Positives/Negatives For GW

Strycker

Frost Gate Guardian

Join Date: Mar 2005

Positives

- Lots of area to explore
- Fun missions
- Cool classes
- Cool skill system
- Beautiful graphics
- Fast combat, with no downtime

Negatives

- Repetive PVP (Which is a huge chunk of the game) (Least it seemed repetive when I tried PVP only)

- Not much to do at 20, and the road to 20 is short



The negatives are 2 very huge things, it attracts PVE players for the first 20 levels, then forces them into PVP and PVP is rather repetive. Comeon, I cant see myself doing PVP for more then a month, let alone a year or 2. Im completely on the fence to whether or not I should buy this game. Anyone else feel the way I do?

Devil's Dictionary

Devil's Dictionary

Wilds Pathfinder

Join Date: Feb 2005

Presumed missing...

Me/N

You are missing the point, my friend. Nevertheless, if leveling up is all you want to do in an "RPG", then Guild Wars is definitly not for you.

ArenaNet promised to constantly update Guild Wars via their streaming technology and release a multitude of expantions to add much more content.
Also they promised branching paths (however I have yet to see those), meaning your actions determine the consequences.

Strycker

Frost Gate Guardian

Join Date: Mar 2005

Quote:
Originally Posted by DEATH AT THE DOOR
You are missing the point, my friend. Nevertheless, if leveling up is all you want to do in an "RPG", then Guild Wars is definitly not for you.

ArenaNet promised to constantly update Guild Wars via their streaming technology and release a multitude of expantions to add much more content.
Also they promised branching paths (however I have yet to see those), meaning your actions determine the consequences.
Leveling isent "all" I want to do. I dig PVP, but its just repetive. What else can you do at 20 beyond PVP? Nothing of great value. I just want choices other then PVP to keep me occupied for years. I mean, comeon, your only gonna be able to kill so many bad guys on the same old maps.

LordFu

LordFu

Ascalonian Squire

Join Date: Feb 2005

Mid-MO

|Dickheads 1n Excess|

We've been told repeatedly that they're holding back the level 20 content until release, and according to ArenaNet there will be lots of content for ascended characters.

I don't find PvP repeditive, except in the Ascalon Arena, but it's really only there to get your feet wet.

Odd Sock

Elite Guru

Join Date: Feb 2005

Ottawa, the super awesome capital of Canada

iQ

Quote:
Originally Posted by Strycker
Leveling isent "all" I want to do. I dig PVP, but its just repetive. What else can you do at 20 beyond PVP? Nothing of great value. I just want choices other then PVP to keep me occupied for years. I mean, comeon, your only gonna be able to kill so many bad guys on the same old maps.
PvP is not repetitive at all. Did you ever go on a Tombs run or play in GvG ? Thought so. It's obvious you don't like PvP if you've never played in an organized team. PUGs and Arena are just lame, find yourself a guild and I promise you things won't get repetitive. As for the subject of level 20, that's exaclty what ANet wanted to have; a game where you don't have to spend 3 months grinding in just to be able to go heads up against 12 year old kids who skip school to grind. GW is just getting better with every new BWE and if they're hiding content for retail then I just can't wait to see it.

IceD'Bear

IceD'Bear

Krytan Explorer

Join Date: Feb 2005

Awoken Myth [MYTH]

Mo/

Quote:
Originally Posted by Strycker
- Not much to do at 20, and the road to 20 is short
True for the BWE, but there will be much more content for high levels come release.

Btw, did you try the WaW content? This should fulfill your BWE PvE lvl 20 dreams (or it will be your worst nightmare :P).

Tunda

Ascalonian Squire

Join Date: Apr 2005

Am I the only one who reads fine print? I have been looking at this game for months now. The official web site says that level 20 is the highest you can go in BETAS I reapeat BETAS there are probibly more leveling when the full release is out.

IceD'Bear

IceD'Bear

Krytan Explorer

Join Date: Feb 2005

Awoken Myth [MYTH]

Mo/

Quote:
Originally Posted by Tunda
Am I the only one who reads fine print? I have been looking at this game for months now. The official web site says that level 20 is the highest you can go in BETAS I reapeat BETAS there are probibly more leveling when the full release is out.
Level 20 is the cap for release.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Tunda
Am I the only one who reads fine print? I have been looking at this game for months now. The official web site says that level 20 is the highest you can go in BETAS I reapeat BETAS there are probibly more leveling when the full release is out.
FROM THE COMPANY

20 IS IT INCLUDING ALL FUTURE CONTENT

QUOTE
fron GW

Guild Wars, in contrast, is based around your skill as a player. Our maximum level is twenty and you hit that very quickly, after about 20-30 hours of play. ,We call that 'The Point of Ascension'. Almost all of the content in the game and in the future Chapters is only available to Ascended characters, which means we don't have to worry about providing different levels of content. All the good stuff will be available to everyone. It's not our intent to force people onto the levelling up treadmill, so the level cap in Guild Wars is almost meaningless.

