I said I'd finish my post and I aim to keep that promise.
So lets see how high I can count shall we.
8. Assassins would most likely climb the worm (as only ninja can), drop down it's throat cut it up from the inside and shadow step out. However the way some assassins are played the character would most likely get stuck on the teeth, but that's neither here nor there.
Quote:
Originally Posted by Knight of Balthazer
the idea of noobs running around yelling: YES!!!!1! i gots a gun BOOM!
makes me laugh....
but srry guildwars and guns = no
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9. Though not put as elquently as some would like the Knight makes a valid point. I can already see visions of some what less than mature characters running around yelling: "Woot look at me I got a BOOMSTICK", this I fear would overall damage the outlook on the character; which nobody wants to have happen.(Evil Dead was such a bad movie)
10. Crossbows, I overlooked this in my last post partly due to time periods and the fact that I just got through a translation of Carl Maria von Weber's 1821 opera The Free Shooter and was enchanted by the idea of the Magic Bullet. (surpisingly random reference) Overall the crossbow is roughly what you are after slower than a bow, shorter range, but more damage. That, and it's the first technological step on the path of the gun, coming after the bow.
Use of such a weapon would reduce the effects of guns on guild wars and still relate the desired effect, the real major problem is the musket in Musketeer.
Quote:
Originally Posted by Sli Ander
Guns would certainly fit, imo, because of the artillery and whatnot. it would show that the GW world is actually moving forward, not stuck in a certain level of technology.
On topic: A very well balanced class(though I didn't read all the skills). Its sorta like the city boy version of a ranger, something to fill the gap between rangers and warriors. And to whoever it was that said a rapier couldn't block a big broadsword: of course not. It would break the sword probably. But thats why they parry more than the block, it doesn't take as much brute strength.
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11. Well put as always Sli, which leads to the interesting idea of creating skills that base off of a new parry mode of deflection. Almost like a bonus counter attack or weak point attack to make it more worthwile to attack with the sword (rapier, foil, sabre, etc.) than the gun/bolt launcher. Drawing more on the essance of the Musketeer as the honor bound swordsman than the gun toting, trigger happy lunatics.
12. Possiblities for rune symbol
-Three sword salute (froms a triangle)
-The Fleur De Li (if the french would let us borrow it that is)
-Whatever you want (because it's your character)
13. We can all see how much work you put into this character, which is outstanding. For this I applaud you and your effort in doing something I cannot, bravo. I hope your build, or at least a version of it, gets utalized in an up and coming guild wars addition.
14. Because I didn't want to end this post with 13. (that would be unlucky)
Now I am tired and must sleep, and will continue to check for updates on this character, thank you.