assassin/Monk is it bad?

D Fault

D Fault

Lion's Arch Merchant

Join Date: Mar 2006

Black Rose Gaming [BR]

Dark escape ends if you hit with an attack and shadow refuge only gives the bonus heal if attacking.

Without the extra heal at the end shadow refuge is healing breeze that will be up for half the time.

Xaero Gouki Kriegor

Xaero Gouki Kriegor

Wilds Pathfinder

Join Date: Dec 2005

Leather Rebels, (LR)

W/

Quote:
Originally Posted by D Fault
shadow refuge only gives the bonus heal if attacking.
NAW!!! really?

Quote: Originally Posted by Xaero Gouki Kriegor
dont use all that healing orison, healing breeze crap, at 5 energy 4 seconds of almost maxed out regen, and heal at the end of it if your still attacking, you should have more then enough healing with shadow refuge so you rather waste points in healing when you could of let it gone to a attribute category that gives both healing and speed increase and many other skills to stay alive and kill people with?

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Wo! Just submitted an A/Mo build.

I don't believe in healing, my target is supposed to be dead before I need to anyway.

Fortunes Faded

Fortunes Faded

Ascalonian Squire

Join Date: May 2006

also, if you go a/mo you have the possibility of taking Contemplation of Purity, which goes well with Aura of Displacement, as you can get out fast and lose a hexaswell, if you've got more than one, use shadow refuge, then CoP when shadow refuge is about to run out = teleported to saftey and lost 2 hexes.

ive seem this combo used to very good effect, as it has hex removal and ties in exactly with the assassin hit and run tactics.

mahousaru

Pre-Searing Cadet

Join Date: May 2006

I'm on my 3rd rebuild of my assassin, and this time I've opted for A/Mo and only so I have access of a hard res for PvE. I have tried Rit and Mes as secondarys and found no use for the additional skills at all. What I've found is its all very good picking the skills you want for the final build, but actually getting them can be a right pain in the rear. So this time around I plan to play the assassin the way i like playing him and still feel like my secondary class is of some use as I res my party after I run away screaming like a little girl.... <- Trying to get my survivor title without any of my guildies power leveling me

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

oh that aura of displacement is funny. See a sinner shadow stepping a Mesmer. Mesmer goes click with Shatter enchantment and sinner is gone with a boo-boo^^.

or an A/me with inspierd enchantment... I tell you.... funny as^^W

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

A/Mo is like W/Mo

for noobs only...

Xaero Gouki Kriegor

Xaero Gouki Kriegor

Wilds Pathfinder

Join Date: Dec 2005

Leather Rebels, (LR)

W/

Quote:
Originally Posted by Terra Xin
oh that aura of displacement is funny. See a sinner shadow stepping a Mesmer. Mesmer goes click with Shatter enchantment and sinner is gone with a boo-boo^^.

or an A/me with inspierd enchantment... I tell you.... funny as^^W this also serves a good purpose actauly, whenever your fighting a time taht well prepared, in AvA for example, sometimes it is good for the assassin to get out of there, luckily i never held AoD on for taht long, i always keep it on when im aroudn 20 feet away from the place i casted it, i simply use it to catch up to runners and leaping mantis strike them and finish them off and get back to the rest of the group

evox the evil

evox the evil

Academy Page

Join Date: Aug 2005

Where ever the hell i feel like living

Iim always in a new one so i just wont say

W/

i think your all wrong. the good ol CoP/AoD assassin works just fine for me and has never failed me. sure it lacks base heals but what doesnt? the point of an assassin is get in, kill, get out, not stay for tea and crumpets with a warrior. if you can jump in kill someone and jump out then you dont need your fancy heals and enchants which can be shattered and drained just as easy as AoD. plus and dark escape cover the armor problems and shadow refuge helps if you time it with CoP.

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

oh no, when I meant A/Me, I meant: steal their AoD and use it against them. They wont use CoP when you're done with them^^