Help on farming Jayne Forestlight
kravendorofell
Hi,
I've been trying to farm him/her, but it has proven to be quite difficult.
First, I manage to get there, but not on the side I wanted...It's not the side i want because on the otherside, Jayne can be lured out of his group...I'm positive about this because ive killed the warrens with henchies and she didn't do anything...
So basically, I can't get on the right side because of bodyblock and a 55hp monk isn't the best for this IMO
Still, I think that maybe a warrior with Scourge Healing or Gaze of Contemp + Grenth's Balance, can kill him...
I'm here looking for help from those that know more about this than I do, so we can try to make a build...
I've been trying to farm him/her, but it has proven to be quite difficult.
First, I manage to get there, but not on the side I wanted...It's not the side i want because on the otherside, Jayne can be lured out of his group...I'm positive about this because ive killed the warrens with henchies and she didn't do anything...
So basically, I can't get on the right side because of bodyblock and a 55hp monk isn't the best for this IMO
Still, I think that maybe a warrior with Scourge Healing or Gaze of Contemp + Grenth's Balance, can kill him...
I'm here looking for help from those that know more about this than I do, so we can try to make a build...
remmeh
Quote:
Originally Posted by kravendorofell
Still, I think that maybe a warrior with Scourge Healing or Gaze of Contemp + Grenth's Balance, can kill him...
I'm here looking for help from those that know more about this than I do, so we can try to make a build... Jayne uses:
Air of Enchantment
Shield Guardian
Reversal of Fortune
Zealot's Fire
i'll try a GB warrior later... but the thing is to not hit at all... he will get healed from SG and RoF. and don't get up close because ZF hurts when he's casting every second or so.
probably GB and some direct damage _spells_ will kill him. i want a Vera ):
I'm here looking for help from those that know more about this than I do, so we can try to make a build... Jayne uses:
Air of Enchantment
Shield Guardian
Reversal of Fortune
Zealot's Fire
i'll try a GB warrior later... but the thing is to not hit at all... he will get healed from SG and RoF. and don't get up close because ZF hurts when he's casting every second or so.
probably GB and some direct damage _spells_ will kill him. i want a Vera ):
kravendorofell
Well, i want the staff, that think is beatiful...
Please try so, because i have no warrior and would really like to know =)
Please try so, because i have no warrior and would really like to know =)
CalypsoX
W/Me is your best bet here. Use the same idea to farm Incetol - e-denial with spirit shackles and he wont be able to cast anything. I took that build, but just replaced ether feast with heal sig (to counteract bleeding) and dragon slash for sprint. The two tricky points are how to get to him and and how to pull him out.
The first part is easy - take the path up the bridge through Flower Spiritgarden, then down past the mesmer boss. Once there, you'll need to play with the aggro some in order to get Jayne. The most consistent way I found to do this (consistent as in it works about 80-90% of the time) is to use a long bow and pull one of the wardens (try not to aggro jayne too) back towards the way you came. Once they come after you, sprint through them (be very careful about the traps, if you get snared, you're dead - the traps tend to be either on the sides or in the middle, but sometimes you'll just get unlucky), but keep your target on jayne. You'll notice that once you're through, she'll actually chase you a little farther than the warden group. Once you notice this, stop immediately and let her hit you a few times. Then gradually pull her farther away so you're out of aggro range of the warden mob. Once you get her alone, she goes down really quick. Hope that helps.
The first part is easy - take the path up the bridge through Flower Spiritgarden, then down past the mesmer boss. Once there, you'll need to play with the aggro some in order to get Jayne. The most consistent way I found to do this (consistent as in it works about 80-90% of the time) is to use a long bow and pull one of the wardens (try not to aggro jayne too) back towards the way you came. Once they come after you, sprint through them (be very careful about the traps, if you get snared, you're dead - the traps tend to be either on the sides or in the middle, but sometimes you'll just get unlucky), but keep your target on jayne. You'll notice that once you're through, she'll actually chase you a little farther than the warden group. Once you notice this, stop immediately and let her hit you a few times. Then gradually pull her farther away so you're out of aggro range of the warden mob. Once you get her alone, she goes down really quick. Hope that helps.
