Cantha Farming Disappointment

Energizer Deth Buni

Banned

Join Date: Jan 2006

Near Atlanta GA

MVoA

N/Me

Thus far I ve seen nothing but mission and no places to solo 55 farm for materials. I think that we have seen the end of 55ing and the beginning of paying high prices for materials. This was definitely not made for farmers. But I love some of the missions. Got to Cavalon today, Yah.

Bowman Artemis

Bowman Artemis

Krytan Explorer

Join Date: Jan 2006

Gold Coast, Australia.

Overclockers Australia [OCAU]

The point of the game is NOT farming. Through the first few missions, playing normally and getting maybe 2 highly salvageable weapons, I have amassed nearly 200 wood planks, 200 iron ingots, 20 steel ingots, 100 piles of glittering dust, a few scales and a few of each rare crafting material.

Guild Wars Factions wasn't made for farmers, but damn, nor was Prophecies. If lining your pockets is so important to you, keep doing your 55 runs in Tyria, don't whinge because Anet didn't put in something they didn't intend for the game.

SAQ

Frost Gate Guardian

Join Date: Jan 2006

Melbourne/Taipei

Radicals Against Tyrants

N/

So when Anet decides to nerf 55 monking, I guess you'll be joining the recent MM ragequit people and start crying about how 55 monk is not overpowered..

ggkthxbye

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Ive been farming in Cantha >.>;;

Swehurn

Swehurn

1,787,569

Join Date: Jul 2005

BC, Canada

^ I agree wholeheartedly.

It's been made pretty clear that the game is not meant to be all about farming. I'll wager there are some places that can be farmed with a 55, though...if that's what floats your boat. It's just a matter of time until they're all found.

Mad Trapper

Ascalonian Squire

Join Date: Jun 2005

I'm a newb What does 55ing mean? Don't flame, I'm new!

calamitykell

Banned

Join Date: Aug 2005

N.Y.C.

"55" is a common farming build where one uses a bunch of superior runes to acheive 105 maximum hp. They then use an offhand which gives -50hp, totalling to 55 max.

It sounds suicidal, but there are certain skills which actually become better by miles for solo'ing with the setup. Protective Spirit being the main one.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Theres not really any farming places yet because

1) The games been out for less then a week
2) If someone found a farming area chances are there not gonna tell everyone

Tsunami Rain

Tsunami Rain

mmmmmmmm pie.

Join Date: Aug 2005

Honolulu, Hawaii

Favorable Winds [Gust]

Mo/

*cough* points to monk build forum

Indian

Indian

Wilds Pathfinder

Join Date: Oct 2005

[SWIM]/[HooD]/[RFE]

Me/

just gotta think out-side box man... never say "impossible" cuz it only says I m possible

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Tsunami Rain
*cough* points to monk build forum
Ahh yes...Tsunami's ultimate Jade Brotherhood 55 monk farming thread...

http://www.guildwarsguru.com/forum/s....php?t=3020666

Tsunami Rain

Tsunami Rain

mmmmmmmm pie.

Join Date: Aug 2005

Honolulu, Hawaii

Favorable Winds [Gust]

Mo/

Quote:
Originally Posted by Bloody Death
Ahh yes...Tsunami's ultimate Jade Brotherhood 55 monk farming thread...

http://www.guildwarsguru.com/forum/s....php?t=3020666
Updated..I must add With another farming spot.

--edit--
Quote:
Originally Posted by Bloody Death
2) If someone found a farming area chances are there not gonna tell everyone
I feel information should be passed freely

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Tsunami Rain
Updated..I must add With another farming spot.

--edit--

I feel information should be passed freely
Aww great...another tease that makes me mad I deleted my monk Well at least im working on my 55 mesmer And yes, information should be passed freely, but some people think ANet doesnt know there "UBER 1337 FARMING SPOTZ!!!!111"

Murk

Murk

Wilds Pathfinder

Join Date: Feb 2006

W/

Quote:
Originally Posted by calamitykell
"55" is a common farming build where one uses a bunch of superior runes to acheive 105 maximum hp. They then use an offhand which gives -50hp, totalling to 55 max.

