elite missions in cantha

Mortimer_Black

Mortimer_Black

Ascalonian Squire

Join Date: May 2005

Engerluuund

Here be Dragons [HbD]

N/

Quote:
Originally Posted by mikkel
I bought this game because the entire premise of it according to ANet is that playing once a week wouldn't put you at a disadvantage compared to people who play 20 hours a day......
Exactly...the Anet premise was that farming/grinding would not be required just to get along in the game. Now they have gone back on that and basically the team that grinds the most can sit back and act all arrogant (as a lot of them have been in these forums) and pretend they got their through the sheer force of their own skill.

master chief matt

Lion's Arch Merchant

Join Date: Feb 2006

USA

PROUD MEMBER OF LAZY NATION

Quote:
Originally Posted by LoKi Foxfire
Gaile said the Elite missions are for the elite. I guess you guys have to keep trying until you are. :<
GRINDING FACTION POINTS DOES NOT EQUAL ELITE!

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

literally the only thing I'm afraid will happen with this any time soon is the complete and total nurfage of repeatable missions. which could spell Disaster to both the armor crafting market, AND to many players trying to finish the game cause its going to be very difficult to accumulate faction for 10k befriending quest to open up the 3rd part of the game on each side. Thats not to say Faction farming will not be possible with alliance battles... but still. it will take a very very long time again for getting to 10k in most cases... the good thing about this is it will not be as easy to maintain the high alliance standing levels that it is today...

Thought... Think about how much Exp they give for those Repeatable quests... I think each is 2000Exp. thats a ton... seem like every 10k faction you dump on alliance standing you also gain a skill point. I would hate to even imagine what exp level the full time faction farmers have atm. lol

master chief matt

Lion's Arch Merchant

Join Date: Feb 2006

USA

PROUD MEMBER OF LAZY NATION

so, we all by now have seen that cavalon has been taken over, about time. i have met a few people from the crusaders, and their only requirement to getting into the deep is that you go to international districts, much better than the black blades 50k req

they have no problem letting anyone in to the deep, as long as they can keep thier status and hold cavalon i think we all owe them a debt, anyone that is not part of a guild, but has 10k faction from doing that quest should ask to join them and dump 5k faction into the pool, thsi would help us all keep cavalon and the deep

/bows to the crusaders

Sir_BlackJack

Academy Page

Join Date: May 2006

Mo/R

Quote:
Originally Posted by healerguin
This makes no sense sure way to go TC and all other alliances but to make the elite mission available to anyone is ridiculous. IT IS NO LONGER A ELITE MISSION. Im not saying access should only be limmitted to one alliance but people who didnt earn any faction and didnt do anything are getting access to the mission. Me personally i want to earn access to the elite mission. Its something to strive for not just some normal mission. I am very dissapointed.
How sad is that ?

If everyone has access it becomes worthless, thus not "ELITE" ? Not gaining access is "elite".. being able to finish the mission might show that he/she is a good player.
Excluding everyone who hasn't got enough time / doesn't want leave their guild ot join a FFF Guild is discriminating. Tss... elite.. >_<

Oldmantime

Oldmantime

Academy Page

Join Date: Aug 2005

Ireland

The dragon lineage

N/R

right, i just played through the deep (got to the last boss on my second try with a PUG couldnt kill him due to two err 7s and not knowing that we needed enchant removal). most people from the guilds in control of the elite missions seem to like saying something like "they're elite for a reason most people won't survive them". That's actually a complete lie, yeah, it's challenging, but it's not impossible, like i said, with a PUG I got to the boss with no real problems. you have 12 people in your party and you're not fighting insanely hard enemies, the groups that you should be pulling aren't even much bigger than anywhere else in the game! the only problem is most GW players are completely unable to pull and run in and aggro too many things, that's ALWAYS been the problem with hard areas. IMO it's not really that tough...

and damn the crusaders rock

Fenrir

Fenrir

Ascalonian Squire

Join Date: Nov 2005

Ireland

The Dragon Lineage

Mo/Me

Agreed. It wasn't really too hard really. There were a few surprises (very nice touches), but generally with smart agro control, pull etc. it was a breeze. Unfortunate that we needed enchantment stripping for the boss though

Having run through it once and seeing all it has to offer, I imagine we could easily complete it.

I suppose it's only '1337' to farmers

Hunter Sharparrow

Hunter Sharparrow

Krytan Explorer

Join Date: Mar 2006

Jeepers Kreepers

R/Mo

Quote:
so, we all by now have seen that cavalon has been taken over, about time. i have met a few people from the crusaders, and their only requirement to getting into the deep is that you go to international districts, much better than the black blades 50k req
So the Crusaders got it. Good go.

durand

Ascalonian Squire

Join Date: Apr 2006

Quote:
Originally Posted by master chief matt
GRINDING FACTION POINTS DOES NOT EQUAL ELITE!
/AGGREED

master chief matt

Lion's Arch Merchant

Join Date: Feb 2006

USA

PROUD MEMBER OF LAZY NATION

arg, crusaders lost cavalon and didnt get a town? wtf, they still have to have something like 9million faction, and the secondary towns are all 1 million to control, did they get disbanded by anet for being generous?

