It's not a bloody golem (Appearence discussion)

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Gmr Leon
Gmr Leon
Wilds Pathfinder
#21
Quote:
Originally Posted by xenoranger
It's kinda sad too, because I would've liked to be able to control the original ones.
Agreed,I wish I could control the original ones. Not to mention the fact they can raise weak minions to assist them which would make things even more interesting on the battlefield.
eudas
eudas
Wilds Pathfinder
#22
Quote:
Originally Posted by xenoranger
You take that back. They're not copying Diablo II.

OH, but I did hear they're adding Revive Monster in the next chapter.
*snicker*

eudas
Mr_T_bot
Mr_T_bot
Banned
#23
It should still be called a Bone Juggernaut.
hidden_agenda
hidden_agenda
Lion's Arch Merchant
#24
Quote:
Originally Posted by Lasher Dragon
It has 2 arms, 2 legs, a torso and a head. That's humanoid.
By that definition, a T-Rex is humanoid.
UndeadRoadkill
UndeadRoadkill
Krytan Explorer
#25
Quote:
Originally Posted by Serafita Kayin
Winter wants Animate Homunculus.
Is that for the Alchemist class in chapter 3?
eudas
eudas
Wilds Pathfinder
#26
Quote:
Originally Posted by Mr_T_bot
It should still be called a Bone Juggernaut.
Would it have to shout its name every time it enters the room?

eudas
N
NoChance
Frost Gate Guardian
#27
Quote:
Originally Posted by GmrLeon
Agreed,I wish I could control the original ones. Not to mention the fact they can raise weak minions to assist them which would make things even more interesting on the battlefield.
actually, that would suck because you would be fighting over corpses with your own minion.

plus, i'll be Anet is waiting for a future chapter to introduce minions who can case spells.


as for the Vampiric horrors, the good thing about them in PvP is that you can hide vampiric horrors amongst the regular looking ones, maybe that's what Anet intended?
Rayne Nightfyre
Rayne Nightfyre
Wilds Pathfinder
#28
Quote:
Originally Posted by xenoranger
Although, I'm wondering if they're going to add more summons for the next game? HOnestly, I would like the ability to reanimate players as zombies or something. Kinda a necro version of Ressurect/Rebirth/whatever, except they become zombified creatures that can use that player's skills, but degen if not attacking.

May sound silly, but I think a zombified Necro Rez skill wouldn't be half bad.
Yes...what a wonderful way to anger your allies by bringing back their souls as zombies instead of resurrecting them...

1337 Paladin: REZ ME!11!!1!
1337 Paladin: REZ ME!11!!1!
Ignorant Necro: I'm using Animate Zombie on 1337 Paladin!
1337 Paladin: WTF!?!? REZ ME!11!1


That would definitely be amusing, but I doubt it'll happen.
UndeadRoadkill
UndeadRoadkill
Krytan Explorer
#29
Quote:
Originally Posted by Rayne Nightfyre
Yes...what a wonderful way to anger your allies by bringing back their souls as zombies instead of resurrecting them...

1337 Paladin: REZ ME!11!!1!
1337 Paladin: REZ ME!11!!1!
Ignorant Necro: I'm using Animate Zombie on 1337 Paladin!
1337 Paladin: WTF!?!? REZ ME!11!1


That would definitely be amusing, but I doubt it'll happen.
Haha, that would be hilarious! And I'm waiting for mean, antisocial skills like, 'transfer all conditions from yourself to target ally."
N
NoChance
Frost Gate Guardian
#30
animate a player as a zombie: i think that would be visually a great idea, seeing a zombified skin for other players.
Lasher Dragon
Lasher Dragon
Draconic Rage Incarnate
#31
Quote:
Originally Posted by hidden_agenda
By that definition, a T-Rex is humanoid.
Yeah I suppose it would be....

If you chopped off it's tail.
makosi
makosi
Grotto Attendant
#32
Quote:
Originally Posted by UndeadRoadkill
Haha, that would be hilarious! And I'm waiting for mean, antisocial skills like, 'transfer all conditions from yourself to target ally."
THAT made me laugh, thanks

I'm using ASBO on UndeadRoadKill!
Gmr Leon
Gmr Leon
Wilds Pathfinder
#33
When one of your undead minions dies if your quick enough can you raise another from it's disappearing corpse? I think I somehow managed that once. Off topic I know..
S
Solberg the Exiled
Lion's Arch Merchant
#34
A minotaur it looks like, perhaps animate vengeful aatxe then would be good.
Gmr Leon
Gmr Leon
Wilds Pathfinder
#35
Heh...if I could draw a pic in very good detail I would post up a pic of what I would like to see as a new animate whatever skill.
Mr_T_bot
Mr_T_bot
Banned
#36
Quote:
Originally Posted by eudas
Would it have to shout its name every time it enters the room?

eudas
And it must threaten every little bald man it sees.
SisterMercy
SisterMercy
Krytan Explorer
#37
Actually, I think the Flesh Golems are kinda cute. In a necrotic sort of way.

And I understand your point about the name being the same as the ones from Perdition Rock, but who's to say that all monstrosities should look the same? Personally, I found the ones at Perdition Rock lanky and awkward looking and was a bit apprehensive at the spell name originally, although I do like the height.

Quote:
Originally Posted by UndeadRoadkill
Haha, that would be hilarious! And I'm waiting for mean, antisocial skills like, 'transfer all conditions from yourself to target ally."
Well, rangers can already strip off all the enchants on the party. Kewl!

Quote:
Originally Posted by NoChance
plus, i'll be Anet is waiting for a future chapter to introduce minions who can case spells.
Ooo. =)

Quote:
Originally Posted by GmrLeon
When one of your undead minions dies if your quick enough can you raise another from it's disappearing corpse? I think I somehow managed that once. Off topic I know.
I've had few troubles, even against corpse-exploiting Necro enemies (aside from lag stuff). Just have to watch and time it.

What would be nicer, though, is a minion status bar in the party menu or a mini-menu for us necros, making them easier to select.
lg5000
lg5000
Jungle Guide
#38
Quote:
Originally Posted by UndeadRoadkill
Haha, that would be hilarious! And I'm waiting for mean, antisocial skills like, 'transfer all conditions from yourself to target ally."
They already have a skill similar to it, it's called Martyre
Xapti
Xapti
Frost Gate Guardian
#39
I thought golem was a stupid word to use too. Don't forget there's also the abomination model (you can see them in dragon's gullet), which is different than the flesh golems in pertition rock. (main thing is they have heads)

It's also not made only or even mostly of flesh.. it has tons of bone and such on it. The developpers haven't ever followed much fantasy accurately though, so I wouldn't expect them to start here.
It's fantasy anyway; who expects everything to be followed correctly, when you're dealing with imaginary creatures anyway?

You have to realize that this game just isn't about that kind of stuff. Just like when you see unrealistic TV shows or movies, just ignore the fact, and enjoy the movie.
I do care about accuracy, but just realize that only a game llike DDO would likely follow thigns correctly.
Manic Smile
Manic Smile
Desert Nomad
#40
Quote:
Originally Posted by Rayne Nightfyre
Yes...what a wonderful way to anger your allies by bringing back their souls as zombies instead of resurrecting them...

1337 Paladin: REZ ME!11!!1!
1337 Paladin: REZ ME!11!!1!
Ignorant Necro: I'm using Animate Zombie on 1337 Paladin!
1337 Paladin: WTF!?!? REZ ME!11!1


That would definitely be amusing, but I doubt it'll happen.
awww man....I almost choked on my burger...lmao