Class Sterotypes
Tien ak
Quote:
Originally Posted by Zinger314
I stereotype against W/Mos (who aren't runners). Why?
Almost every W/Mo I've played with has NO CLUE.
They either cast Mending on themselves (+6 HP/sec, woohoo) and/or spam Sever Artery/Gash and/or have no defensive skills whatsoever
I rarely meet W/Mo with skills like Gladiator's Defense or Purge Conditions. Just an FDS and no hope.
Also, I'm sure everyone knows that W/Mo tend to be the ones who call people "n00bs" and explicit insults. It's true.
As long as people follow their role, and follow it well, I'm happy.
Other classes, I'm...slightly more tolerant about in PvE. If I see a Nuker using Fire Storm, for example, it won't end pretty.
No no no mostly its everyone else I get saying Noob Wammo, I actually think that mending is one of the best defensive skills, +3 hp regen constant whats wrong with that plus with healing breeze? +9 hp regen sounds like a good defense to me...alas yes getting rid of conditions is a must for warrior/monks. However you lot should never stereotype ever one example when I had to sit back and laugh was during one of the end missions and I was in a team with a W/me and a W/E everyone was saying how my W/mo was a noob yet both would everytime run into the wrong group and nearly get us killed, whilst I had to try to help to get the whole team to the end of the mission eventually, not on my own of course but with hardly any help from the warriors constantly calling me a noob whilst im going the right way
And going on to people wanting to be smite monks...well all this bull of how missions are easy with out monks is utter crap you need at least one protector and healer monk to do the end missions (I did it with hench). You wanna play smite monk go to Random Arena or play with hench or with friends some of us actually need to do missions and to win, no need to be selfish.
ok essay done
Almost every W/Mo I've played with has NO CLUE.
They either cast Mending on themselves (+6 HP/sec, woohoo) and/or spam Sever Artery/Gash and/or have no defensive skills whatsoever
I rarely meet W/Mo with skills like Gladiator's Defense or Purge Conditions. Just an FDS and no hope.
Also, I'm sure everyone knows that W/Mo tend to be the ones who call people "n00bs" and explicit insults. It's true.
As long as people follow their role, and follow it well, I'm happy.

Other classes, I'm...slightly more tolerant about in PvE. If I see a Nuker using Fire Storm, for example, it won't end pretty.
No no no mostly its everyone else I get saying Noob Wammo, I actually think that mending is one of the best defensive skills, +3 hp regen constant whats wrong with that plus with healing breeze? +9 hp regen sounds like a good defense to me...alas yes getting rid of conditions is a must for warrior/monks. However you lot should never stereotype ever one example when I had to sit back and laugh was during one of the end missions and I was in a team with a W/me and a W/E everyone was saying how my W/mo was a noob yet both would everytime run into the wrong group and nearly get us killed, whilst I had to try to help to get the whole team to the end of the mission eventually, not on my own of course but with hardly any help from the warriors constantly calling me a noob whilst im going the right way

And going on to people wanting to be smite monks...well all this bull of how missions are easy with out monks is utter crap you need at least one protector and healer monk to do the end missions (I did it with hench). You wanna play smite monk go to Random Arena or play with hench or with friends some of us actually need to do missions and to win, no need to be selfish.
ok essay done

anonymous
Quote:
Originally Posted by TheLordOfBlah
i had a Mo/E in a group for Borlis Pass the other day. I was a nuker. They werent healing, instead they were using all elementalist spells... Well what the hell thats exactly what I was doing, dont invite a nuker if you're going to nuke. If you're going to use all skills from your secondary, might as well go primary. Also if a group says LF healer, and youre a Mo/E NUKER, well, im expectin you to heal so of course im going to kick you.
If you're making a N/R with a bow... might as well make a R/w.e so you dont confuse people. Same goes for anything else... unless it requires the primary attribute. PvE isnt PvP. You cant reroll to that primary at a whim. If you changed primaries by deleting and making a new one you would lose time and money.
