Safe to make an assassin yet?
dont get dead
Hey im new to the forums. Anyway, ive played guild wars for a while. well not a long time just many hours packed into 2 months. I have completed the game with a few characters, but i have yet to make an assassin only because i heard that it is VERY hard to find groups. I want to make one because im sick of tanking, using my ranger,my necro(well using ss is fun ), and ritualist is very fun but hard to decide between channeling or spirit spam because they have to make good elites other than ritual lord!. When will this assassin hate be over? will it?
edit: its either between this or a mesmer. Btw i mainly pve, and want to start abing.
edit: its either between this or a mesmer. Btw i mainly pve, and want to start abing.
WildmouseX
nope the ignorence, combined with idiots that still try to tank with em - make it nearly imposible to get into missions.
Pick Me
Quote:
Originally Posted by dont get dead
Hey im new to the forums. Anyway, ive played guild wars for a while. well not a long time just many hours packed into 2 months. I have completed the game with a few characters, but i have yet to make an assassin only because i heard that it is VERY hard to find groups. I want to make one because im sick of tanking, using my ranger,my necro(well using ss is fun ), and ritualist is very fun but hard to decide between channeling or spirit spam because they have to make good elites other than ritual lord!. When will this assassin hate be over? will it?
edit: its either between this or a mesmer. Btw i mainly pve, and want to start abing.
If you are talking about PvE, then fear not friend, people are starting to come around. Hate, unforunately will always be around. Racisim is sad fact that it may never truly go away. People tend to pre-judge when they see what profession you are.
I have made it in Factions yesterday where a group was asking for a damager (Ranger, Elementalist, Assassin, SS). So people are starting to appreciate the great damage that an Assassin can deliver.
I'm not saying getting into groups will be easy, but it is becoming easier to get into groups than it was a month ago.
Have fun.
edit: its either between this or a mesmer. Btw i mainly pve, and want to start abing.
If you are talking about PvE, then fear not friend, people are starting to come around. Hate, unforunately will always be around. Racisim is sad fact that it may never truly go away. People tend to pre-judge when they see what profession you are.
I have made it in Factions yesterday where a group was asking for a damager (Ranger, Elementalist, Assassin, SS). So people are starting to appreciate the great damage that an Assassin can deliver.
I'm not saying getting into groups will be easy, but it is becoming easier to get into groups than it was a month ago.
Have fun.
dont get dead
thanks. i think i will make one.
Lambentviper
and even if you cant find a group, its possible to do the toughy missions early one (where most assassin hate is) with henchies
Kijik Oni Hanryuu
It always was "safe" to make a sin if you knew what you were dojng and made a name for you self, there are only a few great sins in this game, become one of them and you are set my friend.
ubermancer
Whats the name of the game with the slogan "5 minutes to learn to play, a lifetime to become a master..."
zeno
I've still yet to see assassins being invited into any of the groups I'm in (pve), nor have I seen an end to the same assassins go "exp sin lfg mission!!!" for 20-30 min at a time....
Nickelocene
5 character beat the game, MM, Tank, Fire Ele, Rt and Sin since the start of Faction. The order I give you here is how easy I got in a group. So, you see Sin is the hardest, but not impossible. I think more and more people start to appreciate what Sins can do. Also, more and more people know how to play a Sin better (such as not being a tank, etc.)
Just like Lambentviper said, you can do a lot of quests and missions with henchies. So starting a Sin now is not a bad idea. I actually had a lot of fun playing one.
Just like Lambentviper said, you can do a lot of quests and missions with henchies. So starting a Sin now is not a bad idea. I actually had a lot of fun playing one.
Jetdoc
Still very hard for an assassin to get into groups. I would recommend forming groups yourself so that you can guarantee yourself a spot.
Cryptic Quote
I started my sin right when factions came out... I was frustrated with the PUG's not accepting sins, and went ahead and created a rit and went though the game... I since then have returned to my assassin to continue to work on him, because I knew it wasn't my fault I couldn't get into PUG's. My sin was left at the entrance to the mainland of cantha, where Sin hate is rampent, all of the noob sins made it off the first island, and got stuck trying to battle the afflicted.
Henchies it was...
