Rt as damager ?
arrowlord
During grouping for a mission some ritualist wanted to join my party. I asked him whats his spec, he answered channeling. I orderd him to respec to healing + prot, he called me a newb and said that rits can dmg as well as eles ( of course he got a kick ).
True ?
True ?
unholy guardian
... wow you misunderstand the rit class
The rit is very good at a lot of things, they can damage, heal, protect, and do many things. Just because everyone wants them to heal should not deem them bad at damage.
The rit is very good at a lot of things, they can damage, heal, protect, and do many things. Just because everyone wants them to heal should not deem them bad at damage.
Phrozenflame
Quote:
Originally Posted by arrowlord
During grouping for a mission some ritualist wanted to join my party. I asked him whats his spec, he answered channeling. I orderd him to respec to healing + prot, he called me a newb and said that rits can dmg as well as eles ( of course he got a kick ).
True ? as a rit myself, what he called u wasnt wrong.
True ? as a rit myself, what he called u wasnt wrong.
Tainek
Quote:
Originally Posted by arrowlord
During grouping for a mission some ritualist wanted to join my party. I asked him whats his spec, he answered channeling. I orderd him to respec to healing + prot, he called me a newb and said that rits can dmg as well as eles ( of course he got a kick ).
True ?
I find my ritualist to be Far more effective at Nuking than my Ele ever was
and you shouldnt kick somebody because you dont understand the class
True ?
I find my ritualist to be Far more effective at Nuking than my Ele ever was
and you shouldnt kick somebody because you dont understand the class
Mithie
Rits > eles for nuking when it comes to hardcore damage. Period.
Eles can sustain it longer and do more dps in the long run, but rits can spike out A LOT of AOE damage in a VERY short amount of time.
Destruction, draw it in, ash bomb, rupture, and follow up with clamor of souls.
Eles can sustain it longer and do more dps in the long run, but rits can spike out A LOT of AOE damage in a VERY short amount of time.
Destruction, draw it in, ash bomb, rupture, and follow up with clamor of souls.
arrowlord
Well I still find channeling rits as ele-wannabe. I tryed it with my friends rit and its ~maybe well dmg but :
a) against one enemy its like shooting elephant from bazooka - will do, but 75% of possible dmg is wasted as it targets all foes around
b) casting all spells takes terribly long time, especially if u use any spirit
c) holding items draws aggro, no holding = no good dmg from channeling strike
d) about spirit-sacrifice dmging spells - casting spirit takes very long, u get aggro and dmg isnt worth it tbh
Quote:
Originally Posted by Tainekand
a) against one enemy its like shooting elephant from bazooka - will do, but 75% of possible dmg is wasted as it targets all foes around
b) casting all spells takes terribly long time, especially if u use any spirit
c) holding items draws aggro, no holding = no good dmg from channeling strike
d) about spirit-sacrifice dmging spells - casting spirit takes very long, u get aggro and dmg isnt worth it tbh
Quote:
you shouldnt kick somebody because you dont understand the class
He got kick for flaming me, not being ritualist...
Btw. about protecting.
Is it really worth to cast some spirit for five seconds when he dies in even shorter during battle ... ?
Btw. about protecting.
Is it really worth to cast some spirit for five seconds when he dies in even shorter during battle ... ?
The undead Mesmer
You really dont understand the class and he didnt flame you if he said that you were a n00b yeah ok thats flaming.... a newb is somebody thats new to the game and its not a flame word....
sinican
Quote:
Originally Posted by arrowlord
Well I still find channeling rits as ele-wannabe. I tryed it with my friends rit and its ~maybe well dmg but :
a) against one enemy its like shooting elephant from bazooka - will do, but 75% of possible dmg is wasted as it targets all foes around
b) casting all spells takes terribly long time, especially if u use any spirit
c) holding items draws aggro, no holding = no good dmg from channeling strike
d) about spirit-sacrifice dmging spells - casting spirit takes very long, u get aggro and dmg isnt worth it tbh
He got kick for flaming me, not being ritualist...
Btw. about protecting.