Ventius Hozza
Quote:
Originally Posted by CalypsoX
W/Me is your best bet here. Use the same idea to farm Incetol - e-denial with spirit shackles and he wont be able to cast anything. I took that build, but just replaced ether feast with heal sig (to counteract bleeding) and dragon slash for sprint. The two tricky points are how to get to him and and how to pull him out.
The first part is easy - take the path up the bridge through Flower Spiritgarden, then down past the mesmer boss. Once there, you'll need to play with the aggro some in order to get Jayne. The most consistent way I found to do this (consistent as in it works about 80-90% of the time) is to use a long bow and pull one of the wardens (try not to aggro jayne too) back towards the way you came. Once they come after you, sprint through them (be very careful about the traps, if you get snared, you're dead - the traps tend to be either on the sides or in the middle, but sometimes you'll just get unlucky), but keep your target on jayne. You'll notice that once you're through, she'll actually chase you a little farther than the warden group. Once you notice this, stop immediately and let her hit you a few times. Then gradually pull her farther away so you're out of aggro range of the warden mob. Once you get her alone, she goes down really quick. Hope that helps. First of all, no elite skill?
And secondly, your tactic is really hard to pull off. Theres not enough space to move around, jayne hardly ever follows you out of the group and I also sometimes get pwnt by "you shall not pass"
Any chance of a video or ss'?
The first part is easy - take the path up the bridge through Flower Spiritgarden, then down past the mesmer boss. Once there, you'll need to play with the aggro some in order to get Jayne. The most consistent way I found to do this (consistent as in it works about 80-90% of the time) is to use a long bow and pull one of the wardens (try not to aggro jayne too) back towards the way you came. Once they come after you, sprint through them (be very careful about the traps, if you get snared, you're dead - the traps tend to be either on the sides or in the middle, but sometimes you'll just get unlucky), but keep your target on jayne. You'll notice that once you're through, she'll actually chase you a little farther than the warden group. Once you notice this, stop immediately and let her hit you a few times. Then gradually pull her farther away so you're out of aggro range of the warden mob. Once you get her alone, she goes down really quick. Hope that helps. First of all, no elite skill?

And secondly, your tactic is really hard to pull off. Theres not enough space to move around, jayne hardly ever follows you out of the group and I also sometimes get pwnt by "you shall not pass"
Any chance of a video or ss'?
CalypsoX
After a bit more experimentation, I took out silverwing and put in balanced stance to deal with warrior shout. Full bar looks like this:
Need at least 12 in Strength for 13 sec sprint. Inspiration should be 7 or more. Distribute rest accordingly. Use a zealous sword.
Sever
quivering blade - yea, I forgot the elite for some reason.
Spirit Shackles
tiger stance
balanced stance
dolyak
heal sig
sprint
It's not guaranteed, and certainly not that easy. If you want to be more certain, you'll probably want to 5 man or something. Sometimes you'll get snared and you die. But I've still been able to do it even with 30% dp. The key is to try to pull the warden group further and further back towards the mesmer boss. That way, once you sprint through, you'll get just jayne to follow you. I'll make a video once I perfect this some more. But in the meantime, see below (yes, I forgot the elite again):
Addendum: Here some more screenshots showing how this works (for those that want to try this out and cant wait for the video).
Step 1: The initial configuration of the mob. Note that I have Jayne selected. Always have her selected on your radar.
Step 2: Pull the mob back, but leave Jayne where she is. Note where Jayne is relative to the mob. Make sure she's far enough away. If not, just wait until she moves away. Eventually, there will be enough distance for you to aggro just the mob. Try not to aggro the Mesmer boss's group if you cant help it, but it's not a huge deal. If you happen to do so, immediately run forward again through the warden mob. Btw, did I meantion to keep jayne selected? :P.
Step 3: The run through. Didnt have time to take the screen shot unfortunately, but basically, the sequence is to hit balance stance and start running. When the Warden of the forests get close, they will use their shout. Then immediately hit sprint to run through. If you set off a trap, you're toast. But again, you can still do this even at 30% dp. Traps are always around the spirits, so avoid going through them. Also, note where the wardens of the branch are, and dont go near them either.
Step 4: Pulling Jayne out. Below you'll see what is optimal configuration. That is, Jayne is pulled and is the ONLY one attacking you. Why does this work? As the OP pointed out, Jayne is indeed SEPARATE from the mob, like a lot of other bosses. Also, when running through, you'll notice that at some point, the warden mob will stop chasing you and actually come to a standstill (sometimes even ball up). However, because Jayne is toward the uppper end of the radar, you'll aggro her as well, and she can be uplled much further. At this point, start moving forward a little to get Jayne in your aggro bubble, then start pulling her back to a safe location.
