Skill descriptions: some are just worded badly, some are plain wrong, and inconsistencies are really quite annoying. WARNING: A lot of these will be very nitpicky.
Plague Touch: is there anything such as a "positive" condition?
Life Siphon, Life Transfer: why the inconsistency? One explicitly says "For T seconds, your target suffers X degen and you gain X regen", while the other says "For T seconds, target foe suffers Y degen, which you gain as Health regeneration".
Dark Fury: should read "Sacrifice 17% maximum Health. For 5 seconds, party members in radar range gain 1 strike of adrenaline every time they hit with an attack."
Deathly Swarm, Vampiric Swarm: "flies out slowly"? Unlike Lightning Orb, we can't actually see swarms of what-have-you flying toward your target until the spell actually hits (and in the latter case, there is no animation).
Seeking Blade: "evaded" Bleeding lasts for 25 seconds; currently, the duration is unspecified.
Swift Chop: it is
not "additional" damage if blocked, which would imply normal damage and more damage if blocked. The skill works exactly like Irresistible Blow, where if blocked, the target takes damage and suffers KD (Deep Wound for swift chop).
Bull's Strike: grammar is incorrect. "If this attack hits a moving foe, you strike for +5..25 damage and your target is knocked down." The extra comma is unnecessary.
Earth Shaker: should read "If this attack hits, target foe and all foes adjacent to your target are knocked down."
Hundred Blades: it does not have the same AoE as Earth Shaker or Triple Chop, so change the wording. "All foes next to your target" or similar (and change the target in the Isle of the Nameless accordingly!).
Galrath Slash, Silverwing Slash: they use different wordings than usual, but there's no problem with them. Consider having them read "If this attack hits, you strike for +1..32 damage."
Axe Twist, Axe Rake: Consistent wording please.
Skull Crack: nitpicking - it's a little clearer to say "If this attack hits a foe casting a Spell, the Spell is interrupted and your target is Dazed for 10 seconds."
Physical Resistance: "You" need not be capitalized.
Power Block: unnecessary wordiness, faulty description. Should read "If target foe is casting a Spell, that Spell is interrupted. That Spell and all skills of the same attribute are disabled for 3..13 seconds."
Energy Drain, Energy Burn, Energy Surge, etc.: like the life-steal skills, you could add "loses
up to X Energy" but I generally don't see these descriptions as problematic.
Mend Condition, Mend Ailment, Restore Condition, Purge Conditions: there's no need to list out the conditions in the descriptions. We're assuming at least a modicum of GW knowledge, right?

Plague Sending, for instance, doesn't list them...
Phantom Pain, Dismember, Eviscerate, Gash, Crushing Blow, Hamstring, etc.: there's really no need to say what the conditions do.
Wastrel's Worry, Shatterstone, etc.: Maybe add a clause stating that the hexes do nothing if ended prematurely.
There're many more that I have slight or severe beefs with, especially when talking about unspecified "adjacent foes", but we'll save those for later.