It sounds suicidal, but there are certain skills which actually become better by miles for solo'ing with the setup. Protective Spirit being the main one.
You said it perfect, I can't add anything to this..

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

To the OP:

Doh! This game was not made for farming, and this game was not made for running through it. Anet realized the bastardization of the original game concept and designed Factions to counter this as best as it could.

Running in the Factions area is no longer possible because the paths are blocked to players until they have performed the primary quest for that point of the game. Yay! Way to go Anet! This is what I wish they did long ago on the Prophecies side!

If there is nothing to farm either, well, then maybe more game server time will be spent on people playing the quests and missions and Factions battles instead of farming.

Andy_M

Andy_M

Wilds Pathfinder

Join Date: May 2005

Worthing, UK

(Don't fear) The Beaver

While I have been wandering the desert getting my exploration percentage up I have been attempting to farm various types of beasties with a standard griff farmer build.

Then I noticed that there are tons of griffons everywhere - just off the beaten track a bit.

And enchanted bows/hammer/sword drop a fair few runes.

Not really tried in cantha yet, still running into walls and having to go back all the time to get stuck henchies..

Synthetic

Academy Page

Join Date: Jun 2005

W/Mo

In all fairness, this community as a whole needs to understand farming. I love to farm. I do not particularly need to; however, I enjoy it. It is a chance to play with some friends and do something relaxing that is productive in the game as well. I realize ANet is not all about farming so they make the game play so that you do not NEED to farm. People out there just do it because they like to. That should not bother anyone. I fail to see the reason why people are so hell bent on flaming farmers and giving them a hard time about it.

Furthermore, what is the end game for GW? In prophecies you could get to the more difficult missions and gain access to FoW and UW. Those areas are really just for farming. They just require unique builds (55, 5 man oro, etc.) or skilled teams. The only real point to doing those areas was to farm though.

This game is SORT OF an MMO. Everyone likes to play it their own way. If people want to farm then more power to them. I fail to see a problem with it; it really isn't hurting anyone.

Sorry that was way off topic. So to the OP, I think this just needs some time to be figured out. 55 may not work as well in Cantha, but I am sure that the community will come up with something else. Who knows what will be next but GW has a very creative player base and someone will come up with something shortly.

Fantus

Fantus

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by coolsti
If there is nothing to farm either, well, then maybe more game server time will be spent on people playing the quests and missions and Factions battles instead of farming.
You do realize that most quests are non repeatable, do you? And the 13 missions in the game won't keep you entertained forever, too.

Honestly, I still have no idea why some people here insist on forcing their prefered gamestyle on others. It's probably the most arrogant thing you can do in a computer game. GW is desgined that you don't NEED to farm, that still doesn't mean that you MUSN'T farm in GW. Some people just like it, you know?

lauriepriest

Ascalonian Squire

Join Date: Apr 2006

Zealots of Shiverpeal

Mo/

Farming ruins the economy!
The only way to get decent drops was to farm by the end of prophecies, at the beginning you got them every now and again!
I mean so far ive got most of what i need from quest pickups in 5 or less teams,
so far ive salvaged enough to buy me two sets of max armor and buy keys from which i got my weapons by spending - no money whatsoever.

I do understand though, i think the most important thing for Anet to do is give somthing for players to do which gives decent rewards in factions, in prophecies this was compleatly absent.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Farming would be fine if people would stop demanding massive amounts of gold for items they farmed in the first place! Basically it forces people to farm who don't like to farm in order to afford these over-priced items!

In anycase I'll be recreating a Mo/W at any rate. My W/Mo just doesn't seem to cut it as well as 55 Monks do.

coolsti

coolsti

Wilds Pathfinder

Join Date: Jul 2005

Denmark

Quote:
Originally Posted by Fantus
You do realize that most quests are non repeatable, do you? And the 13 missions in the game won't keep you entertained forever, too.

Honestly, I still have no idea why some people here insist on forcing their prefered gamestyle on others. It's probably the most arrogant thing you can do in a computer game. GW is desgined that you don't NEED to farm, that still doesn't mean that you MUSN'T farm in GW. Some people just like it, you know?
If you like to spend your gaming life farming, then farm! I certainly won't stop you. Apparently Anet is not so keen on farming, for whatever reason, and they seem to have designed Factions so that farming is not so attractive, and my for "my own personal opinion" and "speaking only for myself" that is fine and dandy!