Step 5: Kill Kill Kill. When you think you've got her far enough away, start engaging.. Cast spirit shackles. Wait a bit, cast it again. After the second time, she'll be depleted, so move up, hit dolyak, and start whacking. Repeat until she goes down.
Hope that was more helpful. Video is coming soon since I know this sounds complicated.
6/18/06 - Added videos below. The first video shows the way it usually works. Wasn't my cleaniest run, but it got the job done.
Download xvid codec to view it http://www.xvidmovies.com/codec/
http://files.filefront.com/jayne_far.../fileinfo.html
Need at least 12 in Strength for 13 sec sprint. Inspiration should be 7 or more. Distribute rest accordingly. Use a zealous sword.
Sever
quivering blade - yea, I forgot the elite for some reason.
Spirit Shackles
tiger stance
balanced stance
dolyak
heal sig
sprint
It's not guaranteed, and certainly not that easy. If you want to be more certain, you'll probably want to 5 man or something. Sometimes you'll get snared and you die. But I've still been able to do it even with 30% dp. The key is to try to pull the warden group further and further back towards the mesmer boss. That way, once you sprint through, you'll get just jayne to follow you. I'll make a video once I perfect this some more. But in the meantime, see below (yes, I forgot the elite again):
Addendum: Here some more screenshots showing how this works (for those that want to try this out and cant wait for the video).
Step 1: The initial configuration of the mob. Note that I have Jayne selected. Always have her selected on your radar.
Step 2: Pull the mob back, but leave Jayne where she is. Note where Jayne is relative to the mob. Make sure she's far enough away. If not, just wait until she moves away. Eventually, there will be enough distance for you to aggro just the mob. Try not to aggro the Mesmer boss's group if you cant help it, but it's not a huge deal. If you happen to do so, immediately run forward again through the warden mob. Btw, did I meantion to keep jayne selected? :P.
Step 3: The run through. Didnt have time to take the screen shot unfortunately, but basically, the sequence is to hit balance stance and start running. When the Warden of the forests get close, they will use their shout. Then immediately hit sprint to run through. If you set off a trap, you're toast. But again, you can still do this even at 30% dp. Traps are always around the spirits, so avoid going through them. Also, note where the wardens of the branch are, and dont go near them either.
Step 4: Pulling Jayne out. Below you'll see what is optimal configuration. That is, Jayne is pulled and is the ONLY one attacking you. Why does this work? As the OP pointed out, Jayne is indeed SEPARATE from the mob, like a lot of other bosses. Also, when running through, you'll notice that at some point, the warden mob will stop chasing you and actually come to a standstill (sometimes even ball up). However, because Jayne is toward the uppper end of the radar, you'll aggro her as well, and she can be uplled much further. At this point, start moving forward a little to get Jayne in your aggro bubble, then start pulling her back to a safe location.
Step 5: Kill Kill Kill. When you think you've got her far enough away, start engaging.. Cast spirit shackles. Wait a bit, cast it again. After the second time, she'll be depleted, so move up, hit dolyak, and start whacking. Repeat until she goes down.
Hope that was more helpful. Video is coming soon since I know this sounds complicated.
6/18/06 - Added videos below. The first video shows the way it usually works. Wasn't my cleaniest run, but it got the job done.
Download xvid codec to view it http://www.xvidmovies.com/codec/
http://files.filefront.com/jayne_far.../fileinfo.html
Da Cebuano
Nice, so she'll just drop the hammer even though she's holding a staff? and for the heck of it, why are we calling it a she? I don't think wardens have sex or their appearance are very muscular guys.
CalypsoX
I think they changed it so that the boss now always holds their green weapon (at least from the ones I've seen), but that doesn't necessarily mean they will drop a green.
ubermancer
Quote:
Originally Posted by Da Cebuano
Nice, so she'll just drop the hammer even though she's holding a staff? and for the heck of it, why are we calling it a she? I don't think wardens have sex or their appearance are very muscular guys.
Why? Ever seen Firefly?
