Survivor: Needs some changes.

Tazzo

Tazzo

Frost Gate Guardian

Join Date: Oct 2005

"Out There"

Mo/

/signed

This title should be avaible to all not just ones you started.I am not about to delete any of my characters with every skill open to them including there elites not to mention FOW there wearing to gain access to this title ,but would like a crack at the title with all my characters.The way it is at the moment only 2 (new slots) had a chance at this.

This title as it stands means if i see someone with survivor title i will not invite them into my party as chances are there going quit if there is a slightist chance they have of dying and effecting the next stage of there title.

naveh3

Academy Page

Join Date: Aug 2005

israel

none

Mo/Me

/signed

Aki Soyokaze

Aki Soyokaze

Lion's Arch Merchant

Join Date: Apr 2006

Vancouver

Quote:
Originally Posted by Hunter Sharparrow
When the title was introduced it requires a person to start a new character to try and get it.
Actually it just requires you to have no deaths. If you have no deaths on any of your characters then you get the title, so long as you have the required xp.

Quote:
Originally Posted by Hunter Sharparrow
Now when people first start playing they get somewhat attached to their first or second or so on character. Despite which character it was or how many came before it the point is that each player, for the most part, have a particular character that they are fond of. One above the rest.

Now they played that character a certain way. That certain way being not having any concern for dying. You had nothing to gain by not dying. Now you do have something to gain. So where is it unfair? Everyone else that got their title the hard way? Would that be by gaining the # amount of xp to aquire the title? I believe that is what people are asking for. A shot for their older characters to aquire the title the same way as everyone else. The death that these characters have collected doesn't even have to be reset. When they put the title into play, everyone should have recieved this title bar when they logged on with their character (new or old). Then the challenge begins. If said character died then that character (despite any previous deaths the character accumulated before the update that implamented this new system) would then no longer be able to gain any more in that title as the current system works.
Really? You seem to forget that their 'main' character has unlocked a certain amount of skills as well as already aquired a certain amount of xp. Something which current characters or people, who've played through the game without dying, haven't had a chance to do. You also seem to forget the fact that these characters are already lvl 20.

So where is it unfair? Let's see you're already lvl 20, you have already unlocked a large number of skills, and you can unlocked a fair amount more with all the skill points you have.

You say I had nothing to gain by not dying? Well perhaps nothing offered by either you or anet, at the time, but maybe perhaps I just wanted to set a goal for myself. Such as, playing through the game with only henchmen and not dying. But since you think that nobody in their right mind would try to do this and has to make a 'new' character to get this; here are some screenies that were taken 7 months ago. So yes people can earn it "the hard way".

Jintai Kishokan

Jintai Kishokan

Ascalonian Squire

Join Date: May 2006

United Kingdom.

Metavolved Perceptions [SpEc]

R/Me

Well done, but, in factions charecters pretty much have access to lots of skills strait away, you can just buy them.

I don't think it makes any difference, that if you die while trying to achieve the "survivor" title we propose, ou haev to start from scratch and fill the bar again. It makes more sense than just having to delete your charecter. Aki, have you played the factions "Pre-Searing"?

Thanks

CorstedPirate

Lion's Arch Merchant

Join Date: Jan 2006

Knights of the Void

Mo/

Survivor
Granted to a character who has reached 140,600 experience points without dying.
Indomitable Survivor
Granted to a character who has reached 587,500 experience points without dying.
Legendary Survivor
Granted to a character who has reached 1,337,500 experience points without dying.

If my Tyrian Characters ever had access to get the title despite having already died, that would be pretty cool. If it was to be based on experience gained without dying, so you could try multiple times on the same character rather than having to remake it because you died once.

I think it should come with a penalty though. Any character that has died should not have access to the lowest part of the title, "Survivor" should be out of range. You should have to get the next one "Indomitable Survivor" to get one at all. That way the title will never be out of range for any character, but it will be a lot harder for people to get with their old characters that have the better stuff.

I am not sure that I will ever bother with this title, because to me it says quiter not survivor. I do think it should be based upon exp though. It should also be difficult to get. The first part would be hard for a new character to get, not so much for an old character though.

/conditionally signed

Jintai Kishokan

Jintai Kishokan

Ascalonian Squire

Join Date: May 2006

United Kingdom.

Metavolved Perceptions [SpEc]

R/Me

Aslong as the is some access for older charecters to get the maximum title, I'm fine.

