Axe warrior build

derrtyboy69

derrtyboy69

Grotto Attendant

Join Date: Jun 2005

The Clouds

Scars Meadows [SMS]

Mo/Me

Well i took your guys advice and my new build looks like this:
W/E

11 (+4) Axe mastery
10 (+1) Strength
10 Water magic

SKills:
Dismember
Axe Rake
Cleave [Elite]
Distracting Blow
Sprint
Berserker Stance
Conjure Frost (no one brings ice defense)
Res Sig

Also Have these builds:

Angry Guy:
Dismember
Axe Rake
Executioners Strike
Bulls Strike
Battle Rage [Elite]
Disrupting Chop
Conjure Frost
Res Sig

^^^^
I think this is the best build in most conditions for chasing things around. when you only get 1 attack and have to catch up with your target, attack speed doesnt matter. I use this for the double adrenaline and faster move speed, although a different attack speed increaser (frenzy) is better against warders


Bull Chargerer:
Dismember
Axe Rake
Executioners Strike
Penetrating Blow
Berserkers Stance
Bulls Charge {Elite}
Conjure Frost
Res Sig

^^^^^
Basicly beat on enemies, and when casters try to flea they fet knocked down, i hit them again, and get another attack in as they run away, knocking them down again. its pretty effective

I made this for PvP

Cleave is my elite because i can do great extra damage for a very low adrenaline. I would have used water trident to knock down running casters, but cleave took up my elite spot, so i cripple. Since cripple is easily removed, i was wondering if there was a skill i could use like gale or water trident, but doesnt cause exhaustion and isnt elite

This is mainly a HoH build, so it is very offense oriented. I may add a healing spell for random or team PvP

Im trying to go purely offensive, so can anyone suggest the best upgrades for me. Im loooking to get this axe (if anyone has this or any piece tell me)

Im open to insults, criticism, and suggestiosn on my build, feel free to speak your mind on this build.

One winged angel

Krytan Explorer

Join Date: Jul 2005

US

W/Mo

Quote:
Originally Posted by derrtyboy69
Conjure Frost (no one brings ice defense)
except for rangers with that fur armor,they use a spirit to abuse that too (dont know names of skills)

Blow_Holez

Blow_Holez

Frost Gate Guardian

Join Date: May 2005

Mascoutah, Illinois

Dragon Busters (DB)

R/Me

Seems decent to me. Infact, I have almost the same exact build with my warrior. Only thing i can think of is maybe add a defensive skill or a self heal. I like using endure pain right when im about to die to try and finish off the opponent, or to run away adn geta heal from the monk on my team.

derrtyboy69

derrtyboy69

Grotto Attendant

Join Date: Jun 2005

The Clouds

Scars Meadows [SMS]

Mo/Me

well i might bring one for random PvP, but in HoH if a warrior has to heal himself his group is doomed, no matter what (his group is most likely dead already)

Tuna

Krytan Explorer

Join Date: Jun 2005

Dark Horizons

IMO sprint and frenzy should find their way into almost every PvP warrior build.

Willis

Pre-Searing Cadet

Join Date: Jul 2005

People Who Pwn

W/N

err, berserker stance is just all around better than frenzy

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

Battle Rage {E} is better than both.

I say bring that for your Elite Skill instead of Cleave. Then your Executioner's Strike will behave like a Cleave with more dmg instead.

Ditch Berserker Stance for Swift Chop. It's unblockable and it won't drain adrenaline so it's a good buffer since few other skills in your skill bar take up energy. Killng people hiding behind blocking/dodging stances is hot.

Distracting Blow? That's a hammer user's skill in my opinion. Use Savage Slash if you're a Swordsman and Disrupting Chop as an Executioner. Disrupting Chop is a default in any axe user's build... No energy to use either.

'so let it be written, so let it be done' - Sauleteus Rex

I guess you could keep the res sig, but if you wish to keep up the damage, you might want a fast striking, spammable skill. Not for massive dmg mind you, as it'd cost far too much energy and cast time. I'd vote for the ever hated Ice Spear. You'll always be close to your foe anyway. When they want to run due to low hp, finish them. If you want to contribute to your team, bring Watch Yourself! instead. However, it cancels out Battle Rage so maybe just throwing in another axe attack might help ur offense.

