Stop putting bosses at the end of missions

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

/notsigned

Ever since the start of gaming there have been end of level/mission bosses.

Besides, if you do it right all skills are easily capped.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

because I thought players can cap the boss after they have finished the mission in the "explorable area"

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Fear Me!
/notsigned. I agree with above. All elites can be capped in an explorable.
I do not agree with the OP to add a counter, but that is not true:
http://wiki.guildwars.com/wiki/Aura_of_the_Lich
http://wiki.guildwars.com/wiki/Ether_Renewal
http://wiki.guildwars.com/wiki/Fevered_Dreams

It's annoying when you have to make a mission again to get an elite skill.
Those areas should have explorable counterparts or the elites should appear elsewhere in the same campaign, but a counter at the end of a mission would only be annoying.

It's better to separate campturing and making missions.
Specially in timed missions.

Bront

Bront

Wilds Pathfinder

Join Date: Feb 2008

Honored Order of Light

W/Me

Quote:
Originally Posted by Malice Black
One of the reasons l33t tomes were added.
Doesn't help if you never unlocked it in the first place.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by Proff
Capping wasn't that bad when I did it :/

Fail less?
/notsigned
Same with me.

Also, excluding prophecies, all elites can be capped elsewhere! Especially the ones that are constantly QQ'ed about. And for those elites in prophecies, the elites that are at the end of a mission can be capped elsewhere.

Quote:
Originally Posted by Curse You
Also, my post from 13 months ago still applies.
Reading that made me lol very hard.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Pretty much, the elites found exclusively on the Ring of Fire islands are the worst, and I don't think any of them come only from end-of-mission bosses.

/notsigned. Would be nice if they did something different for GW2, but we don't need it now.

Jae Onasi

Frost Gate Guardian

Join Date: Jan 2008

Lost Haven

E/Mo

Quote:
Originally Posted by TheGuildWarsPenguin
Thread necromancy is the result of people using Search.
Using the Search function and Index of Ideas thread being requested 'always!' in big bold letters in the 'Read First' sticky, which I, shockingly, actually read.
Different forums have different customs on how old the last post in a thread must be before it's necromancy. If the moderators prefer, they can always split the thread where I posted if they would like to have a clean break from the old one.

Yes, I can read the wiki and find it elsewhere or use an elite tome if I have to. I prefer not to wiki/metagame my way through the campaign if possible, however--I like the role-playing aspect, and I enjoy the reward(s) of getting through the mission successfully and killing the end boss. I feel like I've earned something that way. Maybe that's a reflection of my having played the game only a few months or my strong preference for RPGs in general. It just drives me nuts that there's this inconsistency in being able to cap from bosses from mission to mission, and heaven forbid if I happen to forget which mission that happens to be.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

make it a time thing like on the dragons challenge mission and other eotn stuff. you have 1 min or so to run around cap your skill, pick up your loot, etc.

~the rat~

Limu Tolkki

Wilds Pathfinder

Join Date: Dec 2006

Hate The [Cape]

E/

I h/h capped all elites, never had this problem.

/notsigned

VinnyRidira

VinnyRidira

Krytan Explorer

Join Date: Feb 2007

Ridirian Guides

W/Me

I hate people who cap in missions. I hate the fact in Prophecies you have to do a mission and get random spawn caps. The op's gripe about mineral springs, I do not understand as it is fully explorable and not a mission. It also has 6 elites and not 8. The faction caps are far easier than prophecies. The nightfall ones are generally the easiest by far. To say Anet did not do anything about making caps easier is patently rubbish. I finished capping prophecies with my ritualist recently and I certainly hate perdition rock, totally sick and tired of running around it.

CagedinSanity

CagedinSanity

Wilds Pathfinder

Join Date: Jul 2006

Away from you.

W/

All this and I still cannot fathom why most people consider Prophecies as the best campaign.
It's awful.

QQ less, get other campaigns and cap your shit there.

Olim Chill

Olim Chill

Wilds Pathfinder

Join Date: Oct 2007

USA

DMI

N/

/not signed.