If you like to spend your gaming life farming, then do so. Only thing that irritates me about this is the massive amount of players hanging around popular farming areas looking for farming groups, like 5 man Oro farming. Makes it difficult to find non-farming groups to do quests or just have fun.

By the way, I have been keeping myself entertained for just about forever with GW so far, not by spending countless hours farming, but by having fun grouping with friends and guild members and enjoying the teamplay and ensuing humor. Certainly 13 missions and non-repeatable quests will not last forever, but then again, I don't anticipate playing GW forever.

What irritates me are complainers (oh, they nerfed farming, oh, they nerfed running). I complain about complainers!

tONYY

Lion's Arch Merchant

Join Date: Feb 2006

Im Solo farming the wardens in arborstone with my warrior... or did...

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by Tsunami Rain
Updated..I must add With another farming spot.

--edit--

I feel information should be passed freely
^^ wow i farm that same spot with my Invinciwammo...didnt even know you could 55 it O.o;

Wow...all farmers think alike I guess. >.> My guildie found that spot independently too.

Quozz

Frost Gate Guardian

Join Date: Dec 2005

Prodigy Exiles (PE)

Mo/E

Quote:
Originally Posted by Synthetic
This game is SORT OF an MMO. Everyone likes to play it their own way. If people want to farm then more power to them. I fail to see a problem with it; it really isn't hurting anyone.
That last sentence answers your own question on why farmers are flamed so much. Farmers believe they don't harm anyone else's game experience but in fact they do. Just because a farmer says he is isn't harming anyone elses fun doesn't make it true. Farmers just don't understand the reasons why other people play the game and thus can't make the connection on how their farming impacts other people's enjoyment.

This problem is not unique to GW and so far no game has come up with a way to make everyone happy. Factions has given me some hope that Anet sees the basic problem and is working on correcting it. Unfortunately they still have a lot of work ahead of them so for this chapter farming will still be alive and well.

Mr_T_bot

Mr_T_bot

Banned

Join Date: Apr 2006

Quote:
Originally Posted by Bowman Artemis
The point of the game is NOT farming. Through the first few missions, playing normally and getting maybe 2 highly salvageable weapons, I have amassed nearly 200 wood planks, 200 iron ingots, 20 steel ingots, 100 piles of glittering dust, a few scales and a few of each rare crafting material.

Guild Wars Factions wasn't made for farmers, but damn, nor was Prophecies. If lining your pockets is so important to you, keep doing your 55 runs in Tyria, don't whinge because Anet didn't put in something they didn't intend for the game.
With a couple of the mods being relegated solely to rare or semirare items, the blue items are left alot more to be "highly salvageable." Not to mention that any mob drops pure crafting materials in relatively high amounts.

glountz

glountz

Jungle Guide

Join Date: Nov 2005

W/Mo

Cantha is farmable.
I use a common whammo Glads/Dolyak/Riposte/Frenzy build that works just fine, provided you aggro carefully and get rid soon of problematic opponents (Mesmers/necros/monks). Only problem so far was outdamaging monks (it takes ages to do so).
The only thing is to be a lot more careful and concentrated, with all these cross patrols, and that it takes more time.
My only regret is the boss buff, it's seriously difficult to survive their double damage.

Anyway, it's just that difficulty has been increased. It's really hard now to solo (but far from impossible), but I did many successful two-man runs with a friend.

Imaginos

Jungle Guide

Join Date: Jun 2005

Quote:
Originally Posted by RTSFirebat
Farming would be fine if people would stop demanding massive amounts of gold for items they farmed in the first place! Basically it forces people to farm who don't like to farm in order to afford these over-priced items!

In anycase I'll be recreating a Mo/W at any rate. My W/Mo just doesn't seem to cut it as well as 55 Monks do.
QFT!

I was looking for a shocking mod just recently for an axe and someone wanted 30k for one. I laughed and told them no way in hell was I paying that for a simple, non rare mod.