Is it really worth to cast some spirit for five seconds when he dies in even shorter during battle ... ? essence, rift, channeled is what i use for my hearty Rit... that is a spike of 47+109AE+89+43 = 288 dmg to a single targt 109 to surrounding targets 8 energy regain little less to hard targets little more to softies
i run with mighty was body& soul and weapon of warding...
i have skill sets for pure healing and pure channeling depending on my group... most however want me NUKING... so far all the groups i have joined into want me nuking oddly... i still bring B&S, WoW, FoMF because im still the boss when it comes to ressing the team no delay between ressing i can get 2-3 party members up before another drops...
and just for bragging rights im working on rank in survivor... 127K xp and rising without dieing
a) against one enemy its like shooting elephant from bazooka - will do, but 75% of possible dmg is wasted as it targets all foes around
b) casting all spells takes terribly long time, especially if u use any spirit
c) holding items draws aggro, no holding = no good dmg from channeling strike
d) about spirit-sacrifice dmging spells - casting spirit takes very long, u get aggro and dmg isnt worth it tbh
He got kick for flaming me, not being ritualist...
Btw. about protecting.
Is it really worth to cast some spirit for five seconds when he dies in even shorter during battle ... ? essence, rift, channeled is what i use for my hearty Rit... that is a spike of 47+109AE+89+43 = 288 dmg to a single targt 109 to surrounding targets 8 energy regain little less to hard targets little more to softies
i run with mighty was body& soul and weapon of warding...
i have skill sets for pure healing and pure channeling depending on my group... most however want me NUKING... so far all the groups i have joined into want me nuking oddly... i still bring B&S, WoW, FoMF because im still the boss when it comes to ressing the team no delay between ressing i can get 2-3 party members up before another drops...
and just for bragging rights im working on rank in survivor... 127K xp and rising without dieing
Dahnel
Quote:
Originally Posted by Phrozenflame
as a rit myself, what he called u wasnt wrong.
bwahahahah .. oh how i did laugh when i read that
lagrand1
Sorry Arrow, you were ignorant in 2 ways. First, every class can be played in several ways. A mass damage rit is possible, not how I prefer to build a team, but they are very effective. Second, you have no right to "order" anyone to do anything. I hope the rest of your group left after that exchange.
arrowlord
Quote:
Originally Posted by lagrand1
Sorry Arrow, you were ignorant in 2 ways. First, every class can be played in several ways. A mass damage rit is possible, not how I prefer to build a team, but they are very effective. Second, you have no right to "order" anyone to do anything. I hope the rest of your group left after that exchange.
Party needed protection, not dmg, and rit should suit himself to that what he was intended to.
Well, rest of group had some nice laugh of that channeling ele-wannabe tbh.
And yep, I wont stop ignoring answers like 'you are just a noob'. Grow up kids.
Well, rest of group had some nice laugh of that channeling ele-wannabe tbh.
And yep, I wont stop ignoring answers like 'you are just a noob'. Grow up kids.
Tainek
Quote:
Originally Posted by arrowlord
a) against one enemy its like shooting elephant from bazooka - will do, but 75% of possible dmg is wasted as it targets all foes around
b) casting all spells takes terribly long time, especially if u use any spirit
c) holding items draws aggro, no holding = no good dmg from channeling strike
d) about spirit-sacrifice dmging spells - casting spirit takes very long, u get aggro and dmg isnt worth it tbh
He got kick for flaming me, not being ritualist...
Btw. about protecting.
Is it really worth to cast some spirit for five seconds when he dies in even shorter during battle ... ?
Ok you DEFINALTLY Have absoulutly NO Clue As to how this class works
A) This is different from An Ele With the usual Meteor Storm Ect How?
B) Casting Rit Damage Spells Takes no Longer (in fact usually Shorter) than Ele Spells:
No Ritualist Damage Spell is Over Two Seconds Cast, and the majority are one second or even lower
Compared to the Ele:
Meteor 3 Seconds cast
Meteor Shower 5 Seconds Cast
Phoenix 3 Seconds Cast
Rodgort's Invocation 3 Second cast
i'll make it easy for you, www.guildwiki.org
Look at the numbers, the numbers dont lie
C: And this one is the Real Golden Nugget, Ritualist Ashes Havent Drawn Aggro For Months, Not Since Before Factions Was Released
D: Once Again, Sprits do NOT Draw Aggro, Once again you show a clear lack of fundemental knowlage of the class
And while Say shelter, might have a 5S Cast, it Also makes a HUGE Difference on the battle Feild, an attack that should have hit somebody for 150 damage reduced to just 45
The reason they are used is because they are SO effective, a prot monk Cant Keep his protections on the entire team, a ritualist can, lets see your prot monk get PS on the entire team in less than 5s , and then put Sheilding Handsa on everyone, And then Mending on every single team member, all in 13 Seconds,
Oh, wait....