Once I got past the first few missions, and over to the Temple, sin hate seemed distinctivly less rampent. I found alot of monks actually inviting me to their group, because they knew how bad sin hate was... so this is my story mind you, I was forced to hench through the first few mainland missions, and if things are the same as they were then, you probably will too. It's alot ezier then people realize, because of one simple stroke of 3 different keys(and that was a more complex way of making a very simple statment )
A secret keystroke for henchies!?! WHAT... YES! Control+Shift+Space! It calls a target WITHOUT you automatically attacking . This simple stroke of keys sends your henchies in FIRST, drawing all the aggro, and now, all you have to do is leap into the frey and start doing what the sin does best, systimatic elimination of crutial targets of a group
Once you have made it to the temple, I think people start to realize that you have to know what your doing to survive(unless you got ran, you cheap bastards!) because you wouldn't be that far if you didn't. I found life gets even ezier as you make your way into the jade sea and the echovald to find groups.
Mind you its still hard for a sin to get into the Deep and Urgoz's, because a sin's a hard class to play, and those are incredibly hard missions, but for the main story line, it seems as though sins are starting to get some credit, be it small, for what they do.
I hope that gives you some idea of what you might face playing a sin, but it does kinda make sense that an assassin is a hard group to be accepted(im sure they were never looked upon in the highest standards IRL) but there seems to be a growing trend, especially when you start getting to areas where people realize its not one player's fault a team failed(usually, case and point LEEEEROOOY JENKINS!) but that there was somthing that your group didn't prepare for... Good luck, and happy Sinning
Henchies it was...
Once I got past the first few missions, and over to the Temple, sin hate seemed distinctivly less rampent. I found alot of monks actually inviting me to their group, because they knew how bad sin hate was... so this is my story mind you, I was forced to hench through the first few mainland missions, and if things are the same as they were then, you probably will too. It's alot ezier then people realize, because of one simple stroke of 3 different keys(and that was a more complex way of making a very simple statment )
A secret keystroke for henchies!?! WHAT... YES! Control+Shift+Space! It calls a target WITHOUT you automatically attacking . This simple stroke of keys sends your henchies in FIRST, drawing all the aggro, and now, all you have to do is leap into the frey and start doing what the sin does best, systimatic elimination of crutial targets of a group
Once you have made it to the temple, I think people start to realize that you have to know what your doing to survive(unless you got ran, you cheap bastards!) because you wouldn't be that far if you didn't. I found life gets even ezier as you make your way into the jade sea and the echovald to find groups.
Mind you its still hard for a sin to get into the Deep and Urgoz's, because a sin's a hard class to play, and those are incredibly hard missions, but for the main story line, it seems as though sins are starting to get some credit, be it small, for what they do.
I hope that gives you some idea of what you might face playing a sin, but it does kinda make sense that an assassin is a hard group to be accepted(im sure they were never looked upon in the highest standards IRL) but there seems to be a growing trend, especially when you start getting to areas where people realize its not one player's fault a team failed(usually, case and point LEEEEROOOY JENKINS!) but that there was somthing that your group didn't prepare for... Good luck, and happy Sinning
Hollerith
I made an assassin, and looked out for the hate when getting into groups. I actually didn't see much hate as I expected (I saw lots of hate the first time thru with my Rt). Getting groups for explorable missions weren't too hard, because those seem to be fairly low-impact. Coop missions were slightly more difficult.
I had the most luck with PUG's that were starting. Most other groups stick with the healer/nuker/tank archetypes, so I wouldn't bother inviting myself to those. I even seemed to be welcomed into groups later on in the Luxon side of the campaign.
But after the Luxon/Kurzick campaigns merged, I saw so much assassin hate it made my eyes water and I started sniffling. I henched the rest of the game (Masters on final mission with 7 henchies!).
So don't worry about having to solo the final few missions as an assassin, I should probably write a guide to it. Here's Cliff's Notes without spoilers:
Bring Talon Silverwing and Danika when you are able.
Keep bosses in pbaoe range of all your henchies, corners are good.
I had the most luck with PUG's that were starting. Most other groups stick with the healer/nuker/tank archetypes, so I wouldn't bother inviting myself to those. I even seemed to be welcomed into groups later on in the Luxon side of the campaign.
