Talk about Steriod users.

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Originally Posted by Jedimagician
prot spirit ftw...
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Originally Posted by Silent Kitty
Geesh, why do people always forget those easy interruptable sucky spirits with a minute recharge time. Beats me. They keep you alive 3 or 4 seconds longer, just enough for the boss to cast an other Spririt Rift at your henchies. Mind you; At that time you are still waiting an other 45 seconds for the next protection spirit to be casted. Oh, I forgot your Rit can cast more stuff. I hope the enemy mesmer or ranger don't see him, when s/he goes on his/her knees to cast the next godly 1 second kill spirit. They do see her/him? So who doesn't they interrupt them? Because they suck, I say!
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Originally Posted by Fiendz Bane
I think the above poster meant the monk skill: Protective spirit
Protective Spirit - Enchantment Spell For 5-19 seconds, target ally cannot lose more than 10% max health due to damage from a single attack or spell. 10 1/4 5 |

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Originally Posted by Silent Kitty
Geesh, why do people always forget those easy interruptable sucky spirits with a minute recharge time. Beats me. They keep you alive 3 or 4 seconds longer, just enough for the boss to cast an other Spririt Rift at your henchies. Mind you; At that time you are still waiting an other 45 seconds for the next protection spirit to be casted. Oh, I forgot your Rit can cast more stuff. I hope the enemy mesmer or ranger don't see him, when s/he goes on his/her knees to cast the next godly 1 second kill spirit. They do see her/him? So who doesn't they interrupt them? Because they suck, I say!
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Originally Posted by oljomo
Hi
Have you tried ritual lord at all? It makes the spirits recharge so fast, that i find they are rarely dead (with the exception of displacement, but thats effective even thoguh it dies fast), and as for the problem with interrupts, have you tried mantra of resolve? Also remember that despite the fact they have long cast times, they are not spells, so there are a lot of interrupts that have no affect on them. I have found that a rit spirit spammer is actually a nice build. But if you dont think that, have you tried one of the millions of other sort of rit builds? (restoration, channeling, minion bomber to name a few) But i do agree, ele bosses are evil, i think the wrst one i came accross was the ele boss casting unsteady ground (which kds each hit if your attacking) and doign 110 damage per hit with it. oljomo |
| GW really goofed, when they made Factions allot harder, and new characters a whole lot weaker. It really sux for occasional players, but it's probably a whole lot of fun for the few 1337 players amongst us. |
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Lol, you elitists make me crack up Nobody wonders why the place gets more lonely, the further you get in the game? Survival of the fittest? Nah, it is just because some people don't have the time to try 10 times for one single quest, which also covers the same area you just came out |
| Let this meme die already. The only "hard" things in Factions PvE are the elite missions. Everything else is cakewalk even with henchies. |
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Originally Posted by Avarre
The highest possible damage from one spell that I've seen so far is from Seacrash, the tree boss south of Bai Paasu Reach. It's aftershock deals colossal damage.. near to 500 combined if you're knocked down.
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