Hamster of Doom

Ascalonian Squire

Join Date: Apr 2005

San Antonio, Texas

Anyone ever played on a good NwN server when there was a level twenty cap? It was less about leveling and more about collecting good items. GW is likewise.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Hamster of Doom
Anyone ever played on a good NwN server when there was a level twenty cap? It was less about leveling and more about collecting good items. GW is likewise.
there are no super game balancing breakers either

nice to have and give an advantage but you have to work for them and it still wont give a poor player an unbeatable advantage over a very good player

pc gamer add

left page big warrior hundreds of hours played dead

right page less than 40 hour played elementalist the victor

davisz

davisz

Ascalonian Squire

Join Date: Mar 2005

Atlanta, Georgia

Negative:
-You can't jump off ledges (you cant even jump at all :\ )

the ledge thing has probably been around since the game was created, but i just think it makes sense to be able to drop/jump off ledges.

Strycker

Frost Gate Guardian

Join Date: Mar 2005

Quote:
Originally Posted by IceD'Bear
True for the BWE, but there will be much more content for high levels come release.

Btw, did you try the WaW content? This should fulfill your BWE PvE lvl 20 dreams (or it will be your worst nightmare :P).
The WaW content? Anyway, I suppose you guys are right, it could be im just playin too much (16 hrs yesterday) and got burned out.

βlitzkrieg

βlitzkrieg

Lion's Arch Merchant

Join Date: Mar 2005

New Zealand

The Obsidian Kings

Me/N

It's still only Beta! All the negatives will be ironed out once it's fully released. What will be the highest levels then? 100?

Devil's Dictionary

Devil's Dictionary

Wilds Pathfinder

Join Date: Feb 2005

Presumed missing...

Me/N

Quote:
Originally Posted by βlitzkrieg
It's still only Beta! All the negatives will be ironed out once it's fully released. What will be the highest levels then? 100?


EDIT: I do hope Dreamsmith doesn't comment on my use of pictures. I just couldn't find a way to emphasise on the "20" enough.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by DEATH AT THE DOOR
fron GW

Guild Wars, in contrast, is based around your skill as a player. Our maximum level is twenty and you hit that very quickly, after about 20-30 hours of play. ,We call that 'The Point of Ascension'. Almost all of the content in the game and in the future Chapters is only available to Ascended characters, which means we don't have to worry about providing different levels of content. All the good stuff will be available to everyone. It's not our intent to force people onto the levelling up treadmill, so the level cap in Guild Wars is almost meaningless.

did anybody note FUTURE CHAPTERS will also be 20 as well

Luggage

Luggage

Elite Guru

Join Date: Feb 2005

sweden

Quote:
Originally Posted by Loviatar
did anybody note FUTURE CHAPTERS will also be 20 as well
Yes everybody has noticed that.








Some seem to still don't belive it though.

Chance Folly

Frost Gate Guardian

Join Date: Apr 2005

E/Mo

I'm fine with a 20 cap. I'd rather spend my time hunting down artifacts than powerleveling, which *most* MMO devs don't seem to realize... In fact, I think I'd prerfer the level 20 cap.

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

These guys are correct: There is a great deal of content not yet revealed, and Level 20 is not the be-all and end-all of the game, trust me on that. There's... this place... and ... that mission... not to mention this Boss Monster and this race of creatures who...

*muzzles self*

Strycker

Frost Gate Guardian

Join Date: Mar 2005

Well, to me it sounds like everyone is assuming and expecting their will be such a great endgame, with loads of missions and items to collect. How do you guys know that?

mastermind

Ascalonian Squire

Join Date: Apr 2005

well if you're looking for a realistic negative point that noone can argue about, its the non-existent trade system that will force ppl into channel spamming/district hopping/time wasting to buy/sell their stuff. and its a big let down from Anet: they had several month to think and implement something at least on par with others mmorpgs yet they chose not.

JYX

JYX

Krytan Explorer

Join Date: Mar 2005

oh gawd...

one expansion every 6 months as stated...all content geared towards level 20 characters...do the maths...it comes down to a LOT of content of level 20 characters...