Rits are NOT "Ele Wannabe" they are a different style of nuking
Rits Kill things, FAST, A Handful at a time, once A rit Starts a 3 seconds Spell Chain, Dont Expect the target or anyone Nearby to Survive, Ritualists Drop Enemys, and Drop them Fast
Eles Are Different, they pump out AOE Damage (and only AOE, they Suck at vs one target Bigtiem) and PRESSURE, thats right Kids, Eles Dont kill things in one go, they overload the enemy Monks over a space of time, draining the monks energy
What a rit is intended to do? A rit isnt intended to do anything, He Can Heal, Prot, And deal Damage (and thats just the surface) with ease
You Clearly have NO Clue how to play a ritualist whatsoever, and an even lower understanding of the class period
imaginary friend
/agree with tainek
TGgold
Quote:
Originally Posted by arrowlord
Party needed protection, not dmg, and rit should suit himself to that what he was intended to.
Well, rest of group had some nice laugh of that channeling ele-wannabe tbh.
And yep, I wont stop ignoring answers like 'you are just a noob'. Grow up kids. I think this is pretty ignorant overall...I would have left the group without a second thought.
You see, I don't think you quite understand the diversity of this class. Mainly because of you saying "rit should suit himself to what he was intended to do". You know, if they were intended for full support, it's a wonder that most of their lines are for damage. I just don't get why you won't accept the fact that they are efficient at *more* than just protection. I mean, a Rit Lord protector is fairly efficient, but it's by no means the only way for a Rit to go. Many Rits are able to nuke as well or better than a lot of eles. I mean, haven't you ever been nuked in the game by a rit before? Especially Rit bosses using Spirit Rift. I remember I was asked to go nuking a while back because everyon'es preconception was that Rits weren't good at healing...I guess people's opinions have changed.
Secondly, you should never ORDER anyone to do anything. As a group leader, it's you're responsibility to advertise for what you need and to make sure you invite who you want. It's not the Rits fault if you acccept his invite and then don't want him to play how he wants to. maybe you should screen people before you accept them? Furthermore, you should have asked politely if he would mind switching to Restoration/Support. I mean, a little bit of kindness can go a long way.
Basically, you don't sound like a newbie, you sound like someone who's played a while and thinks they know everything. Keyword being the thinks.
Well, rest of group had some nice laugh of that channeling ele-wannabe tbh.
And yep, I wont stop ignoring answers like 'you are just a noob'. Grow up kids. I think this is pretty ignorant overall...I would have left the group without a second thought.
You see, I don't think you quite understand the diversity of this class. Mainly because of you saying "rit should suit himself to what he was intended to do". You know, if they were intended for full support, it's a wonder that most of their lines are for damage. I just don't get why you won't accept the fact that they are efficient at *more* than just protection. I mean, a Rit Lord protector is fairly efficient, but it's by no means the only way for a Rit to go. Many Rits are able to nuke as well or better than a lot of eles. I mean, haven't you ever been nuked in the game by a rit before? Especially Rit bosses using Spirit Rift. I remember I was asked to go nuking a while back because everyon'es preconception was that Rits weren't good at healing...I guess people's opinions have changed.
Secondly, you should never ORDER anyone to do anything. As a group leader, it's you're responsibility to advertise for what you need and to make sure you invite who you want. It's not the Rits fault if you acccept his invite and then don't want him to play how he wants to. maybe you should screen people before you accept them? Furthermore, you should have asked politely if he would mind switching to Restoration/Support. I mean, a little bit of kindness can go a long way.
Basically, you don't sound like a newbie, you sound like someone who's played a while and thinks they know everything. Keyword being the thinks.
arrowlord
Quote:
Originally Posted by Tainek
Quote:
Originally Posted by Tainek
No Ritualist Damage Spell is Over Two Seconds Cast, and the majority are one second or even lower
Ok so lets look at the numbers ...
