Originally Posted by Phades
Gross ignorance or misinformation ftw as it were.
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Like QFT, which I always read as quit f*cking talking. Kinda jars with the rest of the post, usually. Leaving me confused for a couple seconds.
Cjlr
Originally Posted by Phades
Gross ignorance or misinformation ftw as it were.
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dgb
Originally Posted by Priest Of Sin
THE LAST TIME I CHECKED, THEY'RE THE ONLY CLASS THAT CAN DO 150+ DAMAGE WITH ONE SKILL FOR GOD'S SAKE!
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Hidden in the Mist
Mandy Memory
dgb
Originally Posted by Hidden in the Mist
Don't factor in Deep wound.
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Hidden in the Mist
Mysterial
Originally Posted by Hidden in the Mist
Relying on conditions for damage is bad.
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dgb
Originally Posted by Hidden in the Mist
Relying on conditions for damage is bad.
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Rhunex
Buoyancy
Originally Posted by Rhunex
If you base your entire argument vs. eles on lightning orb than it's kind of sad.
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For those who say eles are weak and have a problem, you obviously haven't seen a good elementalist in action, PvE or PvP, elementalists can be useful. |
Obviously blind, along with the armor penetration does wonders vs. the high armor class of warriors. If you don't see why, you need a math class or 10. |
In PvE, fire skills can make it impossible for a monk(maybe even two) to fend off the attack damage of even one elementalist, let alone an entire group focusing an attack. |
As it turns out, you can do about 450 points of damage with three skills, while setting your enemy on fire, all within a very short amount of time. And it's not just one enemy, its an entire area, making a monks job very difficult. I'm not going to tell you how though, because I don't share my builds with n00bs, but if you don't think it's possible, prove to me that's it is not, MATHEMATICALLY, and I'll believe you. |
My basic point, is that an elementalist with decent skills(not one who spams lightning orb or meteor shower or stone daggers or flare or w/e) can keep the heat on the enemy. |
Rhunex
Mandy Memory
Buoyancy
Originally Posted by Rhunex
Ha ha and I guess your the elementalist expert? Nuking sucks? That must be why I kill things all the time...
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And yes, a warrior can do more damage in a shorter amount of time with less skills, sure, but it's only to one enemy... :O If an elementalist only attacked on enemy, yeah, 450 damage would be pathetic, but last time I checked there were a lot of skills that did this...AoE...thing...odd. |
Can warriors do 450 damage to a lot of enemies simultaneous over an area? Oh that's right they can't. |
But don't say something like "Monsters run from AoE" because there are AoE spells they don't run from. Examples are Phoenix, |
Dragon's Stomp, |
Fireball, |
Rodgort's Invocation, |
And yes, obviously armor penetration would end up providing better results against weaker armor, I thought that would be obvious. But spiking air spells, not just lightning orb, is effective vs. warriors, and it's just and EXAMPLE. |
If you would like another example, there are spells like obsidian flame, which do the said amount of dmg no matter which armor. |
Priest Of Sin
Buoyancy
Originally Posted by Priest Of Sin
Eles are a SUPPORT class, not a primary damage class. Get over it, stop whining.
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Fitz Rinley
Mysterial
Originally Posted by Priest Of Sin
Eles are a SUPPORT class, not a primary damage class. Get over it, stop whining.
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Nanii
Ject the Rightous
dreamhunk
lishi
lishi
Originally Posted by Mandy Memory
Double dragon @ 18 = 133 * 2 (Assuming this is your start skill and you used the glyph)
Fireball @ 16 = 119 Flame burst @ 16 = 127 Inferno @ 16 = 142 Meteor @ 16 = 119 Anyways...Double dragon & any 2 other skills will deal ~450 aoe. Of course 101 is standard warrior armor with an of defence mod and a shield. That mighty 142 turns into a managable 69. So really 65 * 2 + 58 + 58 Your 500 damage turned into a measely 246 that takes place over ~5 seconds. Good luck convincing the monk to not heal. Also, warriors have penetraiting blow...which they can use a lot faster than orb. (Did anyone mention orb misses 75% of the time due to sparatic movement of everything) |
Cjlr
Originally Posted by lishi
When a warrior hit is eviscerate button mean he aready have past some time to build adrenaline , against good team this may even mean 15+ second time.
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plus the hit may miss, blocked, the target can kite etc etc. |
stop using number for saying elementalist suck. |
when i play HA or GvG i always take some elementalist to help with damage and support. |
A elementalist damage is much more reliable then warrior damage. |
a elementalist may get interupted that true , but the warrior can get blinded , kited etc etc. |
They do different kind of damage. STOP |
Hurricane
UltimaXtreme
Character: Tongloid Tarthwood Guild: The Obsidian Phoenix Profession: E/A |
Phades
Originally Posted by Priest Of Sin
I dunno, I seem to get tunderclapped+lightning striked+lightning orbed+that evil skill that knocks me on my butt to death when i try to take the ele shrine with another warrior. And eles do NOT need better armor.
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Originally Posted by Priest Of Sin
They have more energy than any other class, and if they had the armor of a warrior they'd be unstoppable. Consider it for a moment. You're getting obsidian flamed to death, you move in, try to kill the mo-fo that is doing that to you, and HE JUST WON'T GO DOWN, because you're doing like THREES to him. And if that wasn't frustrating enough, lets view the scenario with a whole team of them.
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Originally Posted by Priest Of Sin
Eles are a SUPPORT class, not a primary damage class. Get over it, stop whining.