Edit: I'm adding something, if you arent what the leader wants then you have no right to complain, they made the group its their choice what gets in or not. Some groups dont like to be guinea pigs for your experimental builds. Leaders can stereotype if they want. Every w/mo that gets into my group must read their skillbars. If it has the standard noob wammo skills, they find out what the shape of italy is. And it has probably been said before, if you dont want people to discriminate against you, start your own group. But when you do you have to let everyone that wants in in the group or else you are doing what you dislike.
If you're making a N/R with a bow... might as well make a R/w.e so you dont confuse people. Same goes for anything else... unless it requires the primary attribute. PvE isnt PvP. You cant reroll to that primary at a whim. If you changed primaries by deleting and making a new one you would lose time and money.
Edit: I'm adding something, if you arent what the leader wants then you have no right to complain, they made the group its their choice what gets in or not. Some groups dont like to be guinea pigs for your experimental builds. Leaders can stereotype if they want. Every w/mo that gets into my group must read their skillbars. If it has the standard noob wammo skills, they find out what the shape of italy is. And it has probably been said before, if you dont want people to discriminate against you, start your own group. But when you do you have to let everyone that wants in in the group or else you are doing what you dislike.
Lando Griffen
I don't know what everyone else posted, but I would rather a character play a role that it's suited to play. I had a monk on my team who was using skills like suffering (15 energy for maybe 2 degen on the enemy). If you want to throw necro curses at the enemy, make a necro, or at least use a class that is complimentary (divine favor is in no way useful to someone casting hexes). He wasn't the worst monk I had seen, but he certainly would have done better putting his attributes do something monk-related. That's just one example where being "creative" isn't helpful. I'd encourage people to have fun, but choose something that's gonna fit your play style. If you don't like healing people then you'd be much better off not creating a monk...If you don't like being on the front lines, then by all means, make something other than a warrior. Definately feel free to be creative, but as for me, I like teams that I know will be effective. The idea that different types of players shouldn't fulfill different rolls in a particular aspect of the game is absurd in my opinion. That's why there are separate classes, and that's why there are enough classes for you to choose one that fits your style.
Zinger314
Quote:
Originally Posted by Tien ak
No no no mostly its everyone else I get saying Noob Wammo, I actually think that mending is one of the best defensive skills, +3 hp regen constant whats wrong with that plus with healing breeze? +9 hp regen sounds like a good defense to me...alas yes getting rid of conditions is a must for warrior/monks. However you lot should never stereotype ever one example when I had to sit back and laugh was during one of the end missions and I was in a team with a W/me and a W/E everyone was saying how my W/mo was a noob yet both would everytime run into the wrong group and nearly get us killed, whilst I had to try to help to get the whole team to the end of the mission eventually, not on my own of course but with hardly any help from the warriors constantly calling me a noob whilst im going the right way
That's half a Warrior's Energy, which could be used for Defensive stances.
(Damage + Healing) < No Damage

(Damage + Healing) < No Damage
Malice Black
Quote:
Originally Posted by Greedy Gus
Henchies don't discriminate.
amen.
imo its henchies FTW...PUGS to unreliable, im never in a guild long enough to do things with them so henchies have been my best/worst friends in GW
yea im tired of the standard BS
team leader:MM?
me: nope
<booted> thats the normal factions answer to not being MM
Fow group leader: SS+blood ritual
me: blood ritual is pointless
<booted> yes BR is not needed, agrue if you will but im right
the list goes on..i accept certain builds are needed in certain situations but does every fissure group need to be the same old boring cookie cutter build..? no
imo its henchies FTW...PUGS to unreliable, im never in a guild long enough to do things with them so henchies have been my best/worst friends in GW
yea im tired of the standard BS
team leader:MM?
me: nope
<booted> thats the normal factions answer to not being MM
Fow group leader: SS+blood ritual
me: blood ritual is pointless
<booted> yes BR is not needed, agrue if you will but im right
the list goes on..i accept certain builds are needed in certain situations but does every fissure group need to be the same old boring cookie cutter build..? no
jesh
There are a lot of opinions here, but not too many people have talked about what can be done about it. How about we make a sticky, and whoever is open minded enough to PuG with someone having fun can put their name on it. That way.. need help with a mission? Choose someone random and add them to your friends list!
