Ascalon Rebuilding Effort?

lansid_drakken

Ascalonian Squire

Join Date: Jun 2006

Brand New Sin

R/

Personally, I think this would "renew" the interest in exploring/re-exploring ascalon/tyria if there was more geographic and event changes.

One big one I think may work is "Rebuilding Ascalon" I'm sure one could make a few more zones, and if not that, a few "elite areas/missions/battles" similar to Amatz Basin (protect people while gathering material, engineers, builders) Make it similar to a "weeklong" kind of event... or a month. That way those of us "veterans" could share stories of how we grew up in an Ascalon that was wartorn and destroyed... give it some actual "past".

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

thatd be awsome

/signed

Id liek to see them make continuations towards the southern part. Totally rebuilding it may ruin the game for some of the newer players so you cant totally renew the POS ascalon. More zones is a good idea!

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

It would not make much sense to anyone coming out of pre-searing, after watching the searing cut scene, to find Ascalon looking exactly the same.

Drithlan

Drithlan

Krytan Explorer

Join Date: May 2006

Antioch, CA

R/

i want to see what happend to wizards folly.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

Quote:
Originally Posted by Drithlan
i want to see what happend to wizards folly.
lol good point, funny how they leave that out.

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

Now that would be good. Between Regent Valley and Thunderhead Keep there is room for it to be added. Must have been excluded because it would be a big shortcut :P

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

With the Gate system it would be completely possible... After beating the game you have access to these gates let me cook something up real quick.


Version #1
"Renewing the Effort"
Given from that dude in the Ascalon Settlement (Kryta). Apparently there are a few areas of Ascalon that are being rebuilt (New outposts would be created). Although the citizens have a large goal, their task force isn't anywhere near completing it. So you get the silly task of carrying bricks back and forth, helping deliver food, Basically nothing serious. These areas would look like a mix between destroyed Ascalon and Pre-searing.

Upon entrance there would be green patches of grass being plotted, pools of sludge being drained, buildings in the beginning process of being built. But as you go further into the outpost it would be more developed with pre-searing style buildings and what not. These areas would be unavailable to noobs because they would need to beat the game. How could keep them out? A large wall similiar to the Great Wall would be in the southern portion of Ascalon near the bottom (To the noobs they wouldn't question it, and just think its a border to the edge of the map) There would be a gate that you would go through (An NPC who would check if you have the quest) And tada thats about it..

Version #2
Same quest, but instead of this area being in Ascalon, you go up from the Southern Shiverpeeks to where Wizard's Folly was. Its being rebuilt, you help out.

lansid_drakken

Ascalonian Squire

Join Date: Jun 2006

Brand New Sin

R/

Great ideas people... and true didn't think about the "pre-searing" to "post-searing" thing.... Hell if anything, make an extended cutscene... bringing them up to date. It DOES skip us forward a year or so technically, yes? Well have it jump another year ahead and show the "heroes" running with Rurik to push back the Charr or something... (or make it even more interesting and have it show your tyrian-based characters that have completed ascalon missions running along beside him doing stuff)

Keep the ideas and suggestions comming, tell a friend of a friend, ect. See if we can't help "rebuilding" interest in Prophecies ^_^

lansid_drakken

Ascalonian Squire

Join Date: Jun 2006

Brand New Sin

R/

Also, if anything and if they don't wanna make new zones that effect the original landscape.. there's always instanced areas, like with Sorrows, or even the recent "Dragon Festival" missions (Captain Rujiyo) where it took you to those areas, but yet made them different. I know there's a ton of ways to go with it, but if anything keep bringing the ideas!

Shadow Dragon

Shadow Dragon

Frost Gate Guardian

Join Date: May 2006

Harrismith, South Africa

[SAGA]

W/Mo

/signed.
I like this i mean to say what were the people of ascalon doing while we were killing the lich, mursaat, white mantle and the thousands of charr? twidling their thumbs?

Kaguya

Desert Nomad

Join Date: Jan 2006

Moon

Mo/

AAA POSSIBLE SPOILERS, SKIIIP THE POST IF YOU DON'T WANT TO SEEEE

Quote:
Originally Posted by lansid_drakken
It DOES skip us forward a year or so technically, yes? Well have it jump another year ahead and show the "heroes" running with Rurik to push back the Charr or something...
I doubt Rurik pushes Charr back much ever since he died at Shiverpeaks... Not to mention he died second time at Ring of Fire.

Quote:
Originally Posted by Shadow Dragon
/signed.
I like this i mean to say what were the people of ascalon doing while we were killing the lich, mursaat, white mantle and the thousands of charr? twidling their thumbs?
Getting owned by the Charr?