But after the Luxon/Kurzick campaigns merged, I saw so much assassin hate it made my eyes water and I started sniffling. I henched the rest of the game (Masters on final mission with 7 henchies!).
So don't worry about having to solo the final few missions as an assassin, I should probably write a guide to it. Here's Cliff's Notes without spoilers:
Bring Talon Silverwing and Danika when you are able.
Keep bosses in pbaoe range of all your henchies, corners are good.
jesh
Have they fixed the issue with crits on assassins? Until you can score decent critical hits on monsters much higher than you, I don't see how playing an assassin as anything but a caster is but a waste of time in PvE. As for hate, I'd say yes, it's down a bit now. I've seen a few groups in THK looking for a high damage assassin.
Kijik Oni Hanryuu
time for my sin t go to tyria then OO RAH!
Kyle
I think the hate will always be there. I havnt been around missions lately to see if the hate has changed. Fort Aspenwood always takes you. So nice.
When i was getting through the missions its all about presenting yourself.
Ub3r L33t Pwnage Assasin LFG Mission = bad no group
Assasin LFG Mission = 50/50
Recall / GPS Spike Assasin LFG Mission. Doesnt tank. Gets in Gets out. = score alot of groups. thats how my assassin did it
When i was getting through the missions its all about presenting yourself.
Ub3r L33t Pwnage Assasin LFG Mission = bad no group
Assasin LFG Mission = 50/50
Recall / GPS Spike Assasin LFG Mission. Doesnt tank. Gets in Gets out. = score alot of groups. thats how my assassin did it
Rikimaru
I Don't like PvE, 'cause I'm either forced to advertise "Assassin Swordsman LFG", and not get in any group in the first place, or just say "Assassin LFG", and piss a lot of people of once we start, lol.
wilebill
Ctrl-Shift-Space works, but is a clumsy keystroke combo, and a bit hard to use against moving targets, for me anyway. So, for PvE, get yourself a longbow too, something like a no attrib longbow with 8-11 is just fine. Open fire with that, back up as the henchies get fully engaged. Switch back to daggers and attack the monks and other casters.
For high end PvE, 24+ monsters, critical strikes drops off enough that A/R Critical Barrage Archer will probably be more effective until ANet fixes that. Fix that Anet!
I have no problem getting into groups, follow Kyle's advice. Sound useful. Sound like you know what you are doing. When waiting, answer questions people ask, give them links to info sites, just be friendly.
For high end PvE, 24+ monsters, critical strikes drops off enough that A/R Critical Barrage Archer will probably be more effective until ANet fixes that. Fix that Anet!
I have no problem getting into groups, follow Kyle's advice. Sound useful. Sound like you know what you are doing. When waiting, answer questions people ask, give them links to info sites, just be friendly.
Juicey Shake
ctrl shift space is as easy as keeping a finger on ctrl always for me now.. ^^ [when too close to click dodge an orb, that old fps inkling to hit ctrl comes back >_>]
Francis Demeules
In Tyria, got a groups to do the crystals desert missions. Sins hit so hards against the monk boss in Thisty River . Why all this hate when you know a Sins is like an another dose of Firepower and Spike.
But we still having the problem to get a group in Elona Reach with all these Mo/W around...
But we still having the problem to get a group in Elona Reach with all these Mo/W around...
Spura
Bleh, why do you even ask? I got through game with my sin through all missions with henchies. No groups needed.
Bloodied Blade
Sin hate is still very much alive and kicking. More people will invite you now though because many of the people who play assassins stupidly left. It's still rather hard to get a team, but my assassin has teamed every mission so far and received 0 complaints about her contribution to her team.
Any mission besides FF: AP build
Faction Farm: Bloody Barrage
Any mission besides FF: AP build
Faction Farm: Bloody Barrage
Kijik Oni Hanryuu
hey BB where does the bloody in bloody barrage cme from? I forgot, is it from sharpen daggers?
Francis Demeules
Quote:
Originally Posted by Kijik Oni Hanryuu
hey BB where does the bloody in bloody barrage cme from? I forgot, is it from sharpen daggers?
Even if I'm not BB, I can answer for your question.