We cast Destruction ... 3 secs and -10 mana Then Cruel was Daoshen ... 2 secs and -15 mana Draw Spirit two times just to keep spirit with party which is going forward... - 2secs and -10 with no damage so far Spirit Rift - 2 secs and -15 mana ( so far you should be out of mana and "groBe plan of mass destruction" should RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO up ) Draw Spirit to take spirit inside the fight - 1sec - 5 Rupture Soul - 2secs -10 Drop ashes. So now lets looks at dmg numbers... We assume destruction was on for 25s so he does 100 dmg. Ashes does 80 dmg. Spirit Rift 90. Rupture 100 Totally about 470. Now we are absolutely out of mana and can start running because drawing spirit in and going close to drop ashes got lot of aggro. GG, rit down. Yawn. frickaline
you must have missed this little tidbit:
http://www.guildwarsguru.com/forum/s...d.php?t=113319 I think it more likely that the ele is a rit wannabe these days. and fyi .... it's spelled "definitely". SasquatchTimeToDie
Quote:
Originally Posted by arrowlord
During grouping for a mission some ritualist wanted to join my party. I asked him whats his spec, he answered channeling. I orderd him to respec to healing + prot, he called me a newb and said that rits can dmg as well as eles ( of course he got a kick ).
True ? Belongs on the "Worst jerk you ever met" thread. Seriously. Rook Dekai
Quote:
Originally Posted by arrowlord
Totally about 470. Now we are absolutely out of mana and can start running because drawing spirit in and going close to drop ashes got lot of aggro. GG, rit down. Yawn.
You seriously have no idea how a Ritualist is played.
470 Damage? please.... Try way more damage. If the rit was spec'd to Channeling, I would have said "heck yeah!" I mean here's a guy/gal, who can do Protection AND Massive Damage. So yeah, he was right, you are a "newb" in the Fact you know nothing of how versatile Ritualists can be. Communing+Channeling=Yes please join my group! mega_jamie
Quote:
Originally Posted by Rook Dekai
You seriously have no idea how a Ritualist is played.
470 Damage? please.... Try way more damage. If the rit was spec'd to Channeling, I would have said "heck yeah!" I mean here's a guy/gal, who can do Protection AND Massive Damage. So yeah, he was right, you are a "newb" in the Fact you know nothing of how versatile Ritualists can be. Communing+Channeling=Yes please join my group! Not to mention those energy numbers are wrong, you didnt factor in energy regen time plus armour energy boosts / weapon energy boosts. My Rits base energy is in the region of 45 or so, so the little chain of events there wudnt have energyd me out. Personally i play heal / prot spirit spammer, i'll sometimes drop the heal spell if theres more than 1 monk and change it to a Doom spammer, for some beefy damage agaainst any enemy squishys that come to close, with only 4 spirits regarging ive hit a Doom of over 200 on one poor squishy and that was with a fairly low spawning power attribute. Personally the Rit class is far better a damage dealer than they are given credit for, and as some people have said, much better at maintaining a whole party simultainiously then a monk. With the elite that improves recharge by 20% and 20% weapon to recharge the majority of your spirits they dont have much management issues with getting them out and being effective. a simple build with Union, Shelter, Life, Regeneration as spirits is fairly effective for a basic build, Shelter and Union, played in that order knock of the first few blows of damage very well, Prot Spirit on your enitre party from 1 spell = shelter. Regeneration spirit is basically a mending on your entire party for a fight duration, nice take down on Degen that gets pilled on. And then by the time damage starts going onto your party, Life dies, healing everybody for a nice 120. meanwhile a monk has dropped all of his energy spamming heal party, or having to breeze / heal everybody in the party. I dont know much about communing spiking since i havnt explored that area yet. But anyway, On some of the harder missions you shouldt rit without a monk, not unless you really have the spells for it, but it is possible. But more often than not a ritualist is a brilliant party member to replace either a second monk, or an ele depending on their build. Tainek
Quote:
Originally Posted by arrowlord
Definately. D e f i n a t e l y.
