Explorer

Join Date: Sep 2005

Storm Bearers[SB]

I've done 90% of the quests I've found, I might have missed some though. And yea I did the 2ndary prof. quests.

Arkaine55

Arkaine55

Pre-Searing Cadet

Join Date: Apr 2005

Missions with two teams.... TERRIBLE idea, its like Random Arena for PvE
It wasn't hard enough finding a good group before, so now you have to find 2 good groups. Randomly.

3 times the other team leaves before bringing Mhenlo to where Togo is, one time the other team somehow EoE Bombs themselves instantly killing Mhenlo and everyone else, and another time the team actually shows up but Mhenlo gets stuck.
Twice me and the other team (both composed of 1 guy with 7 henchies) actually got past the 2nd "defending" area. But then one of them decided he got the skill he wanted to cap and left, while the other time we died at the 3rd spot.

Making missions that resemble all the worsts parts of Random Arena unskipable.... another TERRIBLE idea.

There are gates blocking the zones so nobody can run to places they havent got to yet and do missions out of order if they so choose.

And appearently I can't party with half the members of my guild for this mission cause they are all stuck in the other "version" of this town. (Local Quarter and Foreign Quarter)

So anyone who was trying this mission earlier got to do it with one team, lucky them. I guess now too many people got to the town so it decides to match them up randomly. Lucky me...

Cowboy Nastyman

Cowboy Nastyman

Lion's Arch Merchant

Join Date: Oct 2005

Me/Mo

i found this mission not to be henchable due to the henchmen reacting to the movements of the other team and tryign to run to them and thus not fighting

Stolen Souls

Stolen Souls

Desert Nomad

Join Date: Feb 2006

This mission in general reminds me of my past nightmares at THK...sitting in town for an hour, hoping to GOD to find a competant group. Upon finding a group, we end up failing because nobody can agree on a strategy.

Only with THIS mission, there are two MORE things that help to make it even more frustrating...

-The fact that it relies on two teams
-The fact that it's bugged


Wonderful.

Shusky

Shusky

Lion's Arch Merchant

Join Date: Jul 2005

Flying Purple Hippos

Done it today with a pug of level 12-19 mainly assassins + Sister Tai the Redundant and the second group of one warrior and all henches. I put together some crazy Ritualist healing build, and was the only human healer in there. Done it on the first try, because Rits are talented like that

Glitched

Frost Gate Guardian

Join Date: Mar 2006

E/Me

Sorry you're having so much trouble with this one. I did it last night on my third try. Just keep trying with full player groups and you'll get it with a few tries. Henchmen are useless in Cantha and only use them if you must.

B??x??44????1@$

Lion's Arch Merchant

Join Date: Jan 2006

After the first battle, Mhenlo+Togo don't follow me... I've done the mission 10 times, and they never do... anyone know what to do?

Sol Faithman

Frost Gate Guardian

Join Date: Aug 2005

WOLF

W/Mo

Quote:
Originally Posted by Glitched
Henchmen are useless in Cantha and only use them if you must. I just did the Nahpui Quarter mission with henchies and we only had 3 deaths total (good old Devona dropped twice) - and I didn't use any "boss" trick that people were spouting about in the Outpost.

For things like Vizunah Square where it's total carnage I'd say they are probably not good enough, but for quests missions where you can take your time and pull groups they are more than adequate.

But to say they are useless is slightly overstating things imho.

Rich