Yep, another name is Critical Barrager. Sharpen daggers works with any physical type weapon (bows, daggers, swords, axes and hammers). With high Critical Hit, Sharpen Daggers and Barrage, you can inflict bleeding to every mobs you can get with barrage.
Yep, another name is Critical Barrager. Sharpen daggers works with any physical type weapon (bows, daggers, swords, axes and hammers). With high Critical Hit, Sharpen Daggers and Barrage, you can inflict bleeding to every mobs you can get with barrage.
Kyle
and you can also add other things like critcal eye to get more chance to critical and way of lotus so you get health for each critical
Shuuda
I remeber when I took my uber assassin, Shuuda Kisaragi, to HA. The 1st time I went it was near impossible to find a group, Assassin haters were everywhere, I got taunted and shouted at for saying "assassin LFP".
Personally I think it is the fault of noobs who try to simply tank with them or try going wammo. But people don't realise that with the right defencive skills, an assassin can last well in a fight. As an master of the assassin proffession I find it sad how people rejected me.
Personally I think it is the fault of noobs who try to simply tank with them or try going wammo. But people don't realise that with the right defencive skills, an assassin can last well in a fight. As an master of the assassin proffession I find it sad how people rejected me.
Kijik Oni Hanryuu
SO tru, damn wammo noobs came and ruined the opinion of our class... Anyway thanks for updating me on the Bloody Barrage thing, I may try that build out.. Anyone think of a Bloody Barrage/pet group for a tombs run? It could be done I think, or they could just replace one of the B/P rangers with a Crit Barrage Sin.
Shuuda
I do think that assassin could use a slight buff, maybe a few new skills. Personally I think that if they had a skill that could dodge touch skills, assassin would have more PvP as an anti - touch ranger.
Francis Demeules
Quote:
Originally Posted by Shuuda
I do think that assassin could use a slight buff, maybe a few new skills. Personally I think that if they had a skill that could dodge touch skills, assassin would have more PvP as an anti - touch ranger.
Feel someone has a hate against Touch Ranger here. Anyway, there a threads about that by overused in Alliance Battle. Generally, you will know when you have a assassins-haters in PvP, a Wammo who run against you and not the monk. Even more funny when its a blinded Wammo
Feel someone has a hate against Touch Ranger here. Anyway, there a threads about that by overused in Alliance Battle. Generally, you will know when you have a assassins-haters in PvP, a Wammo who run against you and not the monk. Even more funny when its a blinded Wammo
Kijik Oni Hanryuu
I own wammo boy anyday, hell I own touchie anyday, I just about own anything 'cept mesmers any day, I do have a slight chance of being owned by another sin tho..
Spindraft
I'm not sure how bad it used to be, my sin's about a week old. He's currently at the naphui quater mission. been there for a few days, partly because i don't have the patience to wait around too long.
Anyway, today i'm spamming straight & simple, 'sin lfg'. First invite i get, the team leader says 'i don't trust the sin, they always f*@# the mission'. So yeah, why the hell'd he invite me in the first place.......so whatever i quit that pug just as soon as i joined it. Two spams later get invited to a nearly complete team. bout 1/2 way through one of the monks starts whisp'n me that i'm the first sin he's ever seen that doesn't just repeatedly die. Flattering, though not a very encouraging thought. It did feel good though to be showing a few ppl that yes, sin's can contribute.
Unfortunately we didn't finish the mission (two ppl argued over which way to go, then both rage quit *shrug*), died at the last boss.
Anyway, I aside from having to ignore the occassional A-hole, it hasn't been unbearably difficult, but it is 'more' difficult, thats for sure.
Anyway, today i'm spamming straight & simple, 'sin lfg'. First invite i get, the team leader says 'i don't trust the sin, they always f*@# the mission'. So yeah, why the hell'd he invite me in the first place.......so whatever i quit that pug just as soon as i joined it. Two spams later get invited to a nearly complete team. bout 1/2 way through one of the monks starts whisp'n me that i'm the first sin he's ever seen that doesn't just repeatedly die. Flattering, though not a very encouraging thought. It did feel good though to be showing a few ppl that yes, sin's can contribute.
Unfortunately we didn't finish the mission (two ppl argued over which way to go, then both rage quit *shrug*), died at the last boss.