If people charged reasonable prices for everything then you wouldn't need to farm up hundreds of plat to buy something.

Total Rogue

Frost Gate Guardian

Join Date: Apr 2006

California

Team Love [kiSu]

W/

Quote:
Originally Posted by coolsti
Apparently Anet is not so keen on farming, for whatever reason, and they seem to have designed Factions so that farming is not so attractive...
Anet has said before that they don't mind farming, what they don't like is the BOTS. that's the reason the griffons were nerfed...

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

Ok Are we playing the same game? I've been farming the hell out of places and there is plenty of soloable content just not 55 monk soloable content. Time to create new builds my friend. I've already found a nice build that owns pretty much anything, good damage and lots of conditions to sap the potential of opponents.

Farmers don't hurt anyone and we understaqnd why people play the game. Just because we like to have cash and nice things doesn't make us the bad guys. You don't need anything we're selling. You can go out and find it on your own. The purpose of buying is to give you a shortcut to keep you from having to find it on your own. People that whine about high prices this and economy that really just want their short cut at a dirt cheap price. Too bad. If you want to buy from me you'll pay for my time if you don't want to pay my price then good luck finding that superior rune of dagger mastery you want so badly. I don't get this thing of farmers forcing anyone to pay high prices. The bottom line is we have access to the same drops you do. It's not like we found some piece of game code that just fills our inventory up with no effort at all. So if you don't like paying high prices get off your butt and go find what you need and just cut out the middle man. If you lack the time, the gumption or are just too lazy to find your own gear then expect to pay for our time. I know I'm right in this and there is no reasonable counterpoint to what I just said. Anyone in this game can find anything in this game that's the way the drops work.

DoctorEvil

Academy Page

Join Date: Feb 2006

One of the things I dislike about any discussion on "farming" is the broad definition the term has.

There is a difference between a person that goes out and farms an area for an hour or two a day so he can get money and materials to buy 15k armor for all of his characters versus some guys who plays for 16 hours a day farming so that GW Gold and items can be sold for real world money. There is a difference between the guy that sells his farmed drops to the merchant versus the guy that sits in LA D1 spamming "WTS Shocking Axe Hilt 30k" for 6 hours. There is a difference between the professional farmer who's making a profit and the amateur farmer who's trying to improve his characters.

Too often anyone that farms gets lumped into the "farmers ruin the economy" arguement. Farmers don't ruin the economy, PROFESSIONAL farmers ruin the economy. Most of the people I know will not spend 3 hours spamming "WTS X" as they consider it a colossal waste of time. Occassionally, if they have something with perfect mods, low reqs and a rare skin, they might spend a half hour trying to sell it tops. You know why that is? Because in the time it takes an individual to sell an item, they could be out farming making more money than they sold the stupid thing for, hence many of us "farmers" just dump stuff on the merchant or give it to a friend that will use it. Professionals don't have this problem, because they have people they pay to sit there for hours trying to sell junk.

Of course, I'm only looking at the two extremes. There are plenty of people that fall somewhere in between amateur and professional, and this is what causes people to lump all farming into one big group.

Valerria

Valerria

Ascalonian Squire

Join Date: Mar 2006

Is it so hard to make ANet increase the variety of mobs in each zone so the damage types are more varied? Tired of seeing a billion mobs in the same zone all doing physical damage.

Doing so won't stop all the farmers, it'll just slow them down to a more reasonable rate, and perhaps give them a chance to look up and see what else goes on in the game.

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

Man this sucks, I can actually play the game instead of farming 24/7 to inflate gold even more! :<

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

Quote:
Originally Posted by Valerria
Is it so hard to make ANet increase the variety of mobs in each zone so the damage types are more varied? Tired of seeing a billion mobs in the same zone all doing physical damage.