Dyeane

Dyeane

Frost Gate Guardian

Join Date: Dec 2005

Siege Turtles [ST]

Quote:
Originally Posted by master chief matt
arg, crusaders lost cavalon and didnt get a town? wtf, they still have to have something like 9million faction, and the secondary towns are all 1 million to control, did they get disbanded by anet for being generous?
We have Aurios mines. Here are the towns, listed by importance (faction needed to control them)

Cavalon
Aurios Mines
Zos Shivros Channel
Breaker Hollow
Bai Paasu Reach
Eredon Terrace
Leviathan Pits
Seafarers Reach
Harvest Temple

Though the last 3 belong to the Kurzicks at times.

master chief matt

Lion's Arch Merchant

Join Date: Feb 2006

USA

PROUD MEMBER OF LAZY NATION

ahhh, good to know that, i was on my monk, who doesnt have aurios mines on the map, so i always forget its there, gl guys, we're all rooting for you.

Swinging Fists

Wilds Pathfinder

Join Date: Mar 2006

W/Mo

Quote:
Originally Posted by Dyeane
We have Aurios mines. Here are the towns, listed by importance (faction needed to control them)

Cavalon
Aurios Mines
Zos Shivros Channel
Breaker Hollow
Bai Paasu Reach
Eredon Terrace
Leviathan Pits
Seafarers Reach
Harvest Temple

Though the last 3 belong to the Kurzicks at times.
I've been to Aurios Mines. Could someone please explain to me why this place is so high on the list? Most people probably don't even have it on their maps. It is considerablly southeast of Cavalon. I thought the cities closest to Cavalon were the ones that would be the most coveted ? Apparently not.

SilentAssassin

SilentAssassin

Wilds Pathfinder

Join Date: Dec 2005

Belgium

Remnants of Ascalon, KT alliance

R/N

I still don't get why so many ppl are complaining,...

Its 1 mission !!!
1, not more then that (1 for kurzick, 1 for luxon I guess)

Why do ppl have to talk about 1 mission when they got a lovly game in their hands... stop complaining and start enjoying the game.

I actually love the idea of having these elite missions when you control a town, but they should make it that alot more shifting would happen between the Alliances who control a town. We are speaking here of 9 mill faction... thats not something a normal alliance can get, A.net should think of a better way to control this.

I also think there should be some elite mission for the normal gamers out there, like tombs atm.

If only crusadors were Kurzick

Fossa

Academy Page

Join Date: Dec 2005

Quote:
Originally Posted by SilentAssassin
I still don't get why so many ppl are complaining,...

Its 1 mission !!!
1, not more then that (1 for kurzick, 1 for luxon I guess)

Why do ppl have to talk about 1 mission when they got a lovly game in their hands... stop complaining and start enjoying the game.
Because if you look at the accessible PvE in Factions it's easy and short, people want to play against the hardest opposition. Plus the fact that many wants to farm the high end areas.

master chief matt

Lion's Arch Merchant

Join Date: Feb 2006

USA

PROUD MEMBER OF LAZY NATION

Quote:
Originally Posted by SilentAssassin
I still don't get why so many ppl are complaining,...

Its 1 mission !!!
1, not more then that (1 for kurzick, 1 for luxon I guess)

Why do ppl have to talk about 1 mission when they got a lovly game in their hands... stop complaining and start enjoying the game.

I also think there should be some elite mission for the normal gamers out there, like tombs atm.

If only crusadors were Kurzick
we are upset because the game is horrible as a stand alone game, and not much better as an expansion because we had to pay full game price for it. it is short, and easy, the storyline is the only saving grace. the whole assencion mission, closer to the stars, that was a joke. atleast beating the doppledanger took some elitest ability, not much, but some.

the missions are way too easy, and there arent enough people doing pvp to make it interesting, atleast when it comes to the faction borderline. the 12v12 is a joke, cant see any of your 8 other teamates anymore, makes healing pointless almost.

the elite mission for luxon, the deep, is a fun elite. i got into it when tc opened it up for us all. my group made it to the end of the 10th room i believe, kinda lost count. we had killed the kanaxai that caused a -4hp regen on top of whatever poison and bleeding caused, and had mobs of poisonus dart flowers all over teh room, which you cant attack. then anet crapped out and everyone got booted.

the elite is tough, but fun. it makes the 50, or 70$ some of us payed for the game worth it. it is also very do-able, we lost a monk right after we entered the third room, got an error 7 he said, so we made it through 7 or 8 rooms with only 3 monks, 4 tanks and 4 high dmg casters, not too shabby.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Quote:
Originally Posted by mikkel
I bought this game because the entire premise of it according to ANet is that playing once a week wouldn't put you at a disadvantage compared to people who play 20 hours a day.

Way to RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO that up.