Anyway, I aside from having to ignore the occassional A-hole, it hasn't been unbearably difficult, but it is 'more' difficult, thats for sure.
Vermilion Okeanos
lol, somehow lyssa's classes all end up being very unpopular in PvE.
Maybe lyssa is the real god of unluckiness.
Maybe lyssa is the real god of unluckiness.
blakecraw
i can understand y assassins are hated in pve since they're designed solely to take down a single target w/ a large amount of fast dmg.. they are assassins afterall.
but y would u need somebody to "assassinate" some monster that makes up part of a monster mob? it's devoting one player in ur group of 8 to killing one single enemy REALLY FAST in each mob u face, then dodging back to ur backline while other characters finish off the rest of the mob. it seems like a waste of a spot to me, especially since assassins are a liable to die while dodging in to attack.
for these reasons, i think sin hate will always exist in pve, and i believe it should
i do, however, think assassins are deadly in pvp and are very useful in that portion of the game
but y would u need somebody to "assassinate" some monster that makes up part of a monster mob? it's devoting one player in ur group of 8 to killing one single enemy REALLY FAST in each mob u face, then dodging back to ur backline while other characters finish off the rest of the mob. it seems like a waste of a spot to me, especially since assassins are a liable to die while dodging in to attack.
for these reasons, i think sin hate will always exist in pve, and i believe it should
i do, however, think assassins are deadly in pvp and are very useful in that portion of the game
Kijik Oni Hanryuu
My experiences as a sin, I can take out three to four enemies solo before the group finishes up, I also take out KEY targets, like monks and mesmers. Also if I see the tank having a hard time finishing a target ill go in there and GPS+TF the bugger he is fighting to help with finishing him off.
Spindraft
Well as far as naphui goes, just henched it first try, so there.
Anyway, as far as this
Quote:
Anyway, as far as this
Quote:
for these reasons, i think sin hate will always exist in pve, and i believe it should
i do, however, think assassins are deadly in pvp and are very useful in that portion of the game A sin only being able to take down one foe before having to skirt away, simply isn't true. If you're careful about not becoming the focus of aggro, you can hack & slash all day. Same goes for being prone to dying.......if you're being directly attacked (hence dying) you need to freakin move. just the same principle goes for nukes / monks etc......it's not that difficult of a concept.
Akari Sin
Well folks, what prompted me to write was the idea of hatred towards the sin class and my experience with it. I'm not sure as to what the climate for the assassin was before I picked the game up a couple of weeks ago(prophecies and factions at once). What I can say is that for me to advance in this game
I usually start groups myself to get the ball rolling.
After a few weeks and only one lvl 20 char(of which i'm still working on), I decided to start an assassin char. He's a twenty now. I really didn't have a problem getting into groups for either...mission or quest. Most of the balanced teams that I did get invited to didn't mind me at all.
I agree that this class must be hard to play tho. You have to know when you can or can't kill a target on your lonesome. You have keep a very watchful eye on your health.
I must add this comment tho....99% of the time, whether it'z a group I started, or group I joined, mission or quest....I am the last man standing.
Take it how you want. Assassin's may not be able to take damage after damage, but this class was definately made to be a survivor.
I usually start groups myself to get the ball rolling.
After a few weeks and only one lvl 20 char(of which i'm still working on), I decided to start an assassin char. He's a twenty now. I really didn't have a problem getting into groups for either...mission or quest. Most of the balanced teams that I did get invited to didn't mind me at all.
I agree that this class must be hard to play tho. You have to know when you can or can't kill a target on your lonesome. You have keep a very watchful eye on your health.
I must add this comment tho....99% of the time, whether it'z a group I started, or group I joined, mission or quest....I am the last man standing.
Take it how you want. Assassin's may not be able to take damage after damage, but this class was definately made to be a survivor.
shmek
Quote:
Originally Posted by Kijik Oni Hanryuu
It always was "safe" to make a sin if you knew what you were dojng and made a name for you self, there are only a few great sins in this game, become one of them and you are set my friend.
Funny how in GW all the Assassin coolies refer to assassins as "sins" instead of "asses." Must feel more cool?
