I can't sign for this one because from what I understand about PvP (I don't enjoy that side of the game), allowing PvP only characters into PvE missions will unbalance the competitive game.
PvP characters come with maxed out gear, PvEers still have to hunt around for it (something I enjoy doing). Pitting PvP only against PvE without freely giving them the max gear (at least for the mission) would give the PvP only characters an advantage... at least in my understanding of it. - Which is also why I understand (or have heard as an explanation) the increased drops - so everyone has a beter chance at balanced competition.
If that's not how it works, ignore me.
If those missions were popular during the FPE and not now, I would guess that it was because:
1) everyone wanted to see what they were about
2) there wasn't much else to do (I ran into this)
And for them being empty now:
1) few have gotten there yet (possible)
2) players are trying to get the best gear possible to have an advantage (see above reason to not sign).
W

