So I decided to come up with a different wierd build. I figured why should monks corner the market on sustainable enchantments for the whole group?
Attributes
Energy Storage - 12 + 1 + 3 = 16
Protection Prayers - 12
Left over - 3
Weapons
+5 Energy Sword/Axe w/enchanting mod
+12 Energy Protection Icon -1pip +15 Energy, +30Hp
Skill Bar
Aegis
Extinguish
Glyph Of Lesser Energy
Holy Veil
Second Wind [E]
Life Bond
Balthazar's Spirit
Rez Of Choice
Discussion
You can begin by casting your enchantments on your allies and yourself. While enchanting, use second wind to recover mana while also building up some exhaustion for second wind. You should build up enough exhaustion so that your maximum mana pool should be between 60-70. This should allow you to regain enough mana to maintain 8-9 enchantments.
The glyph of energy is there in case fueling Aegis or Exhaustion becomes a problem. Holy veil fills an auxiliary spot, could be swapped for Protective Spirit.
This is still a build in progress, any constructive input is welcomed. The build does feel like its lacking in either being able to produce some damage or some bigger heal. However, making the E/Mo the bonder could cause some confusion for a battle.
A varriation on this build could be a Smiting / Strength of Honor build for some type of Neo-IWay group.
M

think that a ele can heal... LOL AGAIN