...plus...I'm not too fussed about what content comes out tbh. For me at least, the pve blows...hard. I'm just here for the pvp...so unless they release some new uber-unbalancing content...I'm not so fussed

The trading and item system is a wierd one. Again the items are pretty much balanced, since the game is based on skills the weapons for the most part take a back seat, so for me at least trading and auctioning won't matter too much. Add that to the inclusion of NPC crafters...and I can see why this side of the game might be neglected. Shame really...collecting and selling things off can be a lot of fun.

Lews

Desert Nomad

Join Date: Mar 2005

Seattle, Washington

R/E

Negative thing? Community.

I have had the WORST experiance the bwe so far.

Person 1: we go this way
Person 2: no we go this way
Person 3: I [email protected]& sId3 qU3$t
Me: Lets just follow the path down this mountain
Person 1: No, I am the leader, I want to go SOUTH the way we just came
Person 2: Nah, lets go back to town
Person 3: Screw you guys, I'm going to the sidequest
Person 1: There is no sidequest
Person 3: ur a fag, there is two!
Me: Lets just calm down and follow the quest
Person 2: Shut up, I'm a higher level, c the drag0n sW0rD? Shut it!
Person 4: I just reported Person 3 and person 2 for not using the game right
Person 3: Ur such a fag, go ---- urself
Person 4: If you say so
( Person 4 goes away)
Person 1: Alright, lets go with Lews, and go down the mountain
Person 2: Yeah, lets just forget it and go down
Person 3: NO, u guys are ---s, im goIn on Sid3quEsT

In the end person 3 saved us, because he was so far away he didn't get killed, and could res us and we won. But then he wanted us to pay him for being so good....

Devil's Dictionary

Devil's Dictionary

Wilds Pathfinder

Join Date: Feb 2005

Presumed missing...

Me/N

Wow. I admit, I had some bad experience but that's REALLY bad. The person #3 is a real donkey's backside.

Well, speaking of high points-low points, I'd say the low points of GW are quickly improved. Thanks, ArenaNet.

Lews

Desert Nomad

Join Date: Mar 2005

Seattle, Washington

R/E

Yes, that has been my worst.

Otherwise I have had a good time. I helped a friend out getting past Kryta, and while never played with contacted another friend several times throughout the day.

I have found that it is best to play with your friends, or people you already have had a good experiance with.

JYX

JYX

Krytan Explorer

Join Date: Mar 2005

Lews...you could have just went and did the side quest :P

Searching for a team is a lot of hassle, especially since I don't really think much of the in-game communication right now. But for any game that REQUIRES team play, community will always be a problem. If you think Guild Wars is bad...take a look at Counterstrike, or Enemy Territory, it might be a bit of a shock to people from the roleplaying field to see such abrasive persons...but in a regular game of CS...I'd say theres much worse to be had.

Lews

Desert Nomad

Join Date: Mar 2005

Seattle, Washington

R/E

Oh yes, while we are fighting ( would be a spoiler if I told whom ) one of the hardest battles I've fought in, he is running around trying to find it. He never did.

Strycker

Frost Gate Guardian

Join Date: Mar 2005

So far ive heard about a crappy tradiin system, PVE blowing hard, difficulty running quests, below average community, on top of my own complaints. Is GW really worth it? lol

Lews

Desert Nomad

Join Date: Mar 2005

Seattle, Washington

R/E

No it is not. We all are here, talking about the game, who have preordered the game, a lot of people on these forums and in the game. We do it because we have nothing better to do, it is a bad game.

What do you think? I like it, even with those bad experiances.
The 'traddin' system is fine, I think.

JYX

JYX

Krytan Explorer

Join Date: Mar 2005

lol Lews

Well IMO PvE really sucks t3h dirt O.o; But you know, I'm a tough customer...

Is it really worth it?...well I'd say so, you get a lot for 30 bucks. Keeps you entertained longer than most games even if you don't go into it hardcore.

JYX

JYX

Krytan Explorer

Join Date: Mar 2005

sry i meant PvE >.<

BADLY PLACED typo...its 1:20 AM and i'm going whoozy

nope...I like PvP very much indeed.

Strycker

Frost Gate Guardian

Join Date: Mar 2005

Its also 50$, not 30$.