M C H A M M E R
Whats firefly o.0
Ventius Hozza
Thanks calypsox, ill go try this once my computer stops being *retarded*
kravendorofell
Well, thanks all for helping, and especially CalypsoX for making a build...Now ill just go bother a warrior guildie to farm this for me =)
Vexed Arcanist
After reading I ran out and tried it, works fine and all but there was mention of running past wardens and such and I had tried that and it was rather painful. There is a much easier path to Jayne:
Yellow is the front (bad) way, the standard in game red dot path is the good, easier way. Going this route you will not need Balanced Stance.
Yellow is the front (bad) way, the standard in game red dot path is the good, easier way. Going this route you will not need Balanced Stance.
Anarion Silverhand
I took that route as well, but doesn't it lead you past a Mesmer boss sorrounded by Kirin's and such? I wasn't able to break aggro with no speed boost.
CalypsoX
I've edited my post to include videos of how this run works.
L O G I C
I don't see any links :S
StellarAshes
Quote:
Originally Posted by Da Cebuano
Nice, so she'll just drop the hammer even though she's holding a staff? and for the heck of it, why are we calling it a she? I don't think wardens have sex or their appearance are very muscular guys.
Yes, *he* does drop both. Heck, I've even had him drop both at the same time:
Jayne is a character from Firefly, and Vera is his gun that supposedly is the best one ever made by man.
From fireflywiki.org:
JAYNE
A trade? Hell, it's theft! This is
the best gun made by man, and its got
extreme sentimental value! It's
miles more worthy'n what you got.
MAL
"What I got" - she has a name.
JAYNE
So does this! I call it Vera.
The other day I spammed in trade channel (American server) "wtt vera for saffron" but nobody got the joke
Jayne is a character from Firefly, and Vera is his gun that supposedly is the best one ever made by man.
From fireflywiki.org:
JAYNE
A trade? Hell, it's theft! This is
the best gun made by man, and its got
extreme sentimental value! It's
miles more worthy'n what you got.
MAL
"What I got" - she has a name.
JAYNE
So does this! I call it Vera.
The other day I spammed in trade channel (American server) "wtt vera for saffron" but nobody got the joke
Ventius Hozza
now that ^ just ain't funny now. I haven't been able to get her away from her group let alone kill her and get TWO drops on one run... lucky buggar...
remmeh
Quote:
Originally Posted by StellarAshes
Yes, *he* does drop both. Heck, I've even had him drop both at the same time:
Jayne is a character from Firefly, and Vera is his gun that supposedly is the best one ever made by man.
From fireflywiki.org:
JAYNE
A trade? Hell, it's theft! This is
the best gun made by man, and its got
extreme sentimental value! It's
miles more worthy'n what you got.
MAL
"What I got" - she has a name.
JAYNE
So does this! I call it Vera.
The other day I spammed in trade channel (American server) "wtt vera for saffron" but nobody got the joke
stellar wtf... you farm too much 
i'm still going to stick to razajan, merki, uglystick farming unless there becomes a huge market for Veras from Firefly fans
i want a vera.
Jayne is a character from Firefly, and Vera is his gun that supposedly is the best one ever made by man.
From fireflywiki.org:
JAYNE
A trade? Hell, it's theft! This is
the best gun made by man, and its got
extreme sentimental value! It's
miles more worthy'n what you got.
MAL
"What I got" - she has a name.
JAYNE
So does this! I call it Vera.
The other day I spammed in trade channel (American server) "wtt vera for saffron" but nobody got the joke

i'm still going to stick to razajan, merki, uglystick farming unless there becomes a huge market for Veras from Firefly fans

Aldryn
Saffron was hawt
.
Anywho another strat that has worked for me, simply take the some route and when your fully healed up, just run through the mob, don't worry about aggroing Jayne. The instant that they first lose you, they should ball up on a point thats roughly in the center of that area. Then when your right on about the long/flatbow range to Jayne, who should be pretty close to this ball, pull out a long or flatbow and hit him once. This should get his attention and no one elses. And you simply pull him back. If you do get the attention, don't worry, if you hit them when they were still in the longbow range, it seems that they really aren't that interested in you except Jayne, so simply run away (don't sprint) the other way. You should lose everone except Jayne before you hit the Undergrowth and Dragon Moss groups.