Shuuda
Quote:
Originally Posted by Francis Demeules
Feel someone has a hate against Touch Ranger here. Anyway, there a threads about that by overused in Alliance Battle. Generally, you will know when you have a assassins-haters in PvP, a Wammo who run against you and not the monk. Even more funny when its a blinded Wammo
OH NO not at all, in fact I like touch ranger, I spent tons of money changing my Ranger into one and I think it's a fun build to use. All Im saying is that there would be less assassin haters if they could be used to counter this powerful build.
Pick Me
I've seen more self hate from Assassins than hate from PUGs.
I've been in groups where we had 3 assassins. I was the only monk in the group, and we had a Necro and a Ranger.
Now this scenario just screams out "typical assassin" but what can you do with no Warriors.
So they tanked the best they could and I healed them as best I could. One pet and then the minions started to come out. It wasn't until about middle of the mission when the Assassins started to die (we were still on the Island). All of a sudden, one Assassin said he was dying too much and he was slowing the team down. I told him not to worry, we are almost done the mission. Just stay. The rest of the group agreed, he should stay. We had two fights left, and the Assassin left.
The other two, at least one with 60%dp and the other one was probably around 35%. None of them had any teleporting skills.
Anyway, we completed the mission with 2 swords. Admittedly, I'm not a good healer, but only the assassins died.
The further you go into the game, the better your chances are to getting into a group. You'll show your LV20, and they ask if you have any teleport skills. Just say yes (equip 1) and usually your in. Of course, don't expect to enter a group with 6 or more people.
I've been in groups where we had 3 assassins. I was the only monk in the group, and we had a Necro and a Ranger.
Now this scenario just screams out "typical assassin" but what can you do with no Warriors.
So they tanked the best they could and I healed them as best I could. One pet and then the minions started to come out. It wasn't until about middle of the mission when the Assassins started to die (we were still on the Island). All of a sudden, one Assassin said he was dying too much and he was slowing the team down. I told him not to worry, we are almost done the mission. Just stay. The rest of the group agreed, he should stay. We had two fights left, and the Assassin left.
The other two, at least one with 60%dp and the other one was probably around 35%. None of them had any teleporting skills.
Anyway, we completed the mission with 2 swords. Admittedly, I'm not a good healer, but only the assassins died.
The further you go into the game, the better your chances are to getting into a group. You'll show your LV20, and they ask if you have any teleport skills. Just say yes (equip 1) and usually your in. Of course, don't expect to enter a group with 6 or more people.
Shuuda
[QUOTE=Pick Me]I've seen more self hate from Assassins than hate from PUGs.
I've been in groups where we had 3 assassins. I was the only monk in the group, and we had a Necro and a Ranger.
Now this scenario just screams out "typical assassin" but what can you do with no Warriors.
So they tanked the best they could and I healed them as best I could. One pet and then the minions started to come out. It wasn't until about middle of the mission when the Assassins started to die (we were still on the Island). All of a sudden, one Assassin said he was dying too much and he was slowing the team down. I told him not to worry, we are almost done the mission. Just stay. The rest of the group agreed, he should stay. We had two fights left, and the Assassin left.
QUOTE]
Wow that upsets me, and it sounds like he was trying his best.
Me on the otherhand, I don't fear dying, it happens to the best of us. If I die I simpliy accept that I made an error when judging the situation.
I've been in groups where we had 3 assassins. I was the only monk in the group, and we had a Necro and a Ranger.
Now this scenario just screams out "typical assassin" but what can you do with no Warriors.
So they tanked the best they could and I healed them as best I could. One pet and then the minions started to come out. It wasn't until about middle of the mission when the Assassins started to die (we were still on the Island). All of a sudden, one Assassin said he was dying too much and he was slowing the team down. I told him not to worry, we are almost done the mission. Just stay. The rest of the group agreed, he should stay. We had two fights left, and the Assassin left.
QUOTE]
Wow that upsets me, and it sounds like he was trying his best.
Me on the otherhand, I don't fear dying, it happens to the best of us. If I die I simpliy accept that I made an error when judging the situation.
Francis Demeules
Died only 6 time now with my Sin and I'm at Raisu Palace (All my hate in this mission by lags and not the pugs). I havent got any complaint later in game. One interesting thing, Sins Celestial skill are good against Shiro.