Thanks.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

What if it were implemented in this way: (For a Tyrian character because I haven't played enough Factions to warrant an idea for Cantha)
  • You go see Glint's Vision at Droknar's Forge.
  • You are given a quest with conditional preparations.
  • Place any customized items in your bags.
  • Place your high level armor in your bags.
  • Place other items in your storage or on nother characters.
  • Nothing in your hands, backpack, beltpouch, and no armor.
  • Your character is reset (like the characters after the FPE weekend) to level 1.
  • You use your current Primary and Secondary profession.
  • Your backpack, and beltpouch are emptied.
  • Armor and weapons are reset to starter.
  • Your Elites are disabled for that character.
  • Your Skill points are reset to 0.
  • Your bags become active after you reach level 15.
  • Quests are not reset, nor are missions reset for your character.
  • You must gain experience from killing mobs and any quests you never completed before on that character.
  • At level 20 you are given the 30 extra attributes from the quests - if they were completed previously.
  • At level 20 your secondary professions are available - if unlocked previously.

Your character gains the Survivor Title track and experience accumulated starts at 0. Deaths remain but cannot increase from this point. If you die while on the modified Survivor track - your bags are activated and restored to what they were prior to accepting the quest.

If you fail you can retry the quest. But the Survivor track starts at 0 each time you activate the quest.

This can only be attempted on one character per account at a time.

Just some ideas on how to implement the Survivor Title for existing characters.

EDIT: Removed the restoration of Elites and Skill points if you fail on the modified Survivor Track. These are sacrifices a character must make in order to attempt to be considered a Survivor.

Jintai Kishokan

Jintai Kishokan

Ascalonian Squire

Join Date: May 2006

United Kingdom.

Metavolved Perceptions [SpEc]

R/Me

I think it would be much simpler, just to go for an amount of xp without dying.

Sure, it's possible to power level to it. But hey wait a second, isnt it already possible to power level in Cantahn pre-searing? I mean you get 3000xp for running 2 minutes.

Thanks.

Formina

Formina

Frost Gate Guardian

Join Date: May 2005

Australia

Slash Fail [ftl]

E/

/signed

I find it silly to start a new character just to have acess to a title :|

I've put over 1000 hours into my Ele, and i'm dissapointed at the fact that she can never have one of the titles, just because she has died.

Jintai Kishokan

Jintai Kishokan

Ascalonian Squire

Join Date: May 2006

United Kingdom.

Metavolved Perceptions [SpEc]

R/Me

Survivor Title:
Survivor: Go for 140, 600xp without dying.

Indomitable Survivor: Go for 587, 500xp without dying.

Legendary Survivor: Go for 1, 337, 500xp without dying.

Any thoughts?

Thanks.

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

One thing that really needs changing in regards to survivor is arena deaths.
Deaths accrued through PvP should not count towards title loss.

Jintai Kishokan

Jintai Kishokan

Ascalonian Squire

Join Date: May 2006

United Kingdom.

Metavolved Perceptions [SpEc]

R/Me

Then you would need to take xp gain out from PvP aswell.

beleg curudin

beleg curudin

Lion's Arch Merchant

Join Date: Jun 2005

Durance of Fate [DoF]

R/

Add a quest, Call it whatever you like "relief of dwayna" or "helping the noob who died"

Anyhow make it give 0 exp, 0 gold, 0 faction. but make it reverse your death count by 100, and make it repeatable.

So in this instance if you screw up, you can do this quest and start over, without having to remake.

felinette

felinette

Wilds Pathfinder

Join Date: Mar 2006

Girl Power [GP]

Me/

The problem with the survivor title, as it stands now, is that you can have someone who has 1 million xp and has only died once, but they don't have the survivor title because they died before they reached 140k. Then you can have someone with the first level of survivor who has died 500 times--all after reaching 140k. The same goes for the "no deaths for x XP" solution. The person might manage to stay alive for 140xp, then die one-thousand times. And an older character with 1000 deaths has the same chance as an older character with 2 deaths.

Survivor should be a transient title--you get it when you haven't died over a certain amount of experience, like 140k. You lose it when you die, but can gain it back if you survive for 140k again. So "Survivor" means you're on a no-deaths streak.