Ok so lets look at the numbers ... We cast Destruction ... 3 secs and -10 mana Then Cruel was Daoshen ... 2 secs and -15 mana Draw Spirit two times just to keep spirit with party which is going forward... - 2secs and -10 with no damage so far Spirit Rift - 2 secs and -15 mana ( so far you should be out of mana and "groBe plan of mass destruction" should RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO up ) Draw Spirit to take spirit inside the fight - 1sec - 5 Rupture Soul - 2secs -10 Drop ashes. So now lets looks at dmg numbers... We assume destruction was on for 25s so he does 100 dmg. Ashes does 80 dmg. Spirit Rift 90. Rupture 100 Totally about 470. Now we are absolutely out of mana and can start running because drawing spirit in and going close to drop ashes got lot of aggro. GG, rit down. Yawn. Once again a clear lack of understanding on how to play the class, and of the numbers involved 1: Very Few channeling Ritualists use destruction, why? because for 90% of the game a mob shouldnt be alive 30s After its engaged, this spirit when used is used Defensivly, Aka Vizuna Sqaure, or Eternal Grove, you also neglected to note that destruction does 5 Damage a second (thats right, just like Eles Rit Nukers Run at 16 Channeling, who'd have thought it?!) so that would be 125 damage, 125 might not sound like much, but when you consider the Huge AOE of it, and the fact it Bypasses Armour, with 12 Mobs thats a total of 1500 Damage in One Spike Even If They Arnt Bunched Up 2: With a 20s Recharge, a ritualist with destruction wouldnt bring draw soul, he would lay it In combat (once again, if there will be enemys after 30s ala Vizuna and eternal) Extreemly Few Ritualists in PvE use Draw Soul, as it is a wasted slot, its main use is in PvP 3: Now let me read you some Proper Numbers: Cast Cruel Was DaoShen Before Combat Run in Cast Spirit Rift (122 AoE Nearby Range) Cast Clamor Of Souls (122 Damage AoE Nearby Range) Cast Ancestors Rage (106 Damage AoE Adjacent) Drop Ashes (122 Damage AoE Nearby) The ritualist has in 3 Seconds Done 472 Damage AoE As you insist on bringing Destruction, Cast Spirit Rift (122 AoE Nearby Range) Cast Clamor Of Souls (122 Damage AoE Nearby Range) Cast Ancestors Rage (106 Damage AoE Adjacent) Drop Ashes (122 Damage AoE Nearby) Use Rupture (122 Damage AoE Nearby) (Assuming Specced at 12 Spawning, not uncommon Destruction @ 25 Seconds (125 Damage Aggro Bubble) 719 Damage, 125 of that Ignoring Armour, I belive the term for the Targeted Mob Is Dead This is why the ritualist is So much better than An Elementalist for Nuking, He Can Throw Around 700+ Damage Spikes in 3 Seconds, And Can Repeat this in about 10 Seconds, After this he has to wait on the recharge Of the ashes (and should he have it, destruction) for 30s, but he can still use Clamor, Ancestors Rage, And spirit Rift Very Regulally An elementalist on the other hand will exaust his supply of 100 energy in no time at all, not to mention his biggest damage dealers have 1 Min Recharges The Other Advantage of Ritualists is the much lower Cost of The'yre AoE Spells Ritualist Spells=10-15 Energy, No Single Spell Costs more than 15 Energy Elementalist Spells= 10-25 Energy, to match the Ritualist in damage the Elementalist has to spend an extra 10 energy a pop in many situations AND Exuaust himself The Ritualist Can Even Drop Clamor And take Signet Of Spirits, With a Spirit Spammer on the Team this becomes the strongest Method of Energy Gain in the Game (21 every 20 Seconds with no Cost, thats just over 3 pips of extra Energy Regen) This means unlike the elementalist, He Can Blast out his Spells Constantly Xasew
Destruction+Draw Spirit+Pain+Rupture Soul is enough to keep everyone around you blinded constantly while actually doing damage to them.
If you didn't get it: Use Destruction, wait a moment, run in, Draw the spirit and use Rupture. Now you're safe for 10 seconds and you've done 200+ damage to everyone around you. Now use Destruction continued by Pain and Rupture the Pain immediatly. When Rupture recharges, use it on the Destruction. Remember to Draw the spirits with you in case the monsters around you die too fast. Cold
Quote:
Originally Posted by Xasew
Destruction+Draw Spirit+Pain+Rupture Soul is enough to keep everyone around you blinded constantly while actually doing damage to them.
