Delete Assassin to make Ritualist?
Eragon Dragonslayer
im thinking of deleting my assassin to make ritualist...i know assassins suck so thats why im considering it but whats ur opinions? is there really any reason to keep him?
unholy guardian
waaaaa don't delete the sin!
But eh, yeah i too feel bad for my pve sin, pvp its glorious, but yeah you can always rerole the character
You should try out a rit though.. it's kinda its own thing, i though i would like it but i got soo bored, before you send any toon to its graveyard you should just demo the other people
But eh, yeah i too feel bad for my pve sin, pvp its glorious, but yeah you can always rerole the character
You should try out a rit though.. it's kinda its own thing, i though i would like it but i got soo bored, before you send any toon to its graveyard you should just demo the other people
Undead Preacher
first off.... no profession sucks... you need to know how to use them and have an effecient build..
The only sins that suck are the ones that think they are tanks.... is that you??? otherwise you'de know how powerful sins can be if used right!
The only sins that suck are the ones that think they are tanks.... is that you??? otherwise you'de know how powerful sins can be if used right!
Eragon Dragonslayer
Quote:
Originally Posted by Undead Preacher
first off.... no profession sucks... you need to know how to use them and have an effecient build..
The only sins that suck are the ones that think they are tanks.... is that you??? otherwise you'de know how powerful sins can be if used right! no i dont think ima tank and i know how to use a sin...its just i dont like to use a sin..
The only sins that suck are the ones that think they are tanks.... is that you??? otherwise you'de know how powerful sins can be if used right! no i dont think ima tank and i know how to use a sin...its just i dont like to use a sin..
JoeKnowMo
Quote:
Originally Posted by Undead Preacher
first off.... no profession sucks... you need to know how to use them and have an effecient build..
The only sins that suck are the ones that think they are tanks.... is that you??? otherwise you'de know how powerful sins can be if used right! While Mesmers and Assassins are great in PvP, they are probably the weakest classes in PvE.
See this thread for a discussion on the assassin.
http://www.guildwarsguru.com/forum/s....php?t=3054880
If you're mainly a PvE player then I would recommend the Rit over the 'Sin. The Rit has a ton of versatility and you can get into most PUGs with no problems for PvE missions/quests.
Also, when you're forced to hench, the Rit is versatile enough that you can adjust your build to the foes in that region.
I love my Mes, but try getting into PvE groups in Tombs, Furnace, and other places with a Mes. It's really quite frustrating. Same goes for the 'Sin.
I'm biased cuz I'm in love with my Rit, so check out what others say in the Assassin forum. Maybe you might like some of the builds posted there.
The only sins that suck are the ones that think they are tanks.... is that you??? otherwise you'de know how powerful sins can be if used right! While Mesmers and Assassins are great in PvP, they are probably the weakest classes in PvE.
See this thread for a discussion on the assassin.
http://www.guildwarsguru.com/forum/s....php?t=3054880
If you're mainly a PvE player then I would recommend the Rit over the 'Sin. The Rit has a ton of versatility and you can get into most PUGs with no problems for PvE missions/quests.
Also, when you're forced to hench, the Rit is versatile enough that you can adjust your build to the foes in that region.
I love my Mes, but try getting into PvE groups in Tombs, Furnace, and other places with a Mes. It's really quite frustrating. Same goes for the 'Sin.
I'm biased cuz I'm in love with my Rit, so check out what others say in the Assassin forum. Maybe you might like some of the builds posted there.
Dahnel
Quote:
Originally Posted by JoeKnowMo
While Mesmers and Assassins are great in PvP, they are probably the weakest classes in PvE.
ooo avarre is gonna be pissed *ducks*
Avarre
Quote:
Originally Posted by JoeKnowMo
While Mesmers and Assassins are great in PvP, they actually take a little more skill than pressing buttons when they light up to be effective in PvE.
Fixed.
Undead Preacher
Quote:
Originally Posted by Eragon Dragonslayer
no i dont think ima tank and i know how to use a sin...its just i dont like to use a sin..
well theres a huge difference...
Just because you don't like to play a sin doesn't mean they suck...
I have a sin but don't use him much because of the quick rep they got that they all suck... when used as a hit and run they can be very deadly even in pve....
HIGHLY AGREE WITH THE ABOVE STATEMENT FROM AVARRE!
Just because you don't like to play a sin doesn't mean they suck...
I have a sin but don't use him much because of the quick rep they got that they all suck... when used as a hit and run they can be very deadly even in pve....
HIGHLY AGREE WITH THE ABOVE STATEMENT FROM AVARRE!