After completing the game, you get to do the Titan Quests, which of one, Last Day Dawns is placed in Ascalon, where obviously Charr had ran amok whole time (Rurik and our heroes fled Ascalon after all in the storyline) so there's not much room for progress.

elsalamandra

Frost Gate Guardian

Join Date: Aug 2005

Love the suggestions made here.

Even more so is the 'gate' feature.

The same feature should be implemented at Beacons so that Lornas Pass and dreadnaughts can have a reduction on those annoying anti run monsters, which really do not stop players running others to droks but makes it a hell for those who need the area explored.

Sorry if this is off-topic.

Back to topic.

I think thaqt tyria deserves to have a few elite areas introduced other the ones we have.

Do Arena Net read this forum?

lansid_drakken

Ascalonian Squire

Join Date: Jun 2006

Brand New Sin

R/

We can hope and pray they do ^_^

I'm not 100% sure nor accurate on "how" exactly things should be... but just ideas.

I can only speak for myself, but personally in owning prophecies and factions, I don't have any supreme reason for going back to tyria at all. I think that after a year the charr scorched things there should be some sort of rebuilding effort...

Hehe, I like the idea of having a post-post-searing after you beat the last mission, but can come back to complete exploring, missions and whatnot... Have all new missions, people, terrain changes, monsters, drops... that'd be spiffy, but I'm dreaming...

Anet... it'd make people buy prophecies if they just have factions!!! ^_^

Tedy

Ascalonian Squire

Join Date: Apr 2006

Forgotten MYTH

Mo/Me

Quote:
Originally Posted by Kaguya
AAA POSSIBLE SPOILERS, SKIIIP THE POST IF YOU DON'T WANT TO SEEEE

I doubt Rurik pushes Charr back much ever since he died at Shiverpeaks... Not to mention he died second time at Ring of Fire.
Who said Rurik dies at Shiverpeaks?

http://freeweb.siol.net/ponca/rurik4.jpg
http://freeweb.siol.net/ponca/rurik5.jpg

Seissor

Seissor

Jungle Guide

Join Date: Aug 2005

Squiggilyville. Population: Me.

[oRly] Hello Kitty Death Squad

R/Me

/signed

You only get to return to your homeland in the titan quests, and then your homeland is still a bubbling tar pit dotted with ruins.

There's tonnes of space in little pockets like the north/south for a little rebuilt town (perhaps like warcamp) which could lead to a sepearately mapped ara (like FoW, UW, SF Urgoz etc) so you can make it HUGE but it wont cut into the map, since its not mapped.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Sorry people, Tyria is DEAD.

Jeff Strain said in the VGM daily interview there will be no more major updates to Prophecies.

I love coffee

I love coffee

Academy Page

Join Date: Dec 2005

NC ( Noob City)

A/W

Quote:
Originally Posted by Tedy
what in the world?????

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

I want to be like Johnny Appleseed...

and plant all those tangle seeds to bring back the green again!
(yes, that could be a quest)

WasAGuest

Desert Nomad

Join Date: Jan 2006

They could add a "re-building Ascalon" after you've finished the Titan quests. Give them a purpose finally.

/signed

I know Jeff Strain said no more additions to Tyria, but we need something additional somewhere. Factions is so sad on content that most of my guild has left to await Chapter 3 /pout.

Tien ak

Tien ak

Lion's Arch Merchant

Join Date: Feb 2006

Crystal Indignation

R/W

Shame they aren't updating Chapter 1 one thing this whole thing is missing is more quests like daily quests weely or monthly whatever.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

This doesn't have to be new content it could come up in new chapter and as for presearing they could close the server down and make newb Island like in Factions.I t would be nice to have some good missions and fight some high level charr for in the North anyway great idea.

natuxatu

natuxatu

Wilds Pathfinder

Join Date: Apr 2006

Wisconsin

Rt/Mo

yeah probably wont happen... but if we demand it enough it will (by like protesting furture chapters ect.. ugh that's a different topic and i'm not in the mood to protest at this point since i want chapter 3) but i Really like the idea

/signed

Drithlan

Drithlan

Krytan Explorer

Join Date: May 2006

Antioch, CA

R/

Quote:
With the Gate system it would be completely possible... After beating the game you have access to these gates let me cook something up real quick.


Version #1
"Renewing the Effort"
Given from that dude in the Ascalon Settlement (Kryta). Apparently there are a few areas of Ascalon that are being rebuilt (New outposts would be created). Although the citizens have a large goal, their task force isn't anywhere near completing it. So you get the silly task of carrying bricks back and forth, helping deliver food, Basically nothing serious. These areas would look like a mix between destroyed Ascalon and Pre-searing.