If you didn't get it: Use Destruction, wait a moment, run in, Draw the spirit and use Rupture. Now you're safe for 10 seconds and you've done 200+ damage to everyone around you. Now use Destruction continued by Pain and Rupture the Pain immediatly. When Rupture recharges, use it on the Destruction. Remember to Draw the spirits with you in case the monsters around you die too fast. You forgot Lamentation, 106dmg in 1/4 sec ignoring armor. Valkyries
Quote:
Originally Posted by Dahnel
bwahahahah .. oh how i did laugh when i read that
hehehehe me too mate... I almost fell off my chair.
And its true... maybe you are not a "noob" to the game but for sure you are a noob when it comes to ritualists... you know virtually nothing about the class if thats really what you think about it. Ritualists IMO are way better than Ele's. They can do more, they have BETTER dmg (yes thats right, I said better) and they can also casts spirits and have great versitility.... For him not to respec from your every request I say good for him. He/She will have no problem finding a group with people who are actually open minded. Let me ask you this... what class do you play? Lets assume its Necro just for the sake of arguments. You are MM Necro... then you have some complete moron who never played a Necro in their life go "Change to SS N00b, MM is dead now after the nerf, its crap... use real skills" See the comparision??? You are that person Incase you aren't on the ball and missed my point, people should be allowed to play what they want. Its not like the missions are so hard.... and its not PVP where you have to have a perfectly sync'ed group. Im sorry but I think he was completely right. I would have done the same thing (all the same Im a resto Rit but because I CHOOSE to be...). If someone asks me nicely to respec I will consider it but on my terms not because someone droped a hat so I had to follow. arrowlord
Quote:
Originally Posted by Valkyries
Incase you aren't on the ball and missed my point, people should be allowed to play what they want. Its not like the missions are so hard.... and its not PVP where you have to have a perfectly sync'ed group. Im sorry but I think he was completely right. I would have done the same thing (all the same Im a resto Rit but because I CHOOSE to be...). If someone asks me nicely to respec I will consider it but on my terms not because someone droped a hat so I had to follow.
Its leaders duty to 'configure' good party. When I want a protector in my group i hell dont want some ~nuking ritualist. And its my choice to take him or not, and u can be sure i wont take anyone who doesnt want to change his spec to fill the group. Just get more obedience...
Valkyries
Quote:
Originally Posted by arrowlord
Its leaders duty to 'configure' good party. When I want a protector in my group i hell dont want some ~nuking ritualist. And its my choice to take him or not, and u can be sure i wont take anyone who doesnt want to change his spec to fill the group. Just get more obedience...
Get Obedience?? haha are you serious??
You must have been an old WoW player were you? Let me ask you something.... did you pay for the persons account? Did you buy the game for them? Do you play their account so they gain levels or get items for them? Do you farm faction, do you do ANYTHING for this person apart from group? Exactly.. so get a grip on yourself.... People bought the game and they can play it however they damn well choose. If they want to play as a Damage dealing Ritualist you have absolutely no right to tell them not to. You are ignorant to think anything of the contrary. That being said, yes if you are the group leader you can pick and choose who you want to have with you on your team. That is after all one of your rights... that still doesn't mean you are a good one. frickaline
arrowlord, I am overwhelmed by your elite teamworking abilities. Not to mention your common sense for making a post like this in the *ritualist* forum. Did you honestly expect to find support for your intolerance of ritualists here? Seriously, what were you thinking?
Also, it is incredibly egotistical (and in your case, flat out wrong) to believe you know how to play someone else's character better than they do. You know nothing about a person in a PUG. What makes you think that you should tell them how to play? A request/suggestion is one thing, but an order? Good luck finding anyone competent who will consent to play with you given those restraints. Pick Me
First off, you should demand anything from people. The best you can do is politely ask if they would change their skills to something else. To demand something from them is demeaning and insulting to others.