Eragon Dragonslayer
so ritualist it is...
Eragon Dragonslayer
Quote:
Originally Posted by JoeKnowMo
While Mesmers and Assassins are great in PvP, they are probably the weakest classes in PvE.
See this thread for a discussion on the assassin.
http://www.guildwarsguru.com/forum/s....php?t=3054880
If you're mainly a PvE player then I would recommend the Rit over the 'Sin. The Rit has a ton of versatility and you can get into most PUGs with no problems for PvE missions/quests.
Also, when you're forced to hench, the Rit is versatile enough that you can adjust your build to the foes in that region.
I love my Mes, but try getting into PvE groups in Tombs, Furnace, and other places with a Mes. It's really quite frustrating. Same goes for the 'Sin.
I'm biased cuz I'm in love with my Rit, so check out what others say in the Assassin forum. Maybe you might like some of the builds posted there. btw i agree with mesmers and sins are the weakest classes in pve...
See this thread for a discussion on the assassin.
http://www.guildwarsguru.com/forum/s....php?t=3054880
If you're mainly a PvE player then I would recommend the Rit over the 'Sin. The Rit has a ton of versatility and you can get into most PUGs with no problems for PvE missions/quests.
Also, when you're forced to hench, the Rit is versatile enough that you can adjust your build to the foes in that region.
I love my Mes, but try getting into PvE groups in Tombs, Furnace, and other places with a Mes. It's really quite frustrating. Same goes for the 'Sin.
I'm biased cuz I'm in love with my Rit, so check out what others say in the Assassin forum. Maybe you might like some of the builds posted there. btw i agree with mesmers and sins are the weakest classes in pve...
LightningHell
Avarre said it.
There is a huge difference from playing the Mesmer class in PvE than playing other Core classes. While you don't deal that much damage, usually (even though you can), you try to disable half the mob from hitting/casting against your party (or healing), significantly increasing your chances of being alive, and making it a LOT easier to kill mobs. See, they don't kill them, they make it easier. Catalysts.
Or they could just run some sort of surge build.
[/rant]
I don't think the Assassin is the weakest PvE class. (Then again, without Factions, I wouldn't know.) I believe it's just that most of the Wammos (the annoying/stupid ones, mind) switched over and got an A/Mo.
I can't really give a speech about the Assassin since I don't have Factions, as mentioned above.
There is a huge difference from playing the Mesmer class in PvE than playing other Core classes. While you don't deal that much damage, usually (even though you can), you try to disable half the mob from hitting/casting against your party (or healing), significantly increasing your chances of being alive, and making it a LOT easier to kill mobs. See, they don't kill them, they make it easier. Catalysts.
Or they could just run some sort of surge build.
[/rant]
I don't think the Assassin is the weakest PvE class. (Then again, without Factions, I wouldn't know.) I believe it's just that most of the Wammos (the annoying/stupid ones, mind) switched over and got an A/Mo.
I can't really give a speech about the Assassin since I don't have Factions, as mentioned above.
Undead Preacher
Quote:
Originally Posted by Eragon Dragonslayer
btw i agree with mesmers and sins are the weakest classes in pve...
This statement is a very ignorant one to make!
1- NO class is stronger than any other in pve or pvp, they all have there own respective uses and purposes and can be very effective if used correctly.
2- You obviously either don't have much experience with this game or your one of many experienced newbs for life.
3- Damage output doesn't make a profession powerful. I say this in conjunction to you saying the mesmers are weak in pve... even in pve mesmers can make a foe uttery useless and allow your team to take them down with ease. An assassin can shadow step a healer and drop them in less than 10 seconds, then shadow stepping back outside aggro only to rinse and repeat on another caster. They have a very bad name for being soft-skin tanks, this came about due to the many people that made sins and never learned the proper use.
4- Saying any profession is stronger than any other in either pvp or pve is like comparing apples to oranges. Different doesn't make it less effective. A profession like mesmers is one of the most feared in pvp... simply because its PEOPLE being left helpless by them and they directly realize how powerful they can be. On the other hand in pve when a mesmer tears into a foe nobody realizes what they are doing... they can leave a foe helpless as a wammo wacks away or an ele nukes them and of coarse they get the credit for the kill because its whats SEEN. Professions like the mesmer don't receive credit for what they do but groups run a lot more effeciantly with one present. People need to give mesmers alot more respect... you know how well they do their job in pvp.... they are doing the same in pve its just not as noticable as it is in pvp.
1- NO class is stronger than any other in pve or pvp, they all have there own respective uses and purposes and can be very effective if used correctly.