(however, the ele exhaustion is just stupid. Remove exhaustion or make less of it plz Anet) |
Arx Baron
Phades
Originally Posted by Arx Baron
E are an offensive support class. As it is already, they can be effective if the target is under a Guardian or Aegis, and the W or A can't get through, whereas the Meteor or Mind Freeze of the E would devastate it. That's why they work so well in combination. even if you say they deal less damage, as it's a different kind of damage, it forces the enemy Monks to take more skills to protect from those different kind of damages.
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Beat_Go_Stick
Originally Posted by Buoyancy
You kill them slower than the warrior would. You kill them incredibly slower than spiteful spirit would. I told you to go read Ensign's "Why Nuking Sucks" thread, and since you obviously hasn't, I'm going to treat you like the ignorant child that you apparently are for the rest of this message.
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DieInBasra
Haha, I'm not reading some unlinked 25 page monstrosity just because you have apparently made it your Holy Nukie Bible. Throw us a link to it and maybe we will read some of it (or maybe all of it if it's less insulting and patronizing than your tone). |
That's what the Flare type spells are for. |
have yet to see any compelling arguments that truly show Elementalists to be significantly underpowered and unequal of other classes. |
lishi
Elementalists don't exactly cast instantaneously, either. |
That's true of any attack that actually has to hit to deal damage. Anything that's not health stealing or direct damage can be missed, dodged, or blocked. And what do you know, that precludes most elementalist skills. |
What the hell are we supposed to use? I'll stop using numbers to do that when you stop using words to defend them. Deal? |
Support, eh? Yeah, they're great support. Blind, snares, wards, good ol' heal party spam... But they don't do damage. The manual tells me, hell, the in-game NPCs tell me, if I throw around meteors and lightning, I'll deal a load of damage. Unfortunately, that's not true. Either increase the damage potential or stop telling people it's there. |
A warrior can deal consistent damage with no skills. Can you say the same of an elementalist? |
That proves nothing. Anything can be shut down; the point is how dangerous it would be to not shut down the other player. A warrior, if not shut down, will easily do 2000+ damage per minute on a consistent basis. Elementalists can do that much... if they have 8 or 9 pips of energy regeneration. Which, coincidentally, they don't. |
Yeah, and elementalists do less of it. Go read the great work done here: http://www.guildwarsguru.com/forum/a.../t-113319.html, because you don't seem to be working with all the facts. |
DieInBasra
the probrems is not if warrior do more damage then elementalist(who i'm not sure on real against real team) |
the probrem is they are balaced? |
Zorian Direspell
different kind of damage mean the comparison of number are not good |
Buoyancy
Originally Posted by Beat_Go_Stick
Haha, I'm not reading some unlinked 25 page monstrosity just because you have apparently made it your Holy Nukie Bible. Throw us a link to it and maybe we will read some of it (or maybe all of it if it's less insulting and patronizing than your tone).
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You throw me a bunch of numbers and say "Elementalists don't do enough damage to Warriors" and I say to you have you ever been a Mesmer getting hit by Chain Lightning or a Lightning Orb? It freakin' hurts. A Warrior hit with Weaken Armor and a max dmg Fireball? Guess what, that hurts too. |
I honestly don't know what you would suggest they do to Elementalists that wouldn't just instantly overpower them. No exhaustion? Hello Echo-Obsidian Flame build. |
Faster casting & recharge times? C'mon, that's the downside to being able to have 4-5 spammable 50-120 damage spells on your bar. |
More energy? My PvP ele has a pool of about 100 energy with a weapon set to switch to that will protect about a third of it from E-denial. |
How much energy is enough? You say a Warrior or Ranger can attack all day long without wasting energy? That's what the Flare type spells are for. |
Ensign
Originally Posted by Rhunex
Hey, stop hatin' lightning orb.
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Originally Posted by Rhunex
If you base your entire argument vs. eles on lightning orb than it's kind of sad.
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Originally Posted by Rhunex
you obviously haven't seen a good elementalist in action, PvE or PvP, elementalists can be useful.
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Originally Posted by Rhunex
Just a few examples, in PvP, air eles can be good vs. warriors. Obviously blind, along with the armor penetration does wonders vs. the high armor class of warriors.
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Originally Posted by Rhunex
I'm not going to tell you how though, because I don't share my builds with n00bs
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Originally Posted by Rhunex
My basic point, is that an elementalist with decent skills(not one who spams lightning orb or meteor shower or stone daggers or flare or w/e) can keep the heat on the enemy.
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Originally Posted by Buoyancy
Actually, you would need the math class. Armour penetration makes spells work better against targets with low armour than targets with high armour.
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Originally Posted by Arx Baron
E are an offensive support class. As it is already, they can be effective if the target is under a Guardian or Aegis, and the W or A can't get through, whereas the Meteor or Mind Freeze of the E would devastate it.
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Originally Posted by DieInBasra
If a elementalist bent on constant damage is not even a possibility, there is an imbalence, at least in that respect.
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Trylo
Quote: A elementalist damage is much more reliable then warrior damage. A warrior can deal consistent damage with no skills. Can you say the same of an elementalist? |
pork soldier
Originally Posted by Hurricane
If Elementalists are a support class, then add some damn support skills.
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Trylo
unholy guardian
Mandy Memory
Originally Posted by lishi
a warrior suffer much more due sparatic movement.
anyway from the 110(deep wound apart) damage of eviscerate only 42 is armor free. plus you can deal 110 damage only if you get a critical hit. who is certain only if the foe is running away from you. |