Zeru

Wilds Pathfinder

Join Date: May 2005

Cleave is an insanely good axe elite because it's so spammable. You are missing frenzy though and that's absolutely crucial for high dps. Just needs to be careful when you use it. Sprint is also a must-have. Beserkers is not that great, only useful if you can't snare at all so you'd be running sprint most of the time anyway.

Btw go 12+4 Axe 8+1 strength 10 water for better results overall.

hydrak

hydrak

Krytan Explorer

Join Date: Jun 2005

Quote:
Originally Posted by derrtyboy69
Conjure Frost (no one brings ice defense) Not true. Against spirit team using winter, you'll be doing 50% of your damage to a ranger (70 base AL + 30 AL vs elemental). If they also use mantra of frost, then your damage is reduced to 25%.

Uh wait... You are already using conjure frost, so the other team doesn't even have to use winter.

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

Quote:
Originally Posted by Zeru
Cleave is an insanely good axe elite because it's so spammable. You are missing frenzy though and that's absolutely crucial for high dps. Just needs to be careful when you use it. Sprint is also a must-have. Beserkers is not that great, only useful if you can't snare at all so you'd be running sprint most of the time anyway.

Btw go 12+4 Axe 8+1 strength 10 water for better results overall. I'd rather go 10+2 Axe, 10+1 strength, 11 water. But that's just me minimizing weaknesses.

derrtyboy69

derrtyboy69

Grotto Attendant

Join Date: Jun 2005

The Clouds

Scars Meadows [SMS]

Mo/Me

ui changed my build, and about that ranger build with winter, i was in one of those and we rocked to the HoH my targets are not rangers, instead i attack monks, mesmers, necros so the rangers extra ele defense doesnt mean much to me

Van the Warrior

Van the Warrior

Krytan Explorer

Join Date: May 2005

In Yak's Bend like always...

W/

you can spam penetrating blow when you have batle rage....that really hurts only 4 adrenalin cost every 3rd swing results in extra pain

Eonwe

Jungle Guide

Join Date: May 2005

New Jersey

Idiot Savants

Well here's my advice, and it will make your build about 100x better. Guaranteed.

Ditch Cleave, Swift Chop, Dismember, and Axe Rake.

Swap in Eviscerate, Penetrating Blow, Executioner's Strike, Disrupting Chop

sino-soviet

sino-soviet

Wilds Pathfinder

Join Date: Apr 2005

Israel before, CA now.

R/Me

for pvp I would take trident over cleave, but thats just me.

RukusTrueshott

Ascalonian Squire

Join Date: Jul 2005

Quote:
Originally Posted by Willis
err, berserker stance is just all around better than frenzy In every other warrior build BESIDES axe you're right.. however-

I played and still switch back to an axe warrior because of how much fun it is, currently i'm spec'd kd aftershock atm but I played axe as my RP char.

You can't ditch frenzy for anything since axe doesn't really have those 1 hitter quitter skills, you need that 3rd of a speed increase ALL the time to be sucessful, and berserker stance wont let you use your skills since if you do- bers stance ends.

I never capped evisicrate and imo it's probably better than cleave but I ran something like this:
frenzy - to be ran at all times unless youre the last alive taking the heat
dismember - deep wound
axe rake - chain off dismember for cripple (can be cured but you're guaranteed a decent amount of no running time.
cleave - didnt have evisicrate, and this move is very spammable for dmg
disrupt / pen blow / sprint - depending on arena/gvg/hoh i swapped for team build.
Gale - 3-4 sec kd dont remember which.. used it for runners or rez interrupting when I wasnt carryin disrupting chop.
Conjure Lightning - obvious
Rez signet - Should be in every war build period.

skill distribution should be something like..
Axe 10 +2
Str 8-9 +1 (9 or 10)
Element skill 10-11
not posotive if it adds up but STR as long as its 9 or over you shouldnt notice a decrease in damage or effectiveness, although some will argue, I didn't encounter it- the extra conjure damage makes up for it atleast.

