Quote:
Originally Posted by Gaile Gray
- Would you prefer we have a single one-time-only finale? Or do you like the final day sort of ending?
- Did you enjoy the games? Do you have suggestions for more?
- Were you able to complete the Captain missions?
- Did you score a lot of loot from the present drops?
- What did you like best? Least?
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1) I prefer the final day ending because then I don't have to call in sick to work
2) I EXTREMELY enjoyed the games. I think they're a novel idea, especially the hatchling tag. I also love how we get a different flavor of PvP as well (the Dragon Arena).
The thing I enjoyed most about this festival was the diversity. You could play the Dragon Arena or test your mettle in hardcore PvE or sit and work on the Lucky/Unlucky titles. I didn't feel locked into being able to do only one thing.
3) I didn't attempt the Captain missions because I was too busy working on Lucky/Unlucky.
4) I DID score alot of loot from present drops (350 presents). However, I WAS off that day and I stuck to an area that didn't have alot of competition.
5) I liked the hatchling tag the most. I also liked how this event allowed my Tyrian character to explore a non-exploreable Canthan area
The thing I liked the least would have to be the reward for the PvE missions (and this coming from someone who didn't even attempt any). Had the reward been alot better, I would have been really torn between working on Lucky/Unlucky and finding a PvE group.
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POSITIVES!
- The variety of things to do at the festival.
- Two new titles introduced.
- Enough content to keep you busy for several days instead of just a few hours.
- Plenty of information to avoid missing something (GuildWarsGuru is a godsend in this department).
- You found a way to insure people who couldn't be here for the event, were still able to get their mask.
- The festival introduced new mechanics to give it a fresh feel. Bean cakes, hatchling tag, the 'split area' of Shing Jea, the missions.
- I liked how you could actually outrun the grasps (if you had bean cakes) so it wasn't a slaughter all the time (which is what it kinda felt like against the grentches). I also liked the auto-resurrect (which I hated not having during the kuunavang BWE).
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NEGATIVES!
- The reward for the Captain's missions was not even close to being worth the time and frustration investment. I was really considering stopping working on my titles until I found out it was just 50 orbs, at which point I decided it just wasn't worth it.
- I'm sure you empathize with this one Gaile.. the poor poor rangers
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RECOMMENDATIONS!
- There was alot of confusion regarding the times. I recommend using timers instead. Have a timer to countdown to the start of the festival. Have a timer to countdown to the first 'occurance' of the final event. Have a timer to countdown to the last 'occurance' of the final event.
- Stats tracking for Dragon Arena players (who killed the most people, who died the most, who had the most kills before dying, etc). You want stats that can't be afk'ed or fixed. This is iffy. Just searching for a way to reward hardcore PvP'ers.
- There should be three levels of PvE. Intermediate, Advanced, and Extreme. Intermediate could be 8 people, with 50 orb rewards. Advanced could be 6 people with a mixture of orbs and maybe some moderate loot. Extreme could be orbs and rare loot.
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I'll post more as I think of it...