/notsigned

Hunter Sharparrow

Hunter Sharparrow

Krytan Explorer

Join Date: Mar 2006

Jeepers Kreepers

R/Mo

Quote:
Really? You seem to forget that their 'main' character has unlocked a certain amount of skills as well as already aquired a certain amount of xp. Something which current characters or people, who've played through the game without dying, haven't had a chance to do. You also seem to forget the fact that these characters are already lvl 20.
So what's your point?

Quote:
So where is it unfair? Let's see you're already lvl 20, you have already unlocked a large number of skills, and you can unlocked a fair amount more with all the skill points you have.
Skills? What does this have to do with the survivor title?

Quote:
You say I had nothing to gain by not dying? Well perhaps nothing offered by either you or anet, at the time, but maybe perhaps I just wanted to set a goal for myself. Such as, playing through the game with only henchmen and not dying. But since you think that nobody in their right mind would try to do this and has to make a 'new' character to get this; here are some screenies that were taken 7 months ago.
You assume I thought that nobody in their right mind would try that. If I didn't say it directly, I didn't think it either.

I like that idea felinette.
Quote:
Survivor should be a transient title--you get it when you haven't died over a certain amount of experience, like 140k. You lose it when you die, but can gain it back if you survive for 140k again. So "Survivor" means you're on a no-deaths streak.
/signed

Fitz Rinley

Fitz Rinley

Wilds Pathfinder

Join Date: Oct 2005

The Rusty Rose

W/Mo

The title of survivor as structured is only for cowards. One must make it to 20th level without dying. So the fastest to be able to map out or get other players to die for them getting the quest complete is best served by this title. The title is not bad by itself but I am not sure how it would be implemented.

I am of course looking for the title for mot wins fighting with no armor, weapons, attribute points, or skills in one on one combat. (Perhaps alternative armor that has an AL of 0 would be better.)

Fitz

PS. My first character once changed armor and forgot to infuse before going into Abaddon's Mouth. Once this was discovered (quickly) I began playing him as a 'sac' by strategically placing his body for the necromancer to use for Wells. Penalizing characters for this kind of creative play cannot be what ANet intended.

Arx Baron

Academy Page

Join Date: May 2006

Maestus Nex

Mo/

/signed

Though there is something i'd like to underline: the one who manage to get to Legendary Survivor must either be a really talented player playing with talented Monks, or a talented leaver who has good reflexes to press f12+enter when he sees his end coming...

Aki Soyokaze

Aki Soyokaze

Lion's Arch Merchant

Join Date: Apr 2006

Vancouver

Quote:
Originally Posted by Hunter Sharparrow
So what's your point?
You've asked how it's unfair. The fact that people who've already got this title had to do it with a limited number of skills, skill points, and elite skills would make it unfair if people were 'allowed' the right to earn it after incurring a death. I thought that the ramifications of this would be rather obvious; but, it seems you're content with shutting your eyes and sticking your fingers in your ears while you kick and scream that it's unfair that people who've died can't earn it.

Quote:
Skills? What does this have to do with the survivor title?
Hmmm, I wonder how having tons of skill points and a lot of pre-existing elite skills would help you get this title. Hmmm, I also wonder how it would be unfair to allow someone who's already played through the game to gain this title when compared to someone who's just started out. Gee I wonder what difference there is between the two?

Quote:
You assume I thought that nobody in their right mind would try that. If I didn't say it directly, I didn't think it either.
Well then I guess you did think it regardless of whether you directly said that or not. Because that sounds like exactly like what you said in an earlier post; unless the word 'requires' has some other meaning in the context of that sentence that I'm not aware of.

Quote:
When the title was introduced it requires a person to start a new character to try and get it. If you have no characters slots left then you have to give up one of your old characters to do it. Now when people first start playing they get somewhat attached to their first or second or so on character.
But sure why not, let's give everyone the survivor title because they whine about it and want it. Simply because they'dve played differently if they had known about the title system earlier. Let's also give people minipets even though they're not a year old; just because they deleted their first character but now realize that was a mistake.

If anything they should make this title harder to get and not allow people to get power leveled or run places.

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

Quote:
Originally Posted by Jintai Kishokan
Then you would need to take xp gain out from PvP aswell.
Exp gain from PvP is much, much, slower than PvP, to the degree that leveling isn't something you really plan for there during natural play.