I know I'd be honored to help a mesmer trying to make his/her way though PvE, or any other not-so-common/experimental builds.
Does this sound like a good idea to anyone else?
I know I'd be honored to help a mesmer trying to make his/her way though PvE, or any other not-so-common/experimental builds.

Does this sound like a good idea to anyone else?
Celab
Quote:
Originally Posted by makosi
I've been playing Random Arenas for a while with my own (non-googled) build and I'm amazed at how many people have rage-quitted because they didn't understand it. Just because you're not a wammo, boon-prot, migraine or touch-ranger doesn't mean you're ineffective. People are scared of different things because its out of their comfort zones. Looking at the bigger picture of human nature, that's why we have racism, homophobia etc.
I've had that happened to me a couple of times when i've played a e/r who specialised in cripling and binding (crippled + 50% slowment isnt fun
) instead of a fire nuker using energising winds. But the guy who did ragequit was a mending wammo.
I'm all for experimental builds, why i run GWFreaks for hours a time making builds for PvP and PvE, testing them in GW and finding how to improve it.

I'm all for experimental builds, why i run GWFreaks for hours a time making builds for PvP and PvE, testing them in GW and finding how to improve it.
Stupid Shizno
I guess i sterotype, but from experience
If i am doing a mission, that none of my chars need, i will go on my monk why? I dont trust other monks. I have GvG'ed and done HA enough to know what works, when to use what spell in what condition have i have a very deep build. My one monk usually outheals, out preforms and has higher energy management then the other monk. i dont ask for builds, but i just hate stupid people. seeing a monk cast healing breeze when the ally has only taking 20dmg is a waste of 10 energy. (although id never bring breeze anyways) use the spells for what they are made for.
And i also never let a w/mo in my group....running is the exception. you can hate me for that, but sorry....ill pay 20k to any w/mo that isnt a moron. and this bid has still be on the table for some time now. i also dont like seeing w/mo in groups since it dosnt take much knowledge of the game/skills. I will always pick a W/N or W/E over a W/mo...
another thing, why are there so many w/mo morons running around with healing hands and farming builds in alliance battle?
If i am doing a mission, that none of my chars need, i will go on my monk why? I dont trust other monks. I have GvG'ed and done HA enough to know what works, when to use what spell in what condition have i have a very deep build. My one monk usually outheals, out preforms and has higher energy management then the other monk. i dont ask for builds, but i just hate stupid people. seeing a monk cast healing breeze when the ally has only taking 20dmg is a waste of 10 energy. (although id never bring breeze anyways) use the spells for what they are made for.
And i also never let a w/mo in my group....running is the exception. you can hate me for that, but sorry....ill pay 20k to any w/mo that isnt a moron. and this bid has still be on the table for some time now. i also dont like seeing w/mo in groups since it dosnt take much knowledge of the game/skills. I will always pick a W/N or W/E over a W/mo...
another thing, why are there so many w/mo morons running around with healing hands and farming builds in alliance battle?
Celab
Quote:
Originally Posted by Death3D
And i also never let a w/mo in my group....running is the exception. you can hate me for that, but sorry....ill pay 20k to any w/mo that isnt a moron. and this bid has still be on the table for some time now. i also dont like seeing w/mo in groups since it dosnt take much knowledge of the game/skills. I will always pick a W/N or W/E over a W/mo...
another thing, why are there so many w/mo morons running around with healing hands and farming builds in alliance battle? Sure, alot of W/mo's are pretty nooby, but as a warrior, i have unlocked all the other secondarys in the prophecies compaign. Doesnt mean i like to use the other things, but i prefer to use a /mo secondary because of skills such as cyclone axe, use that with live vicarously and vigorous spirit, you've got a good self heal, meaning your main monk can concentrate on something else. Also vigorous spirit has a quick recharge, and costing 5 energy a cast, it can be a good cover enchantment. Which is what warriors in PvE are all about, taking the damage and maintaning themselves through it.