2- You obviously either don't have much experience with this game or your one of many experienced newbs for life.
3- Damage output doesn't make a profession powerful. I say this in conjunction to you saying the mesmers are weak in pve... even in pve mesmers can make a foe uttery useless and allow your team to take them down with ease. An assassin can shadow step a healer and drop them in less than 10 seconds, then shadow stepping back outside aggro only to rinse and repeat on another caster. They have a very bad name for being soft-skin tanks, this came about due to the many people that made sins and never learned the proper use.
4- Saying any profession is stronger than any other in either pvp or pve is like comparing apples to oranges. Different doesn't make it less effective. A profession like mesmers is one of the most feared in pvp... simply because its PEOPLE being left helpless by them and they directly realize how powerful they can be. On the other hand in pve when a mesmer tears into a foe nobody realizes what they are doing... they can leave a foe helpless as a wammo wacks away or an ele nukes them and of coarse they get the credit for the kill because its whats SEEN. Professions like the mesmer don't receive credit for what they do but groups run a lot more effeciantly with one present. People need to give mesmers alot more respect... you know how well they do their job in pvp.... they are doing the same in pve its just not as noticable as it is in pvp.
Yanman.be
Quote:
Originally Posted by Eragon Dragonslayer
i know assassins suck
I should not even start answering your answer....All that I know, is that my sin > all the rest!
I should not even start answering your answer....All that I know, is that my sin > all the rest!
Marty Silverblade
Guild Wars is a game.
Games are for having fun.
Therefore Guild Wars is for having fun.
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Dude, if you like to play an assassin, play one. You should play to enjoy yourself. So what if your character isn't the best or most powerful? If you are thinking to delete a loved character just for something more powerful/popular/etc. even though you doubt that you're going to like it, think again. Beating the game/winning PvP is much, much more satisfying if you do it your way.
And btw, Avarre, you're completely right.
Games are for having fun.
Therefore Guild Wars is for having fun.
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Dude, if you like to play an assassin, play one. You should play to enjoy yourself. So what if your character isn't the best or most powerful? If you are thinking to delete a loved character just for something more powerful/popular/etc. even though you doubt that you're going to like it, think again. Beating the game/winning PvP is much, much more satisfying if you do it your way.
And btw, Avarre, you're completely right.
frickaline
Yeah, I agree with Mr. Marty there. Not having fun with the sin? Introduce him to your circular file aka trash can. Try another one and hope to have more fun.
But I don't find either class, mes or sin, to be weak PvE. Typically its quite the opposite. I just find them more challenging to make as effective as other classes naturally are in PvE. You really have to know each mission well enough to know which skills to bring and constantly tweak your build for the area you are in. A good mes or sin can really hit where it hurts most, but if they miss that sweet spot, they are rendered less effective.
But I don't find either class, mes or sin, to be weak PvE. Typically its quite the opposite. I just find them more challenging to make as effective as other classes naturally are in PvE. You really have to know each mission well enough to know which skills to bring and constantly tweak your build for the area you are in. A good mes or sin can really hit where it hurts most, but if they miss that sweet spot, they are rendered less effective.
Tauruse
I'm sure a character can be played poorly and still be enjoyed. That's the biggest problem with MMOGs... We might enjoy a play style that acutally isn't the most efficient.
Pick Me
Lol,
I like how you decided to ask Ritualists whether or not you should kill off an assassin and create a Ritualist. Then at the sametime, ask Ritualists to convince you to keep the Assassin.
Honestly, I think you would have had a better chance to get Assassins to give you the good things about Assassins for you to reconcider your decision.
I'm new at both the Ritualist and the Assassin. I have a level 20 Ritualist and a level 10 Assasin so far. From my extremely limited experience with my Assassin, she seems to be doing very nice damage with a very weak weapon. The skills that I use do some real damage (as compared to the weapon without skills). I think of the Assassin akin to a Melee Nuke Cannon. Massive damage with paper armor. The damage can knock an opponent down to 50% of max health in a few seconds, but must be in melee range to do so. The armor is almost as strong as Rice Paper, so you know you can only take a few shots before you keel over.
Depending on how far you've gotten your Assassin I would suggest you keep it. If you've gotten to only level 15 or so, you can delete your assassin knowning that you didn't spend much time with it. However, if you've been playing for days and have gotten to level 20, you might as well keep your assassin. Why waste so much time. Assassins I think are good for learning and for protecting a monk (teleport back to monk is easier than trying to run with another character).
I am assuming you have no extra slots left, otherwise you would just create a Ritualist and keep your Assassin.