JYX

JYX

Krytan Explorer

Join Date: Mar 2005

I live in UK...for me...its 30 bucks :P

EDIT: oh wow i'm corrected

Quote:
Originally Posted by urbandictionary
1. bucks
Slang for dollars
It costs ten thousand bucks to buy that car.
all these years...i've been misusing it
...i can feel my street-cred dropping this very minute >.O

Strycker

Frost Gate Guardian

Join Date: Mar 2005

Quote:
Originally Posted by Everous
I live in UK...for me...its 30 bucks :P
..Well, the main thing that attracted me is the fairly fast paced combat. Also, the joy of havin privacy when I go off and farm, and its fun salvaging items, kinda like in Asherons Call, you always feel like your accomplishing something. However, the negatives are increasing quickly, im here for the PvE with a bit of PVP, not PVP with a bit of PvE, and for the first 20 levels they really try to please the PvE players, but throws it in their face near the end. What makes this game so special? The missions, the story, the diablo-like play. The story and diablo-like play gets thrown out the window and the missions are very simplified in PVP, no goals, same thing over and over. If I wanted PVP, I have loads of options that are just as good as, or better then this.

The things that make GW different are implented in PvE, but their focus is on PVP. They screwed up.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

[QUOTE=Strycker

The things that make GW different are implented in PvE, but their focus is on PVP. They screwed up.[/QUOTE]

didnt you read Gailes post that there is a ton of stuff (fresh content) AFTER you reach level 20?

the expansions are the size of the original game and most of that will be content we can pve on AT LEVEL 20

who says the PVE got shorted?

Arlin Merrick

Ascalonian Squire

Join Date: Apr 2005

What I don't understand is how they're going to be able to avoid adjusting the level cap. I mean, C'mon. It's going to get a little old doing missions of the same difficulty over and over again no matter how much new content they add for level 20's.

Strycker

Frost Gate Guardian

Join Date: Mar 2005

I do, your relying on what every MMO claims and never does, what makes GW any different? Their chapters wont be as big as the original game, and as of right now, PvE did get shorted, how much PvE content is at 20? Not much. This game isent finished, simple as that, another unfinished game.

They want to attract PvE players, and they do, (Excellently I might add, its very unique) then they throw crap in their face. Their premise is to promote exicting PvP, but they offer a repetive run-of-the-mill deal.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Strycker
I do, your relying on what every MMO claims and never does, what makes GW any different? Their chapters wont be as big as the original game, and as of right now, PvE did get shorted, how much PvE content is at 20? Not much. This game isent finished, simple as that, another unfinished game.

They want to attract PvE players, and they do, (Excellently I might add, its very unique) then they throw crap in their face. Their premise is to promote exicting PvP, but they offer a repetive run-of-the-mill deal.
you are treating the beta content as the finished product and that there is no more to do than what you have seen so far.

unless Gaile is lying there is much more than what has been seen so far

i hope she is accurate as i want to see all the new content when it goes retail.

the proof will be visable soon after release

Quote:
What I don't understand is how they're going to be able to avoid adjusting the level cap. I mean, C'mon. It's going to get a little old doing missions of the same difficulty over and over again no matter how much new content they add for level 20's.
they will do it by providing challenges and monsters for level 20

why does it have to be higher levels for both you and the enemies to not be boring

how many games have you played at level 5 against a level 7 monster and thought it was a fantastic victory?

why is a victory over a level 170 monster any more challenging when you are level 150?

why do you have to have a higher level number to be challenging?

unless you want to boast i am higher than you are or force people to be marked as noobs because they havent grinded up to the top level yet?

Strycker

Frost Gate Guardian

Join Date: Mar 2005

Im not sayin Gaile is lying, but its likely over-exxagrating a bit. Think about it, none of the content has been tested, (The supposedly "were hiding it from you till release" content). Even so, its gonna be the same more-or-less, run missions over and over and over. They need to throw in unrelated-content things like a crafting system, a market, dungeons. Add more variety to the current content, dont give us more of the same thing.

Arlin Merrick

Ascalonian Squire

Join Date: Apr 2005

Quote:
Originally Posted by Loviatar
they will do it by providing challenges and monsters for level 20

why does it have to be higher levels for both you and the enemies to not be boring

how many games have you played at level 5 against a level 7 monster and thought it was a fantastic victory?

why is a victory over a level 170 monster any more challenging when you are level 150?

why do you have to have a higher level number to be challenging?

unless you want to boast i am higher than you are or force people to be marked as noobs because they havent grinded up to the top level yet?


Well, Let's go on more Gear options. Better gear options, Higher mana possibilities. More abilities, Higher level abilities. C'mon, It's limitless.