Anywho another strat that has worked for me, simply take the some route and when your fully healed up, just run through the mob, don't worry about aggroing Jayne. The instant that they first lose you, they should ball up on a point thats roughly in the center of that area. Then when your right on about the long/flatbow range to Jayne, who should be pretty close to this ball, pull out a long or flatbow and hit him once. This should get his attention and no one elses. And you simply pull him back. If you do get the attention, don't worry, if you hit them when they were still in the longbow range, it seems that they really aren't that interested in you except Jayne, so simply run away (don't sprint) the other way. You should lose everone except Jayne before you hit the Undergrowth and Dragon Moss groups.
CalypsoX
Quote:
Originally Posted by Aldryn
Saffron was hawt
.
Anywho another strat that has worked for me, simply take the some route and when your fully healed up, just run through the mob, don't worry about aggroing Jayne. The instant that they first lose you, they should ball up on a point thats roughly in the center of that area. Then when your right on about the long/flatbow range to Jayne, who should be pretty close to this ball, pull out a long or flatbow and hit him once. This should get his attention and no one elses. And you simply pull him back. If you do get the attention, don't worry, if you hit them when they were still in the longbow range, it seems that they really aren't that interested in you except Jayne, so simply run away (don't sprint) the other way. You should lose everone except Jayne before you hit the Undergrowth and Dragon Moss groups. Actually, I've noticed this too, but in some cases, the mob doesn't ball up, but ends up in a straight line, and in order to hit jayne, you have to go into aggro range of the others. I'll keep testing, but my guess is that the best way is probably play with the aggro and see which method works for the specific spawn. Even with 30 dp, you should still be able to run through without dying.

Anywho another strat that has worked for me, simply take the some route and when your fully healed up, just run through the mob, don't worry about aggroing Jayne. The instant that they first lose you, they should ball up on a point thats roughly in the center of that area. Then when your right on about the long/flatbow range to Jayne, who should be pretty close to this ball, pull out a long or flatbow and hit him once. This should get his attention and no one elses. And you simply pull him back. If you do get the attention, don't worry, if you hit them when they were still in the longbow range, it seems that they really aren't that interested in you except Jayne, so simply run away (don't sprint) the other way. You should lose everone except Jayne before you hit the Undergrowth and Dragon Moss groups. Actually, I've noticed this too, but in some cases, the mob doesn't ball up, but ends up in a straight line, and in order to hit jayne, you have to go into aggro range of the others. I'll keep testing, but my guess is that the best way is probably play with the aggro and see which method works for the specific spawn. Even with 30 dp, you should still be able to run through without dying.
ashed
I understand the concept of the run through and aggroing the boss alone. I've used this tactic on other bosses. It seems that Jayne does not want to stay on me this time though. I have only tried it a few times myself, but each time, I get Jayne seperates and she/he starts to follow...then after a few staff attacks she/he runs back. I am inching my way back, its not like I am sprinting away from the place and merely losing the aggro. I will keep at it to see what I am doing wrong.
Great guide btw, I am sure this works well, but theres something wrong with my aggro tactics I guess.
Great guide btw, I am sure this works well, but theres something wrong with my aggro tactics I guess.
remmeh
Quote:
Originally Posted by Aldryn
Saffron was hawt
THANK YOU FIREFLY FAN!
i've gotten the hang of pulling... alls you have to do is pull the mob (BUT NOT JAYNE) back, and then run past them with balanced stance and then sprint, but don't run too far away from Jayne. hopefully HE will follow you while the others don't.
Jayne was a man in Firefly.

i've gotten the hang of pulling... alls you have to do is pull the mob (BUT NOT JAYNE) back, and then run past them with balanced stance and then sprint, but don't run too far away from Jayne. hopefully HE will follow you while the others don't.
Jayne was a man in Firefly.
ubermancer
Yes yes. I know, trust me. But its far more amusing to idly add to the 'zomfg firefly is awesome' bit without correcting who Jayne Cobb is and seeing how far people will take it.
http://en.wikipedia.org/wiki/Jayne
http://en.wikipedia.org/wiki/Jayne
Seef II
Actually, if you take the back path as Vexed Arcanist pointed out, and run past the 53787 dragon moss/kirin/undergrowth (shouldn't kill you, you're a warrior) then you're in a good spot.
Flatbow Jayne directly and run away at normal speed towards the way you came, and the warden mob stops following first. Jayne will follow longer, then you can turn around and kill him. Worked twice in a row for me, and you don't really have to brave any traps. If running space/room gets low, tap sprint and all of the pursuing mobs will drop off and you can try again.