In PvP, however, i like to play as a shock warrior/Barbs + MoP w/n, because in PvP the role of a warrior has reversed to be a killing machine, not to tank there because no-one realy targets a warrior who doesnt take damage. In PvP a w/mo, imo is a bad idea. You should be confident in your monk enough to heal you, not to heal yourself. You should concentrate on killing. If however, you were a smiting w/mo, (wouldnt know how it would work (atm)) you could do "some" damage, and be classed as a tank so no-one would attack you.
Celab
Quote:
Originally Posted by Death3D
And i also never let a w/mo in my group....running is the exception. you can hate me for that, but sorry....ill pay 20k to any w/mo that isnt a moron. and this bid has still be on the table for some time now. i also dont like seeing w/mo in groups since it dosnt take much knowledge of the game/skills. I will always pick a W/N or W/E over a W/mo...
another thing, why are there so many w/mo morons running around with healing hands and farming builds in alliance battle? Sure, alot of W/mo's are pretty nooby, but as a warrior, i have unlocked all the other secondarys in the prophecies compaign. Doesnt mean i like to use the other things, but i prefer to use a /mo secondary because of skills such as cyclone axe, use that with live vicarously and vigorous spirit, you've got a good self heal, meaning your main monk can concentrate on something else. Also vigorous spirit has a quick recharge, and costing 5 energy a cast, it can be a good cover enchantment. Which is what warriors in PvE are all about, taking the damage and maintaning themselves through it.
In PvP, however, i like to play as a shock warrior/Barbs + MoP w/n, because in PvP the role of a warrior has reversed to be a killing machine, not to tank there because no-one realy targets a warrior who doesnt take damage. In PvP a w/mo, imo is a bad idea. You should be confident in your monk enough to heal you, not to heal yourself. You should concentrate on killing. If however, you were a smiting w/mo, (wouldnt know how it would work (atm)) you could do "some" damage, and be classed as a tank so no-one would attack you.
Samuel Dravis
Quote:
Originally Posted by ElinoraNeSangre
I don't care if people want minion masters - they can want what they want, it's their group. But *not all Necros are minion masters* nor do they necessarily want to be. Don't blind invite people then get annoyed when they're not what you were looking for.
Quote:
Myself, I like groups that don't try to fit a template - I've had a lot more fun with a lighthearted group who is here to have fun than a group who is going to chew other people out for how they cast their spells.
Yeah, I agree as well. When I'm leader, I don't really care where my nuking comes from as long as it works well, be it a smiter monk or some weirder combination. I just need to know who's doing what so that the team's skills synergize. Quote:
It is Factions, where pc's get powerleveled to level 20 by the game and people no longer have time to try out skills and develop skillsets (or builds) for themselves. But they have to perform, or at least they think so, and thus they resort to what is safe, cookiecutter builds, and expect you to do the same thing.
Quote: But hes right Amy. You dont have to be in that leaders party if he/she doesnt want you there. he controlls that option. (and the reverse can be said if they want you.)
That is about the only thing he really controls. There are 8 people in that party, who are all playing the game, doing a mission. Assuming you have somehow the right to pursue your own pleasure at the cost of those other 7, is asocial. Anyway, the moment you've entered the mission you're in the same position as everyone in your group. Quote:
They expect you to do what works. They know that certain builds work really, really well, and it's hardly unfair for them to expect you to use the most powerful one for any given instance. Sure, you can play your secondary or whatever, but will you ever be as effective as a primary class? No, you won't. Sure, you can absolutely refuse to take SS and just go with some other elite, but will you do as much damage? No, you won't.
