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Originally Posted by robrobrob
He simply stated that Anet's underlying motivation for banning them wasn't to uphold the EULA or maintain a standard in their game, but instead to simply try to drive up GW sales. Whether he's right or not, that's what he said
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If Guild Wars has sold over 1 million accounts - well over by this point most likely, then banning 1000 of them is not a commercial move to drive up sales.
In fact, if action on the scale of 1000 ever becomes something motivated by a sales concern, it would be a sign the game was near dead. 1k accounts is only worth $39,950.00 - that's probably not even the weekly payroll at anet's offices for the Guild Wars development team. It's petty cash for a business.
1000 accounts banned is more of a 'message' manuever. It is a figure that sounds big, even if actualy small - and drives home the point that an intention is out there and that this is where it will begin.
Chances are, the 'bot' crowd is actually a very small percentage of the user base. Probably less than 1% of GW users, probably much less. But they have a very disproportionate impact - they become very visible and they become very disruptive to the community side of the game. In the same way that it only takes one 'serial killer' to send a city of millions into a panic, it only takes one serious abuser of the game to throw off the efforts of the masses.
1000 accounts may be a small percentage, and may not have any noticable effect on the corporate bottom line, but to that small portion of abusers it drives home a point - and they've pretty much stated it is a beginning, not an end.