The real -safe- experience sources are apparently guild vs guild scrimmages and Zaishen soloing, where you exploit guildies giving you free exp, or poor AI. Personally, I like the IWAY team for experience, because you kill 4 pets and 4 humans <_<
Edit: And the latter, Zaishen soloing, is quick, has no intervening mobs, is insanely predictable, and they don't complain or quit on you because they're getting bored of being your testing dummy. >_>

What it punishes is arena, HoH, and real GvG play with your characters.

Jintai Kishokan

Jintai Kishokan

Ascalonian Squire

Join Date: May 2006

United Kingdom.

Metavolved Perceptions [SpEc]

R/Me

Ok, to prove my point, I got to lvl20, 0 deaths, with hench.... Is it the same char? No. Does it have FoW? No. Does it have all the elites, weapons, and charecter development with it? No.

Do I want to be able to attain it on my main char? Yes.

Thanks.

thrashbasket

Ascalonian Squire

Join Date: Jun 2005

[cape]

Me/

Quote:
Originally Posted by Jintai Kishokan
Do I want to be able to attain it on my main char? Yes.
then you shouldn't have died with your main char.

Nanii

Nanii

Banned

Join Date: Aug 2005

Far from you.

House of Vahn

W/Mo

/not signed. "SURVIVOR" I think.. the name says it all.
It means you should be able to SURVIVE untill lvl 20. If you cant do that.. well make that title next goal for the next character.

It took me a long time of nail biting to get the title and starting in Cantha did not make it more easy for me. Thats what you set as goal, a hard goal and guild wars was not ment to be the easiest game, this is what you are proud of at the end when you see that title you worked, may I say, very hard for. Sorry to say but this is a dumb idea.

/a survivor.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

If you don't mind enduring some sacrifices on your main character to attain the title of Survivor - check out my post #47. It would allow a current character to attempt to gain this title but it would be slightly more difficult, and wouldn't need to have the deaths reset to 0.

Nanii

Nanii

Banned

Join Date: Aug 2005

Far from you.

House of Vahn

W/Mo

I really think this is so lame, by all who signed. Im just waiting for some good suggestion all this time.. If they want to amend this title.. that was MENT to be like this, from the beginning, amend the following titles.

For example:
Explorer: Get a w/mo and run the map..
Treasure hunter: Buy 100 keys and.. u get it.
Hero Title: Well just look under the services forums here on guru...
Wisdom: Well just tell your guild and the 100 alliances in it to give you "something to identify"


The other titles are to work for, I include Survivor title in that list..

CorstedPirate

Lion's Arch Merchant

Join Date: Jan 2006

Knights of the Void

Mo/

Honestly, I think my suggestion was the best so far for older characters with deaths to be able to get the title.

I mean, the idea that you can just get it with experience points on a character that is set up to farm exp. That really sucks!!! That would mean you can go solo for a couple hours and have the title.

NO!!!

I really think that if they give us access to get the title on a character that has already died, we should not have access to the first part of the title. We should be forced to get the next one that requires more than 500,000 experience points without dying. That way it is actually difficult. That way those people that got it the first time through have something to show for it that cannot be taken away from them.

The idea of going to Glint and having her make us level 1 and take away our skills and items? No offense, but that is not a very good idea imo.

shadowfell

shadowfell

hamonite anur ruk

Join Date: Jan 2006

Echovald Forest

[PhD] Teh Academy

Me/A

What is the point of the title if by dying even once, you clearly haven't earned it? ffs.


/notsigned for the obvious reason.

pork soldier

pork soldier

Krytan Explorer

Join Date: Jul 2005

/not signed, this title is currently earned the hard way .. that's nice.

nic0008

Frost Gate Guardian

Join Date: Jun 2005

Im a live?

W/Mo

/ not signed

The title says Survivor which means you havnt died..... it takes alot of time to get this title... I like it Though I dont care about this title tbh

Nanii

Nanii

Banned

Join Date: Aug 2005

Far from you.

House of Vahn

W/Mo

arent they going to close this thread? I think its to obvious for most.. well obvious people.. Survivor = To be able to survive all the time untill 140k exp.

Or else it would be called "Survivor-for-people-who-cant-survive-and-wont-set-a-goal-for-themselfes-therefor-they-want-it-to-be-removed title"

CorstedPirate

Lion's Arch Merchant

Join Date: Jan 2006

Knights of the Void

Mo/

I can't be bothered to ever get the title. Survivor=Quitter in my opinion and I don't want a title like that hovering under my name. I was merely trying to present an option for those people that want to get every title maxed. That way those that achieve the title aren't stopped from getting it maxed. Just as those that cannot currently get it would have it in sight.