Also of note: using the OP's method, if you can pull Jayne towards the mesmer boss somehow, and have enough room to make the kill there, it's possible on some spawns. Don't run through traps if you don't have to.
Flatbow Jayne directly and run away at normal speed towards the way you came, and the warden mob stops following first. Jayne will follow longer, then you can turn around and kill him. Worked twice in a row for me, and you don't really have to brave any traps. If running space/room gets low, tap sprint and all of the pursuing mobs will drop off and you can try again.
Also of note: using the OP's method, if you can pull Jayne towards the mesmer boss somehow, and have enough room to make the kill there, it's possible on some spawns. Don't run through traps if you don't have to.
Zephro
Whoo, thanks to the video and some help in this thread. I finally managed to solo him.
Problem is, he hsn't dropped a single thing in the 4 times i killed him :s
Oh well.
Problem is, he hsn't dropped a single thing in the 4 times i killed him :s
Oh well.
Seef II
Killed Jayne 6 times.
Drops:
1. Some purple armor
2. Vera, blue scroll, white bow, 12 tanned hide
3. Money, horn, white armor
4. Jayne's Staff, other drops weren't notable
5. Purple armor
6. Horn, white armor
my drops started to peter off dramatically after the fourth kill. If you have more luxon faction then you spawn at Morning Veil Falls which is nice to zone to get a new spawn or reset spawns.
Drops:
1. Some purple armor
2. Vera, blue scroll, white bow, 12 tanned hide
3. Money, horn, white armor
4. Jayne's Staff, other drops weren't notable
5. Purple armor
6. Horn, white armor
my drops started to peter off dramatically after the fourth kill. If you have more luxon faction then you spawn at Morning Veil Falls which is nice to zone to get a new spawn or reset spawns.
Zephro
I found that taking the front way (Normal way) to be more successful.
Jayne isn't in the middle of scattered mobs, and easier to pull. Furthermore, the back spawns glitch up quite often and don't move, giving little space for manouvering.
Jayne isn't in the middle of scattered mobs, and easier to pull. Furthermore, the back spawns glitch up quite often and don't move, giving little space for manouvering.
Lady Kalvam
I've tried this run for a total of 9 hours over the period of four days. I just can't get Jayne alone. When i run through (as someone mentioned) Jayne is allways the first to break aggro and run back to his spot. If i walk through -> Same, but a bit later.
If i try the "let them ball up" method, the entire mob is coming for me. During some really rare occasions i get him to step a bit away from his gang. But the distance he keeps is too low to be of use and as soon as i engange combat he runs back.
Whatever i try i just can't get to aggro him all alone. I tried every method posted in this thread and i'm just incapable of doing this run.
Here are the main problems i've encountered:
Little to no room - One end is camped by the mesmer boss, another one has a spawn of wardens and the third (indirect way) has two Undergrowth spawns.
Whenever i try to pull the wardens without activating sprint, they simply don't break aggro until after i ran into the other mobs around. If i activate sprint they still follow me a great deal with Jayne being the first to break the aggro and run back.
Jayne allways stands in the middle of the mob. Another one of my problems, i can't pull either Jayne or the mob, they allways come as a huge pack. During the seldom occasions when i manage to pull the wardens towards me - when i run back to get to Jayne i just drag them along again, nullifying my effort so far plus the old Jayne breaks its aggro too fast.
So what am i doing wrong?
Lower way:
Run through the mobs until after the mesmer. I try to hit the wardens with a longbow when the one i hit is far enough away from Jayne.
The wardens now run towards me - and i run past them towards (and past) Jayne. Jayne aggros me and almost instantly looses interest, his lousy gang though keeps on following me around for quite some time, even with sprint on they seem to force me to run into the Undergrowth mob until they finally lose interest.
Upper way.
Run past the Undergrowths, no problem. Then... same problem as above.
So basically, what am i doing wrong here? I can't view the movie because filefront seems to be offline to me :/
/edit:
Something i'll try now:
Lure the wardens, then turn AROUND, head back and run the other way around (lower to upper and vice versa).
If i try the "let them ball up" method, the entire mob is coming for me. During some really rare occasions i get him to step a bit away from his gang. But the distance he keeps is too low to be of use and as soon as i engange combat he runs back.