Quote:
That is about the only thing he really controls. There are 8 people in that party, who are all playing the game, doing a mission. Assuming you have somehow the right to pursue your own pleasure at the cost of those other 7, is asocial. |
Anyway, the moment you've entered the mission you're in the same position as everyone in your group. That's assuming that doing your own thing is a good thing for the team. If I'm in charge, I'd ask what your setup is, and if it didn't seem like it would help the party and you refused to change it, sure I'd boot you. I'm just not interested in losing an hour+ long mission, because that's a significant part of my free time to have essentially wasted (I know, weird that someone wants to get through missions without doing them 50 times). Assuming that you have the right to play an ineffective/less effective build that blows everyone else's time is 'asocial'. Might even be considered selfish. Quote:
I know best what works for me, what fits my playstyle and what is the 'most powerfull'. If the team (or you as team leader) wants me to fullfill a specific task, that is fine, I'll adapt my build, gladly, I can do that, on the fly.
In fact, I prefer it when it is stated upfront what is expected of me, but don't just tell me to run this or that exact build. Quote: |
Quote: ...Assuming that you have the right to play an ineffective/less effective build that blows everyone else's time is 'asocial'.
Might even be considered selfish. You've completely missed that which I responded to and that is his statement that I, and the rest of the team, would be there for his pleasure. Well, sorry, I am not, I am plaing this game for my amusement as much as that of others.
Forming a group is not about fullfilling your needs alone, if all you are concerned about is your pleasure then yes, you are asocial.
Quote:
Not at all - you simply leave while in town if you don't want to do what the leader wants you to. Quite simple. I never leave parties once I am with them outside, but I am quite mercenary while in town. And you're right - while there, I don't have any obligation to a party.
I don't normally quit from a mission, unless it is agreed upon, I tend to stick around against all odds. At least the loot gets better with fewer partymembers to share it with :P But I must point out that what I said is the logical result of what was stated by Warcheif_Jonval: Quote:
That's fine with me. I usually only tell people what exact build to use if it's quite clear they have no idea what to expect/do (ie, people that ask me what arcane echo is used for when they advertised themselves as SS etc). Otherwise, I'd just say a generalized "healer", "protector", or "nuker"
- I don't really care what they bring as long as they know what they're doing and they're fulfilling the role that I need them for. For the nuker slot I've brought smite monks before, it's just that I need to know what they are doing. Quote: Forming a group is not about fullfilling your needs alone, if all you are concerned about is your pleasure then yes, you are asocial. I agree. However, doing something like joining a group to do a mission means that you want to complete the mission. The entire party wants to complete the mission, or has at least agreed to do so. That makes it the objective, which means that it is in the interests of everyone to modify their builds to make it happen. Generally people making parties know what they're doing and have been through the mission a couple of times at least. Myself, I like having someone who knows what they're doing in charge and can tell other people what works best. It makes it much more fun because it fulfills the objective and we all get to advance. Personally I think that AFK'ers in the faction missions are much more asocial than people wanting someone to change their builds to fit a mission profile. Quote:
I assure you, without your lead the henchies will accomplish nothing. :P
They can hold their own though, when attacked. Think of them as a varied, 7 man monster group. I imagine such a group would normally be big enough to warrant some special attention from your group rather then just marching over them. Well, maybe it's the henchies, so I suppose it would be best to take henchies. Most PuG's will however tend to kick you for even suggesting to fill up the group with some of them. Quote:
Monk is a class to play if you're in the mood to play the skill bar everyone else is going to dictate to you (full heal/protect). That's why when I want to have fun I'll go Mo/Me with Inspired Hex. I could have given you a heart attack yesterday using Lightning Surge (nice exhaustion) for knockdowns and Phantom Pain to kill enemies with Deep Wound.
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