Doing so won't stop all the farmers, it'll just slow them down to a more reasonable rate, and perhaps give them a chance to look up and see what else goes on in the game.
Well it might work for focus farmers but then there are those builds I like to call Utility Belt builds. I run utility belts almost exclusively. These things can literally take on any mob. they have something for all occasions. Right now a lot of people use focus builds that function by specializing in a particular damage type or enemy type. The 55 monk is a wonderful example. It specializes in killing warrior type enemies but when faced up against casters, rangers and other distance type enemies it fails miserably. Focus builds are easy to make and easy to run and highly publicized hence their popularity. Utility belt builds take a lot more thought and require a lot more situational awareness to use and are generally more difficult but more profitable. They aren't widely used because they are aggravating to use and therefore they are not highly publicized like the focus builds. Randomizing things will really only stop bots, which is fine by me because bots cut into my profits. Then again professional farmers are the only ones that really screw things up.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Anet allows farming, they have stated it. They encourage coming up with new was to challenge your character. There against bot farming or farming to make real $$$.

If a method causing the game to go out of wack they will alter the situation (maps, skills, game mechanics, etc). There are many many non 55hp build so nerfing 55 doesn NOTHING to stop farming.

hyro yamaguchi

hyro yamaguchi

Krytan Explorer

Join Date: Sep 2005

The Netherlands

Mo/Me

Quote:
Originally Posted by RTSFirebat
Farming would be fine if people would stop demanding massive amounts of gold for items they farmed in the first place! Basically it forces people to farm who don't like to farm in order to afford these over-priced items!

In anycase I'll be recreating a Mo/W at any rate. My W/Mo just doesn't seem to cut it as well as 55 Monks do.
Yeah, but hey, then again how else could they pay for FoW armour or other expensive in game items? I mean farming 2 mil gold by only selling to merch? Would take years.

And by the way, no-one is forcing you to buy them.

Alleji

Alleji

Forge Runner

Join Date: Jan 2006

I wonder if a 55 N/Mo with SS would work in Naphui Quarter or are there too many interrupts?

Theos

Theos

Wilds Pathfinder

Join Date: Jul 2005

River Dancing

Eternal Treachery [TimE]

Me/E

Is there even a point to farm anymore? I ran out of Kainagen with henchies and got enough purples, and even golds, to really disuade me from 55 Mesmering the Am Fah or Jades :P

MelechRic

MelechRic

Desert Nomad

Join Date: Jun 2005

RA

[ODIN]

N/Mo

Quote:
Originally Posted by Theos
Is there even a point to farm anymore? I ran out of Kainagen with henchies and got enough purples, and even golds, to really disuade me from 55 Mesmering the Am Fah or Jades :P
The only point is if you enjoy it. Making a killing on a nice item is extremely gratifying. (At least to me.)

If you find you've gotten a lot of nice gear without needing to farm then by all means do whatever else makes you happy.

MelechRic

MelechRic

Desert Nomad

Join Date: Jun 2005

RA

[ODIN]

N/Mo

Quote:
Originally Posted by Str0b0
Ok Are we playing the same game? I've been farming the hell out of places and there is plenty of soloable content just not 55 monk soloable content. Time to create new builds my friend. I've already found a nice build that owns pretty much anything, good damage and lots of conditions to sap the potential of opponents.

Farmers don't hurt anyone and we understaqnd why people play the game. Just because we like to have cash and nice things doesn't make us the bad guys. You don't need anything we're selling. You can go out and find it on your own. The purpose of buying is to give you a shortcut to keep you from having to find it on your own. People that whine about high prices this and economy that really just want their short cut at a dirt cheap price. Too bad. If you want to buy from me you'll pay for my time if you don't want to pay my price then good luck finding that superior rune of dagger mastery you want so badly. I don't get this thing of farmers forcing anyone to pay high prices. The bottom line is we have access to the same drops you do. It's not like we found some piece of game code that just fills our inventory up with no effort at all. So if you don't like paying high prices get off your butt and go find what you need and just cut out the middle man. If you lack the time, the gumption or are just too lazy to find your own gear then expect to pay for our time. I know I'm right in this and there is no reasonable counterpoint to what I just said. Anyone in this game can find anything in this game that's the way the drops work.
QFT!

Damnit Str0b0! Just when I think I'll never agree with anything you say you go and make a post like this. Now I have to completely re-evaluate you!

Andy_M

Andy_M

Wilds Pathfinder

Join Date: May 2005

Worthing, UK

(Don't fear) The Beaver

Griffins weren't nerfed, just the most obvious spot...