Upon entrance there would be green patches of grass being plotted, pools of sludge being drained, buildings in the beginning process of being built. But as you go further into the outpost it would be more developed with pre-searing style buildings and what not. These areas would be unavailable to noobs because they would need to beat the game. How could keep them out? A large wall similiar to the Great Wall would be in the southern portion of Ascalon near the bottom (To the noobs they wouldn't question it, and just think its a border to the edge of the map) There would be a gate that you would go through (An NPC who would check if you have the quest) And tada thats about it..

Version #2
Same quest, but instead of this area being in Ascalon, you go up from the Southern Shiverpeeks to where Wizard's Folly was. Its being rebuilt, you help out.
/signed
Make wizards folly a mission place like aspenwood but not pvp it would be redo able as much as you want gain Bal Faction and what you have to do is protect the workers from waves of charr. you get here from boat leaving port sledge. only accesable to those who completed the titan quests.
CLICK HERE FOR MAP (green line means that you take a boat there)

lansid_drakken

Ascalonian Squire

Join Date: Jun 2006

Brand New Sin

R/

Well ok.. maybe it would be asking "too much" to update Tyria...

But after seeing the Rujiyo missions, I don't see why they couldn't impliment such missions/quests across tyria to renew interest in the place.

dreamhunk

Banned

Join Date: Mar 2006

:P

E/Me

I love it!

Wretchman Drake

Wretchman Drake

Jungle Guide

Join Date: Sep 2005

Charr Carvings and [BeeR]

this would be so awesome for us veterans to go back to Prophecies and find new things to do again. I'm getting sick of Asia...

/signed

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

sorry, I posted something then i deleted it because I cant read

If anything was done to prophecies, it might as well be big. Big = expansion = money. If you're interested, you might as well sign on an expansion for Prophecies instead.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

Quote:
Originally Posted by Carth`
Now that would be good. Between Regent Valley and Thunderhead Keep there is room for it to be added. Must have been excluded because it would be a big shortcut :P
or they dont want us to see what happens when a mergoyle and a dwarf mate..possibly...

benmanhaha

benmanhaha

Krytan Explorer

Join Date: Aug 2005

nowhere!!!

N/Mo

I would like to see Rin rebuilt. I think that would be way cooler than a rebuilt ascalon. It always annoyed me that we never had a "nice" city for the ascalon area. We have magestic Lion's Arch in Kryta, Droknar's Forge for the shiverpeaks , Henge of Denravi for the Maguuma Area, but we have a craphole in ascalon. I want to see a majestic city, much like pre-searing.

WasAGuest

Desert Nomad

Join Date: Jan 2006

Quote:
Originally Posted by MMSDome
or they dont want us to see what happens when a mergoyle and a dwarf mate..possibly...
EUW

That's a good idea Tera has. Maybe a future "expansion" or chapter.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

When a foreing character tries any mission before Gates of Kryta, you receibe the message that you are 'traveling on time'.

Well... since you can travel a bit on time... why not to go back to PreAscalon?
Symon The Scribe in Ascalon city is the perfect NPC to do so.
Ask him to tell ou the histroy two years ago and you'll be in PreAscalon.
That way players will be able to help new character friends like they can in Shing Jea and Istan.

Cataclysm

Cataclysm

Lion's Arch Merchant

Join Date: Mar 2006

The Lost Dynasty [SEEK]

W/Mo

Quote:
Originally Posted by MMSDome
lol good point, funny how they leave that out.
Because it no longer exists :O

scott_wollman

scott_wollman

Pre-Searing Cadet

Join Date: Jul 2006

Death Serpents of Hell [DSoH]

R/Mo

I don't really like the whole 'rebuilding' thing. Prophacies is a great game the way it is. What I WOULD like to see is a way to get to the pre-searing area. Wizards Folley could have some sort of magical time-gate that only exists in post-searing. This WOULD mean the addition of a Wizard's Folley in post-searing but just adding a small explorable area leading to WF in south shiverpeaks would be great! WF could remain inaccessable to the ascolon area if need be also. This would have the SAME impact on the game as a higher level Tyrian character going to Shing-jea island. Not much to do but you could help your pre-searing friends out. I think the main issue there would be the buying/selling of dyes ect. There is no trader to give new characters a clue as to prices. Maybe adding some of the new merchants (like storage) in pre would be great! maybe setup a yearly festival in pre or something. I LOVED the look of pre and I can't go back without deleting a chaacter now...