Ritualists are fun and usually find groups quickly. Assassins are the true challenge, even more so than Mesmers
I like how you decided to ask Ritualists whether or not you should kill off an assassin and create a Ritualist. Then at the sametime, ask Ritualists to convince you to keep the Assassin.
Honestly, I think you would have had a better chance to get Assassins to give you the good things about Assassins for you to reconcider your decision.
I'm new at both the Ritualist and the Assassin. I have a level 20 Ritualist and a level 10 Assasin so far. From my extremely limited experience with my Assassin, she seems to be doing very nice damage with a very weak weapon. The skills that I use do some real damage (as compared to the weapon without skills). I think of the Assassin akin to a Melee Nuke Cannon. Massive damage with paper armor. The damage can knock an opponent down to 50% of max health in a few seconds, but must be in melee range to do so. The armor is almost as strong as Rice Paper, so you know you can only take a few shots before you keel over.
Depending on how far you've gotten your Assassin I would suggest you keep it. If you've gotten to only level 15 or so, you can delete your assassin knowning that you didn't spend much time with it. However, if you've been playing for days and have gotten to level 20, you might as well keep your assassin. Why waste so much time. Assassins I think are good for learning and for protecting a monk (teleport back to monk is easier than trying to run with another character).
I am assuming you have no extra slots left, otherwise you would just create a Ritualist and keep your Assassin.
Ritualists are fun and usually find groups quickly. Assassins are the true challenge, even more so than Mesmers
Cold
Mesmers in PvE... hm... where to start... you can't find ANY PUG... if you find one and there are 8 ppl you still can be kicked for some wammo or fire nucker or, well, any other class, even assassins.
It's quite tricky to find a proper build for PvE. Degen obviously doesn't work (pressure build in PvE? yeh, right) as many bosses have natural regen. Interrupt is useless against some bosses (omg, I saw some boss casting Healing Signet in less then 1/2 sec). Energy Denial... I don't know if it's possible to drain a boss, especially after the last nurf.
But it's not PvP so Empathy and Backfire work marvels in PvE.
Should try Arcane Languor and Westrel Worries... might be fun...
It's quite tricky to find a proper build for PvE. Degen obviously doesn't work (pressure build in PvE? yeh, right) as many bosses have natural regen. Interrupt is useless against some bosses (omg, I saw some boss casting Healing Signet in less then 1/2 sec). Energy Denial... I don't know if it's possible to drain a boss, especially after the last nurf.
But it's not PvP so Empathy and Backfire work marvels in PvE.
Should try Arcane Languor and Westrel Worries... might be fun...
Insert Cool Name Here
I deleted mine for ritualist! I found that even if I played with perfect persion teled in killed teled out and looked for next target it was very time consuming. Another character, I dont care what it is, could use that same amount of time to just kill whatever I spent all that time being careful and ninja like. I love my rit.
Claymore
The assassin has an affectionate term when being refered to, its called a Glass Cannon, a good assassin just knows when their glass is going to crack and leaves before the rock is thrown!
JoeKnowMo
Quote:
Originally Posted by Eragon Dragonslayer
1- NO class is stronger than any other in pve or pvp, they all have there own respective uses and purposes and can be very effective if used correctly. True for PvP. Not so for PvE as well as RA sometimes
Until Anet changes the organization and behavior of PvE mobs, classes that do more AoE damage and can bodyblock/absorb more damage will be stronger. Egalitarianism doesn't apply to PvE. Sorry. A mindless Glyph Nuker or echo SS will trump a good Mesmer most anytime as long as mobs hang out in meteor showers and keep attacking with SS on them.
Quote: Originally Posted by Undead Preacher 2- You obviously either don't have much experience with this game or your one of many experienced newbs for life. Rushing to judgement and attacking another is poor form just cuz they don't agree with you.
Quote:
Originally Posted by Undead Preacher
3- Damage output doesn't make a profession powerful. I say this in conjunction to you saying the mesmers are weak in pve... even in pve mesmers can make a foe uttery useless and allow your team to take them down with ease. An assassin can shadow step a healer and drop them in less than 10 seconds, then shadow stepping back outside aggro only to rinse and repeat on another caster. They have a very bad name for being soft-skin tanks, this came about due to the many people that made sins and never learned the proper use.
Damage output and limiting the damage you take is what makes a profession powerful in PvE. Maybe you have a secret Mesmer or 'Sin build you'd like to share for 5 man Oro farming or for a 6 man Tombs run? Barrage rangers are rarely seen in PvP but common in PvE due to AoE damage which Mesmers and 'Sins are limited at. Quote:
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