If using evisicrate as your elite youd sub that obviously for dismember, and change cleave with penetrating blow, it's preference. Easiest choice is cleave since you can cap that way earlier in the game.. who really spends faction on elites anyway..?

Although there are holes it's a very solid build and depending on you're target you'll tear through softies. Axe, really, is a hit or miss build- It's either youre target is extremely succeptable to you, or just impossible to kill, usually being the first. The key is knowing who and when to switch targets. With a little help from a nuker or dot'r you can rake in what seem to be insta kills in a flurry of attacks.

As far as warrior weapons go I'd rank fun factor Axe-Hammer-Sword, and effectiveness Hammer-Axe-Sword. If you're not enjoying your axe pm me or ask for a fun hammer build.

Enigmatics

Enigmatics

Jungle Guide

Join Date: Jun 2005

Tenafly, NJ

Defenders of Rillanon

W/Mo

If you want to take double the damage. You're basically halving your health when you use frenzy, and it's not good if people see you using it.

RukusTrueshott

Ascalonian Squire

Join Date: Jul 2005

Quote:
Originally Posted by Enigmatics
If you want to take double the damage. You're basically halving your health when you use frenzy, and it's not good if people see you using it. It's only 5 seconds long so if you start catching flak you just don't renew it.. I dont care what anyone says its absolutely vital to any axe build.

Tigris Of Gaul

Wilds Pathfinder

Join Date: Apr 2005

Quote:
Originally Posted by Enigmatics
If you want to take double the damage. You're basically halving your health when you use frenzy, and it's not good if people see you using it. Have Sprint ready to hit when you're targetted, even if you shouldn't be.

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by RukusTrueshott
It's only 5 seconds long so if you start catching flak you just don't renew it.. I dont care what anyone says its absolutely vital to any axe build. It's actually 8 seconds long, at least according to the description, and it feels longer than 5 seconds in game though I have never timed it - just assumed that it was the 8 seconds.

Zeru

Wilds Pathfinder

Join Date: May 2005

Frenzy is 8 seconds long but +50% attack power should not be passed up on pretty much any warrior. You will need to be smart about activating it, but it's still very much needed.

Enigmatics

Enigmatics

Jungle Guide

Join Date: Jun 2005

Tenafly, NJ

Defenders of Rillanon

W/Mo

Guys, if you wanted a max dps warrior axe build, you should've gone ranger primary for expertise and spam 3 or 4 attack skills with level 9 TF, or gone with a flourish build.

Scaphism

Scaphism

Elite Guru

Join Date: Jan 2005

Idiot Savants [iQ]

Amen Tigris.
If you get focused with Frenzy up, you can't afford to "wait til the duration runs out" (which is 8 seconds).
Cancel it with another stance immediately.
Sprint is the best candidate for two reasons:
1) It's likely to be on your bar as a warrior (who doesn't need sprint?)
2) Run away from danger.

Enigmatics

Enigmatics

Jungle Guide

Join Date: Jun 2005

Tenafly, NJ

Defenders of Rillanon

W/Mo

Ahh, I was forgetting about stances not being able to stack. I suppose that successfully reduces chances of being attacked with frenzy on.

UberRusty

Banned

Join Date: Jun 2005

amsterdam, where male prostitution is legal

[GGG] Gay Guild Gals

W/R

Battle Rage > Frenzy. Unless you like spamming Cleave, which isn't THAT good of a skill compared to Battle Rage. All depends on the situation, I know, but I've played an Axe Spiker (among many other chars) for quite a while and for PvP Battle Rage > Cleave for an elite.

It's your skills that count, not that measly +13 dmg from Conjure Frost or a 33% increase of attack speed that lets you do low double digit numbers.

RukusTrueshott

Ascalonian Squire

Join Date: Jul 2005

Quote:
Originally Posted by UberRusty
Battle Rage > Frenzy. Unless you like spamming Cleave, which isn't THAT good of a skill compared to Battle Rage. All depends on the situation, I know, but I've played an Axe Spiker (among many other chars) for quite a while and for PvP Battle Rage > Cleave for an elite.