Ritualists can do some nasty lightning damage when set properly. So to only think they can heal/protect means you are being short sighted. However, from what was originally stated, it seems to me that you didn't mean that Ritualist can't do damage, you just wanted more healing/protection. Since you didn't state what your party consists of, I can only guess that your party was suffering, just like most PUGs, a lack of healing or protection (to mitigate damage). If you had 7 players doing damage (warriors, assassins, rangers, eles, and now a rit) and only 1 monk (or ritualist), a second healer is probably best. If you didn't state what you needed for your party (ie: GLF Healer) then you should have asked the ritualist to become what the party needs. No sense having people who want to complete the mission and then fail because no one was healing. Then end up with people leaving the group and calling the leader a noob. People should announce their intentions for what they are going with. I always state what I need (if I'm the leader) or what I am bringing to the group. If I have to change for a mission in order to help the group, then I will. If people are inflexible about their character, then they should pm the leader and say, "I'm .... can I join." The goal should always be the mission/quest, and do whatever needs to be done in order to accomplish that task. There are the evil stupid people who are only out for themselves (ie. caping only, but won't state that). Were you in the right to kick the rit out? Yes, but not for being called a noob, but for getting someone who is a team player. Same token, as a leader, you should be nicer to others when getting them to switch their stats. The last thing you want is an angry healer who won't heal you. arrowlord
Quote:
Originally Posted by Valkyries
|
Quote: Originally Posted by Pick Me First off, you should demand anything from people. The best you can do is politely ask if they would change their skills to something else. To demand something from them is demeaning and insulting to others. The point is he doesnt want to cooperate so he isnt going with me.
Quote:
Originally Posted by Pick Me
I can only guess that your party was suffering, just like most PUGs, a lack of healing or protection (to mitigate damage). I
In any party i always take 2x monk + 1 ele with wards or rit. And for fu cking sake cant u people understand that i have no duty to take someone ? I can kick him with any reason, i may not like color of his armor, or just dont like the way he speaks. My choice.
kerpow
Quote:
Originally Posted by arrowlord
If you need a healer for your group you look for a healer. It's not proper to look for someone who is playing a proffession that can heal and demand they heal. Since Ritualists can be good at a lot of things you should try specifying what type of Ritualist you want as you'll get better results. Skarjak
Quote:
Originally Posted by arrowlord
And I havbe no reason to take some screaming soloer. When Im the leader, its my way or its not.
The point is he doesnt want to cooperate so he isnt going with me. In any party i always take 2x monk + 1 ele with wards or rit. And for fu cking sake cant u people understand that i have no duty to take someone ? I can kick him with any reason, i may not like color of his armor, or just dont like the way he speaks. My choice. You must be a fun person to play with. arrowlord
Quote:
Originally Posted by Skarjak
You must be a fun person to play with.
Not fun but reliable. When i invest my precious time to form a party i want to be one hundred percent sure that we have good chances to make it and dont get wiped because some guy decided to go damage instead of healing in the middle of a battle.
Cjlr
First of all, I usually make a point of asking what the party thinks I should bring for whatever particular mission/quest.
Second... Elementalist damage is pitiful. It always has been. From what I can see, it always will be. Elementalists are hopelessly outclassed for single target damage, and they don't even compete well on multi-target damage versus things like Barrage, SS, or Ritualist nukes. Crazyvietguy
Quote:
Originally Posted by frickaline
arrowlord, I am overwhelmed by your elite teamworking abilities. Not to mention your common sense for making a post like this in the *ritualist* forum. Did you honestly expect to find support for your intolerance of ritualists here? Seriously, what were you thinking?
EXACTLY this is a ritualist forum, instead of showing us how your a great teammaker. You should have not fought, all of this and just learned from it. Perhaps your reliable but people like you are a pain to play with. Sure i like to have a solid group (2 monks, 1 warrior.. usually) but I dont "order" people around. AND I dont EVER tell someone that they are wrong, dumb, or challange their obvious superiority on a subject. The people responding to you are RITUALIST USERS, you sir (as i can tell from your post) are not. Ever since the AOE panic patch the Ele's output damage has never been the same. Channelling has become the new Firestorm + Meteor Shower, except more effective. So next time your looking for group members ask them how the build works (if your not familiar) and after they explain, ask them (nicely) to either tweak or change their class). As for me, if a group needs my restoration im willing to change my build to suit. However if someone tells me, oh change or you kicked.. well ill usually hit that leave button myself.
Valkyries
Quote:
Originally Posted by Crazyvietguy
EXACTLY this is a ritualist forum, instead of showing us how your a great teammaker. You should have not fought, all of this and just learned from it. Perhaps your reliable but people like you are a pain to play with. Sure i like to have a solid group (2 monks, 1 warrior.. usually) but I dont "order" people around. AND I dont EVER tell someone that they are wrong, dumb, or challange their obvious superiority on a subject. The people responding to you are RITUALIST USERS, you sir (as i can tell from your post) are not. Ever since the AOE panic patch the Ele's output damage has never been the same. Channelling has become the new Firestorm + Meteor Shower, except more effective. So next time your looking for group members ask them how the build works (if your not familiar) and after they explain, ask them (nicely) to either tweak or change their class). As for me, if a group needs my restoration im willing to change my build to suit. However if someone tells me, oh change or you kicked.. well ill usually hit that leave button myself.