They made changes so that a character can have Protector of both Cantha and Tyria. They may eventually make changes to this title as well. I am merely suggesting a way to make it as hard as it should be for those that decide they must have it.

In all honesty I don't care either way.

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

Quote:
Originally Posted by shadowfell
What is the point of the title if by dying even once, you clearly haven't earned it? ffs.

Obviously you can't reasonably apply past deaths that were accumulated before the Survivor Title was implemented to a new Survivor Title. People die on purpose all the time when someone forgets a skill or a player drops out at the start, so as not having to regroup etc. They didn't know they would be future-actively penalized for having done that.

Counting deaths against old characters and making them unable to get "Survivor" is therefore outright ludicrous.

It's not about being unwilling to earn the Survivor Title the hard way. It's about being unable to earn it on an old main character where all Titles belong instead of a useless new character that you don't care about.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

I would be willing to rerstart my main character if I could carry over my event items that have been customized for my main character to attempt this title.

Seeing as how I can't - give me some sort of option. Every other title is attainable on every character if you put the effort into it. Why should this one be any different.

I just want to be able to try and get the title - but don't wasnt to lose the Pumpkin Helmet, Yule Hat, Grenth's Horns, or Tengu Mask. Unless there was some way for me to get these again.

I'm not asking for a wipe of my deaths, or to make the title easier, just give me some method of acquiring the title that my current main character can try.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

/Half Signed

Give one form of the title where you go from the character creation to X amount of XP without dying once, give another form where you gain that much XP without dying but have had deaths with that character.

For example if you have gotten the requirements on a character that's died perviously (before you started this count) then you could be called Rugged or something.

pjfresh

pjfresh

Ascalonian Squire

Join Date: Jul 2006

NC, USA

Through the Eyes of the Dragon [eyes]

R/

For the people who really want to get the achievement the max of Legendary on all your existing characters (without creating new ones), ask yourselves, do you really? Talking from experience, it's a huge commitment. I, personally, won't go into Tombs, FoW, UW and it means I can't PvP at all, since they count as deaths, too. I can't risk running anywhere either. It also makes you pick and choose groups more carefully, as a noob group (or even player) can be your downfall. I originally chose to go after this title to challenge myself and with the thought not many people would have it.

What I find hard about the title is that I've beaten every quest in the game (even Titans), fought my way to Grandmaster Cartographer, and I'm still a few 100k away from 'Legendary' (I only have Prophecies). Now, I'm just doing henchmen runs (Snakes -> Lornar's, Desert areas, etc.) with scrolls, helping people cap elites and do missions, and I might start capping my own elites for the 5k xp.

There definitely seems to be two camps on this thread (and issue), and there is definitely some hate towards survivors. It seems ok for a monk to leave a group because of noobs but not ok for a survivor? Hmm... double standard? I can only assume this, quite frankly, prejudice comes from either experiences with bad "survivors" (rush in, almost die, quit) or jealously of the title (In all honesty, in all the hundreds of hours I've played with other groups, I've only 'X'ed out Guild Wars twice. And let me tell you, those were some real noob groups. If that makes me a jerk, so be it)

Nanni summed it up best. If you've died, even once (let's be honest), you're not really a survivor. To be post-death "survivors" would be the equivalent of "born-again" virgins. I totally support the creation of a new title, "Born Again Survivor" , which can be earned by meeting the survivor requirements after you have died.

I'm proud as heck of the work I put in to earning this title, no matter what anyone else says or thinks. Changing it now would only serve to cheapen the accomplishment and undermine those who actually deleted beloved characters to get it. This title is all about sacrifice, in more ways than one (ie: first paragraph). If you're not willing to make it, then I don't think this is the title for you. Hey, I really wanted a tengu mask but I'm not gonna pout over it . You can't have it all.

All that being said, I would never do this again for another character. It's just too restricting and demanding.

/not signed

Rikimaru

Rikimaru

Wilds Pathfinder

Join Date: Dec 2005

R/

Well, if you gain enouph agreements with this idea maybe they'll get around to fixing it in the next year or two.

That's right, I flamed ANet