It's your skills that count, not that measly +13 dmg from Conjure Frost or a 33% increase of attack speed that lets you do low double digit numbers. Sometimes the spam works better, it's really dependent on who you're hitting.

RukusTrueshott

Ascalonian Squire

Join Date: Jul 2005

Quote:
Originally Posted by Enigmatics
Guys, if you wanted a max dps warrior axe build, you should've gone ranger primary for expertise and spam 3 or 4 attack skills with level 9 TF, or gone with a flourish build.
No str no crits.. am I right? Never tried a r/w - w/r build.

Tigris Of Gaul

Wilds Pathfinder

Join Date: Apr 2005

Quote:
Originally Posted by RukusTrueshott
No str no crits.. am I right? Never tried a r/w - w/r build. No strength, no AP on attack skills.

First of all, he should be using Eviscerate instead of Cleave. And if you're timing your damage, you don't want Battle Rage. And "It's your skills that count, not that measly +13 dmg from Conjure Frost or a 33% increase of attack speed that lets you do low double digit numbers." The skill gives 33% inscreased sttack speed? Battle Rage doesn't make sense with that sentence at all, if that sentence does make sense.

Frenzy
Disrupting Chop
Eviscerate
Penetrating Blow
Executioner's Strike
Conjure Frost
Ressurection Signet
Sprint

...will work fine if you really want to use Water. Or you could use Smiting as a monk, and use Strength of Honor, maybe Judge's Insight. If in an eight team, I'd just drop the Signet and carry Bull's Strike or something.

EDIT: Ok, UberRusty, you said with Frenzy he's just doing small double-digit numbers in a short time. Last time I checked, getting double adrenaline does not make each hit more potent. What it will do, is allow you to get more skills out. You might want that, but I'd rather do all my damage in a very small time frame (which Frenzy allows you to do) and give the monk less time to heal. Battle Rage makes you lose all adrenaline when it ends, and the last thing I want is to try to unload my damage at the same time as my teammates, only to lose my adrenaline as I get to the target.

UberRusty

Banned

Join Date: Jun 2005

amsterdam, where male prostitution is legal

[GGG] Gay Guild Gals

W/R

Quote:
First of all, he should be using Eviscerate instead of Cleave. And if you're timing your damage, you don't want Battle Rage. And "It's your skills that count, not that measly +13 dmg from Conjure Frost or a 33% increase of attack speed that lets you do low double digit numbers." The skill gives 33% inscreased sttack speed? Battle Rage doesn't make sense with that sentence at all, if that sentence does make sense. Read again and try to clear your ego a bit with some Green Tea.

Tigris Of Gaul

Wilds Pathfinder

Join Date: Apr 2005

Quote:
Originally Posted by UberRusty
Battle Rage > Frenzy. Unless you like spamming Cleave, which isn't THAT good of a skill compared to Battle Rage. All depends on the situation, I know, but I've played an Axe Spiker (among many other chars) for quite a while and for PvP Battle Rage > Cleave for an elite.

It's your skills that count, not that measly +13 dmg from Conjure Frost or a 33% increase of attack speed that lets you do low double digit numbers. "It's your skills that count..." = I agree so far, skills are definitely more important than items.
"...not that measly +13 dmg from Conjure Frost or a 33% increase of attack speed that lets you do low double digit numbers." = I guess Frenzy and Conjure Frost aren't skills anymore.

And I'll take a Coke, thanks.

EDIT: If you think about it, the mechanics of Cleave and Battle Rage are pretty similiar. Cleave is designed to produce decent damage from skills over a consistent period of time, because it has a short recharge. It averages out to add about 5 damage to every hit you do, if you are consistently using it. Battle Rage effectively halfs the recharge, so let's say you're mainly using Executioner's Strike with it. You're adding about 8 damage to every hit over the duration of Battle Rage.

