Quote:
Originally Posted by Celes Tial
I very highly doubt that PvP players are a minority. They are the ones who stay for months, while pure PvE'ers grind through the limited PvE content in a relatively short time and then move on to a different game.
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When I wrote MUDs back around 1990, the majority of our players were 'chat fiends' - After doing all the basic quests and getting to a desired point they would just gather near the login points and chat all day long.
When PvP came along, it only ever took about 10-15% of the players in. The rest kept complaining that they were getting mobbed in the chat hangouts by PvP people, until we found ways to seperate the groups (this was 1990, and our ideas for all this were still forming).
I just got Guild Wars, and in the day I've been playing and growing my first character to level 7, everytime I hit a common location I see hordes of people sitting around or using the dance command and never going beyond the first level or two - and they're just chatting.
I've watched other people play other 'MMO' and 'MMO-like' games, and everytime I watch, I see them constantly running past places that are just large zones of individuals standing around chatting and using humorous emotes.
I could be completely wrong, but it seems to me that while the graphics have come a long way since 1990, the players are still using these games the same way they did way back when.