Couldn't agree more.... very well said!
kinetik
arrowlord..if i ever see you ingame remind me not to group with you..
Haggard
Quote:
Originally Posted by arrowlord
I orderd him to respec to healing + prot
You picked up a rit, and asked him to monk? O_o
holden
Quote:
Originally Posted by Haggard
You picked up a rit, and asked him to monk? O_o
he did. because there aren't very many monks around cantha and groups grow impatient.
i agree with arrow that it's his group and it all falls on him. if he's loaded down with ele's and necros and short on healing then why wouldn't he ask the rit to change up? more than that the Rit should know coming into a full group that he's gonna be asked to heal. imo he should offer what service he can provide to better help the team. yes he can kill and blow shit up but he can throw around 5 energy, 100 point heals and remove conditions as well. and that's what the team needed. arrow's delivery was harsh and comes across as 'i know more than you so F off'. but the Rit saw the numbers in the group and the lack of healing and should have changed to restoration before being asked. its not a 'i have a bigger penis than an ele' game. it's a team game. i would rather play for a dic that knows what he's doing than someone just inviting people and hoping for the best. Tainek
Quote:
Originally Posted by holden
he did. because there aren't very many monks around cantha and groups grow impatient.
i agree with arrow that it's his group and it all falls on him. if he's loaded down with ele's and necros and short on healing then why wouldn't he ask the rit to change up? more than that the Rit should know coming into a full group that he's gonna be asked to heal. imo he should offer what service he can provide to better help the team. yes he can kill and blow shit up but he can throw around 5 energy, 100 point heals and remove conditions as well. and that's what the team needed. arrow's delivery was harsh and comes across as 'i know more than you so F off'. but the Rit saw the numbers in the group and the lack of healing and should have changed to restoration before being asked. its not a 'i have a bigger penis than an ele' game. it's a team game. i would rather play for a dic that knows what he's doing than someone just inviting people and hoping for the best. Its not about what role the rit shoudl be playing, its the arrogent attitude involved, you dont "Order" sombody to change, you ask politely, and if they dont, then you let them go He also make Smirky Comments Regarding Ritualists as Nukers, In a Ritualist forum, Despite knowing nothing (and he clearly displays a Distinct lack of even the most basic fundimental knowlege) about the class. And the statisics dont lie, he was incorrect. I wont disagree that having an organised party is Important, but having a polite attitude is important attitude holden
i agree with what you say. imo he should have been polite. but im a polite guy. maybe the real-life arrow is arrogant and mean. are we all gonna line up and tell him to make some life changes?
bottom line is it was his card to fill out. the Rit can start his own group if he wants to run channeling. The assassins get that. you see them starting groups all the time-it's the only consistant way for them to get in a group. the class is too new for everyone to understand and respect what can be done besides the obvious heal and protect. there was a time when people thought rangers weren't good and mesmers worthless. the Rit train is rolling but it may be awhile before people are asking for anything other than heal. Tainek
Quote:
Originally Posted by holden
i agree with what you say. imo he should have been polite. but im a polite guy. maybe the real-life arrow is arrogant and mean. are we all gonna line up and tell him to make some life changes?
bottom line is it was his card to fill out. the Rit can start his own group if he wants to run channeling. The assassins get that. you see them starting groups all the time-it's the only consistant way for them to get in a group. the class is too new for everyone to understand and respect what can be done besides the obvious heal and protect. there was a time when people thought rangers weren't good and mesmers worthless. the Rit train is rolling but it may be awhile before people are asking for anything other than heal. "Well I still find channeling rits as ele-wannabe." Comments like that are what we have a problem with. He just writes the class off without even taking a gander at what the class can do (and his comments about drawing aggro alone prove he didnt spend more than 20 seconds looking at the skills) While we might not all need to line up and tell him to change his lifestyle, if we dont say anything while he is an asshat, whats to stop every single player acting like an ass? its not as if anyones going to say or do anything about it |