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

Quote:
Originally Posted by UberRusty
Rofl liek omg, u must be veri slow in attacking becuz like omg i get 2 aldrenile per hit lololool liek omg u must relly suk at using skills rofl omg liek kolololo! I'd have to side with UberRusty on this one. Battle Rage has an automated sprint built into it which can be kept up indefinitely. All of your adrenaline requirements get chopped in half vs. the Frenzy's 1/3. Therefore, you end up using Executioner's Strike with the swings of Cleave. What's more, since it's Double Adrenaline, your adrenaline drain from using one adrenal skill won't affect the others much since you're still gaining adrenaline x2.

No way would I put Frenzy over Battle Rage just because I can totally smash my foes using Swift Chop, Penetrating Blow, Executioner's Strike, and Disrupting Chop sooner than a Frenzy build would. I also don't have to worry about foes running or double damage in my face because I'm already sprint buffed AND don't eat double damage.

For anyone to say Frenzy is Godlike compared to Battle Rage is truely beyond my understanding. There's just too much to like about Battle Rage.

Some people may forget, that if the enemy is running and you can't get your adrenaline up due to distance, just use a wand and shoot them 4 times lol...

When it's full, switch to a melee weapon and pwn them.

Tigris Of Gaul

Wilds Pathfinder

Join Date: Apr 2005

Quote:
Originally Posted by Yukito Kunisaki
Some people may forget, that if the enemy is running and you can't get your adrenaline up due to distance, just use a wand and shoot them 4 times lol... Bull's Strike ftw?

UberRusty

Banned

Join Date: Jun 2005

amsterdam, where male prostitution is legal

[GGG] Gay Guild Gals

W/R

Quote:
EDIT: If you think about it, the mechanics of Cleave and Battle Rage are pretty similiar. Cleave is designed to produce decent damage from skills over a consistent period of time, because it has a short recharge. It averages out to add about 5 damage to every hit you do, if you are consistently using it. Battle Rage effectively halfs the recharge, so let's say you're mainly using Executioner's Strike with it. You're adding about 8 damage to every hit over the duration of Battle Rage. But the thing is, you get the 25% speed boost ALONG with double aldrenaline. No need to Rush/Sprint then Frenzy again. Frenzy is great, but BA is better for aldrenaline gain.

Tigris Of Gaul

Wilds Pathfinder

Join Date: Apr 2005

That was just me comparing Cleave and Battle Rage.

Yes, Frenzy can be used for gaining adrenaline. And yes, Battle Rage kicks it's ass in that. But where Frenzy truly shines if when you are spiking. Instead of using your 4 skills in a span of 5 seconds, you're putting it out in 3.5 seconds.

Quote:
Originally Posted by derrtyboy69
I would have used water trident to knock down running casters, but cleave took up my elite spot, so i cripple. Since cripple is easily removed, i was wondering if there was a skill i could use like gale or water trident, but doesnt cause exhaustion and isnt elite
Yes, it's called Bull's Strike. It's not a cripple, but Sprint + Bull's Strike is a caught caster knocked on the ground. And since you're going for total damage, get Axe upto 12+4, and just balance Strength and Water once you've done that. Use the "Icy" prefix when using Conjure, and then use "Zealous" for the times you're not. If you're not going to go "Of Enchanting," then go "Of Defense."

Quote:
Originally Posted by UberRusty
Rofl liek omg, u must be veri slow in attacking becuz like omg i get 2 aldrenile per hit lololool liek omg u must relly suk at using skills rofl omg liek kolololo!

Read again and try to clear your ego a bit with some Green Tea. No green tea for you?

Zeru

Wilds Pathfinder

Join Date: May 2005

Battlerage is a solid skill for sword warriors (I completely forgot about BRs 25% movement boost, my apologies here).

Hammer wars want either Backbreaker or Devastating Hammer depending on their setup. Axe warriors want either cleave or eviscerate.

Battle Rage does not make up for any of those 4 elites in a hammer or axe build, partially because those elites are extremely good and partially because you can't stack stances. It works with sword well though because 100 blades is not that good. The fact is, Frenzy is +50% attack power/adren gain and judicious use of this will increase your adrenaline and attack power due to more attacks, whereas BR only increases the former. Versus newb tombs/gvg teams, you can run frenzy almost constantly and never have to worry. Versus good teams you are going to have to pay attention and may need to switch to an off target to use frenzy (i,e a ranger) so that it won't be noticed while you adren build.

