*cough* knockdown + crushing blow combo *cough*
ow sorry, i seem to be having a bit of a cold... ow dang! another one coming up!
*cough* sever artery + gash *cough*
ai! it's quite bad! ow dear! another one!
*cough* dismember + axe twist *cough*
ow my! im sneezing quite a bit today!
*cough* shove + lacerating chop *cough*
hey! just look at that! i accidentally sneezed out a whole bunch of skill combo's that warriors have!
oh oh! i feel another bunch o sneezes coming up!
*cough* enervating charge + stoning *cough*
*cough* phantom pain + shatter delusions *cough*
*cough* animate bone fiend + blood of the master *cough*
*cough* spike trap + hunter's shot *cough*
*cough* signet of judgement + holy strike *cough*
*cough* boon of creation + pain *cough*
WOW! i just sneezed out another bunch of skill combo's for wich the second requires a skill like the first to be cast! that's just like dual attacks that have to be followed by off-hand attacks! But instead of a cross in the opponents HP bar you now need a condition, enchantment or knockdown! Man! just look at that! And i was thinking the assasin combo attacks were special, just like warriors having adrenaline! but it shows that they are only as special as warriors using axe skills. 'Hahahahaha', haven't had this kind of good laugh since.. well.. beats me.. Didn't know people could be so damn funny and so damn dumb at the same time. Assassins are OBLIGATED to perform the combo in a certain order, Warroirs aren't. And this obligation is rewarded by a higher damage output. Also you're comparing Boon Of Creation with Pain (or another spirit for that matter, or any other combo you mentioned for that matter) with one of an Assassin's combo's.. what?! Please, come on.. It is a combo but not like a combo Assassins use, so that really isn't a valid comparison.
Anyway, I agree that Assassins are fragile. It's pretty obvious that they are. Though this is partially compensated by the quick and powerful attacks they can unleash. In PvE you just need a couple of great defensive spells of which you know they could keep you alive. In PvP Assassins excell in my eyes, it's great to use them there and they really prove their worth there, taken you know how to play with one.
ow sorry, i seem to be having a bit of a cold... ow dang! another one coming up!
*cough* sever artery + gash *cough*
ai! it's quite bad! ow dear! another one!
*cough* dismember + axe twist *cough*
ow my! im sneezing quite a bit today!
*cough* shove + lacerating chop *cough*
hey! just look at that! i accidentally sneezed out a whole bunch of skill combo's that warriors have!
oh oh! i feel another bunch o sneezes coming up!
*cough* enervating charge + stoning *cough*
*cough* phantom pain + shatter delusions *cough*
*cough* animate bone fiend + blood of the master *cough*
*cough* spike trap + hunter's shot *cough*
*cough* signet of judgement + holy strike *cough*
*cough* boon of creation + pain *cough*
WOW! i just sneezed out another bunch of skill combo's for wich the second requires a skill like the first to be cast! that's just like dual attacks that have to be followed by off-hand attacks! But instead of a cross in the opponents HP bar you now need a condition, enchantment or knockdown! Man! just look at that! And i was thinking the assasin combo attacks were special, just like warriors having adrenaline! but it shows that they are only as special as warriors using axe skills. 'Hahahahaha', haven't had this kind of good laugh since.. well.. beats me.. Didn't know people could be so damn funny and so damn dumb at the same time. Assassins are OBLIGATED to perform the combo in a certain order, Warroirs aren't. And this obligation is rewarded by a higher damage output. Also you're comparing Boon Of Creation with Pain (or another spirit for that matter, or any other combo you mentioned for that matter) with one of an Assassin's combo's.. what?! Please, come on.. It is a combo but not like a combo Assassins use, so that really isn't a valid comparison.
Anyway, I agree that Assassins are fragile. It's pretty obvious that they are. Though this is partially compensated by the quick and powerful attacks they can unleash. In PvE you just need a couple of great defensive spells of which you know they could keep you alive. In PvP Assassins excell in my eyes, it's great to use them there and they really prove their worth there, taken you know how to play with one.

