My primary is a Healer Monk- I'm always needed, and usually appreciated... And as I continue to support my fellow Canthans in this Asian wonderland I have found that there is a new, popular, and ever dieing victem for me to heal. The Assassin.
I find that if there are Assassins in the party (Gods forbid if their are more than one) they die quick. Like 2 hits quick. Like here comes the mobs and oops, I got that heal off on you didn't I, guess not your dead, quick. Oh, NO, Mr. Bill quick.
This leads me to believe that there are a lot of people out there that are playing Assassins wrong. Assassins aren't tanks, they don't have tankish armor, they don't have tankish health, and they don't even look like tanks. They look like casters to me- or at most, rangers. And I don't see rangers running out front trying to get the first melee hit on mobs.
So as a Monk, I have started requesting that parties don't carry more than one Assassin. I just can't seem to keep them up! And if I try to keep an Assassin healthy the rest of the party suffers... Maybe we will begin to see Assassins learn to stay healthier on their own, but for now, I see lots of dead...... Assassins.
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