Not only are they breaking from the premise they sold the game on by limiting the most interesting content to a tiny fraction of the total population, but they're still keeping in all the negative aspects such as collectors killing the weapons trade. Great job, ANet. Give your target audience the worst of both worlds, and feed them a bunch of lies.
I think that was one of the reason's for the change personally to allow access via alternate ways and the way it's currently playing it out.

Also I love the collector's myself but they had to add the green's (IMHO) because the sheer number of players that didn't realize the collector's existence (having sub-par collector weapons starting off then flipping to good one's once you hit nothern shiver peaks didn't help much either). Was to make the game skill vs grind for the casual player in the weapons department.

victo bei

Academy Page

Join Date: Apr 2006

The Little Nutter [PWN]

Quote:
Originally Posted by Swinging Fists
I've been to Aurios Mines. Could someone please explain to me why this place is so high on the list? Most people probably don't even have it on their maps. It is considerablly southeast of Cavalon. I thought the cities closest to Cavalon were the ones that would be the most coveted ? Apparently not.
that guy list made the list based on Faction needed to control.. Aurious Mines is like a ghost town.. TC controlls it and waiting to take over cavalon

----------------

10k faction per day === MAD EASY

im in TC allience.. controlls cavalon


btw deep is rreally hard xD not like everybody's gonna beat it if they get there...

good and exp players always have a way to get in.. and to those dont' even know wat elite mission is, why bother open it up?

Faith the Insane

Faith the Insane

Frost Gate Guardian

Join Date: Jun 2005

Hey Victo , TC isnt gonna hold Cavalon for long, BkBd is comin right behind you

Pyrea

Pyrea

Frost Gate Guardian

Join Date: Sep 2005

The Outer Rim

Initiates of Maat

Just wanted to thank everyone in The Crusaders alliance for opening up The Deep while you controlled Cavalon.

Imo it was a very noble and generous act and should be applauded!

Thank you again

anonymous

Wilds Pathfinder

Join Date: Jan 2006

they(TC) control cavalon atm

Sagius Truthbarron

Sagius Truthbarron

Desert Nomad

Join Date: Jun 2005

Animal Factory [ZoO]

A/

Thanks, TC

Gwenhywar

Gwenhywar

Lion's Arch Merchant

Join Date: Jul 2005

Shameful Spirits [SsP]

Mo/

What are you people all complaining about? Most alliances who control HzH have also been quite open about porting people in, you just have to ask.

I'm in an alliance that hasn't controlled either of the missions (and hasn't strived to) but I have been in both missions regardless. The hardest part is not getting in it, it is to find a good group to get till the end . And I doubt anything ANet does can help anyone with that ^^


EDIT: Stay on topic, please. -Swampgirl

Maude

Pre-Searing Cadet

Join Date: Jul 2005

Urban Heroes [UH]

Last night, I played The Deep for the first time, and I want to thank The Crusaders for the invitation that gave me the opportunity to play one unknown part of the game for me.

I like PvE a lot, and I was very disappointed with ANet for not giving me the chance to play the elite missions.

The arguments that some persons use on this forums are not valid for me. Things like: why do you want to play one elite mission if you will die on the first enemies you see?
or
Why do you care so much for a so small part of the game like the elite missions?

My answer is: yes, I can die on the first enemies or on the second or whatever. But my challenge is there! What should I change on my build to make it work? What should my party members bring for us to have success? And, it would be so funny to go to The Deep with my guild.

Yes, it is a small part of the game, but as anything that is forbidden for most of us, the curiosity to try it is huge.

I liked the environment places. We could not use spells, or we were teleported to the enemy, or we could not use enchantments. It is so different and so funny. I really hope to have the chance to play it again and to try HzH's elite.

Thanks again, The Crusaders
:bow:
(You have a fan here )

ERMC

ERMC

Academy Page

Join Date: Jul 2005

Mo/Me

to all those people that keep saying casual players can't do these missions i seriously can not believe you guys are saying that with a striaght face. It's PvE and the monsters are still AI. The mobs are higher lvl but the rules still apply. Any well cordinated party that knows how to pull well and aggro control will get through it and congratulations you beat it. Key to success is comunication and a good team that understands it. Don't let the players that control these missions let you believe that these missions are beyond the abilities of casual players.

The system is flawed which is very clear. TC even though are very friendly and great group of players lets face it they can't hold that town forever and some other guild will take it over and the same problems will arise again. Anet has to be full of fools not to have seen this coming. Many players saw and said this would happen and were correct. Even though these missions are nothing to spectacular anet is rewarding exactly what they said guild wars was not about.

Hunter Sharparrow

Hunter Sharparrow

Krytan Explorer

Join Date: Mar 2006

Jeepers Kreepers

R/Mo

Quote:
Even though these missions are nothing to spectacular anet is rewarding exactly what they said guild wars was not about.
That would be the key phrase right there. It's even more than that. They implamented a design that encourages farming after the time spent producing updates to cut down the farming.