Whatever i try i just can't get to aggro him all alone. I tried every method posted in this thread and i'm just incapable of doing this run.
Here are the main problems i've encountered:
Little to no room - One end is camped by the mesmer boss, another one has a spawn of wardens and the third (indirect way) has two Undergrowth spawns.
Whenever i try to pull the wardens without activating sprint, they simply don't break aggro until after i ran into the other mobs around. If i activate sprint they still follow me a great deal with Jayne being the first to break the aggro and run back.
Jayne allways stands in the middle of the mob. Another one of my problems, i can't pull either Jayne or the mob, they allways come as a huge pack. During the seldom occasions when i manage to pull the wardens towards me - when i run back to get to Jayne i just drag them along again, nullifying my effort so far plus the old Jayne breaks its aggro too fast.
So what am i doing wrong?
Lower way:
Run through the mobs until after the mesmer. I try to hit the wardens with a longbow when the one i hit is far enough away from Jayne.
The wardens now run towards me - and i run past them towards (and past) Jayne. Jayne aggros me and almost instantly looses interest, his lousy gang though keeps on following me around for quite some time, even with sprint on they seem to force me to run into the Undergrowth mob until they finally lose interest.
Upper way.
Run past the Undergrowths, no problem. Then... same problem as above.
So basically, what am i doing wrong here? I can't view the movie because filefront seems to be offline to me :/
/edit:
Something i'll try now:
Lure the wardens, then turn AROUND, head back and run the other way around (lower to upper and vice versa).
Vexed Arcanist
Well after much practice I started having more success at pulling Jayne BUT this is NOT easy at all. You can sit there maneuvering and jockeying for position for a good half an hour. On top of that I have had 3 Jayne's Staves and 2 scrolls drop in several hours of doing this.
I now do the front way as originally suggested, moreso because it is quicker to get started rather than wait on that first pack going the back way to clear out.
The back way is no problem. The bugs in the mob placement there remain no matter which direction you first go. Sometimes when I go the front way I sprint through to pull Jayne to the back and find myself in a nasty situation with those bugged mobs back there.
The thing that bugs me the most is that damn random Bleeding crap. Obviously the Bramble spirit is bugged, I can get bleeding while just standing around.
I now do the front way as originally suggested, moreso because it is quicker to get started rather than wait on that first pack going the back way to clear out.
The back way is no problem. The bugs in the mob placement there remain no matter which direction you first go. Sometimes when I go the front way I sprint through to pull Jayne to the back and find myself in a nasty situation with those bugged mobs back there.
The thing that bugs me the most is that damn random Bleeding crap. Obviously the Bramble spirit is bugged, I can get bleeding while just standing around.
Phyco Smasher
what are the mods on these 2 greens???
SirJackassIII
Quote:
Originally Posted by Vexed Arcanist
The thing that bugs me the most is that damn random Bleeding crap. Obviously the Bramble spirit is bugged, I can get bleeding while just standing around.
That's Lacerate. If you're below 90% HP when a Spirit of Lacerate dies, you start bleeding. On the other hand, if a Spirit of Lacerate is up and covering Jayne, using Sever Artery makes him go down faster due to the extra -2 degen (Bleeding -3 and Boss regen +3 cancel each other out)
Peewee
Oh, i want to be able to farm that guy for his Hammer, Vera. (And for the record Jayne is a he. Its a homage to the TV show firefly and the film Firefly where one of the characters, named Jayne. In addition both Jaynes have weapons called Vera)
Anyway, i dont have a mes or warrior, which is annoying, but i do have a ranger, elementalist, monk, assassin and a ritualist. I badly want to solo him for the hammer he drops, It goes for about 200k when i last saw it. Not that i would sell it of course
Anyway, i dont have a mes or warrior, which is annoying, but i do have a ranger, elementalist, monk, assassin and a ritualist. I badly want to solo him for the hammer he drops, It goes for about 200k when i last saw it. Not that i would sell it of course

Vexed Arcanist
Quote:
Originally Posted by SirJackassIII
That's Lacerate. If you're below 90% HP when a Spirit of Lacerate dies, you start bleeding. On the other hand, if a Spirit of Lacerate is up and covering Jayne, using Sever Artery makes him go down faster due to the extra -2 degen (Bleeding -3 and Boss regen +3 cancel each other out)
Every time I had the spirits on me I moused over them but never caught when Lacerate dies you start bleeding...how annoying...