A. Noid

Frost Gate Guardian

Join Date: Mar 2006

N/A

R/E

Well- perhaps a new expansion could involve time travel. Visit a new contact, get the opportunity to move forward in time to help rebuild Ascalon, or perhaps lead an offensive to push the char back. Maybe assasinate a few top leaders.
You could put portals in all the chapters.
This would bode well for keeping the playerbase more consolidated.

-AN

Mitchel

Mitchel

Krytan Explorer

Join Date: Jan 2007

Almkerk, The Netherlands

P/W

/signed for anything that cheapens the Explorer Title!

Shinigami God

Shinigami God

Frost Gate Guardian

Join Date: Apr 2006

Beating Nightfall for the N-th time -_-

Tactical Error [Stop]

N/

My idea on this would be a follow-up to the Titan quests. Make it a quest from Glint in Droknar's. After you complete The Titan Source, give a quest called "rebuilding Ascalon." The quest would have you walk outside of Ascalon city and talk to an NPC. This NPC would be one of the checkpoints in the quest that triggers a cutscene, and it places you in a Prophecies Elite Mission (place it wherever you like on the map.) The Prophecies Elite Mission would have you fight Charr in unprecedented numbers, perhaps with annoying environment effects (the Titan quests did not measure up in any way, shape or form to the current Elite Missions in Factions nor Nightfall.) Maybe you just kill all the Charr or maybe the Titans come back and the Charr learn of what they really are. It'd be cool to fight alongside Charr for once. When you beat that mission, a cutscene would appear where the people rebuild Ascalon, and you're placed in a Divine Path/Throne of Secrets type place where you get the equivalent of an Amulet of the Mists or a Book of Secrets and perhaps new endgame armor (Elite Ascalon Armor anyone?). At that point, there are three options:

-1. Do what all the other chapters do, and make the environment not reflect what has actually happened. In Factions, Afflicted still roam the landscape of Cantha, and in Nightfall, Abaddon's minions and taint is ever present even after his defeat. The endgame area would a Pre-Searing looking place, but when you exit it you end up in the Nuclear Wasteland type Ascalon City

-2. Give the characters the option of travelling back and forth between Pre-Searing and Post-Searing. This would be the ultimate reward for many players. However, this may ruin some of the glory for LDoA-seekers, but I have one of those myself and I wouldn't really mind. The LDoA title would not be given to the level 20s who had made the journey back.

-3. Make a Pre-Searing-Type area that can only be accessed after the mission is completed. It could be accessed from an NPC in Post-Searing Ascalon city and you could travel back and forth, similar to the idea with actual Pre-Searing travel, only with an area that is not linked to the true Pre-Sear map.

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

/signed

Great quest ideas, Nevin. Even when we return to Ascalon in Last Day, not much has gone on. Supposedly defeating the Charr's Gods, the titans, made the Charr lose a fair bit of hope and power, giving Ascalon more time to focus on rebuilding.

I just realized something recently, I don't know why it didn't hit me before: Since Stormcaller can make it rain (which weakens the Charr in the mission if you never noticed), why not use Stormcaller to weaken the Charr greatly, and, since it rains, perhaps they can use it to make the land fertile and get things growing again!

I'm also wondering what happened to Wizard's Folly too. I guess it melted during the Searing, so now it's a big pit of water/tar? :P

MirageMaster

MirageMaster

Banned

Join Date: Mar 2007

EU

/signed

New quest ideas.If you completed Factions then maybe you can make trade arrangements with Luxons for import of the Jade to rebuild Ascalon or those Kurzicks for amber? and The characters that done it all should go outside and see the rebuilding in progress.... like green i see appear again in ascalon or water in the Northen Wall mission where there were none year ago.
And why the heck after 2 years those fires still burn? i mean ruble cant burn for years...sheesh!

oh and in the real world rebuilding would start the next month and you wouldnt have to wait years for it.

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

/notsigned

We can't just rebuild Ascalon since we haven't expelled the charr threat. When we fled across the Northern Shiverpeaks, we surrendered Ascalon to the charr horde. Before we could rebuild it, we'd have to drive them back to the northlands since they've been using Ascalon as their personal toilet >_< .
In the titan quests, we did fight some lvl 28 charr- but ultimately we eliminated the titans not the charr.

Bottom line: We can't rebuild if they're still there!
Maybe in the supposed next campaign the charr issue will be resolved and there could be a seperate rebuilt Ascalon on the map for that campaign....

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

I don't think the whole of ascalon was surrendered. As I see it a contingent of the populace left with rurik, but not everyone.