UberRusty

Banned

Join Date: Jun 2005

amsterdam, where male prostitution is legal

[GGG] Gay Guild Gals

W/R

Quote:
Battle Rage does not make up for any of those 4 elites in a hammer or axe build, partially because those elites are extremely good and partially because you can't stack stances. Actually when I play an Axe Spiker in Tombs, it does. I wouldn't use Battle Rage for Hammers though, but for Axes it is not a bad skill at all. Cleave is NOT that useful compared to BR, there are other skills to spam along without Frenzy. Oh, smiting groups = Frenzy disabled.

Deathlord

Krytan Explorer

Join Date: May 2005

PVP Ranger: Does Stuff Fast

XXX

W/Mo

I capped battle rage in hopes of using it often, unfortunately I never found myself doing it. I admired cleave and for me, battle rage wasn't exactly my cup of tea :\. Everytime you recast it you lose all adreniline. If you don't recast it, then you still lose all adreniline. However, with all this discussion about how incredibly great it is, i might just replace flurry and cleave with it and stick in exec strike.

Zeru

Wilds Pathfinder

Join Date: May 2005

Frankly if you want to spike with your warrior you are taking frenzy or you have no idea what your doing.

Warrior spiking=unloading a lot of adrenal skills in a very short time. For this to work you need to have the shortest attack time possible and 1 attack every 8/9ths of a second is much better than 1 attack every 4/3rds of a second.

Battle Rage is one of the worst skills to unload a huge amount of adrenaline with, as you are playng a very big gamble that the opportunity to adren spike will present itself before BR runs out. Timing is essential for unloading adren and Battle Rage is not friendly in that respect.

RukusTrueshott

Ascalonian Squire

Join Date: Jul 2005

Most people who are singing rages praises haven't tried this build or never have played a war.

Tigris Of Gaul

Wilds Pathfinder

Join Date: Apr 2005

Quote:
Originally Posted by Zeru
Frankly if you want to spike with your warrior you are taking frenzy or you have no idea what your doing.

Warrior spiking=unloading a lot of adrenal skills in a very short time. For this to work you need to have the shortest attack time possible and 1 attack every 8/9ths of a second is much better than 1 attack every 4/3rds of a second.

Battle Rage is one of the worst skills to unload a huge amount of adrenaline with, as you are playng a very big gamble that the opportunity to adren spike will present itself before BR runs out. Timing is essential for unloading adren and Battle Rage is not friendly in that respect. Exactly what I've been saying. I like Battle Rage, but to say it's a better stance for a warrior SPIKER than Frenzy is ridiculous. Frenzy allows you to get damage out fast. Battle Rage allows you to put out consistent damage. Last time I checked, a spiker goes with the first option.

UberRusty

Banned

Join Date: Jun 2005

amsterdam, where male prostitution is legal

[GGG] Gay Guild Gals

W/R

Quote:
Frankly if you want to spike with your warrior you are taking frenzy or you have no idea what your doing.

Warrior spiking=unloading a lot of adrenal skills in a very short time. For this to work you need to have the shortest attack time possible and 1 attack every 8/9ths of a second is much better than 1 attack every 4/3rds of a second.
You just contradicted yourself. You get more aldrenaline using Battle Rage than Frenzy. Battle Rage lasts 16 seconds. And if the target runs, you will catch up to it unless you are snared/blinded etc. But if you're snared or blinded, you're just a HP counter.

We need to meet in arena at least once with my Axe Spiker and YOUR Axe Spiker.

Quote:
Most people who are singing rages praises haven't tried this build or never have played a war. Wrong. Only two people have sang praises about BR in this thread are me and Yukito. And last time I checked, we both played Warriors. Unless I suddenly got hit by a truck or a green tea ice cream monster or some such, we still play Warriors and we know what we're talking about.