Zephro
I hit paydirt after I killed him 10 times with him dropping absolutely NOTHING.
Booyah. Thanks to all that helped, and no thanks to some W/Me that called me to stfu because I was a noob
Booyah. Thanks to all that helped, and no thanks to some W/Me that called me to stfu because I was a noob

Lady Kalvam
After several more hours of trying i admit defeat. Consider this the most incredibly hard run in GuildWars. I've not seen a second one causing me more frustration than this one.
Jayne allways breaks his aggro for me, i can't regain it without re-aggroing his whole mob plus he ALLWAYS runs to the other side of the mob so i have to go through them everytime, with lots of traps and as soon as i start losing his aggro he runs back all the way, no matter what i do.
Plus the Farmcode activated because i zoned so often (died a lot to Traps and with less than 300 hitpoints due do DP, surviving the run through the mob is nearly impossible).
Careful, anyone trying this run. If you found Elitemissions too easy, here is your challenge. This is a lot harder than killing Kanaxai or Urgosz in 5 Man Team.
Jayne allways breaks his aggro for me, i can't regain it without re-aggroing his whole mob plus he ALLWAYS runs to the other side of the mob so i have to go through them everytime, with lots of traps and as soon as i start losing his aggro he runs back all the way, no matter what i do.
Plus the Farmcode activated because i zoned so often (died a lot to Traps and with less than 300 hitpoints due do DP, surviving the run through the mob is nearly impossible).
Careful, anyone trying this run. If you found Elitemissions too easy, here is your challenge. This is a lot harder than killing Kanaxai or Urgosz in 5 Man Team.
Raulence
Quote:
Originally Posted by Lady Kalvam
After several more hours of trying i admit defeat. Consider this the most incredibly hard run in GuildWars. I've not seen a second one causing me more frustration than this one.
Jayne allways breaks his aggro for me, i can't regain it without re-aggroing his whole mob plus he ALLWAYS runs to the other side of the mob so i have to go through them everytime, with lots of traps and as soon as i start losing his aggro he runs back all the way, no matter what i do.
Plus the Farmcode activated because i zoned so often (died a lot to Traps and with less than 300 hitpoints due do DP, surviving the run through the mob is nearly impossible).
Careful, anyone trying this run. If you found Elitemissions too easy, here is your challenge. This is a lot harder than killing Kanaxai or Urgosz in 5 Man Team. I can't agree with that. Actually, it is not difficult. The point is the same: Control your run path and mobs. For most situation, the wardens like to put traps around the spirits. Avoid them. Click Jayne and watch his path. I normally run from the messer boss side and only run when Jayne is walking behind most of the mobs.
Farming follows one rule: watch and practice
Jayne allways breaks his aggro for me, i can't regain it without re-aggroing his whole mob plus he ALLWAYS runs to the other side of the mob so i have to go through them everytime, with lots of traps and as soon as i start losing his aggro he runs back all the way, no matter what i do.
Plus the Farmcode activated because i zoned so often (died a lot to Traps and with less than 300 hitpoints due do DP, surviving the run through the mob is nearly impossible).
Careful, anyone trying this run. If you found Elitemissions too easy, here is your challenge. This is a lot harder than killing Kanaxai or Urgosz in 5 Man Team. I can't agree with that. Actually, it is not difficult. The point is the same: Control your run path and mobs. For most situation, the wardens like to put traps around the spirits. Avoid them. Click Jayne and watch his path. I normally run from the messer boss side and only run when Jayne is walking behind most of the mobs.
Farming follows one rule: watch and practice
Seef II
Note: you can kill Flower Spiritgarden using this same build. He's a lot easier pull and easily accessible if you have more luxon faction (just die) so if you want to practice on him, I'd recommend it. Just make sure to take out the spirits he casts or you'll make no progress.
jaibas17
yesterday had no luck, i thought it was too hard
today I tried till i did it, and at third run a hammer drops!!
i got the hang of pulling now, I only fail every third run or so right now
today I tried till i did it, and at third run a hammer drops!!
i got the hang of pulling now, I only fail every third run or so right now
Loshi
Doing this on my next skill point. Will update post with results. Need that darn Spirit Shackles... Gg, though.