Sometimes you have to work while capping elites.

C2K

Krytan Explorer

Join Date: May 2005

If this was Prophecies, I would feel sympathy.

But Factions and onwards provided explorable areas where you can capture the skills with no time needed.

Stop trying to cap Psychic Distraction in the mission, go into Sunjiang District explorable and do it.

/Not Signed

Patrick Smit

Jungle Guide

Join Date: Nov 2006

NiTe

pay balth faction?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I would make exactly the opposite.

I would completely LOCK signets of capture inside missions.
So you must go to explorable to capture them. And put monsters elsewhere when an elite can only be captured inside a mission.

Quote:
Originally Posted by Patrick Smit
pay balth faction?
That do not make PvE characters have the skill, and PvE tomes do not drop in normal mode and must be acquired from other players.

VinnyRidira

VinnyRidira

Krytan Explorer

Join Date: Feb 2007

Ridirian Guides

W/Me

Skill caps are by and large very easy to do. Each of my chars has capped all of his or her elites, except for the monk but I had my rt do that. Now I am completing that with her for all elites. An Rt/A or Rt/W - what a joke.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Legendary Skill Hunter on two characters. I really don't see a problem here. Good thing they changed the way it used to be, when you had to use a cap sig WHILE the boss was using that elite skill. Much easier capping after he is dead.

/not signed

CagedinSanity

CagedinSanity

Wilds Pathfinder

Join Date: Jul 2006

Away from you.

W/

Quote:
Originally Posted by VinnyRidira
Skill caps are by and large very easy to do. Each of my chars has capped all of his or her elites, except for the monk but I had my rt do that. Now I am completing that with her for all elites. An Rt/A or Rt/W - what a joke.
I pretty much agree.
The only element of difficulty is muddling through all the missions to get to the higher up areas with higher up elites.
But the bosses themselves? Pah. More often than not, they got like 4 peeps around them. Easy caps.

ManiSan

Academy Page

Join Date: Oct 2007

Me/

Elite Tomes ?

/not signed

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

Elite Tomes were not available when this thread was started.

Seriously, why are we all /notsigning a two year old thread that isn't even applicable to the current game?

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by Operative 14
Elite Tomes were not available when this thread was started.

Seriously, why are we all /notsigning a two year old thread that isn't even applicable to the current game?
Because people just hit "go to last post" and reads what others are saying. In other words, they just want to be in the popular crowd .

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

Quote:
Originally Posted by RiceCream
then again..you can cap that elsewhere
That's the point... not many people try to deal with Droajam, so I think of Rilohn Refuge being more than anything the most picked choice to cap for Sandstorm.

Sweet Mystery

Sweet Mystery

Lion's Arch Merchant

Join Date: Aug 2007

Shadow Hunters Of Light [SHOL]

R/

/notsigned

I did my skill hunter title well before Elite Tomes were out, hell even before Hard Mode existed. The "fun" of gettin the title is getting there and seeing the boss hasn't spawned then doing it again *grin* masochistic I know, but out you go again..... I did Abbadon's Mouth SIX times to get Restore Condition... yes was a pain but if you want an elite, you stick to it and get it.

Failing that, just be lazy and get Balth by running around Aspenwood pretending to do stuff and unlock then use a tome like many do.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

Quote:
Originally Posted by Sweet Mystery
/notsigned

I did my skill hunter title well before Elite Tomes were out, hell even before Hard Mode existed. The "fun" of gettin the title is getting there and seeing the boss hasn't spawned then doing it again *grin* masochistic I know, but out you go again..... I did Abbadon's Mouth SIX times to get Restore Condition... yes was a pain but if you want an elite, you stick to it and get it.

Failing that, just be lazy and get Balth by running around Aspenwood pretending to do stuff and unlock then use a tome like many do.
agreed.

one of the things I loved about perdition rock was the semi-chaotic nature of it. what boss will be where? will the roaming earth mage be there or not?

~the rat~

ModoBasico

Pre-Searing Cadet

Join Date: May 2007

Lobos de la Sombra

R/N

totally agree

/signed